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Tired of your players killing all your monsters? Set this on them. Bonus points if you make the tiny mosquito tone buzz every time one of them rolls juuuust below the required Perception DC. 
I don’t know why I made this
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Character idea 0009
An oathbreaker paladin who broke an oath of silence to say “oh shit, for real?”
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The trick to dming is to let your players say and assume shit and just give a small smirk. It drives them wild
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There's a not insignificant chance I'll get to open a DND club at my school so I made these quick charts to help. They're made to be printed in A5 format, and if anyone is interested I can try and put a link to the PDF version on drive.
First image covers the type and names of dice. Image 2 explains ability scores, img 3 explains what modifiers, HP, AC, Proficiency, DC saving throw & death save mean.
Image 4 & 5 are also lists of words but they have a big red logo with white axes in it. Img 4 explains flanking, advantage, disadvantage, melee range, critical hit/fail, area of effect and ranged spell attack. Img 5 explains the elements of combat: Initiative, what a Round is, movement, action, bonus action, reaction, attack of opportunity.
My next step is to make one of these per class to help players remember their main level 1 features and main rolls, but that's probably going to have to wait until later.
This effort was inspired by GinnyDi's video about how to help new players like the game on YouTube. Please reblog if this seems useful to you!
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Those little triangular dice that come with most dice sets? The ones they call “four-sided”? They’re not. Four-sided, that is. They’re three-sided, with four points. When do the lies end?
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Character Idea 0008
Harpy Artificer. The Harpy is heavily based on a crow or magpie, and they scatter the shiny items they collect throughout all of their inventions
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Character Idea 0007
A fallen Aasimar, who, as they level up, is slowly transforming into a Tiefling.
(I'm actually working on homebrew settings for this specifically, and I'll post it when it's finished!)
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As a DM who hasn't been able to meet with any of my tables recently, I've taken it upon myself to monologue my staring contests with my cat. Maybe soon I'll start asking him to roll initiative
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My one player who always plays Traumatic Characters™ playing yet another: I can fix him. Through gameplay :3c
Me, DM, running an angst-heavy campaign: I am actively making him worse <3
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COUNTERSPELL-
No, you know what? Fuck this, fuck you! *unzones your truth*
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Character Idea 0006
Hexblood who just really loves their grandmother, a well-known Hag, and want to follow in her footsteps
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Character Idea 0005
Mindflayer bard who was cut off from the hivemind and therefore the rest of their people who somehow has to find a way to reconnect to the hivemind.
They use all the knowledge they had access to while connect to the hivemind as their muse for their bardic art form of choice (I want to see a Mindflayer who has the opportunity to grow outside of their hivemind, and really figure out who they are.)
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Character Idea 0004
A Werewolf hunter (their class would work well as a ranger, or maybe a paladin with an oath dedicated to the hunt) with three large, jagged scars across their face. When asked about it, they'll say they received it from a Werewolf as a child, and decided that they'd dedicate their life to hunting after that incident.
When pressed further about it, it's revealed that they're a Werewolf, their sibling is a Werewolf, and they got their scar when them and their sibling were roughhousing when they were younger. They took that thrill of the chase to heart and dedicated their life to it afterwards, with no hard feelings towards their sibling
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Aarakocra now live to be as old as however old the bird they're based on can live +2d20s if that bird lives under 50 years WotC can eat my shorts
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Who wants to hear about a fucked up thing a lvl 5 Tiefling with 2 lvls in Warlock and high Charisma can do?
That's right, you do!
Do you want a low-ish-level villain for your fresh-off-the-press party? Are you looking for someone dreadfully evil, but not "Kill puppies for a fur coat" evil? Do you want a villain who's just like that? Then look no further!
A 5th lvl Tiefling with high charisma (let's be honest if you're maining a CHA caster then this will be your highest anyway) and at least 2 levels in warlock can cast darkness once per day for up to 10 minutes via concentration in a sphere 30ft in diameter (15ft radius) without burning a spell slot. Then give them "devil's sight" as one of their eldritch invocations to see through this darkness.
You can also give them the eldritch blast cantrip, which does 2 separate bolts of 1d10 damage (average 5 points per blast) with a range of 120ft at lvl 5.
Now, the average commoner has 4 hit points.
:3c
The average commoner can not see through magical darkness.
:3c
Medium creatures occupy a 5x5-foot area at any given moment, and a 30ft diameter would give you slightly more than 705 square feet of surface area for darkness to do its thing. 705/5 is 141 potential commoners in your area of darkness. For simplicity, I'll round down to 140 commoners.
Do you see where I'm going with this? Because the commoners certainly don't.
:3c.
Now, you don't want this caster to take damage lest it breaks their concentration on darkness, so you'd arguably put them somewhere safer, but within range (in this case, it's 60ft) of a potential object to cast the spell on.
That's approximately 75ft (60 initial feet plus 15 added by the radius of darkness) max of the 120ft of eldritch blast you have.
Tieflings get +2 to their charisma score as a racial bonus. At lvl 4, you can put another 2 points into their charisma. If it wasn't 20 (+5) when you started, it sure as hell should be now.
1 action takes 6 seconds. That's right, newbies! D&D runs on vine time. If your warlock is alone, and uninterrupted, they could cast eldritch blast a grand total of 100 times, with 2 bolts every single time, due to the fact that it requires no concentration.
With their spell attack mod, which should be 8 now (+3 proficiency bonus and +5 CHA modifier) and excluding Nat 20s and Nat 1s, you'll hit your target 95% of the time, which is a grand total of one hundred ninety blasts out of two hundred (lvl 5 cantrip, remember?), and 70% of the time it will one-shot them.
Theoretically, you could annihilate a small town within ten minutes, making their last moments ones of fear and darkness and pain just by existing as a lvl 5 Tiefling with eldritch blast, devil's sight, and a personal beef with unknowing commoners.
At this point, Tiefling Warlocks probably count as an invasive species.
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Character Idea(s) 0003
Medieval Beekeeper Druid and Plague Doctor Cleric partners in crime
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Me: *makes another character with the sailor background* My Friend:
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[Image ID:
The image of John Mulaney saying “That’s what I thought you’d say, you dumb fucking horse!” It’s been edited so that the text reads “That’s what I thought you’d say, you dumb fucking maritimer!”
End ID.]
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