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#ie: I'm never gonna do anything productive with these skills
the-stickers · 5 years
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one day I’m gonna combine all my various crafting skills and create a masterwork unlike anything I’ve done before
but first I have to try every single crafting technique in the world so I get a good sampling
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sol1056 · 6 years
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Okay so i'm really confused. Who pitched the idea for the Voltron reboot? Did they write the original story or was that someone else? Who's writing the story now? Like i get that there is more than one person working on the story but like to take someone's vision of their story and to just throw it in the trash is just kinda fucked up ya know? I wouldn't want to work with a network if they're gonna screw over something I came up with.
It’s not a simple picture since there’s a lot of history. There’s three parts, behind the cut: who wrote the original story (vs the original-original), who pitched the idea for a voltron reboot, who’s writing the story now, and the issue of revisions. 
I must have at least three pages of asks that talk about Hedrick’s story and how the EPs butchered it… and I recently stumbled over something that made a few pieces click together. So, if you sent me an ask about Hedrick’s story and what he’d planned, you might want to read, ‘cause this answers a lot of your questions.
who created voltron
Back in the early 80s, the Koplar brothers purchased a license from Toei’s back catalog, and adapted/cut/rearranged the original GoLion into an American-only version called Voltron. GoLion hadn’t been much of a hit in Japan; it was kinda behind the curve. When the Koplars adapted it, Voltron was a huge enough hit in the US to warrant a second season, requiring new footage from scratch (mixed in with re-used stuff from the original season). 
The sequel (using a completely different anime from Toei’s back catalog) didn’t do anywhere as well. The planned third part was never made. Since then, there’s been reboots, comic books, idk what else. 
who pitched the idea
Long story short, Universal purchased a bundled archive of licenses. These are collected existing properties they could redevelop – anything from some no-name, one-season, failed cartoons to ones that were popular once and since forgotten. Voltron was one of those properties.
I doubt anyone pitched the idea, formally. More like, the execs saw Voltron in the pack and chose it for a reboot/remake. All they needed was staff to do it, so they interviewed potential showrunners. Around that time, JDS had pitched his idea for a Streetfighter cartoon. DW TV passed on JDS’ pitch, and instead offered him the position as EP of what would become the VLD reboot. 
(An aside: JDS and LM both talk up how much they loved Voltron as kids, but in early interviews they admit neither could remember for certain who Voltron’s ‘real’ leader was — Keith or Sven — all the way up to starting their interview with the execs.) 
who wrote the version we have now 
I’ve been operating under the assumption that as the story editor, Hedrick had a major influence on the story. I’ve also noted in several different posts that S1/S2 feels like a completely different story, in more ways than one:
As the story moved into the split-seasons, it’s clear that whomever lent that guiding hand in S1/S2 was no longer present. Someone else’s fingerprints are on S3, and my guess is it’s mostly Hedrick, at least on the script-level. The word choices change, the cadences change, the beats change. From S3 on, VLD has all the hallmarks of a muddy vision. 
A few days ago, I was researching for another ask and came across this:
On-screen, a “producer” credit for a TV series will generally be given to each member of the writing staff who made a demonstrable contribution to the final script. The actual producer of the show (in the traditional sense) is listed under the credit “produced by”.
According to IMDB, these are VLD’s  executive producers:
Joaquim Dos Santos  (63 episodes, 2016-2018)Lauren Montgomery (63 episodes, 2016-2018)Jae-Myung Yoo (24 episodes, 2016-2017)Robert Koplar (23 episodes, 2016-2017)Ted Koplar (23 episodes, 2016-2017)
We’ve been assuming Hedrick steered a large part of the story. If that were so, though, Hedrick should also have EP credits. He doesn’t. The Koplars have EP credit ‘cause they created the original Voltron. JDS and LM are on there, as showrunners. 
And then there’s this guy Jae-Myung Yoo. He’s done key animation, directing, and storyboards. He has a handful of executive producer credits, mostly for single episodes. Yoo left VLD in 2016, and joined Big Fish & Begonia as a co-producer. 
I think we just found the voice that steered the first two seasons, and whose departure left the story without a clear vision. 
Yoo doesn’t have any writing credentials, but his resume goes all the way back to Gargoyles in 1995. He doesn’t have to be a writer to be a storyteller, after all; there are different ways and methods of telling stories. My guess is Yoo’s a respected directorial voice around Studio Mir, understands how a story flows, and most importantly was probably a trusted voice after working with Ryu, JDS, and LM on AtLA and LoK. 
We’re left with one of two options: Hedrick stuck to the Yoo-created outline, rewriting and rearranging as the EPs shifted tracks, and the majority of the story’s direction since S2 has been from JDS and LM. Or Hedrick did have a substantial impact from S3 on, and JDS/LM refused to grant Hedrick the proper credit for that level of contribution.  
the issue of revisions
Television’s a wacky environment. It’s somewhere between collaboration and sheer hell, especially if you don’t come with major credentials (ie, your name is not Guillermo del Toro). 
Here’s how it starts: the showrunners, any other EPs, the writers, the senior writer/head editor/story editor (title depends on seniority), production assistants, writing assistants, and other producers will gather and brainstorm the story, and come up with a synopsis for the story’s outline. When the execs approve the synopsis (after probably a round or two of feedback), the expands the synopsis into a full outline of the entire story. 
The writers set about writing the script, which are sent to various execs for their feedback. The execs send their feedback — called ‘notes’ — to the showrunner. These are usually a jumble of responses (and a lot apparently tends to be personal taste, too), and also often contradictory. It’s the EP’s job to relay the exec response to the writers’ room, and make sure things get changed so the execs are happy. 
The EP (and the writers) must do a delicate balancing act, between budget, story, and sheer insanity like one exec demanding a scene be cut and another exec thinking the scene should not only stay, but be expanded. Or insisting on specific pairing endgames (or lack thereof). Or — as seems to have plagued VLD — saying the story is too dark and ‘needs more humor,’ which the EPs appear to have interpreted as ‘do more filler episodes that have no plot relevance.’ 
The first thing to remember is that most execs are not intentionally malicious. They will ask for too much, and they often have their own agendas, but their goal is a hit, not wasting a bazillion dollars for no gain. If you look at the credentials for decision-level execs at Dreamworks, every single one came up through the ranks: they’ve directed, produced, some were also animators, and at least one did either acting or voice acting. They’ve been doing this for awhile. My advice to any wannabe-EPs (or writers) would be that when an exec says, “kids are going to be bored stiff with this scene,” listen. I’m not saying automatically change it, just give it a fair listen. 
Collaboration is hard. It takes patience and good listening skills and empathy for the people on the other side of the table. It takes a willingness to bargain and enough strength to be vulnerable, and a whole lot of honesty about your own reasonings for wanting one thing or another. 
Stories created in the high-pressure hot-house environment of a collaborative group are a very different critter than one-author novels: no one person owns the story. Not everyone wants to sign up for sharing that creative process, and that’s fine, too. We do need books with good stories as much as we need shows and movies with good stories. 
Just color me seriously unimpressed when someone in a collaborative storytelling process constantly snarks about exec meddling. I have no sympathy: they signed up for this. If their creativity is so fragile it’s threatened by feedback, they need to find a different medium, ‘cause the collaborative world of television production is probably not the best fit.  
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