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#prompts for writers
acourtofwhatthefuck · 10 months
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I was feeling angsty tonight, and I haven’t done a prompt list in a while, so I thought I’d do some enemies-to-lovers type prompts. Feel free to use any you want, in any way you like! Just a warning — a couple of them are a little suggestive!
| Fifteen Enemies-to-Lovers Prompts|
1. “You might just be the only real friend I’ve ever had.” // “We’re enemies.” // “Eh. Semantics.”
2. “I know we hate each other. And that’s more than fine. But just for tonight, can we pretend that we…don’t?”
3. “You’re absolutely fucking insane if you think I’m going to that ball with you.” // “Oh, you so want to. I can see it in your eyes.”
4. “Last night was a mistake.” // “Huh. That’s funny. I don’t recall you ever saying no. Said yes a lot. And god, yes. Oh, fuck, yes—” // “So you’re a great lay. It was still a mistake, and it’s never happening again.” // “Until next time, then.”
5. “You look like shit.” -pause- “what, no comeback?” // “I almost died tonight. And the last person I thought about was you.”
6. “Sometimes the way you look at me makes me think that perhaps you don’t hate me that much.”
7. “What happened to your hand? Let me see.” // “I’m fine.” // “You’re hurt.” // “Why do you care?” // “…I don’t know.”
8. “Nobody gets to hate you but me.”
9. “We could have been friends, once upon a time.” // “No, we couldn’t have.” // “Why?” // “Because when I look at you…I know it’s either hate or love. And I choose the former. It hurts less.”
10. “Having sex crossed a line that we can’t uncross. Do you even realise that?” // “You have no idea how much I realise it. I’m fucked. Now that I’ve had you, I can’t bear the thought of anyone else having you.”
11. “You don’t get to pull the possessive, territorial bullshit when you can’t decide for five fucking minutes whether you hate me or want me.” // “I want you. And that’s why I hate you. I’ve never wanted somebody so much and you drive me insane.”
12. “One of us is going to kill the other one day.” // “Kind of hope it’s you killing me. That’d be pretty hot. // “There’s something incredibly wrong with you.”
13. “Here for another fight?” // “I’m here because I need to be in the company of somebody that treats me like an actual person.”
14. “Tell me. Be honest. What did I even do to make you hate me so much?” // “You smiled. And I knew that god damn smile would ruin me if I didn’t ruin it first.”
15. “Don’t you dare fucking die on me.” // “Got anything you want to say before I go?” // “Yes. I love you. Now live and punch me for saying it.”
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beelmons · 1 year
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How to make interactive stories on tumblr (for writers)
Okay so recently I made The downfall of Spencer Reid which is an interactive (18+) story, reader insert, for Criminal Minds. Making an interactive story is very fun, and I'd love to see more around so this is a probably not so small tutorial for other writers that might be interested in doing something similar.
First of all, what's an interactive story? It's a piece of writing where the choices of the reader affect the outcome of the story, it's also commonly known as "choose your own adventure" story. They are specially fun with reader inserts, since it adds to the fantasy of having control.
Trace your plot and plan for actions
Like any other story or fic, you have to trace your story. While you do that, it's important that you think carefully about what are the possible decisions that the reader might come to face, and the possible consequences they might have on the story. Some common decisions are:
Choosing a piece of clothing
Deciding what place to go/path to take
Staying in or leaving a place
Using a tool, a different tool, or not using tool at all
To say or not say something
A specific action that the reader takes that affects the outcome for either better or worse.
These choices are what you call a "path", the new direction in which the story will go. You can have as many choices as you want on a single story, but remember every choice leads to a different path, and you have to have compelling stories for all of them. I'd suggest start with two main choices, and then a max of 2 choices on each path, this will likely lead to 4 possible endings for the story.
Rammifications and linking between posts
As I mentioned, every choice "breaks" the story into possible outcomes. For this, the specific challenge is to make every piece work between the choices. For example, let's assume you're writing an angst story, and the choices are as follows:
>Say you never loved him
>Say that you love him, but you can't be together.
These two choices will earn completely different reactions from the character that hears them, so you have to write both scenarios. Chances are, that the relationship the character will have after every choice will change. So probably if you choose "I never loved you", the character might go away or stop talking to reader altogether, while if you choose "I love you, but we can't be together" there's a chance the character will remain as a tragic lover and act jealous around reader. Drastic difference in what you need to write, right?
Another advice, if you don't want to make your story as long or have to think too much about the endings and plots, try to make your choices similar to each other, or even in a way that can lead to the same ending.
To do this, you have to take into consideration the following concepts:
Time and place: both choices have to be linear towards the ending, and if they happen on different places, they have to be able to match the place where the ending takes place as well.
Ambiguity: the choices will have different dialogue most likely, so you can't reference only one of the choice's dialogue, otherwise the readers taking the other path won't be able to recognize it or make sense of it, it's better to keep an ambiguous situation that could allow the reader to make sense of what they read before.
Continuity: The ending of both choice's have to match with the next part's beginning, otherwise you might break the illusion of it being the same story.
Example, picking up from the original example we gave on the last section:
X "You said you loved me, and I waited for you because I love you, but I can't keep going on like this, clinging on to faux hope, I should have realized way sooner that your heart wasn't empty because no one would fill you, it's because you won't allow anyone to."
If you used a dialogue like this, people who didn't chose the "Tell him you love him, but can't be together" option would question in what part of the story the words "i love you" were said. An alterative would be.
O "I waited for you because I loved you, regardless of what you said back then, but I can't keep going on like this, clinging on to faux hope, I should have realized way sooner that your heart wasn't empty because no one would fill you, it's because you won't allow anyone to."
With this dialogue, saying "Regardless of what you said back then" opens the opportunity for both choices to work, and now the reader can picture the choice they made in the first place, and it makes sense with the rest of the dialogue. Continuity isn't lost thanks to the ambiguity of the words.
Something similar applies to time and place, don't reference a place if one of the options makes it impossible for the characters to be in said ambience.
Formatting and posting
Formatting can become a bit of a hassle. On tumblr, HTML doesn't allow for different pages on one same container on posts, so you have two options, you can program the story on a single tumblr custom page (if you're familiar with HTML, this could be very fun and more immersive for the reader), or do it through posts, like I did with my first story.
Every choice will lead to a different post, and you will have to post them all before publishing the beginning of the story so you can link them altogether.
Now, of course if you can do that on your main blog, but it might ruin the experience for people who already follow you if they see the choices first and with broken links. I fixed this by making a side blog specifically for posting the story paths. I just used my same username and added -interactive at the end, lols.
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Formatting the choices is quite easy, you just add them at the end (it's important that they are at the end) of the story and add the link to the post that they should lead to to go to the new path. I personally like to add "intended" to it so it looks more like a button, but you can use anny styling you like.
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Now, the linking is where things can get a bit messy, it's hard to remember which path leads to what post, so don't be embarrassed to use any visual aid or titling system to keep track on what is what and what goes where. For my part, I usually redact everything on Google Drive first and use titles similar to code titles to keep track of them. This is a snippet of my upcoming fic, where we have a very first choice which is a clothing selection, and then the second choice which is the place selection. In this case, the clothing affects what happens in both places, so I have to write 4 different scenarios with both combinations.
First choice
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Text where you get a second choice, but both choices have two outcomes from the original first choice.
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This way, I can label my scenarios differently to keep track which belong in which choice. Like this:
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Sometimes I have to re-read all the paths so I make sure the connections make sense, and if they don't, I have to rewrite some parts, but it's okay! The important thing is that the readers don't lose the engagement. Try to keep the stories short, 1k tops per post, at least at the beginning, so readers also don't feel like they are getting interrupted.
Have fun with it and write without being scared to fail! You can also start with blurbs or shorter stories. For my part, I have played a lot of otome games and choice-based text games so I started with a 4k fic (the one linked at the beginning).
Additional tips and experiences i went through
Try, by all means, to get a beta reader (shout out to my sister wives @ihavemanyhusbands and @cassiemartzz that constantly give me feedback). Beta readers will help you with spelling, continuity, and the overall sense of your story. Bonus if they are your friends and can be honest with you, and double bonus if they are also writers who can give pointers!
Use a flow chart: if you have managed programming before, a flow chart can give you an specific idea of the timeline of the story and the paths that are formed by the decision-making. I will add a picture of my most recent flow chart that I drew (yes by hand) for my upcoming fic.
I posted and reposted a million times (hence, why i needed a blog no one followed) before I posted the original story (which was posted on my main writing blog). I only posted the main story until i was sure all links worked properly.
Don't allow anyone to reblog the path posts, otherwise the experience might be broken for other readers. People mean well when they reblog, but they can reblog the main story (the very first post), you should config the path posts so they can't be reblogged by anyone.
Remember all path posts should be posted on your -interactive blog (or any other side blog you make), and the main story (the start of it) goes on your main writing blog.
Use titles on your tumblr post as well, so you don't miss which post contains what part of the story, you can delete them later before posting the main story.
Hopefully, this will be of help and we can begin to push interactive stories a bit further, they are really fun to write, and really really fun to play. Have a great writing, everyone!
Picture of the flow chart i made for my fic (I suggest only use if you're familiar with programming or flow charting for other disciplines, otherwise it might be just doodles):
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bluebonnetprompts · 2 years
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writing-prompt-s · 30 days
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They say you die three times, first when the body dies, second, when your body enters the grave, and third, when your name is spoken for the last time. You were a normal person in life, but hundreds of years later, you still haven't had your "third" death. You decide to find out why.
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the-overanalyst · 6 months
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it's always so fascinating and heartbreaking when a character in a story is simultaneously idolized and abused. a chosen prophet destined for martyrdom. a child prodigy forced to grow up too fast. a powerful warrior raised as nothing but a weapon. there's just something so uniquely messed up about singing someone's praises whilst destroying them.
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sylvies-kablooie · 3 months
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i do unironically think the best artists of our generation are posting to get 20 notes and 3 reblogs btw. that fanfic with like 45 kudos is some of the best stuff ever written. those OCs you carry around have some of the richest backstories and worldbuilding someone has ever seen. please do not think that reaching only a few people when you post means your art isn't worth celebrating.
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bebx · 7 months
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reblog if you’ve read fanfictions that are more professional, better written than some actual novels. I’m trying to see something
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feeling called out today
credit: _ADWills
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write-on-world · 5 months
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soy-sauce-and-mothra · 7 months
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Hey! Are there blacksmiths in your story? I'm a hobbyist blacksmith and I'm here to help!
Blacksmithing is one of those things that a lot of people get wrong because they don't realize it stuck around past the advent of the assembly line. Here's a list of some common misconceptions I see and what to do instead!
Not all blacksmiths are gigantic terrifying muscly guys with beards and deep voices. I am 5'8, skinny as a twig, have the muscle mass of wet bread, and exist on Tumblr. Anybody who is strong enough to pick up a hammer and understands fire safety can be a blacksmith.
You can make more than just swords with blacksmithing. Though swords are undeniably practical, they're not the only things that can be made. I've made candle holders, wall hooks, kebab skewers, fire pokers, and more. Look up things other people have made, it's really amazing what can be done.
"Red-hot" is actually not that hot by blacksmith terms. when heated up, the metal goes from black, to red, to orange, to yellow, to white. (for temperature reference, I got a second degree burn from picking up a piece of metal on black heat) The ideal color to work with the metal is yellow. White is not ideal at all, because the metal starts sparking and gets all weird and lumpy when it cools. (At no point in this process does the metal get even close to melting. It gets soft enough to work with, but I have never once seen metal become a liquid.)
Blacksmithing takes fucking forever. Not even taking into account starting the forge, selecting and preparing metal, etc. etc. it takes me around an hour to make one (1) fancy skewer. The metals blacksmiths work with heat up and cool down incredibly fast. When the forge is going good, it only takes like 20 seconds to get your metal hot enough to work with, but it takes about the same time for it to cool down, sometimes even less.
As long as you are careful, it is actually stupidly easy to not get hurt while blacksmithing. When I picked up this hobby I was like "okay, cool! I'm gonna make stuff, and I'm gonna end up in the hospital at some point!" Thus far, the latter has yet to occur. I've been doing this for nearly a year. I have earned myself a new scar from the aforementioned second degree burn, and one singe mark on my jeans. I don't even wear gloves half the time. Literally just eye protection, common sense, and fast reflexes and you'll probably be fine. (Accidents still happen of course, but I have found adequate safety weirdly easy to achieve with this hobby)
A forge is not a fire. The forge is the thing blacksmiths put their metal in to heat it up. It starts as a small fire, usually with newspaper or something else that's relatively small and burns easily, which we then put in the forge itself, which is sort of a fireplace-esque thing (there's a lot of different types of forge, look into it and try to figure out what sort of forge would make the most sense for the context you're writing about) and we cover it with coal, which then catches fire and heats up. The forge gets really hot, and sometimes really bright. Sometimes when I stare at the forge for too long it's like staring into the sun. The forge is also not a waterfall of lava, Steven Universe. It doesn't work like that, Steven Universe.
Welding and blacksmithing are not the same thing. They often go hand-in-hand, but you cannot connected two pieces of metal with traditional blacksmithing alone. There is something called forge welding, where you heat your metal, sprinkle borax (or the in-universe equivalent) on it to prevent the metal from oxidizing/being non-weldable, and hammer the pieces together very quickly. Forge welding also sends sparks flying everywhere, and if you're working in a small space with other blacksmiths, you usually want to announce that you're welding before you do, so that everyone in a five-foot radius can get out of that five-foot radius. You also cannot just stuck some random pebbles into the forge and get a decent piece of metal that you can actually make something with, Steven Universe. It doesn't work like that, Steven Universe.
Anvils are really fucking heavy. Nothing else to add here.
Making jewelry is not a blacksmithing thing unless you want jewelry made of steel. And it will be very ugly if you try. Blacksmithing wasn't invented to make small things.
If there's anything here I didn't mention, just ask and I'll do my best to answer.
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How to show emotions
Part IV
How to show bitterness
tightness around their eyes
pinched mouth
sour expression on their face
crossed arms
snorting angrily
turning their eyes upward
shaking their head
How to show hysteria
fast breathing
chest heaving
trembling of their hands
weak knees, giving in
tears flowing down their face uncontrollably
laughing while crying
not being able to stand still
How to show awe
tension leaving their body
shoulders dropping
standing still
opening mouth
slack jaw
not being able to speak correctly
slowed down breathing
wide eyes open
softening their gaze
staring unabashingly
How to show shame
vacant stare
looking down
turning their head away
cannot look at another person
putting their head into their hands
shaking their head
How to show being flustered
blushing
looking down
nervous smile
sharp intake of breath
quickening of breath
blinking rapidly
breaking eye contact
trying to busy their hands
playing with their hair
fidgeting with their fingers
opening mouth without speaking
Part I + Part II + Part III
If you like my blog and want to support me, you can buy me a coffee or become a member! And check out my Instagram! 🥰
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enchantingepics · 1 month
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Story Prompt 87
As the strangers encircled him, their leader broke the silence with an unexpected proposition. "Join us. Experience freedom, fun, and never feel isolated again. How does that strike you?"
Caught off guard, he struggled to find his voice amidst the whirlwind of thoughts. "Why would you want me?" he questioned, his uncertainty seeping through his words.
The leader's gaze softened, sensing his hesitation. "You seem discontent with your current life," he remarked, his tone empathetic yet probing. "Don't you yearn to be truly understood? You're not odd. You've simply been thrust into a twisted reality by selfish parents who chose to bring you into a world spiraling into chaos. And you, you see through the façade. You see the sickness. And so do we. You're one of us, and among us, you'll find kindred souls who see the world as you do. So, I ask you again: what do you think?"
His mind whirred with conflicting emotions, grappling with the notion that perhaps he wasn't as alone as he'd always believed. Maybe, just maybe, this group held the key to the acceptance and companionship he longed for.
With a hesitant nod, he replied, "It's intriguing," a faint smile tugging at his lips. "It's very intriguing."
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beelmons · 1 year
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Dialogue prompts for writers!
ANGST: Break-up, cheating, pinning
"What made me believe I was so special to be able to change you?"
"A woman, alone in a bar, drinking without a care, and scaring off any male entity in existence? That’s universal human language for heartbreak"
"Why are you doing this for me?" "Because I would have liked a pair of arms to cry in when I went through that pain"
"If you ever find yourself in pain again, may my arms turn to vases you can pour your tears into."
"You're scaring me, tell me what's going on." "They got into a fight, and it was bad."
"Why can't I just not care? Why do I have to be here, worried sick, about the person that broke my heart?"
"Couldn't you see this was going to break us?"
"Why didn't you fight back?" "Because I deserved that pain for what I did to you."
"I'll go through a thousand punishments if that's what it takes to get you back"
"If I don't get in your arms right this instant, I'm going to explode."
"I love him/her" "I know you do, and if things were different, I would be the first to bless your union, but they are not."
"If you really love them, let them go"
"Can I ask you something?" "Sure" "Did you know it would end up like this?"
"I wished for it to last, turns out happiness is a good look on you."
"We were in love, you know? Sometimes you ignore things because of it." "Were?"
"It's none of my business who they hangout with. Not anymore."
"They were just trying to protect you." "Protect me from what? Happiness? I was happy. If I had never known..." "If you hadn't known, you would be sharing a bed with a cheater.
"Is it true what they say? That the love of a good person can change another?"
"You're very hard person to find." "Did it ever cross your mind I didn't want to be found?"
"How did you do it?" "What?" "Love them while they loved someone else."
"I'm sorry I didn't understand you were meant to be many 'firsts' and even greater 'onlys"
"If I'm lucky enough, in another life, I never would have loved you."
"Two broken vases, if their pieces don't match, might file each other in a way they would never fit anywhere else."
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bluebonnetprompts · 2 years
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writing-prompt-s · 5 months
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You recently moved to the countryside. Your child was playing in the woods, and came back with a large green egg you thought was plastic, so you agreed they could keep it if no one claimed it. Your kid said it was a gift. You thought nothing of it. Then the egg hatched.
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animentality · 1 year
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