Shangri-La Frontier Episode 1: What Do You Play Games For?
What happens when a gamer who only plays shitty games decides to pick up a so called god-tier game? Shangri-La Frontier is the answer to that and provides an insane opening episode for the concept. I'm just so excited to get 2 whole cours of this, and I really want to explain why.
Also, SiM's vocalist (MAH) on the OP with FZMZ? And Chico on the ending song? This series was made for me man.
First of all, C2C is an incredibly underrated studio considering the quality of the projects that they enjoy. This is one such project. Right from the start the quality is insane. 2D camera movement, detailed animation and character acting, the whole nine yards. Just look at this walking cycle! There's no 3D and their shoulders move!
It's just crazy to see the detail they put into these pieces early on. Walking cycles are super neglected due to how "plain" they are, but there's just something incredible about seeing that effort put into it with stuff like these examples.
And then there's this (sort of misleading) litmus test. Does your anime have really good art for a random cut? Odds are the production's doing really well. And, well, there's this really good looking beetle shown early on in the episode.
Anyways, to Shangri-La Frontier the game. The direction understands the assignment right away. This is a video game, we need to know it's a video game. So they show us it's a video game. First person perspective is our very first cut shown in the welcome screen and once we enter the world, setting the tone perfectly for what's to come.
But of course, a video game has more to it then just first person perspective, and of course C2C grasp that as well. Slow motion (which you'll see later), and more importantly camera movement are important in establishing that feel. The slow draw towards an endless expanse of world, the bird's eye view of a landmark or feature as the camera slowly rotates. It gets it, and it's able to create a living, breathing trailer for Shangri-La during the episode because of that.
And then, there's the fact that it's a video game. There's talks of skills and abilities and levels and whatnot, but I think most understand that that's a "staple" and that C2C/Shangri-La handle it quite well.
Let's talk about the good stuff, let's talk about action. C2C nails it. They put incredible effort into video game-styled choreography, and it pays off in spades. The slow motion, the harsh camera angles to accentuate the fight, the camera rotation, the way that attacks linger in the air. It's incredible stuff that's augmented by insane animation and visual effects. Seriously, pay attention to the fight and you'll see that they did an impact frame for a crit. Not in the traditional sense, but that the impact frame was the crit. This sort of stuff just makes me so excited because of how well it's handled.
And then there's the worldbuilding. The OP comes into play as well of course, but the details are super great. The enemies Sunraku faces in the starting forest are (mostly) beginner enemies. A goblin with a stone axe and some sort of large pig seem to be the "typical", but there's more to it than that. The Vorpal bunny is a "rare" enemy which makes sense, but the pig enemy only appears as Sunraku ventures closer to the second town rather than the first.
There's considerable detail and effort placed in the creation and appearances of these creatures in the world. The Vorpal Bunny featuring a better crafted weapon than the others that most likely came from somewhere else. Don't forget - we saw a rabbit in the opening.
It's just insanely cool stuff. The world is already shown to be more broad and deep than "it's a big video game world!". There's all sorts of little pieces like this peppered about, and it's just so damn good. Even the concept of Sunraku's "Wanderer" dropping him in a forest rather than the starter town. The detail to really sell this game as god-tier is so damn good.
But it's important to not forget, the god-tier part of the game is only one part of the puzzle. Sunraku here is famous for playing garbage games.
And it's a great way to offset the story and provide a fun angle, I'm serious. It allows them to add fun commentary and responses in regards to frustration from playing bad games, and at the same time provide a novel and excitable approach to a genuinely good game. The best of both worlds that sets the perfect stage for how they want to explore this story.
So, understandably so, I'm very excited about two cours of this and everybody else should be too. C2C is showing us they've got the potential to make the absolute most of Shangri-La Frontier and it's fun and surprisingly unique concept. Can't wait to see what they bring with the next episode!
Lmao I know Sunraku had to be PISSED to survive for 5 minutes just to get citzenship as a rabbit 😂. Truly a gamer anime as we can all relate to grinding out a hard quest only to get an ass reward. At least he got a new skill along with it..
Sakuga during the fight was amazing as you’d expect. Basically 10 mins of nonstop sakuga. Well done C2C.
Love everyone’s surprise when sunraku took his mask off for the first time. What did they think was gonna be under there 😂
I know there's not a lot of Juggalo Age regressors but I am a huge Juggalo! ICP is my current hyperfixation, so have some drawings of me and The Wraith! [all artists will be credited]
In order!
1-2. Thatbastardcherrybomb [THEIR WRAITH DRAWINGS ARE THE BEEEST, AND THEYRE A REALLY GOOD FRIEND TOO]
3. Demonic666blues [I LOVE THIS ONE SO MUCH I PRINTED IT OUT AND PUT IT ON THE INSIDE OF MY PACI BOX]
I've been enjoying Shangri-La Frontier! To the point that I binged the entire manga! It's so refreshing to see a fantasy game series that focuses on the game aspect. One of my nitpicks for series like SAO is the world building and game mechanics don't *feel* like good video games despite the in-universe hype. Seeing Shangri-La Frontier is like seeing a love letter to all video games out there, from Dark Souls to MonHun. It's such a blast!
Absolutely! I'd definitely say it's one of the core reasons why I've been so engaged in watching the anime.
I think even more importantly though is how it balances the two "extremes" of video game series.
Log Horizon provides the extreme on the "low fantasy" style where the entire approach to mechanics and interaction is much more technical and high level, focusing on synergy, tactics, and planning. Then there's SAO which basically throws everything video game out the window and just makes it seem "cool".
Both series certainly have their spots, and Log Horizon is by far the more "true" video game series, but bringing things to that level can really alienate a lot of people who just like video games, which is where Shangri-La Frontier steps in.
It's got a really strong balance between game mechanics and action choreography where you understand that there's cooldowns and moves and whatnot, but that they fit rather naturally into the grand scheme. A similar thing can be said about stuff like the guilds. There's PKers, specialized clans, the dominating power clans, etc. etc. It presents a very wide world without making it nauseating or slow to the viewer, which works great.
And the last bit about game references, it's definitely very fun to see them being made! My personal favorites are the FFXIV monsters that are included.
It really just have the right amounts of everything to appeal to anyone that likes video games, and I really wish more series were able to find that middle ground.