Tumgik
#pole vaulting zombie
adriana4everoficial · 5 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
braiinz
14 notes · View notes
pvzshnik · 5 months
Text
My redesigns for zombies from pvz 1 (part 5)
Tumblr media
Pole Vaulting Zombie (shifty)
Age: 25 years old (some say that he is at most 17 because of his appearance)
Orientation: Omnisexual and transgender
Pronouns: he/his
Love interest: newspaper zombie
Position: Athlete Character: energetic, loves an active lifestyle, in fact he is the very person who eats and does not get fat
6 notes · View notes
justavulcan · 5 months
Text
Backgrounds With Class: Golgari Agent
I'll be honest: Ravnica has always fascinated me. I was a high schooler when the first set came out, and I was immediately consumed creating characters for the setting. Now that we've actually received my long-awaited crossover, I thought it would be nice to write a love letter to the setting in the form of another Backgrounds with Class series. After all: some guilds have natural class choices tied in, from a conceptual standpoint. Boros and Fighter, Izzet and Wizard, Selesnya and Druid. But guilds aren’t class-restricted, and so I wonder what it would look like if you paired every class with every guild background, even the ones that seem at odds, like Izzet and Barbarian, or Gruul and Artificer.  So I thought about it, and this is what I came up with.  Some character concepts for each class, and each Guildmaster's Guide to Ravnica background for each class.
Golgari Agent
The Golgari Agent Artificer is one of the kraul, a wingless merchant who recently took over the family business.  Poling a narrow raft through the undercity’s sewer network isn’t glamorous work, but it does afford her a fine selection of various fungi and other ingredients for her elixirs and salves.  If push comes to shove, her alchemical expertise is for more than just brewing potions; many an undercity predator has tasted her home-made deathspore bombs and opted for easier prey elsewhere.
The Golgari Agent Barbarian has been a member of his neighborhood’s hunting party since he became of age.  Eschewing moodmark paint in favor of a hunter’s mottled camouflage pigments, he knows how to track and run down prey with the pack coordination of a wolf.  This talent’s not hyperbole, either; his last encounter with one of the Selesnya’s ledev guardians supplied him with a fine wolf-pelt cowl he wears proudly over his hunter’s paint.  Sometimes he even thinks the spirit of the wolf takes over on the hunt; it would account for the times he’s come to after a kill with blood on his face.
The Golgari Agent Bard knows better than most how things of import can turn up anywhere.  A findbroker by trade, her ability to discover the history behind any gewgaw or trinket she scrounges up has more than doubled her profit on occasion.  Gifted with a turn of phrase and the eerie, low-pitch ocarina she cares for like a child, her ambitions don’t stop at finding lost art- she yearns to be the first to rediscover some buried vault or basement thought long lost.
The Golgari Agent Cleric, in accordance with the Swarm’s care for the cycle of life and death, has been responsible for dozens of acts of euthanasia in her life.  It doesn’t take an expert to recognize when a hunter’s been taken by zombie fungus, or when a red reaver bloom’s explosive dispersal drives a whole apartment block mad with aggression.  It just takes care and respect for the final solace of death to ease people’s suffering.  That her focus also comes in handy fending off territorial disputes is icing.
The Golgari Agent Druid is, technically, a drudge, one of the zombified dead that the Swarm relies on for muscle, both on the farm and the battlefield.  However, unknown processes allowed the fungal parasite to seize full control of the host, and arrive at a consciousness of their own.  Now, they’re busy determining the meaning of their new existence.  While they work it out, they shamble about the Undercity, working odd jobs tending livestock and helping farmers with their natural understanding of other fungi.
The Golgari Agent Fighter is militant, a troll-blooded human with the strength of arm and heart to testify to his lineage.  While for the moment just one of the many toughs that lurk around the Undercity looking for easy prey, his true goal is far less provincial: to climb the Swarm’s political ladder and become one of Jarad’s closest advisors or even his bodyguard.  To this end, he’s quick to speak out in aggression against surface- dwellers intruding on his domain, or take the initiative and lead a raiding party himself.
The Golgari Agent Monk was always gifted with swiftness of arm and wit; as a nymph he scrapped with his siblings more days than not, and has since taken to far more dangerous partners to improve her skills.  He mostly works as a guide for the rare surface-dweller to travel below the sunlit streets, and even distills his own moonshine from fermenting fruit and the ample yeast colonies on his travels.  He’s become quite the alcoholic aficionado, and claims he fights even better when he’s had a few drinks.
The Golgari Agent Paladin was, like many of his Ordruun kin, originally slated to join the Boros Legion as a cadet when he came of age.  He did, but when a raid went bad and he was left for dead in the Undercity by a sergeant he knew to be corrupt, he swore he wouldn’t leave the darkened streets and buried closes of Ravnica until the man lay dead before him.  A childhood roaming the near-surface reaches and a minotaur’s innate sense of direction have served him well, and his new guild feeds the cold core of his desire for vengeance happily so long as it’s pointed at their mutual enemies.
The Golgari Agent Ranger always liked bugs.  Wasn’t much of a choice, really, living in one of the many tenement buildings sunk below the sunlit streets of upper Ravnica- you learned to deal with the scurrying things of the world young.  Cultivating a unique magical bond with them was the work of many long nights, but the result has been beyond reproach- his many tiny friends are stronger than they look, and complement his hunting well as they ensure that his prey can never truly escape.
The Golgari Agent Rogue has aspired to become one of the Ochran ever since one killed his abusive parents in front of him.  Starry-eyed about becoming one of the Swarm’s most famous killers, he moved to the Undercity the next week, escaping the home of his blood family to find new kin.  He had a rough time of it, begging and sweeping out chimneys, but he picked up the poisons quickly, and has always been slight enough to slip down sewer pipes and chimneys to find the target.
The Golgari Agent Sorcerer was a washout before he was anything of real use- literally.  Originally an experimental attempt at forming a drake-human krasis for the Guardian Project, he was mistaken by a careless lab assistant for a failure and flushed out of his transformation tank before his scales, wing flaps, and poison glands fully developed.  Recovered by a rot farmer accustomed to handling the runoff from the Simic lab in question, he’s grown to appreciate his new environment- and has already misdirected or slain the first attempts of the lab’s owner to track him down for retrieval.
The Golgari Agent Warlock always made a point of delving deeper and into tighter environs than his contemporaries.  Never a good fit with hunter or shaman, he explored the depths of the Undercity all on his own before stumbling one day into an as-yet undiscovered chamber.  The figure sitting on the throne there was enormous in size and patched together from all different creatures, but when it stirred to see the boy before it, all it did was offer him a set of knucklebones on string.  Taking them was the beginning of something, and now the man treasures the talisman that forms the link to his patron.
The Golgari Agent Wizard has been a rot farmer for decades.  It’s only now, lately, that he’s set out to travel and study magic in the hopes of winning his farm back.  It was taken from him by a devkarin lich, an objective lesson in might making right within the Swarm, and he hopes to master enough of the necromancer’s art to bend the new owner’s undead farmhands to his will.  He’s quickly finding that things are very big outside his secluded cavern home, and even that he likes it- perhaps enough to keep him from going back.
33 notes · View notes
typkayt15 · 6 months
Text
Pole Vaulting Zombie thingies
Tumblr media
3 notes · View notes
riorangedeezguts · 8 months
Note
it does not matter if you are very heavy and full of metal because if you ever run and jump at me i will drop everything in my hands to catch you
(I know it's been weeks since you sent this to me, anon, but I hope you know when I first got it, I sent it to all my friends and said THIS IS THE POST EVER)
"Hehehe, reeeeaally now, bastard? Guess I'll have to test ya sometime."
And he does, waiting until your arms are filled to the brim with... whatever you might find yourself carrying. Is it a bunch of books? Scalding hot coffee? Fast food for you and all your friends? Rio doesn't really care, nor does he take the time to look. He just runs at you. Sprints at you from around the corner before jumping like a pole vaulter zombie from PvZ—
(Does anyone actually get that reference or am I just old? 😭)
Shit. He overestimates the jump and vaults over you.
It's a bird! It's a plane! No wait, it's Rio Ranger diving head first into a wall of solid concrete!
Dammit, now he'll have to pester Safalin for repairs. Did you at least drop all of your things in your attempt to catch him?
Tumblr media
5 notes · View notes
bloodakoos · 1 year
Text
I had the absolute wildest and most varied of variety dreaMs
playing plant vs zombies with my brother, talking about the merch, how es ruined it, and how pole vaulting zombie is the best one for merch. there were mechanics that weren't actually in the game
playing terraria with my brother, we were trying to beat moon lord but it was weird and it got mixed with the pvz part
taking a trip to the beach, doing beach stuff
directly into going into some kind of museum, going around seeing everything, almost labyrinthical in the layout. I remember the phrase "see this is why USA is awesome, they're incredibly big on security but this airport has no guards" we just walked in and out
finding The Yellow Book, a big piece of nostalgia for me, remembering that's where we got the spongebob plugnplay
The Prison Money, a joke I've already done before
organising some kind of talent show, there were some really good things in this one
The Tutorial, a tutorial level in some kind of prison while trying to break out my cousin, eventually I got tired of it, went in, killed everyone in 4 seconds then reset the level
The Park, my mom taking us to some park we used to go, directly into
Downtown driving, me and family on the car in the night just going straight through downtown (fictional dream area) and me being amazed with the buildings, turning on the radio and singing along
1 note · View note
alejandro-draws-idfk · 10 months
Text
Tumblr media
The pole vaulting zombie is a pain in the ass if you don’t know how to deal with them, I just put a cherry bomb down.
1 note · View note
Text
Xbox Cheats - Plants vs. Zombies Wiki Guide - IGN
Tumblr media
💾 ►►► DOWNLOAD FILE 🔥🔥🔥 This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Plants vs. Zombies for Xbox If you've discovered a cheat you'd like to add to the page, or have a correction, please click EDIT and add it. Input the following codes for the desired effect. The number in is the height in ft. After the first zombie is hit, each additional zombie strike generates coins. Pole vaulting zombies run fast until they vault over a nut, and the newspaper zombie runs fast after getting the paper destroyed by a nut. Just let them run a little bit down the lawn before sending a nut their way. This is where "Nerves of Steel" comes into play. When there are a few zombies ambling down the lawn without a clear ricochet shot, wait a little bit to see if more of their friends will step out to play. They can always be killed once they cross the red line. Use one nut for regular zombies, three for bucket wearing zombies, and two for the rest. Try not to use those nuts unless a mob crosses the line, or there are not enough nuts or room to clear out a hard to kill zombie. Use the regular walnuts for the zombies that have not reached the red line. Pole vaulting zombies only jump obstacles in their own lane. A pole vaulting zombie who has not vaulted yet will safely jump over explosions or nuts in their own lane; so find a neighbor in the next lane and time the nut to hit when the pole vaulting zombie gets close to the neighbor. Try for one row of wallnuts on the right side, one or two rows of sunflowers on the left, and fill everything else with pea and snow pea shooters. Each are worth a Gold Coin at the end of the game, so don't let them mow the zombies. At this point, the garden should be full, so getting the extra points to win should be easy. Just collect enough sun to offset the slot machine. It will randomly drop one or three gems as long the patience lasts. Just collect the sun lying on the field to end the game. Tired of being stuck with the crappy cards Crazy Dave makes you have? All you have to do is exit the game and restart it and the 3 cards will be changed to something else. Plants vs. Edit Status Wishlist. Tree of Wisdom's Random Sayings advertisement. Was this guide helpful? Leave feedback. In This Wiki Guide. Zombies Edit Status Wishlist. You'll need to think fast and plant faster to fend off this mob of helmet-clad, pole-vaulting zombies. So grab your gardening gloves, because you're in for a riotous fight with the fun-dead! Animated Blood, Cartoon Violence. Initial Release. Prey - Predator Prequel Trailer Check out the thrilling, action-packed new trailer for Prey, the newest entry in the Predator franchise. Set in the Comanche Nation years ago, Prey is the story of a young woman, Naru, a fierce and highly skilled warrior. She has been raised in the shadow of some of the most legendary hunters who roam the Great Plains, so when danger threatens her camp, she sets out to protect her people. The prey she stalks, and ultimately confronts, turns out to be a highly evolved alien predator with a technically advanced arsenal, resulting in a vicious and terrifying showdown between the two adversaries. The movie also stars Dane DiLiegro as the Predator. Thomas, John C. Thomas, and Marc Toberoff serving as executive producers. Bullet Train Review. It's been 29 years since someone lit the Black Flame Candle and resurrected the 17th-century sisters, and they are looking for revenge. Now, it's up to three high school students to stop the trio of witches from wreaking a new kind of havoc on Salem before dawn on All Hallow's Eve.
1 note · View note
bestfriendforhire · 2 years
Text
Children of BFFH, Entry 145
 The Dwarven foundry was enormous, a fairly typical depiction of Dwarves building things vast and intricate that appealed to my inner geek.  Some areas were ravaged by time, and others took a little damage from our battle with the various types of golems that got in our way.  There were, however, pristine areas where the clockwork machinations still ticked away.  Unlike in some games where such gears would merely be decorative, everything here had meaning, designed by someone who understood every last mechanism in existence.
 I followed the moving gears in the ceiling, watching how every few spins would cause a piston to move, which would then be followed by another set of gears whirling ineffectually due to a missing piece.
 “Enemies! Aerial Defense One!” called Ella, alert as ever.
 Aerial?  As I maneuvered my character into position—thankful that Aid was already barking orders at Layla, Valeria, and Crystal—I looked around till I spotted the Dimorphodon-like body that had to be magically enhanced for flight.  There were certainly runes engraved along its body, but I had never bothered studying any of this game’s versions of Ancient Dwarvish.
 Aid tried a fire spell that swept over the flying constructs in a wave, obviously disappointed to find that these too were impervious to direct magical attacks.  His next spell created strong wind that tested their flying abilities, which were rather superb.  Only one of the constructs was knocked out of the air, and it was back up again by the time I had created a few illusory copies of my character.
 My illusion spells weren’t as useful against constructs as they would be against less annoying enemies, but the constructs did attack them, dispelling the illusion as their enchanted bodies connected.  Lacking any useful aerial attacks, I guided my character to collect some scrap metal to hurl.  Though my character’s throwing skill was abysmal, anything that connected had  the full strength of a Zombie Lord behind it, so I was plenty happy when one of the constructs lost a wing and crashed.
 Valeria’s Hurl Essence ability was still plenty damaging to these flying pests, and Crystal had been taught a telekinetic spell to hurl junk by Aid.  Layla’s control of air was probably on par, if not better than, Aid’s due to her character’s Wind Spirit heritage.  She primarily focused on healing, since most of us were taking some scrapes, but she also helped protect Valeria, buffeting anything that drew close with a gust of wind.
 I had only managed to knock another two of the creatures out of the air by the time they reached us, but I was more than happy to switch to my sword.  Yes, my sword was still a bit cumbersome due to its size, but my timing with it had grown immensely along with my character’s skill.  The first swing against a flying menace was an overhand chop that forced one of the creatures to the ground, shearing through its body the moment it hit the ground.
 Timing a jump with my sword’s descent, I pole-vaulted into the air, using my undead strength and acrobatic skill to bring the sword around again.  Switching from Dwynwen to Alys had proved to be the right move for me.  Despite the lost progression, I was having more fun as a Zombie Lord than as yet another pixie in the group.  My fighting style was unique amongst my friends now, and Alys looked fantastic as her blade lopped off a construct’s head.
 I was almost disappointed when I realized the last of the constructs was being thrashed by Ella.  She had primarily been using her bow this fight but had switched to her morning star when I wasn’t looking.  I doubted that most people could pull off numerous fighting styles with half the weapons she carried without getting confused, but Ella lived in the moment.  When her sword was pulled, she was a swordswoman of a type matching the sword.  When her bow was out, she was an archer.  With a knife—which had obviously been hurled at some point, since she viciously jerked a knife out of a corpse—she was a bit startling, really.
 As we searched through the constructs to gather every last functional power source, I remembered how Auntie Cosette had volunteered to teach Ella’s character knife fighting, which still seems weird to me, since Auntie Cosette’s character doesn’t use knives.  The two had spent over a month playing together regularly before Ella rejoined us, and I doubted that Ella even realized she looked like a psychotic character whenever she pulled a knife.
 Normally, Ella’s character just shifted stance slightly when drawing a weapon.  When drawing a knife, the cute character modeled after Ella herself changed in numerous tiny ways, the most notable being the sadistic grin that Auntie Cosette had surely programmed herself.  Ella couldn’t see it, of course, since she always saw her character’s back when fighting, but she had to notice the other small changes in her character’s stature, like how her shoulders would go slack, making her arms seem to droop before they’d move or how her sprinting had an unnatural gait.
 Instead of fighting with the more typical finesse of a knife wielder, Ella’s character would move with monstrous grace and attack with a savage ferocity that was downright creepy.  I had my suspicions that Auntie Cosette had taught Ella some secret fighting style as a joke, but I never got around to asking.  Ella wouldn’t remember and Auntie Cosette would play coy, being impossible to read more often than not.
 After looting the bodies, we retreated to log for the day, but I hurried over to Ella, finally determined to see what was up with her knife fighting.  “Ella, mind showing me your skills?” I asked.
 She looked surprised, but nodded and opened her character screen.
 “Wait.  You have a title?” I asked in surprise when I noticed that the title selection box wasn’t grayed out.
 Ella didn’t respond, staring off as she did when she intentionally wanted to forget something.
 I clicked the box and wasn’t too terribly surprised to see she had the Weaponmaster title, which altered her weapon skills similar to how Aid’s Wizard title had altered his spell skills.  No wonder she could keep her skills up on everything.  She was also a Master Architect and Master Cartographer.  Her fourth title was far more disturbing and probably the reason that Ella was pointedly ignoring her screen.
 Seeing the Demon Butcher title on Ella’s character was something else.  Earning the title required relatively high skill with knives, stealth, acrobatics, perception, and stalking—Was that really a skill?—as well as, most disturbingly, the successful premeditated murder of one hundred disguised demons, essentially declaring her character as a prolific serial killer for demons.  I shook my head, knowing that Auntie Cosette had probably stumbled across the title and used Ella’s character to get it, knowing that she’d also receive the Weaponmaster skill when her knife skill was high enough.  The last part was key because Ella’s character no longer showed separate weapon skills, only the Weaponmaster skill, so the technique remained hidden.  Ella, who dislikes scary stories, wouldn’t make an attempt to remember her titles, so she wouldn’t ever spill the beans.
 Reading through the benefits from Demon Butcher, I could understand another reason Auntie Cosette would have set this up beyond the silliness of Ella being a serial killer.  Ella’s character received a forty percent damage boost with knives and an additional forty percent when wielding knives against demons.  Furthermore, her ability to intimidate received a fifty percent bonus whenever she wielded a knife.  Deo would probably be jealous if I ever told him about this.
 Shutting Ella’s character screen and thanking her, I considered whether I should tell anyone about her tites.  I would probably tell my brothers, because Four and Aid would be very interested.  Crazy and Messy might already know, since they could have seen the titles by accident at some point.  Momma Mila might have told them.
 On the other hand, I doubted any of us would keep the secret for long if we started openly talking about it.  There were things my brothers and I had to keep from our friends, but we all preferred sharing with everyone.  I didn’t want Ella to feel uncomfortable if we were talking about her titles too much, and she obviously didn’t want to remember the Demon Butcher title, even though it was pretty amazing.  Ultimately, I decided not to tell anyone for now, though I might try cornering Auntie Cosette at some point.  Walking upstairs, I smiled to myself, thinking about terrifying demons cowering before Ella.
0 notes
polevaultingzombie · 3 years
Text
Tumblr media
i wouldnt even pay for my own art
74 notes · View notes
adrpostsrandom · 4 years
Photo
Tumblr media Tumblr media
zomboni and pole vaulting zombie
pvz
31 notes · View notes
a-reblog-shelf · 5 years
Text
Tumblr media Tumblr media Tumblr media
so anyway pole vaulting zombie and football zombie are boyfriends. keep scrolling
76 notes · View notes
zapmaze · 7 years
Photo
Tumblr media
Plants vs Zombies Sunflower, Cherry Bomb, Flag Zombie and Pole Vaulting Zombie PVC Keyring Keychain
1 note · View note
gikkujo · 5 years
Text
fuck this game
1 note · View note
doubleca5t · 3 years
Note
if you were in Plants vs. Zombies, would you be Minerva “Peashooter” Kelley? Minerva “Potato Mine” Kelley? Minerva “Puff-shroom” Kelley? Minerva “Plantern” Kelley? Minerva “Pumpkin” Kelley? Minerva “Pole Vaulting Zombie” Kelley? Minerva “Pogo Zombie” Kelley?
Anon I wanna know how many hours you have logged on Plants vs Zombies
217 notes · View notes
laryna6 · 3 years
Text
So the Rulers’ like, not even, ‘plan,’ more like ‘hail Mary play that the humans will come up with something that works for their species because fuck if we know how to keep people so squishy alive within 100km of a battlefield’ was basically to toughen up some people enough that they could survive being on the same planet as monsters/the planet Chaos’ usual war and also toss monsters through the gates with those monsters being deliberately brainwashed with ‘kill on sight’ so they didn’t try anything smart/none of the metatactics a war world will come up with that humanity would be completely unprepared for so humans had the chance to like, get some data on/figure out tactics for what was coming.
That was actually something desperate people did before vaccines: give someone a teeny tiny dose of a bacteria/virus so that the immune system had a chance to spot the infection before the numbers in the body ballooned out of control and the immune system couldn’t win. How much/many of a disease you get hit with is a big factor in how deadly it is: early on drs and nurses were getting hit with massive quantities of virii/bacteria from their patients and tended to die if they got sick.
The big problem with the Rulers’ plan is that it teaches the wrong lessons about how to handle monsters. ...but for humans specifically. On their planet it’s just ‘how this works.’
The only way for some of the human race to survive would be for the strongest awakened from all over the world to get together, gather resources/a resource base for themselves only, try to stay out of the way of the war while being tough enough to fend off attacks of opportunity and leave everyone else to die.
While the strategy the gates teach is, scatter the strongest people out in small groups as first responders to the gates to keep monsters from getting at the civilians. And as we see when the invasion hits, this gets the awakened humans who might potentially have been able to preserve the species if they ran instafried instead.
Unfortunately, since the Rulers were designed/programmed to ‘protect the world’ and the one species we know of on their side comes from a single tree and therefore has to protect a location where relatively vulnerable people exist, putting the strongest on the front lines is like. Exactly what they do to handle the monsters. So they’d be teaching humanity the one known effective strategy for handling the monsters with the gates.
The problem is that humans are just too squishy/our population is global, and since ‘there’s only so much power’ is a limiting factor, awakening every single one of billions of people? Makes sense that’s not doable.
So yeah, the one monster-fighting strategy the rulers have is just not going to work for our planet/species, so makes sense that they went ‘we don’t get humans, maybe if we give them info’ without... whatever went so badly to hell in the timeline they made official contact they didn’t try it again, ‘the humans can figure out how to save themselves? I hope so bc we’re out of ideas?’ that ended up working in the form of Sung Jin-Woo.
It’s implied in previous timelines that Ashborn, as a ruler/thinking like one, was also going ‘preserving the humans requires making them less squishy,’ but instead of awakenings the Shadow Monarch going, ‘so convert them into undead who are less squishy/can hide in my shadow’ and went zombie apocalypse. It was probably such a relief for his siblings that instead of pole-vaulting over the Moral Event Horizon by slaughtering the helpless he was actually still trying to save their lives... or undeaths, w/e.
I see a lot of fic where the Rulers get the Dumbledore treatment, the older authority figure who should have like, not sucked? But I really get the impression that they are Doing Their Best but like.
'Asking your parent for help’ is not exactly a high-level problem solving strategy. They were created for ‘laws’ and ‘to fight to protect’ so like. How good at actual thinking are they, because I mean. Ashborn.
Is there anything in the book itself that indicates how old they are? We’ve been treating them as ancient since like, ‘creation time’ for Earth was eons ago, but for all we know ‘the beginning of the world’/when the creator showed up on their planet could have been like. Fifty years ago? Less?
Anyway my picture for the rulers is like ‘newly graduated elementary school teachers have to organize and involve the students to fend off a surprise zombie apocalypse that starts first day on the job’ so like. The shit-ton of grief and PTSD is just going to raise the disaster energy levels that come from having a terrible parent who didn’t raise you at all, let alone teach you coping strats.
54 notes · View notes