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falkii · 25 days
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Not much to say other than I'm glad I finally managed to finish these but I still need more bar stuff :S
Bar Decor Set
Download: SFS | BOX
13 decorative objects plus bar mat (tray) and Bar OMSP (single slot, bar worktop height) cuz this one wasn't enough for me.
Reasonable polycount and texture size (512x256px or smaller, mostly 256x256 px).
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*Flavoured Syrup features simlish versions of RL product labels.
I used fonts: Simlish Western, Immajer-Simlish, CherryVanilla.
More pics under the cut:
*This is for The Sims 2
If you've downloaded the WIP version please update the files.
Retro Blender mesh and Red recolor was edited, drinking straw box is unchanged.
New stuff: flipped version of straw box (repo), two types of shakers, jiggers & ice tongs, mixing glass, small six pack and separate bottles, glass with straws and empty glass. There's also a bar mat - has 9 placement slots.
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Enjoy!
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Boring technical notes for CC creators:
My Syrup bottle has two recolorable subsets - the cap and Label - both opaque, but there's also a transparent 'Glass' subset with its own TXMT. When switching Label recolors, the glass color changes along with it.
It's possible thanks to 'tsDesignModeSlaveSubsets'. It allows you to have two different TXMTs linked together.
You add 'tsDesignModeSlaveSubsets' to GMND just like you would tsMaterialsMeshName, but the difference is you link recolorable subset to an extra subset inside your mesh. So in case of my bottle:
label = (String) glass
The important thing is to have TXMTs inside your file named as follows:
[CRES name]_[unique subset name]_[suffix shared between subsets]
For example:
[CRES name]_glass_bottle for the glass, [CRES name]_label_bottle for the label and so on.
When creating a recolor for both subsets, it should contain three TXMTs.
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falkii · 27 days
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I love your chalk ui mod, do you have any plans to do other styles like a TS2 blue inspired ui? I downloaded your TS2 inspired CAS ui and love it!
👀 so i've been busy..
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falkii · 28 days
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THE SIMS….. LIVE ACTION MOVIE…..?
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falkii · 1 month
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combat boots bffs
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falkii · 1 month
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Best Friends Forever™
Sims having any relations in my game feels so weird after many years of not doing actual gameplay :D Maybe this is a beginning of having an actual save :>
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falkii · 1 month
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Custom Fonts for The Sims 2
Hey People! Here is the Tutorial!!
Step 1) Download any Font you like on the Internet (ttf or otf)
Step 2) Go to: ''Your\GamePath\The Sims 2 Ultimate Collection\The Sims 2\TSData\Res\UI\Fonts'' and delete all .mxf files from there. *Keep the .ini File*
Step 3) Copy the Font you downloaded into: ''Your\GamePath\The Sims 2 Ultimate Collection\The Sims 2\TSData\Res\UI\Fonts''
Step 4) Enjoy!
One Thing: You can rename your font to .mxf, if the font dont work with .ttf or .otf
Disclaimer: Many Fonts are Zip Files and they contain Bold,Italic,Thin and etc ttf or otf files. Be sure to copy only one to the path! if you copy more then 1 it can cause corruption!
I'm not responsible for any Corruption in your Sims 2 Game!
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sorry for my bad english!
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falkii · 1 month
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the disgusting! whore! of strangetown! >:(
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imagine getting pressed over a video game character….……please rethink your whole life hun. 💕 plus knock it off with that incest shit!
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falkii · 1 month
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oh to stare blankly (and slightly perplexed) at an aisle of cleaning supplies in a target
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falkii · 1 month
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why am i seriously thinking about posting sims 2 shit on tiktok and yt
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falkii · 1 month
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THANK YOU to those who reblogged and responded...seems like i got kinda lucky and the game stabilized after a few tweaks, lets see how long this lasts
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falkii · 1 month
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anyone playing ts2 with an rtx 2060 (or 2000 series period)....PLEASE PLEASE SEND HELP (your graphics rule maker settings/any tricks that worked for you)
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i am abt to load it again just to see if i notice anything weird before the crash but wow what a dilemma to come back to
tryna get back into this game and it crashed on me 4 times
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falkii · 1 month
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tryna get back into this game and it crashed on me 4 times
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falkii · 2 months
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4t2 CloudCat's CAS Backgrounds for TS2 Bodyshop!
TS2 bodyshop 3D background default (based on @socialbunny's defaults ♥)
3 versions (choose one!!!) with a HD and a non-HD version each one
HD are 2048x2048 textures and non-HD are 1024x1024
Original mesh/textures by @cloudcat for ts4 here
∟DOWNLOAD (non-HD version) - Green Spring: SFS | Google Drive - Cherry Blossom: SFS | Google Drive - Red Maple: SFS | Google Drive
∟DOWNLOAD (HD version) - Green Spring: SFS | Google Drive - Cherry Blossom: SFS | Google Drive - Red Maple: SFS | Google Drive
hd vs non-hd comparission:
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how it looks with no default lighting:
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with the UI enabled
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falkii · 2 months
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The Sims 2 Bodyshop Lighting Mod
Here's my personal edit of this mod if anyone else finds it useful :p
∟DOWNLOAD   at SFS or Google Drive
Installation: drop the file inside the Downloads folder or the Config one
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falkii · 3 months
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accountability update/Best Practice Preview
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Making the charts and graphs to finally make it clear how ridiculous we all are is taking a bit more time than expected because there is a subset of users that both does and doesn't have pink flashing, and since all insights happen at the margins, I have to dig into this a bit more. Release now expected the first weekend in February.
But: as proof I'm moving along, here's a title card, and the simplest main takeaway from the survey:
IF YOU HAVE "uint LotSkirtIncrease" in your userstartup.cheat, you can safely delete it to help reduce pink flashing.
Explanation: "uint LotSkirtIncrease 36" is equivalent to the in-game "Lot View Distance Extra Large" setting. It was previously thought that it was needed to turn this up to 120 in order to see neighborhood horizons in lot view but is not true (or not true anymore). If your horizon is blinking in or out when your game camera moves, it is not from view distance, it is from graphical glitching - same as if you've ever noticed the reflections momentarily not lining up in Voeille's water when you change the angle.
Having a LotSkirtIncrease over 50 SUBSTANTIALLY burdens the game at a critical stress point: loading any lot. It also overrides your in-game setting so if you were under the impression your setting was Small, Medium, or Large (and some of you were), it was actually Extra-Extra-Extra-Large unless you manually changed it after entering the lot.
Corollary: THE BEST PRACTICE FOR LOT LOADING, i.e., the Lot View Settings Juggling Method (LVSJM)
If you are prone to pink flashing, you should always exit lots (including when you exit the game) with Lot View Distance set to "Small" and Neighbors turned "Off." You may want to save with the game camera zoomed in as far as possible.
When you load a lot and have ascertained it is stable (you can pan the camera without any hiccups/lag/crashing), after 30 seconds, you can turn neighbors back on. 30 seconds later, you can start incrementally turning up the Lot View Distance.
Credit for this tip goes to the users who gave a hot tip on the survey that they only turn Neighbors on for screenshots (they will be named in the final report). We are often prone to thinking of those settings as something static, that we set and forget, but if we treat them as dynamic we can definitely manipulate them to our advantage.
Remember, after playing the lot - OR WHEN YOUR SIMS TRAVEL FROM THE LOT - you should turn the Lot View settings back down and manually save BEFORE the game closes the lot.
IF YOU STILL HAVE PINK FLASHING ON FIRST LOT LOAD/HOOD EXIT, there is further help for you coming in the report, but I don't have time to write it all up now. It's not not complicated but I went from total pink every hood load to virtually none (though I am not immune to crashing) using a combination of all the best practices I will be recommending in the report, and other users saw improvement to overall play session quality and length as well.
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falkii · 3 months
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Defaults for Recolors of Whysim's Miscellaneous Skin 37
Since they were requested, here are default replacement versions of the skinset I posted yesterday. I've made two versions: my usual defaults and darker defaults. There's an alien default in both versions.
Lighter Defaults (Pictured above):
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S1: Light Rose, S2: Sunkissed, S3: Sunheat, S4: Moonlit Night
Download! (SFS)
Darker Defaults:
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S1: Sunkissed, S2: Olive Skin, S3: Sunset, S4: Moonless Night
Download! (SFS)
Enjoy, and let me know if there are any issues!
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falkii · 3 months
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I started this as color replacement, Then I decided to resize it (and make it smooth), I can't imagine going back to original.
Smaller Plumbob Default
& (optional) Softer Plumbob Colors , also for the Hood Plumbobs
Download (SFS)
Plumbbob or plumbob - Eaxis used both names
Enjoy!
*This is for The Sims 2
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Pic above shows the 75% and 100% motives. Not only are those eyesearing when outdoors, the 75% one looks almost yellow which isn't great. Then there's 50% (yellow), 25% (orange) and 0% (red).
The neighborhood plumbobs are kinda weird, use most of the TXMT settings linked to it, just not all. There's a separate night and day look - I tried to make the night version non-transparent and glowing and that didn't work.
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