Sean Nakamura 3d Modeling Demo Reel
Demo Reel break down
Scene 1
“Ruslan & Ludmila” – Battle Field
Role: Visual Development Artist & 3d Modeler
· Modeled and Re-sculpted “Ivan the Horse”
Re shaped problem areas with fixative blend shapes
· Modeled Skulls and Helms, Uv mapped and Textured Skulls Helms and Sword
Scene 2
“Ruslan & Ludmila” – Chernomor the Evil Wizard
Role: 3d Modeler & Visual Development Artist
· Character Design & Model Packets
· Modeled in Zbrush
· Fiber Mesh for the beard
· Texture and Painted Chernomor
· This sculpt was made for reference for other artist who would draw Chernomor
Scene 3
“Ruslan & Ludmila”
Role: 3d Modeler & Character TD
· Modeled and Re-sculpted the Horse
· The original model was pre rigged. I had to adjust the model with fixative blend shapes in Zbrush and Maya, without destroying the function of the rig.
· Weight Painting
Scene 4
"Tenzin"
A Tibetan Kung Fu nun, protector of the lost pages of the Voynich Manuscript.
Software: Maya, Zbrush , Topogun
Designed, Modeled, Textured, Uv mapped, Generated Maps
Budget 20,000 triangles
Scene 5
“The Colossal Monarch”
Role: Creature Designer & 3d Modeler
· Creature Design and Anatomy
· Modeled in Maya first, then brought to Zbrush for High Res Sculpts
· Poly Painted and Textured
Scene 6
“Datsun 510 Bluebird 1600 SSS”
Role: 3d Modeler
· Modeled in Maya with Curves, SubD surfaces and Polygons
· Used Mental Ray Shaders for Car Paint and Materials
Scene 7
“Millennium Falcon”
Role: 3d Modeler
· Modeled in Zbrush
· Textured with Polypaint
· Engine glow composited in After effects
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