My Tumblr is quite dead these days, but I finally set up an ArtStation page.
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While I wasn’t a remarkable part of this project, I’m very proud of my coworkers and our company! Such a cool IP!
"Everything from the look of the game to the sound feels like Alien, which is remarkable for a mobile game. You can tell that the teams that made this game really did care about making it faithful to the series, as well as making it fun. This isn’t a cash-in – it’s a legitimate entry into the Alien mythology. Play it with headphones on and you may accidentally poop yourself the first time you hear the Alien scurrying through the vents to come kill you. I won’t comment if I did or not.
It’s crazy to think that a mobile game in 2019 would live up to a PC/Console game’s legacy, but I really believe that Alien: Blackout does. It may not have been the sequel I wanted, but that didn’t stop me from it being a sequel I enjoyed."
- Quote from Touch Arcade's review.
Alien: Blackout out now on iOS and Android, made by Rival Games Ltd and Theory Interactive.
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I set up an Instagram account in case you’re interested in following me there. Yay!
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Illustration sample for a project.
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First sketches of the month. Let’s see if I’ll finally finish this challenge!
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Pin up poster for SPIN magazine.
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Some of the recent kiddie comics for Sieppo magazine.
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A quick sketch I made for a charity auction livestream with Gamma Ray at a TWD party in San Diego. It was SO much fun!
https://www.twitch.tv/videos/287039287 from 09:56:50.
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