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#the new games are only good if you only care about one sim
orange-demons · 2 days
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Companionship in Street Fighter
The most interesting concept in Street Fighter 6 that I really liked was companionship. Every character is connected in one way or another, and most are symbolic of Ken and Ryu's relationship over the years.
Ken and Ryu were always the faces of Street Fighter since the beginning and their friendship/rivalry was something capcom really took into consideration when pushing SF6 out. Ken, Chun-li, and Ryu are getting older but they have a lasting impact on Capcom as a whole.
SF6 now has a roster of fighters that are connected to each other from old to new relationships.
Kimberly and Dee Jay, Marisa and Zangief, Blanka and Lily, Chun-li and Li-fen etc.
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Even the Player has a rival/friendship with someone in the Street Fighter Universe.
Although Bosch seems like a character that gets sidelined within the first hour of the game, I do think that Bosch and the Player do have a significant connection.
When talking to our Masters, I find it interesting how often Bosch comes up in conversation.
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Granted Player is the one bringing him up, but I found this interaction with Dhalsim fascinating.
Dhalsim: Create a fist within your heart.
Dhalsim: Good. Allow me to pose a question to you. What lies beyond that fist?
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Dhalsim: I see. This is your friend...or perhaps a mortal foe?
Dhalsim: Forget what you saw.
Dhalsim: You wish to transcend the shadow, yet it remains inextricably linked to you.
Dhalsim: it is up to you to interpret its significance.
The Player brings up Bosch a lot in conversations that aren't about him, and it's got me thinking, does Bosch even care about the Player to that extent too?
We never see his perspective throughout the story so we could only assume as much.
He trusted the Player enough to give them a SIM card before he was taken. Maybe to tell them, "If anything happened to me, this is how you can find Kalima and the Resistance."
And he tried many times to scare the Player off so they wouldn't enter the Suval'hal tournament. Where he would've activated the championship belt to kill himself and JP.
But when the Player found out Cardboard combatant was him all along, he said "If you've come this far, I want you to watch me finish this fight." The fight between the Resistance and JP.
Bosch even asked the Player if you can give Yua his bangle and tell her that he's dead, he says "You're the only one I can count on."
Bosch also chose to go to the Player when his body was reaching its limit as a warning if things go south. That he may not recognize them in the arena.
And at the end of the post-credit cutscene, Bosch is wearing the matching hat that he and you got when visiting Metro City.
In the end, Bosch's hair is shaved so I can assume it's to keep people from recognizing him and a low profile.
In fiction, it could symbolize character growth and a break from the past. But paired with his matching hat, which he mentioned was cringy, he is still linked to you, the Player. Just as Dhalsim said.
Side note on what Ken says about Ryu:
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star-sim · 2 months
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boy's night ☆ riki nishimura
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☆ summary: riki had no game, no rizz, which was why he employed the help of his six friends to text you. warning: having seven boys on the phone trying to text a girl does not give good results! ☆ genre: fluff, all enhypen members make an appearance, boys being boys, very stupid, it's getting rizzy in here but clearly i have negative game ☆ warning(s)? no just silliness :3 ☆ word count: 1.7k words
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"Oh my god, she texted me!" was the sentence that completely destroyed Jake Sim's house.
Tonight, Riki was having a sleepover at Jake's house. It was supposed to be a chill night, a night in which Riki could bask in his friends' presence before they went off to college again.
There were many perks to being the youngest in his friend group. It seemed like Heeseung, Jay, and Jake forever saw him as their baby, after all, when they all met as children, Riki was a snotty little four year-old, constantly tattling on the older boys. Regardless, it was nearly impossible for them to not fuss over him, constantly asking if he ate yet or if he needed help. Sunghoon teased the ever-living shit out of Riki, sure, but the older boy never hesitated to take Riki's side whenever there was an argument. Sunoo and Jungwon were closest to Riki in age, but that didn't stop them from watching over him closely, like mother cats stalking their cubs.
Though, there was one thing that Riki had to admit that he hated about being the youngest: he was the most inexperienced.
Whenever his friends got their 'firsts,' he was always too young to care. It seemed like all his friends got to experience their first crushes and heartbreaks almost simultaneously, only for them to not be there when Riki had his.
Even when he was now a senior in high school, he had absolutely no idea how to talk to girls.
He'd heard all the stories about Heeseung and his antics at college, all the flirting tips that Jake liked to give out to Sunghoon and Jay, and all the crazed texts that Sunoo and Jungwon sent as they went through relationships.
Even so, Riki had never experienced teenage love for himself.
Enter: You.
You were the cute girl that sat in front of him in his Macroeconomics class. If it wasn't for the fact that Riki absolutely hated Macro, he would blame the fact that you were just so pretty that he couldn't bring himself to focus on the lecture about the New York Stock Exchange.
Initially, Riki had no intention of pursuing you.
You were cute, obviously, but hearing you talk to your partner in class was enough for him. Plus, it wasn't like Riki had any experience— even if he wanted to talk to you, he had no idea how to!
Except, thanks to his nosy friends, your name had been discussed what felt like a million times by the end of the week.
"So... [Name], eh?" was the first thing Sunghoon said as Riki's camera turned on during their weekly weekend FaceTime calls.
"This is so exciting, Riki," Heeseung said as he joined the call.
"Wait, how do you know her again?" Sunoo's voice cut in. "Sorry, my Wi-Fi is bad. You said you know her from Macro?"
With a little more prying, his friends managed to get a middle-school level confession out of Riki.
"I-I just think she's really pretty, and like, she's really smart," Riki huffed, "I don't think she likes me like that— I've never even spoken to her! Like, I can't talk to women, I straight up am a mess and the other day—oh my god— she looked at me and I think I almost passed out. What do I do? I actually cannot do thi—
".... But you think she's pretty, right?"
And that's how Riki managed to get your phone number. With the help of his friends (that felt more like them feeding into his delusions), he worked up the courage to stutter out a simple question.
And when you smiled, nodding enthusiastically as you typed your contact into his phone, Riki felt his soul leave his body.
So, it wasn’t hard to imagine the havoc that engulfed Jake Sim's house (the place of the sleepover) as Riki's phone pinged, your contact name showing up.
It was already late at night, so the boys were raiding Jake's pantry to get midnight snacks. 
The moment that Riki announced that you had just, in fact, texted him first, everyone stopped in their tracks.
"Oh shit!" Jay shouted as he jumped over Jake's sofa, bowl of cereal still in hand.
The sound of crashing as Heeseung knocked over the ramen cups, as well as cutlery dropping abruptly and cabinets slamming filled the house.
"Oi, don't mess up my kitchen!" Jake yelled as his feet pounded against his stairs, scrambling so fast that he practically glided downstairs. After Jungwon spilled milk on his shirt, he was half-way through putting on a new shirt as he clambered down.
"What did she—" Sunoo pushed Jay out of the way, knocking the older boy over as he plopped down next to Riki on the living room carpet and peeked over his shoulder— "What did she say?!"
Within seconds, all six of his friends were huddled around Riki, pushing each other out of the way to catch a glimpse of what you said.
"Move your fatass head!"
"I can't see!"
As his friends argued, Riki stared at his phone, chewing on his bottom lip. His heart was pounding in his chest. He only saw the notification, and didn't see what you said yet.
What if you said something crazy, like "I just found out about that one time in first grade when you peed yourself at the playground" even though Riki and all his friends agreed to never speak of that incident again?! Or, what if you confessed your everlasting love for him in a long paragraph?
His head was spinning.
"Wait, did you open the message yet?!" Jungwon abruptly yelled into Riki's ear.
"No..." Riki answered slowly, watching the way all of his friends' once tense faces soften with relief.
"Oh my god," Jake sighed in relief.
"Phhhhheeewww!" Heeseung said dramatically.
"Why?" Riki frowned. "What's wrong with opening the message?"
"[Name] can see if you read her message if you open it," Sunghoon said matter-of-factly. 
"Why is that a bad thing?"
All of his friends groaned.
They taught him a trick: swipe just enough so that he could see the message, but not enough that the system marks it as read.
Hey, was all you said, much to Riki's relief.
"What do I say?" Riki asked, clutching his phone. His eyes flickered to his friends as he sucked his bottom lip under his teeth pensively. "How do I respond to this?"
"Just say 'hey' back!" Jay blurted.
"No!" Heeseung shook his head profusely. "Anything but that!"
"Why not? You want him to say haiiii instead?" Sunghoon nudged the older boy.
"No, no, no!" Jungwon reached across to smack Sunghoon's knee. "All of you are wrong."
Jungwon turned to Riki. "Just respond with an emoji."
They all groaned loudly.
"Okay, anything but a goddamn emoji!"
Riki ended up typing out a simple hey in response. He had to make Sunoo press send for him, squeezing his eyes shut. Riki immediately shut his phone off, placing it face down.
"I don't want to see if she responds or not!" Riki moaned. 
Within a minute or two, his phone pinged again.
"She responded!"
Even though you only asked, How was your day?, the entire house was once again invigorated. The boys shrieked, whooping and hitting Riki's shoulder, so loud that the house probably shook.
"Oh my god, it's happening!"
"Ouuuuu, she wants you, Riki!"
"Everyone shut the fuck up, it's time to lock in, oh my god it's actually happening—"
And just as everyone settled back down, ready to give Riki their mind-blowing advice, his phone dinged again.
[Attachment: 1 photo]. It was a silly picture of you, one of those cute ones that showed your eyes, clearly taken on the spot. 
"OHHHHHHHHHH!"
"Shewantsyousobadohmygo—"
According to Jake, if a girl sends you a picture of herself, no matter how silly or cute it is, she is head over heels for you.
"One message at a time!" Jay yelled over Jake's shoulder as they tried to figure out how to respond. "You need to answer her question first and then respond to the picture!"
"No! Don't respond to the picture!" Sunghoon, who was all the way in the guest bathroom, yelled from behind the bathroom door, his voice both booming and muffled. "She'll think you're weird!"
"I agree," Sunoo said.
"I agree," Jungwon mocked him in a nasally voice, earning a slap to the shoulder. "Just heart the picture!"
But their arguing fell upon deaf ears.
"Riki, what are you doing?!"
Riki was on his own, his heart beating at the tip of his fingers.
I hung out with my friends today and it was fun, how was yours? was his first response. Pressing on the picture, he responded, You look cute.
When Riki glanced over at his friends, they were sprawled across the floor, crying aloud dramatically.
"It's over."
"You're insane."
"Fumbled."
Riki threw a pillow at them. "I didn't fumble— Oh shoot, she's typing!"
The house was once again filled with screaming and crashing as they scampered to Riki's side.
You typed for a few moments. Everyone was at the edge of their seat, simply begging to see how you'd respond. But then, you stopped.
"Good game, guys."
"100% over."
Riki chewed on his thumb, his eyes glued to his phone screen. Did he creep you out? Was it weird for him to say that you looked cute? Did he fuck up?
But then you finally replied.
My day was just filled with homework, very boring, you replied. Maybe if I spent it with you it would have been more fun.
Oh.
My.
God.
Riki's hands shook as he typed back another response, completely ignoring the complete and utter disaster around him. He didn't know what came over him. He wouldn't say any of the things that he typed out loud, let alone to your face. It was like he was possessed by some spirit that gave him the courage to type. Without even noticing it, his heart was palpitating in his chest, his entire face, neck, and ears covered in a red shade.
I'm free tomorrow, he typed. 
"RIKI WHAT THE FUCK ARE YOU—"
Okay, you simply responded. 12PM. The Block. Let's have fun.
"D-Did she just ask you out?"
Riki glanced at this phone, then at his friends, who stared at him with eyes as wide as saucers and their jaws dropped to the floor, then back at his phone. He blinked. "Yeah."
"Yes?!"
Riki blinked again. "Yeah."
.
.
.
And then it hit him.
"Oh my god, [Name] asked me out...!"
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solaireverie · 4 months
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f1 | i'd be the man
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summary: [ drabbles ] you're the formula one driver and he's your wag. (aka the toto wolff-ification of the fast car boys)
warnings: mentions of racism and sexism
author's note: i had so much fun coming up with non-f1 jobs 😂 i'm convinced that most of the boys would still be obsessed with f1. considering doing this for other drivers, drop some suggestions? 👀
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→ CHARLES LECLERC
Charles is a fashion designer who works for one of your sponsors. You find his designs slightly... peculiar and aren't afraid to tell him. Determined to prove you wrong about his vision, Charles volunteers to be your primary point of contact for your partnership with the fashion house.
Your meetings are contentious in the beginning, neither of you understanding the other. You leave each consultation with a throbbing migraine and a barely suppressed urge to throw something at Charles. If only he weren't so damned stubborn. (At the same time, you know that his passion for his craft is half of why you even deign to meet with him.)
A grudging respect forms between you after months of friction and endless banter about what exactly you want your sponsorship to look like. If hard-pressed, you might even call it a friendship.
Charles has been a Formula 1 fan since childhood and is secretly a fan of yours. You find out after you meet him for a design meeting after a rough race and he suddenly goes on a rant about how the driver who took you out was being ridiculous and how you deserved better. You're completely charmed and interrupt him by asking him out on a date.
He's the absolute best boyfriend that you could ever ask for, following you to all the European races and supporting you from Monaco when he can't make it. Charles delights in being able to provide a bit of stability for you in your hectic life. He puts up photos of your race wins in his studio and proudly tells all of his clients about his girlfriend and her achievements.
(You still won't listen to his fashion advice, though.)
→ MAX VERSTAPPEN
Max runs the cat shelter that you adopt your cat from. You notice how cute he is the first time you meet him but you're too shy to make a move — besides, Max cherishes his quiet life and you don't know how open he would be to associating with a public figure like a Formula 1 driver. Still, he's funny and kind and you somehow keep talking.
It starts out innocuously, just pictures and updates about your new cat (because Max cares about all of the cats that he's ever taken care of, even the ones that have been adopted into good homes) and occasional behind-the-scenes updates when you find out that Max likes Formula 1.
Without realizing it, Max becomes one of your closest friends. He catsits for you when you're out of the country for races, picks you up from the airport after international races, and cheerfully beats you at sim racing whenever you have the opportunity to game together.
Max realizes that you're basically dating around a year into your friendship. You sleep at his place, in his bed, more often than not. Sassy likes you more than she likes him. You have his coffee order memorized and he knows your parents. (Your mother adores him and constantly encourages you to make a move.)
He's patient, however, and waits for you to realize your own feelings as well. Dating comes as naturally for you as your friendship did. Although Max doesn't always enjoy the media scrutiny that comes with dating a Formula 1 driver, he takes full advantage of the attention to defend you at any given chance.
In fact, you've been asked multiple times by your team principal to get your boyfriend to calm down before he offends another driver, but you wouldn't change Max for the world.
→ LANDO NORRIS
Lando is a Twitch streamer with a decent following who specializes in gaming, especially e-motorsports. He gets the chance to visit your team's garage when he wins a e-sport tournament. He's an unabashed simp fan and immediately makes a fool of himself when he meets you, but you find it adorable.
(Lando swears up and down to anyone who'll listen that he didn't mean to blush and accidentally propose on the spot.)
You cheekily tell him to take you out on a date first and he surprisingly gets his act together and actually follows through. Lando is incredibly kind and clumsily charming despite his awkward exterior. You can tell that he genuinely likes spending time with you and wants to hear what you have to say.
Lando switches to Youtube and vlogging when your relationship stabilizes so he can spend more time with you. His fans — and yours — love catching glimpses of his elusive Formula 1 driver girlfriend in his videos. It's a running joke among his fans that Lando is your sugar baby, which Lando finds extremely funny and shamelessly accepts.
Eventually, both of you realize that you've found the love of your life and you start thinking about marriage. You propose to each other at the same time, on the vacation that you each planned for the other, while your mutual friends who knew about both sides die of laughter from the sidelines.
Lando insists on taking your name as well and declares that he's now officially your trophy husband.
("Get it? You get trophies from your job, which brought us together, so technically I'm a trophy now too?" "Yes, Lando, I understand double entendres perfectly well." "Ooooh French, fancy!")
→ LEWIS HAMILTON
You meet Lewis in your childhood. He karts at the same track as you and you bond over the shared experience of being "other" from the other drivers. No one ever bets on either of you to be fast, to win, so you bet on each other. Lewis supports you with his entire being, even when he chooses to leave racing to chase other dreams. You dreamed of reaching Formula 1 together but Lewis, in this world, is happy cheering from the paddock.
Everyone around you is convinced that you're dating Lewis, who has become a highly successful model and philanthropist. Who else would would take time out of their insanely busy life to follow you around the world? The closeness between you doesn't help either — Lewis acts like your partner more often than not.
Despite appearances, however, Lewis is just your best friend, and it stays that way until a PR disaster with your respective relationships calls for extensive damage control. The best distraction that your media teams can come up with is that you fake-date each other: what better to appease the masses with than the ever-beloved tale of childhood friends to lovers?
The fake relationship changes something in your previously stable friendship. Suddenly, you can't stop seeing Lewis in a different light and you find yourself wishing that the romance was real. You're terrified of losing one of the most important people in your life, so you keep quiet about your true feelings for months as things calm down.
Eventually, your manager gives the all-clear to end the ruse and you end up scrambling for a reason to maintain it. By that time, Lewis has caught on to you. He stops by one night with a bottle of wine and your favorite movie. As the credits play, he leans over and kisses you softly — the first time he's kissed you out of the eye of the public.
You're lost for words and he quietly assures you that no matter what happens if you pursue a real relationship, he'll always be your Lewis.
Ten years later, happily married with a couple of championships under your belt, you couldn't be happier that you had chosen to say "hi" to the boy at the karting track.
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likes and reblogs are appreciated!
masterlist | taglist: @scenesofobx @vellicora @boiohboii
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kenziesimsblog · 6 months
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SIMS 3 HIGH SCHOOL STEROTYPE LEGACY
hi guys! I decided to make my very own legacy for sims 3! I hope you enjoy it as much as I do!
some traits are repeated because they fit!
GEN 1-EMO
you never really fit in when you lived in your small town so as soon as you became a young adult you moved to the bustling city where you began a new alternative band.
traits - over-emotional, loner, virtuous, shy, and night owl
lifetime wish-rock star
career- music
requirements
must fall in love with another emo. -must name kids after alternative band members / singers, albums or songs.
must have fun colored hair. -must have piercing (s)
dye hair at least 3 times during each life stage
must complete lifetime wish.
master guitar skill
start a band. -must be close to bandmates
perform every or most gig you get. -reach level 5 celeb status
GEN 2-POPULAR
you are the exact opposite of your parent but hey when you're the kid of a famous band member you're bound to be popular.
traits- diva, irresistible, social butterfly, party animal, and flirty
lifetime wish- super popular..
career-any
requirements must have 2 best friends. choose either being a mean popular or a nice one. throw tons of parties be in at least 3 relationships before finding the one. marry the nerdiest person. master the charisma skill. don't lose any friends. chat with friends at least once week have at least 1 boy and 1 girl
GEN 3-NERD
your parent always taught you to be yourself and to show how smart you are!
traits - genius, bookworm, socially awkward, eccentric, and loser
lifetime wish- perfect student
career- scientist requirements always have an "A" in school go to university. earn your degree with a perfect GPA. earn a scholarship. be a strict parent. if kid has lower than a yell at them meet your partner in university. make kids have daily chores. make kids have curfew of 7. master logic skill master inventor skill
GEN 4- THE CLASS CLOWN
your parent was super strict and you vowed to never be like them
traits good sense of humor, rebellious, easily impressed, inappropriate,and friendly.
lifetime wish- distinguished director.
career- director
requirements have a bad relationship with your parents. have a "D" in school. always pull pranks on school and home become a director for comedies (pretend) master street art skill have at least 1 girl steal partner from someone else
GEN 5- HORSE GIRL
horses, horses, horses that's all you talk about traits - equestrian, loves the outdoors, ambitious, athletic ,and lucky
lifetime wish- the jockey
career- none all your time is spent with horses
requirements have a horse as a child. must be female. have at least 2 horses ride them every day. marry a cowboy/cowgirl. enter racing. live in a farmhouse. master riding skill have 1 kid that you have a bad relationship with.
GEN 6-BULLY
your mom only paid attention to her horses and not you resulting in a bully
traits- evil, mean spirited , grumpy, brooding, and coward
lifetime wish- ceo of mega corporation
career - business requirements be hated by everyone. have one "friend" that is a sidekick. get pregnant or impregnate a one-night stand. have baby in your household. co parent with one night stand even though you hate it. marry one night stand at middle/end of adult life. have one more child/ or multiples before you reach elder status. at least perform two mean actions a day
GEN 7- GAMER
your parents didnt care what you did they spent to much time hating each other so what better way to distract your self then video games
traits- couch potato, computer whiz, heavy sleeper, night owl and loner
lifetime wish- blog artist
career - video game developer
requirements attend university to master nerd social group. drop out when maxed nerd group. marry college sweetheart. cheat on college sweetheart with person you met online. have one kid with college sweetheart.
have more with new partner play video games every day. run a blog about games. master logic skill
GEN 8- THEATER KID
you spent all of your childhood watching plays dreaming one day it would be you
traits- star quality, natural born performer , hopeless romantic , dramatic, and ambitious
lifetime wish- superstar actor.
career- actor
requirements name kids after real life actors woohoo 5 celebs. complete lifetime wish. get pregnant by 3 different celebs. have at least 3 kids have a bad reputation. ruin your reputation at least once. never get married. spoil your kids.
GEN 9- JOCK
you lived in a booming town with a big gym where you spent most of your time
traits- handy, athletic, vegetarian, green thumb, and daredevil
lifetime wish- become a superstar athlete.
career- athletic
requirements master lifetime wish. be a vegetarian. have a garden of healthy vegetables. workout everyday max gardening skill max handy skill max athletic skill meet partner at gym. have a big family (4 kids)
GEN 10-ARTSY
traits- artistic, avant garde, adventurous, perfectionist, virtuoso
lifetime wish-master of arts
career- self employed artist
requirements master guitar skill master painting skill travel to different countries for inspiration meet partner in another country. perform for tips. sell paintings. at least always have one animal in house house is very colorful. do photography on the side. master lifetime wish. go out with family every holiday.
be sure to tag me in posts if you decide to play!
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theresattrpgforthat · 1 month
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Do you know of any solo RPGs that allow you to simulate a group/faction/place and many different NPCs? I guess I'm looking for something like a Sims or Dwarf Fortress but in the form of a TTRPG. Let me create a town and its inhabitants and roll or draw cards to determine what happens to them, or something like that. Thanks!
THEME: Solo "Sims" Games
Hello friend, these are some games coming from a few different angles but all have the common theme of interacting with a community or a group. I couldn't find a lot that allows you to play a number of characters at once, but there are a number of games that still ask you to manage a lot of people as one person! I hope you find them useful!
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The Spiritpath Hotel, by 89 Lightwatch Avenue.
You are the owner of a fine establishment called The Spiritpath Hotel. Guests have come from all over to stay. The hotel mysteriously called them here, sensing that each of them are missing something important in their lives. They don't know what it is yet, so it's up to you to figure it out.
No one believes magic exists. Your guests think they are here to enjoy a vacation, but you know better. They came because your hotel promised them happiness they can't get anywhere else. You have a special power that lets you grant one thing to each person you meet and you use it to help your guests.
Discover who your guests are, figure out something important that they need, and provide it to them in a way only you can.
You’re not necessarily embodying all of the characters in this game, but you are continuously meeting and helping new NPCs as you play. This game uses a tarot deck or a random number generator to provide you with prompts, and you’ll learn more about your guests the longer they stay. I appreciate that the designer has included a reference sheet and worksheets to help you play - and the fact that you need them points to a management system that might feel similar to the Sims.
Dino Park, by Armanda.
So, you want to be part of DINO PARK. You’ve been chosen to work with us for a season! You must be thrilled! We’re the first park that through science brought Dinosaurs back to life. And you have a chance to work with us. 
We’re counting on your qualities as a human being and as a professional to make this park your home for these eight weeks. We will train you to be an outstanding member of our team. These weeks with us are going to be a life-changing experience. 
Dino Park gives you gear to help you take care of the dinosaurs in the form of a coin and a number of polyhedral dice, so I’m assuming that most resolution in this game revolves around using your gear to help you do certain things. You’ll also have personal skills and weaknesses that look like they’ll come into play depending on how you decide to solve problems. Your character will receive calls for help throughout the park, so it looks like you’ll be interact with dinosaurs and humans alike, and the game also advertises a catastrophe track - so if things truly go south, you’ll have to hightail it out of there in the style of Jurassic Park!
This game is probably good for folks who love nature games, dinosaurs, or fighting against a slowly building disaster.
Save The Community Radio!, by Wizard of Ox.
You and your group of friends used to run a radio station, giving up your weekends and nights to make sure your local community got a fresh dose of soundwaves. The problem is that, as time passed, most of your friends stopped doing so, except for you, who are still passionately trying to keep it up and running (and failing, mostly). 
Now the local government is threatening to cut funding and shut down your station unless you can prove that you can handle it, but to do so, you have to get your friends back together. Navigate the fallout of your previous relationships with each character and convince them to help you save the radio, or live to see it be shut down.
Save the Community Radio! is a solo journaling RPG focused on building relationships with multiple characters whom you have grown apart from in order to save something you collectively spent your youth trying to build. It heavily relies on these connections and how you interpret them, with prompts and actions chosen by dices and decks, but enough leeway for you to write your characters however you want.
This game uses a deck of playing cards and some 6-side dice to help you build the world where your community radio is about to fail. You work for the radio, and you’re trying to get your friends to care about it again. However, not all of your friends feel positive about you anymore, so you might have to mend those relationships first.
The deck of cards provides prompts for different problems that show up as you play, such as broken equipment or lack of guests for broadcast. You’ll likely need different kinds of people to call on to fix these problems - and hopefully you can fix your relationships with your friends before you lose all resources entirely! If you want a game about building connections, this is your game.
Note: This game comes as a RAR file, so you’ll need to make sure you have an application on your computer that can turn it into a PDF.
Crow Island: funeral//PROCESSION, by Tenbear.
funeral // PROCESSION is a solo TTRPG introducing you to the universe of Crow Island, a sci-fi fantasy world centering Indigenous people and People of Colour. Following the destruction of your village by a Corrupt Spirit you and Members of the Moon Clan will transport the body of your Chief through the wilderness of the Porcupine Nation to the City of Seven Nations for proper burial.
This is a survival game, where you play as a clan but it doesn’t seem necessary to name each clan’s members. You will have to survive against loss of equipment, predators, and depleting supplies. The game uses a deck of playing cards as sort of a prompt generator, providing you with either obstacles or resources as you make your way to the City of Seven Nations.
The reviews of this game compare it to a Choose Your Own Adventure kind of game, so if that sounds interesting, you might want to check this game out.
Nature/Town/Farm/Villagers, by Cardboard Hyperfix.
You are a farmer who just moved into town. You had family that lived here a while ago, but not anymore. The town has seen better days, and you are here to help.
This is meant to be both a farming simulator and a community simulator. Inspired by Harvest Moon, you are a farmer who just moved to town, and are responsible for both making your farm flourish and helping your neighbours solve their problems.
The game follows a calendar of four months, one month for each season. The majority of your play revolves around picking focuses and figuring out both what the problems of each focus is, and then work to wards solving them. Each day you roll 2d6 and use their results to help you solve problems.
If you want a game that you can choose to play over an extended period of time, or if you really enjoy Harvest Moon, you might want to check out this game.
Apawthecaria: A Poultice Pounder Adventure, by BlackwellWriter.
Apawthecaria is a blend of Apothecaria and Scurry! Go on a potion-making, road-tripping, friend-making adventure.
Apothecaria is a solo potion-making game about taking care of unfortunate villagers. Scurry is a game about tiny creatures adventuring through Scotland’s underbrush. Apawthecaria combines the two that brings your little poultice-maker through the same world as Scurry, helping little creatures with their injuries and ailments.
This game is absolutely adorable, and I like the fact that you can recruit a Familiar and a number of Companion bugs on your journeys. I’m assuming that along with meeting a number of patients on your travels, you’ll be using many of the potion-making and foraging rules of Apothecaria. There’s a lot of management involved - you’ll be tracking your reputation, upgrading equipment, and bartering for ingredients (aka reagents) as you travel.
If you like a game with enchanting art and plenty setting already established for you to explore, this might be a game for you.
Scavengers, by Gasini.
Scavengers is a solo hexcrawling adventure game set in a post-apocalyptic fantasy world. You play as a crew of foolhardy goblins struggling to pilot an ancient vehicle known as The Gas Horse. Your crew's goal is to scour the wastes for salvage to expand the goblin homestead. 
Your goblins have an eclectic set of skills that will change how each run goes. Be wary, for there is a hunter out in the wastes seeking to end your adventure!
I think this game might meet your requirements because you are playing a crew of goblins, rather than a single character, and because you have something to manage - namely, the Gas Horse. You’re also responsible for a Homestead, where there might even be more goblins waiting for you. The game comes with a Hexflower map for you to explore, and it all looks to fit on a single brochure, so I think this is better for a limited play session rather than extended play.
Nomads of the Isles, by Nik Mirza.
The fate of your clan rests on your shoulders. Will you be able to lead them to prosperity or will your journey end in defeat?
Your clan are on a quest to establish settlements in a new and unknown land. You must lead your people through various terrains such as mountains, deserts, and forests while managing facing unforeseen danger. Your goal is to establish a settlement or more by the end of your reign.
This is a brochure game guided by Firelights, a solo RPG that is great for metroidvania types of games. Roll on a d66 table to determine what kinds of regions you’ll travel through, and draw cards from the Story Deck to determine the difficulty of each action.
While the game is meant to track a journey from one land to another, the actual details of the story are up to you. The cards from the deck provide you with a value that you’ll have to beat, but the detail of each problem is pretty vague: you’ll recieve prompts such as “Reunion”, “Ceremony”, or “Betrayal”. You’ll have to decide what those words mean, and how much detail you want to include. If you want a game that makes it fairly easy to track progress towards a definable goal, this is your game.
DELVE, by BlackwellWriter.
DELVE: A Solo Map Drawing Game is a map drawing game that puts you in control of a dwarven hold as you discover the horrors that lurk below. This 44 page zine has everything you need to generate natural formations, forgotten ruins, enemies, wyrd magics, and ancient monstrosities. It has a simple turn-based combat system, rules for building your hold and optional challenges for a harder experience.
If you like Dwarf Fortress, this is the game for you! Recruit military units, devise traps and track combat. Use cards from a deck to track resources and explore the map, and a d4 or a coin to help you resolve certain problems. This is as much a resource management game as it is a dungeon delving game, with plenty of tables for Magic, Adventurers, Inventions and more. If you like filling out a map and tracking a lot of things at once, this might be the game for you.
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sseastar · 10 months
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제이크 、SIM JAEYUN !
— THE ONE WHERE YOU’RE TWO OBLIVIOUS BEST FRIENDS
info. jake x reader. fluff. childhood bffs to lovers. warnings. physical touch. not proofread. a lot of rambling. listen to. a little less sixteen candles, a little more "touch me" by fall out boy.
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inside jokes and laughing into each other.
i think this builds off of the clinginess aspect of your friendship, but you and jake have hundreds of inside jokes. that being said, you know the little cute giggle that jake does? whenever you guys hear something related to one of your inside jokes and you catch each other’s eye, both of you will literally go into that do not laugh mode. but as soon as you guys think about it again like three seconds later, you would both giggle at each other from across the table, or from your seats in the car, or if you’re next to each other, you would curl into each other to laugh about whatever it is. of course there’s times where it’s more formal and you’re with new people so you can’t outwardly laugh or giggle, so you’ll just lightly kick each other’s shin or foot, nudge each other with your elbows, or just have a knowing look on your faces that tell each other ‘no, yeah, i know what you’re thinking. we can laugh about it later.’
hyping each other up.
as much as i thought it would’ve made me cringe ngl, seeing jake doing his double pat to his chest and then the macho arms is one of the most endearing things ever. it makes me chuckle whenever i see him do it, and i have no doubt in my mind that as his best frend, you would get that habit of doing it too. maybe yours is more lowkey, but you and him would definitely do it to each other or say ‘let’s gaur~’ whenever something good or exciting happens. you always hype each other up despite being introverts because who cares? my best friend did something amazing so of course i’ll cheer for them. always high fives you, saying “woo! let’s gaur, up top, bub!” no matter how big or small the accomplishment is - whether you aced a test, got a promotion, or just passed a level in a game you insist on playing. sometimes, he’ll attack you in a big ikeu hug because he’s overcome with so much emotion for you. the moment you do the same back for him, he’ll melt.
sleepover routine over the years.
since you were a kid, it wasn’t rare for you and jake to sleepover at each other's house whenever it got too late for you to walk back home. all you had to do was tell your parents where you would be, get changed into the clothes jake let you borrow (you used to bring your own, but ever since you realized how comfy his clothes were, you only started bring an extra change of clothes for going out the next day - not that jake minded; he realized early on that he liked when you wore his clothes), and plop down next to him after brushing your teeth. jake is a clingy sleeper, so you always wake up with him pressed to your back and softly breathing into the nape of your neck, or if it’s too hot, his arm lazily draped over you.
scrolling on your phone in the morning together.
it’s usually you who wakes up first as soon as the sun starts to shine through the gaps between his shutters. it’s your habit to grope around his nightstand for your phone before realizing he had plugged it in for you by his desk. jake always wakes up enough when you gently slip out of his hold, asking if you can bring him his phone too, and when you come back, the two of you just proceed to check through your notifications next to each other in silence. on weekends when you have nothing to do in the morning, he’ll lay his arm out on his bed for you to hand him his phone and for you to rest your neck on. you know how he does the thing where he wraps his arm around jungwon and then uses the phone? it’s gonna be like that but instead, both of you are scrolling, but you just have his arm slightly blocking your view. you’ll always show each other things - when jake wants to show you a tiktok or something on youtube, he’ll gently tug his arm so that you’re semi-forced to look at what he’s showing. when it’s you, you gently tap his arm to get his attention and he turns toward you, doing his little jayla thing as he rests his cheek on your head.
not being afraid to cling to each other.
it’s not a secret that jake is one of the clingiest members in enhypen, and i think that’s something that would transfer to anyone he cares about. here i go again with my jake friendship analyses lol, but as i watched a bunch of heejake and jakewon tiktoks, i saw that jake tends to curl into other members when he’s shy, scared, or honestly whenever he wants to. remember when jake got scared from the i-land ghost and just curled into heeseung? or when niki was telling ghost stories on vlive (and jake curled into heeseung)? or when they were teasing jay about not having graduated yet and jake scooted away from the poor boy (again, towards heeseung)? yeah, that’s the two of you. you’ll cling to each other whenever you’re scared or shy - even if you’re just sitting next to each other. he’ll do the thing he does to jungwon to you where he just presses his face to your shoulder or tucks his chin onto it. you do the same and he honestly gets really giddy when you do it - and sometimes he wonders if that giddiness means something else.
always taking silly photos.
you know that video of jake in milan when they’re at that museum thing, and he points to a statue and says something along the lines of, ‘hey, that dude was the one who originally made this pose’ and is all ᕦ(ò_óˇ)ᕤ ᕙ(⇀‸↼‵‵)ᕗ around a bunch of super famous fashion people? like jake gives me the vibes of the best friend you can never take a serious photo with. somehow, the two of you always end up with those really cute best friend photos where you’re play fighting or just laughing at each other or doing silly photos. jay and sunghoon once brought you two to the city to go and take nice model-like photos, but they both got headaches struggling to get you two to pose seriously because you were both too busy chasing after pigeons or stopping and petting every dog you passed. eventually they gave up and let you be, taking photos that you normally would with jake. at the end of the day though, as jay scrolled through his phone to airdrop the photos to the two of you, he found one with the two of you overlooking the view together, your head on jakes shoulder as the both of you leaned on the railing. there was no way jay wouldn’t take credit for that one when you would (finally) realize your feelings for each other.
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⌕. author’s note ; hihi! this is probably one of the fastest things i’ve ever whipped up but i woke up today and this was like the first thing i thought of as i rolled in bed to reach for my phone. tbh jake to me is one of the easiest members to write about just because he radiates total childhood best friends to lovers energy and that’s something i never had. it’s easy for me to picture stuff i never had but want for some reason so here i am lol. consider this part 3 of 4 of enha hyung line’s friends to lovers series. sunghoon (hopefully) coming soon!
⌕. taglist ; @soobin-chois @koishua @enhacolor @chrysbibi @acaiasahi
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snapscube · 7 months
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i don't know if you said so on your recent Web of Shadows stream, but what are your thoughts on Insomniac's more casual style of web swinging vs. the more difficult, physics-based web swinging? I've been avoiding Spider-Man 2 footage, so I haven't seen any web swinging, but I'd love if they could incorporate some risk/reward aspect to make swinging more engaging.
i think there's been a big push from spider-man game fans to re-contextualize Insomniac's web swinging as underwhelming and too casual that's kinda unnecessary and does it a big disservice. THAT IS NOT TO SAY that there haven't always been people who don't prefer the very low skill floor and relatively low skill ceiling of those titles, and that's also not to say that it isn't a fair assessment when looking at swinging mechanics in a vacuum. something like Web of Shadows ABSOLUTELY has a lot more rewarding moments of web swinging because of its higher skill floor, and when you really get a feel for the mechanics you can pull off some crazy stuff that it feels like insomniac's take isn't even dreaming of.
HOWEVER, i reiterate, this is all totally true and not exactly in Insomniac's in favor when examined in a vacuum, but in reality these mechanics DON'T exist in a vacuum. they're very important yes, they're how you're gonna spend a majority of your time in game yes, so it's important that they have a baseline level of fun and satisfying enough risk/reward to sustain an entire playthrough, or maybe even multiple. but Insomniac's swinging mechanics are in service of a game that not only does MORE with its open world than many others previously, but also does pretty much everything else a LOT better. Insomniac's take feels a lot more like it's in service of creating a much more approachable Spider-Man sim, where you don't have to necessarily "figure out" the swinging mechanics as much as you might in WoS or in SM2 (PS2) because there's a lot of content they want you to be spending more of your time on, and they need you to feel like you are playing an extremely capable and seasoned version of Peter.
playing through even just the opening of Web of Shadows on stream this week really drove home how much the world just feels so empty in comparison. the swinging was admittedly more fun at times!! but that kinda ended up being the saving grace of an experience that otherwise is feeling very bare-bones. and ultimately, as much as i PERSONALLY like mechanics with a bit more physicality, and i don't necessarily think that needs to be at odds with a larger amount of other content, i think my point is that i don't necessarily consider the swinging a FLAW of the Insomniac games, just a representation of the design philosophy of this take. and the design philosophy happens to be one i really appreciate. they want you in there DOING stuff, sure swinging around idly is fun and it's a great way to get you from point A to point B in a more exhilarating fashion than a lot of games even come close to, but these games have a much wider target audience and i don't know how much the average person cares more about the physicality of swinging as much as they care about it being an easy way for them to..... *sigh* feel like spider-man while traversing a larger set of activities.
THAT BEING SAID.... the improvements so far in Spider-Man 2 look SO SO SO GOOD and they will come MUCH appreciated. It looks so much faster. I straight up might turn on fall damage for my playthrough, which IS a new option they added. it's gonna rule.
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adrianthevampire · 4 months
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A Somewhat Comprehensive List of Horse Video Games
I will be editing this original post with new games, new information, and so on. If you see a reblogged version of this post, it is worth going to the original post to see if updates have been made.
Ahead will be a list of games that either were released recently and/or are being actively maintained. I have not personally played all of these games. Do not take this list as my personal recommendations.
If you have games you would like to suggest for this list, please let me know!
Some games are listed in both the Single Player and Multiplayer sections. This is due to them having the capability for either.
Single Player
The Ranch of Rivershine [Steam]
Horse Tales: Emerald Valley Ranch [Website, available for PC and consoles]
Rival Stars Horse Racing [Website]
Astride [Steam, Website]
Horse Club Adventures [Steam, also available on consoles]
Horse Club Adventures 2 [Steam, also available on consoles]
Wildshade Unicorn Champions [only available on consoles]
Multiplayer
Rival Stars Horse Racing [Website]
Astride [Steam, Website]
Horse Isle 3 [Website]
Alicia Online [Website]
Star Stable Online [Website]
Star Equestrian [Website]
Browser
Horse Reality [Website]
Ropin' Ranch [Website]
Wild Horses Valley [Website]
Hunt and Jump [Website]
Mobile
Wildshade
Equestrian The Game
Star Equestrian
Rival Stars Horse Racing
Star Stable Online
Equestriad World Tour
Honorable Mentions
These are games that are not horse games technically but may have good horse gameplay, either in the base game or via user created content.
Red Dead Redemption 2/Red Dead Online/RedM
Minecraft
Roblox
The Sims 3 Pets
The Sims 4 Horse Ranch
Black Desert Online
Upcoming
Some but not all of these games have demos or paid beta testing, though none are officially available yet.
Fernhoof Grove [Trailer]
Unbridled: That Horse Game [Website]
Tales of Rein Ravine [Patreon]
Horse Life Simulator [Patreon]
Canter Crossing [Steam]
Pro Show Jumping [Steam]
Horse Project [Website]
Horse Trainer [Video]
Details about some of the games:
Rival Stars Horse Racing
Rival Stars has two versions. Desktop via Steam and Mobile. While the gameplay itself (e.i racing, breeding, etc) are identical there are massive differences in how it functions. Mobile has micro transactions and limits on how much you can do a day without paying money. The desktop version has no micro transactions and no limits on how much you can do at any given time. Desktop, however, does not get updated as often as Mobile. I could go on and on listing various pros and cons between the two versions, but ultimately I personally prefer Desktop due to the lack of micro transactions or wait times and in addition Desktop has the ability to make custom horses, which is quite fun. It's worth checking out the mobile version first, however, so you can see if the game appeals to you as the Mobile version is free to play.
Astride
Astride is in "early access" on Steam, though that can be misleading. What is currently available is little more than a tech demo. You can create a horse and ride around an area on it, utilizing Astride's unique jumping system, and you can given play with friends. However, it is extremely glitchy, the lighting looks awful right now, and overall it just... isn't good. That said, it is still in progress and I personally have hopes that it will become a full fledged game as promised someday. That day is not today and so I personally recommend not purchasing it until it has gotten a few good updates, unless you just really want to financially support the developers.
Horse Isle 3
Oh boy. I'll just point you towards this article about some of the issues with the community management of HI3. Be warned if you intend to play, moderators are inconsistent about the rules they enforce and you can very easily get banned for saying harmless things. Personally, I stay out of the chat and I'm careful with what I name my horses. Horse Isle 3 is a one of a kind game, sadly, that allows for extremely detailed breeding. Realistic genetics combined with the ability to breed for all sorts of shapes makes it a very compelling game, which is why so many people continue to play it despite... the issues. It is free to play, though there are paid aspects to it. However, you can earn the premium currency within the game and utilize paid features without ever paying your own money.
Minecraft
Minecraft can be a fun horse game using mods or server plugins! The mod SWEM adds a lot of content that makes for good realistic horse roleplay, though doesn't fit well in survival style gameplay. The mod Realistic Horse Genetics actually doesn't change much of the horse functionality, making it a really good fit for survival gameplay, but adds lots of realistic genetics and a better system for inheriting stats than vanilla minecraft. The mod Genetic Animals will be adding horses soon.
Red Dead Redemption 2, Red Dead Online, and RedM
While it is not intended to be a horse game, RDR2 has horses that feel so very real. They are well animated so they feel alive and they respond to their environment in realistic ways. Many people purchase the game purely because of the horses. There are mods you can use to improve the horses in Single Player, though I've never used any so I can't offer suggestions. Personally, I really like Red Dead Online for the horses because the horses can't die and there are a few more breed options. You also can look into joining a RedM server. There is one called Rift that is specifically meant for horse enthusiasts.
Roblox
I know nothing about Roblox personally, but I know there are several worlds (games? I don't know what they're called) in Roblox that revolve around horses.
I will add to this as I think of more. If you are viewing this as a reblogged post, it's worth checking the original to see if it has been updated.
Please feel free to request more information or suggest games or add your thoughts.
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mhbcaps · 2 months
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pinned post
hi I'm mhb and this is jackass my cyberpunk 2077 blog! you will find virtually nothing else here and I don't tag my reblogs except to hoot and holler about the content.
about me
I'm over 21 and I live in the USA where I work in a school and play d&d a lot. I also draw, and once in a blue moon I write.
you won't find me in virtually any other 2077 spaces besides tumblr - if you want to hit me up, send me a message here 😄
my ocs
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David “V” Lozano: (he/him) my canon V, a born-and-bred Heywood brawler who never really cared about being famous but god Jackie made it sound so good. He doesn’t think he can make a difference and he doesn’t really try to. It’s all about survival, and corps can wipe you out in the blink of an eye. He would’ve minded his damn business after the heist if it hadn’t been for Johnny.
He used to date Kerry but they broke up and now he's with Angel.
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Sanctuary Zelenko: (they/them) Medtech washout, ex-Scav, currently a ripperdoc in Northside. They’re eccentric, they’re enigmatic, they’re downright creepy sometimes. Their friends tell people they’re harmless, but no one knows for sure. Best not to find out.
Joey Armas: (he/him) Scav who grew up homeless in Pacifica. His brother was killed in front of him by some trust fund kid testing out their new combat-grade implants--that’s probably what set him down the path that led to the cyberware and organ black market.
They're dating each other.
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Viggo “Gogo” Day: (they/them) a Static of the Kessler clan along with their three brothers and a sister. They’re David’s best friend, a bright and cheerful foil to his taciturn toughness. The city hasn’t beaten the optimism out of them yet, and they have a lot of friends in surprising places who’d like to keep it that way.
Brother "Bea" Calloway: (she/her) a statuesque netrunner that’s earned herself a spot in the Afterlife’s back booths. She’s highly focused and more than a little intimidating when she’s working, but in her personal life she tends to be quite demure in contrast.
Brother is dating Gogo's older brother Augie, and Gogo is dating River.
for the others, see the full catalog here!
NPVs and presets
There are NPVs available for David and Gogo (Sanctuary is coming soon) - you can message me here or on Discord if you'd like me to send them to you! (I don't give out my Discord - that's just for anyone who shares the one 2077 server I'm in and wants to contact me there.) I do not share presets outside of Discord.
technical information (& transparency)
GPU: Nvidia GeForce GTX 1660S (I use a prebuilt that I bought from Costco in 2020, don't come at me)
I use AMM and the game's photomode to take my screenshots, along with this effect replacer mod and a modified version of this reshade preset. Facial expressions are mods by pinkydude or xbaebsae. Except for some tattoos and Sanctuary's eyes, I only use publicly available mods - anything you see in my screenshots, you can also grab for yourself. If you need help finding it don't be afraid to ask (the sims community calls this "WCIF friendly").
I occasionally will edit screenshots after the fact, usually to add text or reduce clipping but not much else. If I really fucked up the lights on one shot in a story, I'll fiddle with the color levels to match it to the others as best I can. Most of the screenshots I post are dragged straight from the folder to tumblr.
I think sometimes VP seems intimidating or impossible because it can be hard to figure out how some people get their shots looking like custom Blender setups or near-photorealistic. The answer is usually hotsampling, high-end GPUs, Otiscam, 4k texture mods, and photo editing software - sometimes all together, sometimes not. Not to say that these things are cheats or somehow invalidate the artistry behind the VP, but it IS to say that anyone can do it if they learn the tools, and those tools aren't even required. I don't use any of them. That's why I'm including this section - hopefully I can demystify VP a little. An artist's tools are only part of how they make art: having the same tools as someone else doesn't mean you'll magically make art just like them, and not having the same tools as someone else doesn't mean you'll automatically be worse at making art. At the end of the day the only thing that matters is that you love your blorbos and you think they look good.
anyway
thanks for reading
happy [day of the week]!
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madsims4finds · 3 months
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Sooo Paralives and the Brainwashing EA has done
It's funny. Paralives launched a gameplay video that looks really good, along with some announcements. One of them being that they won't be offering paid DLC. I was watching Satch on Sims and him, plus a few other people, seem to think this is a bad move.
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No shade, but it's easy to tell people who don't really game and all they play is the Sims. Like EA got yall so brainwashed that you actually think you're SUPPOSED to be getting charged for base game features.
His concern was wanting a different world to play in or different aethitics. Who said we can't get that for free? We may not know what all features Paralives are going to offer, but what rule says that they can't give us another world to play in for free? I mean literally, there are so many games that do free updates and only offer DLC if it's a niche theme that not everyone would be into, or if they're adding ADDITIONAL gameplay that has no resemblance to what's already in the game.
Only EA removes base game features just to sell them back to you later. Or expect you to buy a multitude of different DLCs that have the exact same theme or niche. Now don't mind me while I gripe on this point a little.
Growing Together and Parenthood should have been one generations themed pack.
Discover University and High School Years should have been one pack focused on education.
All of the occults (vamps, wolves, witches, ghosts, aliens, mermaids, plant people) all should have been in ONE paranormal pack.
Features from Dine Out should have been included in Get to Work. There was no need for that to be seperate DLC when they both relate to active careers.
For Rent and City Living should have been one pack.
Simple features that should not be locked behind a pay wall, and I'm not even talking weather. Like why do I have to buy DLC just for my sims to have access to a hot tub (Perfect Patio), an ice cream maker (Cool Kitchen), a popcorn maker (movie night), for them to have the ability to carve a pumpkin or have different holloween costumes, when Holloween is a holiday that comes in the base game with base game ability to trick or treat, etc. (Spooky Stuff), I have to buy Vintage Glamour just to have a butler (if anything the butler should have been in get famous along with everything in the luxury stuff pack. These are all things that should just be base game that they force you to buy DLC to have access to.
And speaking of weather, I do feel like packs like seasons, pets, laundry day, bust the dust, and my wedding stories should all be base game features. Yeah I don't care if we're used to paying for stuff like seasons and pets, things can and should change. These are all life basics, why am I paying extra?
Now I'm not all negative. There are packs that actually make sense. Get Famous makes sense. So does Island Living, Strangervile, all the vacation packs (jungle, outdoor, snowy). Hell, even Journey to Batuu made sense. Yeah, hear me out. These are all OPTIONAL packs. Stuff that not everyone is going to play with but they each bring something different to the game. Now whether any of these packs are filled to the brim with playable content, thats another story. But at least the concept makes sense.
Okay, off my soapbox and moving on.
I will forever and always use No Man's Sky as an example of a development team that chose integrity over money. That team has been releasing update after update for YEARS. Significant updates too. Updates that completely change the gameplay mechanics, adds brand new features to the game, or updates/changes the look of the game. All for free. Yes, it's normal. Not normal in the sense that these companies should be releasing broken games or not delivering on promises to begin with, but at least they weren't money-hungry assholes about it. The amount of updates that game has, quite a few could have been paid DLC and they didn't do that. Now if they started releasing DLC with specialty ships or different cosmetic features, I would have no problem paying for that cause it's optional.
Paralives knows what they're doing. As long as they are focused on making the base game everything it's supposed to be, I don't see why they couldn't sell the type of optional DLC that makes sense in the future. But I'm certainly not going to say that they're making a mistake by not having paid DLC right now.
I can definitely see them adding things like weather, a new life stage, or new clothes/build objects for free and that's dope. I'm excited about Paralives more so than Life By You. But either way, I'm just glad EA has competition in the life simulation genre now that isn't just about farming management.
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suratan-zir · 10 months
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To my simmer followers
I dreaded to write this post, but I feel like I have to address the elephant in the room, even though no one really cares.
I no longer post any sims content on this blog, and it is unlikely to make a comeback in the foreseeable future.
I wasn't contributing anything good or important, so this isn't a loss to the community, which is why this post is somewhat unnessesary. But I still sometimes get new simmer followers, and I feel guilty about it. At the beginning of the invasion, I said that I would continue to post sims content when the war is over. Then after a while I mixed posts about the war with the sims posts, trying to please everyone. It was stupid. Now I can say with confidence that you can't expect to see any new sims posts from me.
The reason is simple - I don't play any of the sims games anymore. I have an embarrassing confession to make - I lost interest in the game mostly because of the community. Don't get me wrong, majority of you guys have been super supportive and nice to me, way kinder than I deserve. I still very much enjoy posts of my mutuals despite not playing the game anymore, I'm not unfollowing anyone. But the game itself now evoces only negative assosiationg in me.
Let's put it plainly: I had many russian mutuals before the war, many of them I considered my "tumblr friends", you probably follow them too, some have really good content. We interacted often and I genuinely thought they were good people. On February 24, when I wrote my first post about the war, I thought these people would be the first to say something. To at least reblog it or comment anything aknowledging that their country is attacking mine. To message me and say they're shocked, afraid, sorry, ashamed, whatever. To ask me if I'm okay, idk. Instead, they all immediately unfollowed me, and some of them probably wrote me nasty anon asks (I'm almost sure I know who it was). I don't need to ask them what they think of this war or about Ukraine because I already know the answer.
As pathetic as it sounds, I was never able to let it go. I am pitiful like that. I honestly tried to separate one thing from the other, to not let it get to me, but the game just doesn't bring me any joy anymore. So that's that. So please unfollow me if it's only sims content you want. You will be missed, but it is totally fair, as you're not getting what you expected. This blog is dear to me, it's my only real connection with the outside world. I will continue to post about the war and whatever the hell I want, even if I only have one follower left.
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(I just like how this photo came out, it has no deeper meaning)
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kinda long rant about Nightbringer tbh
I feel like Solmare is going to run into a problem with Nightbringer because thinking of it why should new players play it? there are plenty of games who make better rhythem games and have a lot more and better customization and accesibility options (like I don't have any problems but some stage in Nightbringer really hurt my eyes), if somebody just wants a Demon dating Sim? there are a shit ton of them and sure it has it problems but for those who wanted an Obey Me that was darker and a lot more horny or just don't mind it "What in HELL is Bad?" could be a good choice and IF they ever go back into the present in Nightbringer brings with it the problem of people not knowing it and veing forced to play the OG and imma be honest who the fuck would keep playing Nightbringer if the OG is the same but a lot more F2P friendly, like I'm not even kidding collecting Raven is easier in the OG, you can get unlimeted free DV unlike the 10 per month in Nightbringer, there are sales where you pay with DP and not a constant advertisment to pay money on some probably not worth it package, I mean sure maxing out the skills of the cards is harder but compared to everything else Nightbringer offers? fair exchange, I guess the battles are more fun but you can still perfect one and still lose so I don't see much difference to the Dance battles
at this point it just seems like Nightbringer would be better for fans but with the shit they wre pulling? they sre just driving them away to get to the only demographic they care about, people making them money I mean nothing wrong with it but the least they could do is not make it that obvious in their second game
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lyomeii · 2 years
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Yandere Megumi Fushiguro and Yuji Itadori
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->warning: yandere themes, spoiler for season one, manipulation, death mention,
->request by anon! platonic yandere fushiguro megumi or itadori yuuji from jjk with older sibling figure reader? if it's not too much of a hassle, could you make the reader gender-neutral?? thanks! ♡
->a/n: this took more time than I expected, after all, i was playing persona 5 and getting too vicious on the sims 4 :) sorry for that, but I can’t promise to lower my love for games. But cut thst and enjoy your reading ;)
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-> even though it’s been years since you were told you are a sorcerer, you still afraid of your job and expectations, after all, seeing the people dying in the most atrocious way isn’t comfortable and regardless of the many times it’s happen, you never get used it
-> with that in mind, you stayed away from forming friends, keeping yourself away from anyone who tried to get closer to you, slowly becoming the quiet and outcast sorcerer, the shoko’s assistant who almost anyone knows their existence.
-> since your only power is the reverse cursed technique, shoko took you under her wings and became your teacher and because of that she prefers you to stay along her instead of going to missions and put yourself to dangerous situations which you agreed with her.
-> spending most of your time in her lab/medical room, you did met a couple of sorcerer whatever they came injuries, but most of the time, you never talk with them or remember their faces, after all, you stopped care about letting new people a long time ago and not to mention, you always keep your head lower to prevent any eye contact with them or even refuse to speak with them directly.
->but one day changed it for you, and how much you regret it.
-> shoko told you to check one body from a first year due to her being later than the usual, and as her good assistant, you obey her order and walked inside that room.
-> when you start checking the body, you felt dizzy, seeing such a young boy in this conditions made your heart heavier, what happened to him? how could do that to him? don’t matter after all, you needed to do your work before it’s get too late.
-> leaving the body to get the clipboard in the other room, you returned to see the boy awake (and naked) as he wasn’t dead as couple of minutes ago and suddenly you pass out as he start speaking like he wasn’t death just minutes ago.
-> and waking up in a dark room with only a tv and a couch with the boy made you even more anxious, but gojo show up and explain the situation to you and how yuji got back to life and that now you need to keep it a secret from everyone.
-> immediately you agreed with him, you needed to leave this place as faster as possible, however gojo gave you another thing, you needed to study along his student as a healer to them, it’s like you had another option.
.
.
.
-> and the next day, you are at the tokyo school with the first year and second years students while you are a third one, amazing :)
-> when they noticed your presence, the girl with orange hair told you to introduced yourself to them, and the others waited, a little excited to see someone new around that don’t look to bring much trouble like some of them.
-> with enough courage and a little of anxious inside, you told them your name and your abilities, in return, they introduced themself, most of them with smiles, making you feel more comfortable with their attitudes except for one.
-> the first year named megumi fushiguro, someone who doesn’t smile as the others, nothing that you care at all, but you feel his eyes on your back like lasers, what you made to deserve that?
Megumi knew that you were afraid of him the moment he introduced himself, who wouldn’t? He spoken with his tired and grumpy voice to someone like you, shy and anxious, he wants to apologize for it, but for some reason, he thinks it’s better to watch over you from the distance… but that quickly change when Itadori showed up alive.
Everyone, include him, we’re shocked to the reveal but you, you alway knew that, right? Nobara made you and the pink haired boy to explained, making her and Maki not surprised about their teacher making you become a student overnight.
In the other side, you were relieved seeing a familiar face, and in a couple of seconds, you and Itadori were talking like anything happened, well, something on him was unusual, he seems a little sad, but you didn’t push him to told what made him this way, only assured that you would be stay to his side no matter what. The talk was interrupted when Nobara asked( screamed ) for you help after she tripped and hurt her kneel, leaving Itadori to talk with Megumi alone.
“ Itadori, you are close to them, right?” the black haired boy whispered to his friend, he didn’t want anyone to hear what he were saying, “ Are they ready for this?”.
“ [name]? Yes, they are” a giant smile appeared in Yuji face, how much he liked to talk about you in any way, “ Even thought they are third year, they have no experience in combat, Gojo-sensei asked me to help them training here…. Are you curious about them?” he noticed how Megumi didn’t talked with you any moment, so why he would care about your safety?
Itadori was right about it, Megumi didn’t exchange a word with you, “ Just worried about them… let’s keep a eye on them together” no words was said about that, but they both knows what the best for you, to protect you in any way, even that mean their death.
They both observe you taking care of Nobara, using your abilities to heal her kneel and trying to convince the orange haired girl not to kill panda for accidentally pushing her. The way you raise your voice to make both of them to apologize to each other is a surprise for Megumi and Yuji, maybe you didn’t that much of protection after all.
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@lyomeii stuff || don’t repost
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squaretable-sims · 1 year
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THE MISSING SIMS FROM 1 and 4 (Custom Stealth Hood)
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This has been a long time in the works. @profesionalpartyguest​ has probably stopped talking to me over it; @justwierzba​ has probably forgotten about it (and me); and @knut-rocketman​ has probably stopped caring about it, if they ever did.
This is a custom Stealth hood, with some townies, and a lot of ancestors, containing sims from The Sims, and The Sims 4. It also has lots for 7/9 families, including the families which you care about the most. For myself I call it Caldera Lessaules.
Continued below the cut: 
From Neighborhood 1 we have the Roomies (bless their sapphic souls). From Old Town we have Claire Charming, and the Hicks. We also have the Snooty Patooties, because they’re iconic and someone had a headcanon.
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From The Sims 4 we introduce 3 families from my Willow Creek - Pancakes, BFFs, and Spencer-Kim-Lewis - including the all important Lydia Spencer (she’s a townie). Also say hi to the Sims 4 Roomies (the New Girl spoofs), the only original family in Oasis Springs (unless you count Johnny Zest, but he’s all tied up with the Landgraabs). We also have the Harris family from Eco Living Newcrest Harbour whatever that pack and town are called.
But don’t just think I’ve left you with families with nowhere to live, there's lots too!
The Pancakes, BFFs, SKLs, and Sims 4 Roomies have the strict recreations-within-limitations - without CC - you know and love from Willow Creek. The Cacti Casa is a new recreation for this hood, the others are cleaned exports from Willow Creek.
For the Sim Lane Roomies, say hello to my labour of love ✨inspired✨ recreation of 10 Sim Lane. It has Foundations! The floor and wall coverings are close calls to the original. Claire Charming and the Hicks have their houses also recreated with Foundations. I found all three Sims 1 recreations really fun to build, and I love how their energies have translated across, especially for the Hicks’ Trailer and 10 Sim Lane. There is also an additional variant of Claire’s House I made for personal reasons.
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The Snooty Patooties and the Harris family’s houses haven't been recreated - the latter because I don’t actually own the EP, the former because I would have to base it off of Marka93’s as I have no clue how to get the Downloadable Sims into my Sims 1 game. Besides, they’re added extras, just slip them into your Main Hood, Viper Canyon, Downtown, Bin Lots, it's up to your imagination! Feel free to export the lots and plop them in your main hoods, or just delete the subhood, its fine, I guess…
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I hope you enjoy this labour of hate and love. Its an essential ingredient in my own Uberhoods. I genuinely miss these sims - especially the Sims 1 ones - so much in my games otherwise.
Special Thanks :
This version of “Caldera Lessaules” is officially a testing version, however nothing core is expected to change. That said, make a backup before adding it to your game. I am not responsible if your savefile becomes a BFBVFS and you don't have a backup. I may decide to add or tweak things in the hood, like ancestors, additional townies, etc, or roll-out fixes if people find errors which I haven’t picked up, but please do not hold off downloading if this is something which you'd think you'd love!
The creators mentioned in the first paragraph made most of the ancestors between them. ProfesionalPartyGuest also made the Harrises. Without them my hood would be ancestorless, which depending on if you care about Character File Count, is a good or a bad thing.
Download from (MEDIAFIRE) (SFS wouldn't work)
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yakuzacanons · 8 months
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Hi, sorry for my bad English, I'm still learning to write in English. So I was playing The Sims 4 and I automatically remembered posts about what it would be like if the boys played Minecraft and Roblox, so I asked myself: How would each of them feel and react playing The Sims 4? I'm a new follower and I love your posts!
YES this is so cute omg, also to anyone else sending asks I SEE THEM I will get to them, I got like 35 of y'all in my inbox and I LOVE YOU ALL just be patient, thank you mwah. Anyways, the headcanons below da cut, here we go.
Kazuma Kiryu
Fascinated by The Sims. Mostly watches the kids play it, but they end up roping him into playing eventually. Needs some help at first, it takes time to learn the ropes, but he's pretty good at picking up on it. Says things like "Ah... I see." a lot. Out of all the games the kids have shown him, The Sims seems to stick the quickest.
Majima Goro
Takes a million years in character creation alone. Like decorating things or dressing the people up. Total chaos lord, if something catches on fire in game he just gets confused. A lot of saying "What do I do, c'mon, tell me!" really quickly and loudly. Talks to his Sims, says things like "Darn it, I told ya to go HERE."
Akiyama Shun
Makes his Sims hit on everyone. Actually a bit of a chaos gremlin but only in games like The Sims specifically. Once he realizes that game is basically him making a bunch of tiny people do funny stuff, he will proceed to do exactly that. Will always pick THE most styling outfits for his Sims.
Saejima Taiga
Squints a LOT, especially when trying to read options in the charater creation menu or when a Sim has choice bubble pop up. When he sees a Sim isn't happy, he says things like "Huh? Didn't I just feed ya?". His first playthrough is super messy and the house he builds is totally not functional so it'll take him a few attempts to actually get going in the game.
Tanimura Masayoshi
Honestly the most basic of all the boys at Sims. Plays it straight, pours in exactly a reasonable amount of hours, struggles an average amount. It's not his most favorite type of game to play and he prefers to watch others play it as he finds their choices more interesting than his own.
Ryuji Goda
He's all about that house building, babey. Probably ends up building himself some monstrosity of a tower and is like "Look what I made!". He actually kind of likes The Sims a lot once he realizes it's supposed to be a little chaotic. This makes him actually relax more, whereas with other games he can get a little frustrated when something unusual happens.
Nishikiyama Akira
Probably the most likely to make his Sims look like himself and/or people he knows. If not people he knows directly, then something like a celebrity or famous character. Pretty good at matching his Sims to people's appearances, although he mostly cares about the character creation than anything else. Might not even play the game beyond making characters honestly.
Daigo Dojima
Very precise gamer. House has to be spick and span, all the Sims have to be happy before he turns the game off. Fond of the decorating or dress up aspects and likes to see his Sims make friends or start relationships. Treats it more like a dating sim than anything.
Mine Yoshitaka
Sort of like Daigo but he treats it like a business management Sim. His Sim is going to be the very best like no one ever was. Won't really tell anyone he plays the Sims as it's kind of his guilty pleasure game. Prefers having as few Sims as possible in one game so it's easier to manage them all.
Tatsuo Shinada
Best Sims player to watch in a livestream of all the boys. Total goofball, tons of "What's this option do?" and general fucking around and finding out with his gameplay style. Makes the most random looking Sims. Naturally comedic when he plays it. Tries super hard to romance other Sims though.
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theambivalentagender · 11 months
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I love your comic!! What inspired you to share Zekes story?
There's a lot to this answer so buckle up.
I've always been a writer, ever since I was a little kid telling stories has been my entire life's goal. But its been a struggle, and for a long time I've felt kinda lost in trying to survive taking soul sucking desk jobs. It honestly destroyed any desire I had to create.
And then at the beginning of 2022 I got abruptly fired (for what I don't think are honest reasons but that's another story). And then I found myself just not being able to land a new job no matter what I did - I worked in a tech-adjacent industry and know others in similar positions also have had these issues. Weeks turned into months, and my mental health took a nosedive.
That summer I noticed one of my long time close friends kept popping up on steam playing Stardew Valley at odd hours in the morning. I'd heard of the game before, I loved farming sims, and I really needed a distraction. So I finally bought it.
Long story short, several hours into the game this motherfucker hits me up with this line:
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So you can imagine what that did to my psyche. I got so god damn invested in the game. Like I do with any game, I started modding the crap out of it, mostly to add more lines for Shane. And then I found myself imagining my own little story with my farmer.
For a good while this was just a dumb headcanon story I had every time I played Stardew. But then I found myself actually plotting things out, connecting different aspects of SDV that were "unexplained" or "implied" with the story I was developing in my head. And then I realized - I was making a story again. I was feeling the exact same way I used to feel when I would plan out and write a play, or a short story, or one of my many unfinished novels. It was such a good feeling, and I started coming around to the idea that I shouldn't just keep this story in my head.
I dealt with a lot of self doubt over it of course. The last time I wrote anything like fanfiction was when I was 10 and it was a HP fanfic where I misspelled Slytherin in five different ways. Some part of me felt like it would be wasting time because I wouldn't make money off of it. Another part of me worried I'd be mocked for writing an entire self-indulgent story about a borderline self-insert character romancing a grumpy pixel man, when I was nearly 30 living in an apartment with a long term partner and shouldn't be doing such *childish things*.
I lurked around the SDV fandom for a long time before actually posting anything, and seeing other people, often people close to my own age, doing exactly what I was afraid of because fuck it, we're adults and we get to decide what that means, really helped. It also helped to see a positive community praising and supporting creators of all skill levels.
As for the money thing, I ended up "justifying" it to myself that if I made myself draw just about every day working on the comic (since I had decided to make it a comic rather than a fanfic), that would help me bring my art skills up to par with my writing skills. And, well, it would probably help my mental health if I had something productive to work on while I still looked for a job, because there's only so many times you can rotate between various video games.
I honestly didn't expect the comic to get as much attention as it has. But I told myself even if nobody cared about it, I'd make it for the one person who wanted to see this story play out - me.
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