Nezuko animatied in VR using Oculus Quill
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Hi Dan, You had a great Dialogue tutorial at AnimDojo but I can't seem to find it. Would you be able to post it on your page?
Hiya, unfortunately I can’t post it publicly as it was a stream for subscribers only. However, I’ll talk to Bader and see if he can post it in the forums instead!
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Hi Dan, I love yourwork flow man. Keep up the great work. Do you by any chance know how to create hotkeys for tween machine ( python) in maya? Thank you.
Hiya, I don’t use the python version myself but I believe this might work:
tween_machine.tween(0.75)
tween_machine.start
Just replace “0.75″ with the slider value between -1 and 1.
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one punch man animation that i did
My YouTube | Twitter | Instagram
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Do you think we could get a tutorial/breakdown on your Tracer rig or on another rig you did at some point? I always find rigging really difficult to approach and overwhelming but those low poly rigs you did look really tight and efficient.
Yeah can do! I actually use an auto rigging tool in maya (http://www.animationstudios.com.au/advanced-skeleton) which is real easy to set up but I’ll record my process when I rig a new character.
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Saitama rig test walkcycle
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timelapse of saitama model
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A clip from an animation tutorial/lecture I did with www.animdojo.com
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