Guess who has two thumbs and is bad at puns!
It's me
Also I wanna hear your puns in the tags plz, I know y'all are better at them than me
But shout out to this guy who gave me my favorite gun so far! I love him, I am devastated I can't romance him, and the first time he changed costumes as my companion I questioned my sanity.
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How would the companions react to discovering not only Vault 111 but also the frozen Sole Survivor
Whether they saw it as a potential treasure trove, a nostalgic relic, or just a safe, quiet refuge, Vault 111 always seemed to attract the odd scavenger or adventurer. After slipping past the door, however, this particular intruder would end up stumbling upon something far stranger than they could expect...
Cait hadn't really taken the time to scope out the Vault before diving into it headfirst- having a pack of feral dogs nipping at your heels will do that to you. Coming face to face with the frozen Sole Survivor down there is freaky enough to give her a heart attack, but as the perfect audience for her rambling stories and a nonjudgmental drinking buddy they soon become the centerpiece of her impromptu hideout. As for actually getting them out? Fuck if she knows how.
Codsworth knows full well what the Vault up the hill contains, of course. How could he not? Much of the aging robot's time is spent tending to his owners' pods: tightening every bolt, polishing the glass, keeping the steel casing free of even a single speck of rust. The only thing that keeps him going is the thought that on some level, under that thin layer of frost, they might know he's there for them.
Curie's unbridled excitement at making contact with another Vault is quickly tempered once she actually sets eyes on the denizens of said Vault. With nothing but time and centuries' worth of medical expertise to work with, she immediately sets to the task of bringing Vault 111 back to life- not just the Sole Survivor, but everyone consigned to a cold and inglorious fate in those cryopods. This is a mission worth spending another two hundred years on.
Danse has been assigned to scour the Vault as part of a routine sweep for useful technology- a task entirely beneath a Paladin, but what he finds there more than makes up for it. Immediately, a whole field research team is dispatched to the vault and the cryopods are airlifted out one by one. The Sole Survivor's first memory of the new world is waking up to the harsh white light of a Brotherhood lab, bombarded with questions and shoved blearily through a battery of tests. Not a great first impression.
Deacon still thinks the Vault would make an ideal fallback hideout, even with the rows of corpsicles. The eerie blue glow and residents in cryosleep are pitched to Desdemona as enhancing the ambience, but the suggestion is soundly denied for the Vault's visibility. Even so, Deacon maintains a post outside, just in case one of those poor bastards stumbles out one day.
When Hancock inexplicably wakes up in the Vault after partying a little too hard, he immediately assumes he's still hallucinating- that, or he's been picked up by Zetans. It takes him hours of trying to pry the Sole Survivor's pod open in a hungover haze to finally give up, writing the place off as another of the Old World's many sins and decent subject matter for his next speech.
MacCready almost feels at home in the vast underground chambers of the Vault. Almost. No matter how convenient the Vault is as a last-ditch hideout, its residents creep him out too much to stay there for any real length of time. He tries his hardest to avoid their frozen stares, endlessly grateful that it's them in there and not him.
Valentine relates to the frozen Sole Survivor a little more than he'd like to admit. Two abandoned relics, used to serve a greater purpose and then thrown out like so much junk when they were done. He knows more than anyone what a harsh awakening they're going to have- if they do wake up. Every so often, he'll wander back to check on them, sharing a yarn about his latest case and watching for any progress. On the day that pod does unseal, he'll be there to lend a helping hand... but until then, all he can do is maintain a file. It's one hell of a cold case.
Piper feels a little guilty that her first thought is how good of a story this will make. 'Pod people slumber among us', maybe? She doesn't want to risk the Sole Survivor's life by touching anything, but maybe if she spreads the word someone out there will be able to help them. That's how she justifies it to herself, anyway- now if only there was some concrete link to the Institute she could work in...
Preston has been surveying the area around Sanctuary for potential threats to the burgeoning settlement... and he still isn't entirely sure that this doesn't count as one. It takes a moment to line up the resident registry with the names on Sanctuary's rusted-out mailboxes, but once he does, he has the Vault sealed up again out of respect for those who came before. If he and his scant resources can't help them, he can at least let them rest in peace.
Strong hammers away at the pod to no avail before stomping off in a huff to seek his next victim somewhere else. Canned food clearly isn't his thing.
X6-88 is here for a routine checkup - nothing more, nothing less. Although the Director had been cagey about what exactly he wanted to be kept safe down here, there was nothing X6 wouldn't be prepared for... so he thought, at least. The sight of a person, frozen and contained, gives him a rare moment of pause and elicits an uncomfortable, involuntary comparison to the dormant synths rolling off the assembly line. Nevertheless, he makes sure the cryopod is still functional and returns home, all the while trying to forget their strange resemblance to the Director.
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