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Really rough beatboards. I might add to these as I figure out what’s going on in the action sequence but this is how it looks so far!
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Music!
I’ve finally decided on a song I want to use. I had to edit it/trim it down a bit to get to around 2 minutes, so here’s the final product of that! https://drive.google.com/file/d/15cQwZIEG2um3JnHrNnirEaxxT2OEOWLX/view?usp=sharing
The full song, Still Standing by Vexento, can be found here.
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Inspiration Research Part 1
There are so many music videos I like, or I think were executed really well in one way or another, so I’m going to start listing them with some of my thoughts about why they’re good and how they could relate to this project. Splitting this up into more than one part because... there are a lot.
Study Me: Zutomayo
https://www.youtube.com/watch?v=Atvsg_zogxo
This is one of my all-time favorite music videos in terms of visual aesthetic. The dark blues and neon pink/green/purple are so electric, and this video is a huge inspiration for me as far as color palette and vibes. The sequence from around 2:46-4:20 has a tinted/limited color palette that I want to emulate, especially the single-tone shading that’s just a solid, contrasting color with the rest of the character.
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The saturated blue and pink are really cool and striking together, but for my own project I want to use a warmer purple/yellow/orange/pink combination. I also like the brief shots that use super bright line colors. I want to do something like this but with pink lines.
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I like the style of editing, how things progress in time with the song and follow the mood, but also how the sequence of shots feels organic almost like it was pieced together instead of created for the song. This could work well for a video with a more literal storyline like I want to have.
There are a lot of holds and shots without character animation, but what is fully animated is REALLY dynamic. I think most of the animation is on threes, with a 3D or computer generated background that’s moving on ones. I don’t mind this look; I actually think a lower frame rate looks really cool, and also means I’ll have an easier job animating. Especially for a music video, where the bpm is already not going to match up perfectly with however many frames I animate on, I think it’ll be pretty forgiving if I decide to animate on threes. I’m a big fan of the character design and art style in general of this video (I think I included a screenshot or two from the video in my character design moodboard). The anime-style facial features and exaggerated limbs are really expressive. The main character is pretty simple, though I’ll probably make my character designs even simpler to avoid giving myself unnecessary work.
As You Like It: Eve
https://www.youtube.com/watch?v=nROvY9uiYYk
Another one of my favorite videos. Very different from the vibe I want for my project, but there’s a lot that inspires me in terms of how the animation is influenced by the music. The timing in this video is impeccable. It’s made up of short, kinda abstract clips that work together to convey the meaning of the song’s lyrics AND how the music feels: a little bit rough, and jumpy. This makes it easier for almost every movement to happen on a beat. It’s really hard to separate the music and the video since they both feel the same, which is definitely one of the things I admire most about this one. I want to try to have as much connection with the timing of the music as I can in my project. That might be harder to work in if I have a more structured plot with realistic actions, but I’m sure I can find a balance. Syncing things up to music is really fun for me and very satisfying to watch, so I think it will be worth it.
Night is Faint: Eve
https://www.youtube.com/watch?v=9Y0_CVX1hok
I discovered this one recently, and it’s the music video for another Eve song. Again, the visuals and style of animation work extremely well with the vibe of the music. The vocals and chords are slower, while the drums have a ton of motion. This is translated into shots that are almost all stationary or have little primary action, with really energetic secondary action or some constantly moving detail. I also like how (in some shots, not all) the actual linework isn’t very complex. Like the previous Eve video, everything follows the beat, but it feels less rigid, more organic in this one. The art style is more rounded, and the animation itself is a lot more consistent and fluid.
Levitating: Dua Lipa
https://www.youtube.com/watch?v=N000qglmmY0
There’s not a TON of animation in the video but I like the one shot at 0:35 where there are multiple closeup shots in frames going across the screen. I think this could be a neat way to introduce multiple pieces of information (visual or conceptual) quickly. Kind of comic-book style panels done with editing.
Ghost: Mystery Skulls
https://www.youtube.com/watch?v=YlEb3L1PIco
This is just a classic. It’s such a good inspiration for any story-driven, cartoon style animated music video. The timing is really on point, and in my opinion this animation has a good balance between believable action and staying on the beat. The fact that something in the scene is always changing or moving to the rhythm makes the world feel very connected and contained within the structure of the song. I’ve already talked about timing for some of the other videos, so for this one I guess I’ll focus on storytelling. I know I want to have a linear plot, so the communication of ideas in my project will probably be more similar to Ghost than to the previous examples, which have a lot more abstract imagery. Ignoring the fact that there are sequals to Ghost that continue the story, this first video is very self-contained. Characters are introduced, we learn something about them, then they have conflict that gets resolved. Even though a more complicated emotional story is implied, it’s not absolutely necessary to know it in order to understand the plot as a physical sequence of events. It also uses tropes to give the audience expectations about what’s going to happen, that can be either used to save time communicating ideas, or subverted. By assuming the audience is already familiar with, for example, the concept of a haunted house, or the Scooby Doo franchise, there’s a lot less necessary setup.
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Moodboards!
Character Design:
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Colors:
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General Vibes:
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Anti-Moodboard:
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Hello!
Welcome to my senior project production blog. I’m excited to finally be working on this film, even though I don’t know exactly what I’m doing yet. I definitely want to make an animated music video, using a piece of music as a framework to tell some kind of simple story. I want to focus on character design, motion design, and experimental colors (because I really enjoy them) and character animation (because I’d like to get better at it). While I have some vague ideas about how I want the video to look and sound, I expect they’ll change drastically over the next few months of development as I figure out what’s possible. Above all, I want to use this opportunity to be a bit more ambitious and self-indulgent than I have been in my previous classwork, and to have fun making something I really like.
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