Tumgik
#plasmids
red-hoods-left-sock · 7 months
Text
Just finished reading A Glitch In Time…
And thought of DC.
My brain had became fixated on an idea, and I am going to write it.
At a Wayne Gala, and Tim and Damian are feeling bored. Out of no where comes Vlad Masters, owner of Dalv Co, and his three almost identical but not quite kids. Dan, who has no history and just appeared last week, Dani, who looks almost identical to the only child that isn’t technically a lads kid. And good ol Danny, who is weird in his own right but even weirder with his sort-of-siblings. Mayhem would defiantly ensue.
133 notes · View notes
purecalcium66 · 8 months
Text
doodleeeees
Tumblr media
just some bioshock doodles/designs for fun hehe i hope tumblr did not mess up the quality cuz i will be so mad
right after posting this i'm gonna start bioshock 2 so wish me luck! 💙💙💙
AAAAAAHHHH SORRY I JUST COULDNT LET IT GO
Tumblr media
i liked the idea of giving Jack different eyes for each plasmid so much that i drew every plasmid from the first game, i just couldnt leave this thought alone. I'm a sucker for those fanarts of Jack without a face or with heterochromia but at the same time i love those aaaaah
anyway, stay safe i love you all!
54 notes · View notes
maplebugart · 3 months
Text
Tumblr media
Bioshock will always be my favorite game, till the end of time. The series of a whole is something I will continue to read about and re-play for years and years.
18 notes · View notes
renegade-big-daddy · 1 year
Text
Best BioShock Plasmid
112 notes · View notes
Text
Tumblr media
208 notes · View notes
rainbowshade03 · 1 year
Text
Tumblr media
I put way more effort in this than needed, but the thought of vanilla extract plasmids wouldn't leave my mind.
61 notes · View notes
pnw-steet-art · 5 months
Text
Tumblr media
10 notes · View notes
didanawisgi · 11 months
Text
24 notes · View notes
div-divington · 2 years
Text
I like how most Plasmids and Vigors were intended to serve utilitarian, common purposes before Rapture and Columbia respectively went to shit. Electro-Bolt and Shock Jockey were for electrical work, Incinerate! and Devil's Kiss were for cooking and lighting cigarettes I guess, Winter Blast and Old Man Winter were for cooking drinks and stuff. And in Rapture, after the Civil War started, combat Plasmids were frequently invented.
But. Insect Swarm and Murder of Crows serve zero practical purpose in polite society. Both were created before their respective cities went down the drain. They existed just to royally screw over your neighbours I guess. Like somebody at Ryan Industries/Fink Manufacturing chose violence without any hesitation and that shit made it past R&D. Iconic.
165 notes · View notes
brinaarcadia · 11 months
Photo
Tumblr media Tumblr media Tumblr media
Come soon to come find me
9 notes · View notes
art-wizzzard · 2 years
Text
I love bioshock I love bioshock I love bioshock
I love bees I love bees I love bees
I love plasmids I love plasmids I love plasmids
I love plasmids in bioshock that let you shoot bees at people I love plasmids in bioshock that let you shoot bees at people I love plasmids in bioshock that let you shoot bees at people
35 notes · View notes
ggworldnews · 6 months
Text
🌊💡 BioShock: A Dystopian Masterpiece of Innovation 🎮🔥
BioShock, developed by Irrational Games (now known as Ghost Story Games), is a groundbreaking video game that immerses players in a dystopian underwater city known as Rapture. Released in 2007, this first-person shooter combines thought-provoking storytelling, stunning visuals, and innovative gameplay mechanics to create an unforgettable gaming experience. 🔍 Unveiling the Depths: Descend into the depths of Rapture, an isolated city built on the principles of objectivism and free-market capitalism. As the player, you assume the role of a survivor exploring the decaying remnants of this once utopian society. Encounter morally ambiguous characters, engage in intense combat against genetic monstrosities, and unravel the dark secrets that led to Rapture's downfall. 🎮 Innovative Gameplay Mechanics: BioShock introduced a unique gameplay mechanic known as "plasmids," which grant the player extraordinary powers by altering their genetic makeup. These abilities, ranging from telekinesis to shooting lightning bolts from your fingertips, revolutionized the first-person shooter genre. The ability to combine plasmids with traditional weapons and environmental objects allowed for creative and strategic gameplay approaches. 🌟 A Narrative Masterstroke: The narrative of BioShock is a tour de force, delving into complex themes of power, choice, and the consequences of unchecked ambition. The game's iconic plot twist remains one of the most memorable moments in gaming history. The thought-provoking story, complemented by exceptional voice acting and atmospheric sound design, elevates BioShock to the realm of artistic brilliance. 👨‍💻 Visionary Developers: Irrational Games (now Ghost Story Games), led by visionary designer Ken Levine, demonstrated their unparalleled creativity and attention to detail in crafting the world of BioShock. From the meticulously designed art deco architecture to the hauntingly beautiful underwater environments, every aspect of Rapture feels meticulously crafted. The team's commitment to pushing boundaries and challenging players' expectations resulted in a game that redefined the possibilities of interactive storytelling. 💥 A Cultural Phenomenon: BioShock's impact on the gaming industry cannot be overstated. It garnered critical acclaim and numerous awards, solidifying its status as a modern classic. The game's success led to the creation of a beloved franchise, with subsequent installments further exploring the depths of this captivating world. Beyond its commercial success, BioShock's thought-provoking narrative and immersive gameplay continue to inspire discussions on the nature of choice, morality, and the consequences of human ambition. 🔱 A Legacy That Endures: BioShock's legacy is one of artistic excellence and innovation. It remains a shining example of the potential for video games to be thought-provoking and emotionally resonant experiences. With its unforgettable setting, captivating story, and innovative gameplay, BioShock has left an indelible mark on the gaming landscape and continues to be celebrated as one of the greatest video games of all time.
5 notes · View notes
Photo
Tumblr media Tumblr media
“Don't get caught without this powerful self-defense tool at the ready. Give your foes the cold shoulder with Winter Blast!”― Plasmid advertisement
Winter Blast is a plasmid developed and marketed by Ryan Industries that provides the user with the ability to freeze targets. Winter Blast was mainly advertised for culinary purposes, even being the focus of "The Kitchen of Tomorrow" exhibit at the Hall of the Future in Ryan Amusements. Waiters would supply customers with ice cubes for their drinks with a snap of their fingers and housewives could easily freeze leftover food for preservation.
Advertisement: Winter Blast
See Also: ATLAS, Andrew Ryan, Subject Delta, Big Daddies, Little Sisters, Big Sisters, Sander Cohen, Eleanor Lamb, Yi Suchong, The Lighthouse, Medical Pavilion, Farmer’s Market, Neptune’s Bounty, Arcadia,
52 notes · View notes
jackjolene · 1 year
Text
BioShock/Sinking City: Jackabeth Family Headcanons
These are my headcanons for the Jackabeth family: Jack Jolene, Elizabeth DeWitt Jolene, their five adopted daughters (Sally, Masha, Leta, Annabelle, and Daisy), their biological son Booker, and of course, Brigid Tenenbaum.
Having grown up in Rapture, almost every former Little Sister had agoraphobia - the fear of open spaces. Sally, Masha, Leta, Annabelle, and Daisy had Jack and Liz to help them adapt to the surface world and not hide away within the rooms of the Grimhaven Bay Lighthouse. Tenenbaum made sure to aid the orphanage’s staff in caring for the 35 new arrivals and helping them to adjust.
One of the games that the girls loved to play with Jack and Liz was Hide-and-Seek. However, their variant had Jack or Liz using their different flavors of invisibility to hide in plain sight, with the rest of them being the Seekers. Jack’s Camouflage tonic required him to stay completely still, so finding him wasn’t as hard as trying to find Liz. Her Peeping Tom plasmid allowed her to move around and remain invisible, making for Hide-and-Seek games where she remained unfound until the end of the game, or until she ran out of EVE.
Their all-time favorite show is The Twilight Zone. Jack and Liz both had their lives turned completely upside-down and then thrust into some of the strangest, most bizarre, and horrible situations that anyone has ever been in, just like the characters in the show. The girls enjoy watching because their parental figures do. Also, Liz has a secret crush on Rod Serling (which Jack completely knows about).
As soon as the girls are old enough, Jack and Liz teach them how to shoot guns. After everything they’ve been through, none of them want to be without the means of defending themselves. Especially in a city like Oakmont....
When the girls became old enough to date, Jack convinces Liz to “chaperone” - that is, to follow them while invisible and make sure that their date doesn’t try anything. Liz would be annoyed by this, if Oakmont wasn’t infested with inhuman monsters that could occasionally take on Human form. 
After a bunch of close calls where she’s almost found out “chaperoning”, Liz begins to wonder if this is all necessary. She and Jack almost have a fight about it. He manages to convince her to do it just one more time; she agrees, and that’s the night she has to step in to protect her youngest daughter. Not from a monster, but from the date attempting to rape her.
While Liz got their daughter home, Jack contacted Charles about how to get rid of a body - one that was still alive, to be exact. A few hours later, the would-be rapist woke up in the basement of the Department of Medicine at Oakmont University, just in time to see Jack flip a switch and run upstairs, fast. An inhuman roar echoed through the room, followed immediately afterwards by very human screaming.
Just as Jack and Liz come to see Charles as something of a father figure (Liz especially), the girls come to see him as a grandfather figure. His scary stories are the best! The Jolene family becomes somewhat of an extension of the Reed family over the years, with Charles’ kids being aunt and uncle figures.
When Booker comes along, the girls, having now entered their teenage years, are enamored with him. Liz is happy to have had a child, one of the many dreams she gave up after the events in Columbia. Jack is glad to not be the only guy in the family anymore. 
When Booker is about six years old, one of Tenenbaum’s theories turns out to be right: He has inherited his parent’s plasmids and gene tonics, all of them. 
Booker is frightened out of his wits by all the things he can do now: Shooting fire, lightning, ice, and bees out of his hands, suddenly becoming faster and stronger, turning invisible, etc. It’s too much for him. Thankfully, he’s got a very good support system: Three mentors to help him with his powers(Jack, Liz, and, at this point, Eleanor Lamb), someone who knows what’s going on genetically (Tenenbaum), and a gaggle of loving sisters.
When puberty begins to come up Booker, Liz takes him aside and impresses that he is to NOT take advantage of his Possession or Peeping Tom plasmids when it comes to the opposite sex. She is very clear on this, and thankfully, Booker takes it to heart.
Thoughts? I will be happy to share more if I come up with them.
7 notes · View notes
renegade-big-daddy · 1 year
Text
28 notes · View notes
redeyeflyguy · 1 year
Text
Tumblr media
Wonderful Things That May Or May Not Be Wonderful A big part of the Bioshock trilogy is the powers that you can wield in your hand that's not pressed up against a trigger. If I had to name my favorite Plasmid/Vigor/actually just Plasmid, it would have to be Bioshock Infinite's Undertow. Tap the trigger and send out a splash of water that pushes enemies away. Not too impressive but then you remember that Infinite takes place on a floating island in the sky and all the terminal velocity causing possibilities that entails. Even better, if you charge it up, you can lock on to multiple enemies and reel them all in for maximum punishment via firearm or a one way trip to the ground. It's like having the force if it was themed around the ocean and tentacles...and that's #wonderful!
3 notes · View notes