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Monster Hunter World is cool
Sure is a fun game full of exploring, adventuring, fighting big ass monsters, cool stuff! What’s not to like? Well, pranked ya, there is so much to dislike in this otherwise pretty damn good game. Sit down and let me tell you a tale of Japanese game developers who still after all these years in videogames cannot get one of the most important yet deceptively simple things right. Menus. Why, oh why, why for the love of goddamn fucking why do they have to make every menu so unnecessarily convoluted, complicated, slow, unresponsive, irritating and just outright broken. Why do I have to wrestle with my controller and get a fucking aneurysm when I try to do something as simple as use a potion during combat? Why do the radial menus reset? Why are they so shit and why do I accidentally keep using things? Why do I have to skip over the same fucking dialogue every goddamn time when I talk to a blacksmith or whatever? Why are there so many unnecessary confirmations, screens, animations and such to absolutely everything to the point where it makes the game feel like a fucking chore at times? Last night I was playing MHW with a friend for two hours. We spent that entire time fucking wrestling with the menus, trying to craft shit and by the time we were done, we were both too pissed off to actually play the fucking game. Point is, stop trying to make cool, thematically appropriate menus, throw that shit in the trash right now. I don’t care what the menus look like, they can look like an excel sheet for all I care as long as I have all the info I need, all the buttons I need and whatever right there/then and easily usable. I don’t want to scroll past 5 million menus to do one thing and then scroll back for a grand total of 10 weeks and 2 days of scrolling back and forth time to make a motherfucking potion and putting it into my goddamn inventory. Holy shit. For every one Japanese game studio that seems to be able to slowly break away from their shitty menu designs, 10 more step up to the plate to make even more frustrating menus.
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Why you gotta be like that Ubisoft. Stop with the joke skins!
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Is it time for another criminally underrated videogame channel recommendation?
Yes, yes it is. In the past I have recommended “Tehsnakerer” which I still recommend strongly, being one of the best game related channels out there next to “Ross’s game dungeon”. This time however I recommend a guy called “Grim Beard”. He has videos called Grim Beard Diaries that are sort of like reviews, but as the titles suggest, it sort of talks about older games in general and often talks about how it was received before and after it was released. Many of the games are fairly “unknown” or just lost to time, but in many cases he goes over some good old PC classics that some younger folks might have missed, giving fine recommendations to classic games to those who are interested in them. https://www.youtube.com/channel/UCNmv1Cmjm3Hk8Vc9kIgv0AQ Having seen Tehsnakerer’s channel grow a bit in the past year, it would be grand to see Grim Beard grow a bit from the stupidly low subscriber amount of just 4,5K. So if you ever feel bored and want to binge on some good videogame related videos that doesn’t have an obnoxiously annoying person talking who desperately tries to be funny with stupid skits and such, give Grim Beard a look.
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The PUBG experience
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Steam “recent news” section
It is the year 2018 and we still do not have the option to turn off that section. Anyone else annoyed by those blog like trash articles advertised just below your game achievements and such on steam? It’s just me, isn’t it? Its like "hey, here's a chance to showcase some screenshots for your game, but lets cover it with a godawful rock paper shotgun article that literally nobody on planet earth cares about. An article that not even the author of it gives a single fuck about. The few times I gave their articles a read, it basically imagined some lazy hipster fuck leaning back on a chair, blogging away how he hates his job, how he hates videogames and then starts blogging about his daily life. They create some of the most teeth shattering cringe in text form. Nobody cares! You are there to write news about video games! Not to blog! Fucking do your job! Your ONE JOB! Either its that shit or its PC gamer writing an article that offers no info or really no news whatsoever. “In today’s news, update your drivers!” Yes, thanks. I check for new drivers every week. Thanks for looking out for me. Appreciate it. I’m very thankful. How could I go on without you. Please sneak next to my bed and whisper more things like that into my ear. Now, you might ask. “Why don’t you use a different view? that just shows the big or alternatively small game icons?” Boy it is so annoying to switch back to the normal view so I can see actual news from the developers that pop in there every once in a while. Like news about upcoming patches. You know, actual news that the developers provide which raises the question WHY DO WE NEED TO HAVE THOSE TRASH NEW OUTLETS THERE? Man. All is well in the world when I have time to get upset about stuff like this at 1am.  Also why is game journalism such a joke? You had one job.
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I have created monsters
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hmm
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These should on some clickbait youtube video called “Top 10 haunting pictures taken before disaster” or someshit.
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The Sanitarium area is the most butt clenching place in any game ever. My good ‘ole pal found an M4 and some AK shite. I was just glad to escape with my trusty ‘ole Vepr and netting some kills.
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Since I have been playing good games on steam lately, steam has taken the opportunity to fill my store page recommendations with the absolute bottom of the barrel “games”. Everything from those usual asset flips to really poorly made turds that should not be published anywhere, ever, even for free. I wish steam was a person so I could sit down and have a serious talk with him/her/xir/AH-64.
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I’m not that far into The Evil Within 2 yet, but hot damn, it’s slowly becoming a sudden, surprising game of the year for me. Aside from one annoying port issue that can be fixed with some framerate limiting magic, the game is designed so damn well. I feel like it manages to balance actual horror with just grotesque and horrifying things really well so far. I have only alt+f4′d out of the game once so far, that’s good. My personal game awards list in my head is a complete mess right now.
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Big thicc bears
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Well damn.
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BF1
I have returned to BF1 after a loooong break, to see some positive changes. It’s not nearly as frustrating as it was before, but it sure can be that sometimes still. I still can’t quite put my finger on it. I guess the snipers are still ruining everything, map design is a hit or miss even on the new maps and something about the gunplay still feels really off. Most of the weapons that I like are really bad, I mean REALLY bad and its a real nightmare to get any kills with them. I never had this issue in BF3 or 4. I loved playing around with the bad weapons and do really well with them. I could consistently win firefights against larger groups of people on my own, I loved slapping awful sights or no sights at all on guns, it was all great fun. In BF1 you just kind of die over and over again, maybe get a lucky kill or two and then explode to death. The general flow of the matches just feels somehow off. I think its largely due to the map design. Many of the maps still devolve into baserape more often than not, when that doesn’t happen, its really great. The sinai desert is great, Albion is great, amiens is ok. That odd night time trench map from the frenchie map pool is great, one that takes during night time, not verdun heights, but the other one. Can’t remember its name. These maps flow well, look visually stunning and the maps just flow well, without ever really tipping too hard to the favor of one team. So many of the maps are just too open I guess. Oddly enough sinai desert is really open, but it has lots of cover in the main areas and the battles in the little town are always exciting. Helps that the map isn’t so linear. I really wish I knew what my problem with BF1 is exactly, but I guess its just lackluster design here and there. Small things that add up. Still, I’m finding myself to be mostly enjoying the game right now so that’s good. I’ve put Overwatch on the side and I’m mostly playing siege and BF1 now. Damn this game just puzzles me at times.
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Really Steam? Really?
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Asura the city of madness is one brilliant movie. It’s rare for a movie to have zero likable characters, where everyone is a complete nutjob or just an asshole, yet the movie manages to be so good, intense and engaging. At no point was I really rooting for any of the characters because all of them were horrible, awful people who do horrible things to others. The acting is really over the top, almost to the point of overacting and some characters who do silly shit, manage to still be intimidating. They walk the fine line between just silly over the top and the “that guy is fucking creepy” kind of over the top. Well shot, great use of colors, lots of bright reds, intense blues and strong yellows/greys. Its a real treat visually. Only downside was few odd usages of CGI, mainly during one car chase, but it ended in such a satisfying way that I don’t even mind. I also didn’t expect the movie to get so goddamn brutal. I mean its REAL damn brutal in parts, to a point where I wanted to look away for a bit. But the brutality was used with intent and that’s what made it so effective. It’s not violence for the sake of violence. To put it short, its like a crazy, violent Yakuza movie, only its Korean. It’s a great movie, go watch it.
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