I finally got a flower drying kit and I had some flowers (my wonderful partner brought some home a few weeks back) which is super cool for dice making because I've always wanted to try using real flowers
It's just..
I'm going to need a bigger mold.
Welp I have a week to let those dry completely and figure this out. Hopefully we can get the printer back up and running soon!
Hey, so, uh, my account apparently got hacked and both this and my sideblog (gobs-o-dice) got nuked.
It doesn't seem like tumblr is likely going to be able to recover them for me.
So I guess this is time to start fresh?
I guess there wasn't anything too critical here, but I've had the account for over 10 years, so there was a lot of inertial stuff that had been built up, which will suck to replace.
Master making progress is going well! The second one (the green minecraft font) actually turned out well enough I would be able to use it as a master if I had spent a bit more time carefully cleaning it up! Which is progress! I'm still managing to get dimensional accuracy up to like 3/10 of a millimeter which is always nice!
Also the design I currently have going for test #3 under the cut, as well as a small explanation as to what I'm doing to make these.
This might not make sense if you've seen how dice and dice molds are normally made, but these are the actual masters being used to.. well, make master dice. I wanted to try to make a design that challenged the limits of the printer and I would say that this level of detail is pretty much the limit!
This was 1pt lines used to scale, which is really tiny.
Also the faces are painted for two reasons: to check how the faces turned out and, more importantly, to help reduce the silicone that seeps into the pieces. I wasn't the neatest with the application which would be why some look like they have imperfections when they really don't. That's just paint.
Each of these faces result in a small individual mold that I can insert into a larger base mold, which means I can print every face flat for the best detail I can get and so I don't have to use a ton of silicone to make a mold that is usually used once. I've been mixing up 10ml and having extra for these as opposed to the usual 40-50ml of silicone it takes to make a normal mold.
This does mean that as early as next week, I can start the process for a different die, which I'm planning on going for a 30mm d20, or the "chonk" size since they should be easier to do than a 20mm one (the standard size), and it won't take as much material to work out the details like a 50mm oversized one would.
The tiny font is so cute and while these still have some small imperfections on a few faces, it's like 98% of the way there! All issues that I could super easily fix if I just remade the base mold (but I'm too stubborn to do that because I haven't used the first one enough and it technically works)
The first time something works, it's a fluke.
The second time something works, it's a coincidence.
The third time it works, it actually works.
At least, this is the philosophy I use when making prototypes for things.
I finally reached the fluke stage of the prototyping process and just started the second test. I have a bit of cleaning up to do on it, but I have not been this confident about any of the other iterations and if I get consistent enough results, I can actually move on to other dice shapes! (As much as I just love making a ton of d6s, I just want to be able to move on to the others too)
Well attempt #2 (clear) is almost passable and a lot better than attempt #1 (blue) but I'm almost done with a re-work of the mold and everything so hopefully #3 works out better..
One thing I'm notorious for is having way too much confidence in my abilities and ideas. Is this necessarily a bad thing? Not entirely.
I'm picking up an older idea I was working on back in February because I want to see if I can make it work now that I have access to the 3d printer and it seems to be going well.
I may be getting a bit ahead of myself because despite having no finished proof-of-concept, I've been working on different designs to use with it. Again, not necessarily a bad thing, but if I have to pivot again, I'd now have to redo 42 parts instead of like.. the 6 I actually need to try it out.
And I know I'm being cryptic but it's one of those projects where I've given up on it before so I'd like to see some promising results before going into too much detail.
I should hopefully have a working prototype tomorrow and then a proof of concept the next day.
(Now would be a great time to have the quick-curing plastic I used last time but I had to use it all because it goes bad quickly)
So I've been working on a project and it was starting to just not work, then the printer had a literal meltdown on an overnight print..
(That teal blob is the plastic that was supposed to make up like 90% of that print)
So I'm switching gears again and a new method prototype is in the works. Once I can get the printer to stop fussing.
(I did clean this up, it just took several hours and I now have a somehow heart-shaped burn on one of my fingertips because I accidentally tried to brace it when I was cleaning molten plastic off of the print head)
Some experiments with the color shift powder I got a while back with the old-font mold d20.
It's been super hazy here for the past two days because somehow the wildfire smoke is only just now reaching us. It's super weird.
As far as dice-making, I have everything set up again which is cool. I just dropped off a commission package at the post office, and I managed to forget to get any final photos or videos of it.. oops!
I made a second one of these old-font d20s but it still needs polished since I haven't actually gotten around to making a mold of the polished version yet, so they come out matte. I can apparently just polish them right out of the mold like that and it works okay, which is nice to know.
There's a decent amount of stuff I want to try to get done for the shop just in general but I'm just going to take it a lot easier than I have in the past so I don't stress myself out into not doing it at all.