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catbatart · 1 day
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Hey, nerds! I love drawing maps. Like a lot. But there's no demand for them, so I can only do them in my limited free time. But I've had a hankering to add color...maybe a grid? to these so they could actually be used on the table.
If I continued doing these/colored these up, would any of you be interested in buying physical map copies of these and/or PWYW digital copies of these?
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ITS IMPORTANT!!!
THE TIKTOK BAN IS SO MUCH MORE THAN BANNING TIKTOK, IT WOULD GIVE THEM THE ABILITY TO BAN ANY SOCIAL MEDIA SITE THATS BIG ENOUGH, INCLUDING TUMBLR!!!
IT'LL GET RID OF ANY PRIVACY YOU HAVE LEFT, AND STOP A LOT OF PROGRESSIVE MOVEMENT IN ITS TRACKS. IT WILL EVEN TAKE YOUR RIGHT TO TALK ABOUT IT AWAY. IT WILL COMPLETELY VIOLATE YOUR FREEDOM OF SPEECH. IF YOU CARE ABOUT PRIVACY, PALESTINE, TUMBLR, THE INTERNET, FOR THE LOVE OF FUCK, PLEASE CALL IN AND SPREAD THIS!!!
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germanich · 2 days
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Cmm from Twitter!
I'm so happy that someone comissioned me to draw Woljif with their OC
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whereserpentswalk · 2 days
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You sell items to adventurers for a living. It's relatively easy to get business in a frontier city like the one you live in. You were planning on becoming an adventurer yourself but an injured leg when you were young prevented that. But because you already know how to find items, and how they should be fairly priced, so it's a good living.
Not everyone who thinks of themselves as adventurers actually are adventurers. You sometimes have to sell weapons to naive groups of kids, who have no idea what they're doing. Useally you humor them, they tend to go off into useless places with no gold to be found, an old mineshaft that's been explored a thousand times over has become famous for such things. If they seem like they'll go somewhere way more dangerous than they should, you point them to the mineshaft.
Of course, most of your business is from actual adventurers. They tend to be wanderers, foreigners, a lot of ex merchants or ex millitary, or children of nobility who cant inherent, the type of people who never had the chance to make a safe living. Most of them are nice to you, and if they're not you know how to get them to leave.
You also know how to become a protecter for the adventuring parties who need it. Your shop is basically the center of their community in this part of the city. If a spellcaster is part of an illegal religion, or performing banned practices, you know what symbols to sell them to help them hide themselves. If someone is clearly a runaway slave or serf, or from a race that's considered a monster in this part of the world, you know how the forge the right documents. There was a hobgoblin who frequented your shop for a long time, who you sold weapons to, who you had to testify in front of the city sherif was not a hobgoblin but was infact a member of a rare subrace of elf that you made up to protect him. You may have also recently made an entire fictional category of magic legally real for the sake of protecting some necromancers you know.
There are some people you never sell to. It's not considered good principle to sell to people who would gladly kill your other clients. There was a group of warriors weilding holy magic who talked a lot about punishing sinners, they came back with the heads of goblins and hobgoblins a lot, and vampires, and humans of religions other then theirs. After they started bringing in more of their freinds you cut them off.
There are people who you wished you hadn't sold to for other reasons. There was this human noble girl who you sold a suit of armor to, she had run away from an arranged marriage and joined an adventuring party so she could be as far from her parents as possible. She seemed so excited to be in a big city, to be out in the world, she chatted with you for hours about an epic poem from ages long gone that she liked. When she came back to your shop after her first quest she had turned undead, something happened in her first dungeon that changed her, her skin was pale, and her teeth had turned sharp, you just remember her shivering and trying to cry, and muttering about how cold she was. Her other party members said they were happy she was more durable like this, they didn't seem to care about her outside of that.
And of course, there's the fact that every adventurer you know, useally doesn't come back eventually. When a full party goes you can assume they left town, but when just one or two from a party is missing there tends to be one explanation. Most adventurers don't have long careers, and mortality especially high for rookies. But you don't tend to ask if anyone is dead, it's better to just assume they went home, as implausible as it may be.
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Play an elf rpg where elves, humans, halflings, orcs and so on are all described as “elvenoids” instead of humanoids
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week-meet-people · 15 hours
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form-must · 2 days
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sadokyuban · 3 days
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sketches from university
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lizzorasaurus · 3 days
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Next up for Gods of Golarion is.... Norgorber - The god of secrets, murder, poison and greed!
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2minutetabletop · 2 days
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Genthrix’s Port
A port for all - pirates & sailors bold, even navy's fleets of gold. But bring the wizard's rightful share, or set sail elsewhere, if ye dare. 🏴‍☠️
→ Read it here!
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codyvrosh · 2 days
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How do we set a ratfolk's magic arrows ablaze with watercolor?
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A colorful selection of Death Save dice will be ready for the upcoming refresh. ✨️ May 20th @ 6pm EST
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tabletopresources · 1 hour
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Valkyrie By OmeN2501
Check out Tabletop Gaming Resources for more art, tips, and tools for your game!
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nmirah · 2 days
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Two characters, two different campaigns, and two wildly different vibes
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firbetmakes · 1 day
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Flying through the Battlefield
Another Apex Legends commission, this time for the Vtuber Moonikaya as the character Pathfinder.
This was such a blast to design and illustrate as Moonikaya's design has such a fun colour palette with purple and magenta ☆ ~('▽^人)
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Two important publications to have in your setting: The Ubiquitous Gazette. This carries the news stories from everywhere, to everywhere. The delivery and printing is incredible in scale, possibly involving quantum-linked teleportation or messenger dragons. Use this to let your players know the big picture. The Village Advertiser. This has only the most local and specific news from someone's hometown or another very small community that's become important to the players. It carries juicy gossip and shopping opportunities, both adventuring gear and magical items. And yet, it still gets delivered wherever the heroes happen to be...
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