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inkyvendingmachine · 2 months
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also i see that i've gotten some really cool asks recently. apologies about not answering them yet, i've been extremely busy with school work. BUT I WILL ANSWER THEM I PROMISE
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inkyvendingmachine · 2 months
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Mobs and Stalkers Season 4, Episode 3
💀 Call of Cthulhu: Haunted Hijinx Masterpost 💀 Call of Cthulhu Season Four Masterpost (Coming Soon)
Warning: This campaign is an edited version of  a Call of Cthulhu scenario from the Tales of the Crescent City book. While a lot has been changed, there IS spoilers for it throughout these posts.
Who is this guy and why is he following us? Why are we following him?? Why are we interreacting with mobs again??? How does this keep happening to us?????
Art Credit: @inkdemonapologist : sketching + inking @inkyvendingmachine : concept + colouring
IT IS THE NEXT MORNING. EVERYONE WAKES UP AND NOBODY (who slept over at JDS) IS MISSING, OR DEAD.
THAT’S GREAT.
Bendy even slept on top of Jack during their slumber party, trying to give the same comfort as an Beans might give. It might’ve been weird otherwise, but after all the hectic nonsense going on and not being able to feel safe going home, in this case it was welcome.
Joey slept on his research notes. 
But it is a work day (at least it’s friday,,,) so the cots are shuffled away before people start coming in and questioning the group about the spontaneous night in. And foreseeing this might be a future issue if stuff goes haywire and they have to hide out at JDS more, Joey takes the holiday opportunity to get everyone out of the office for a while.  Enjoy New Years Eve off, go party! Also New Years, to recover from the party. And also… the day AFTER New Years, to do all the things you meant to do on New Years but you were recovering from the party!! Look how nice Joey Drew is, giving so many thoughtful days off. Nobody come back until Thursday or else.
While everyone else is getting some work done, Joey checks in on Norman who didn’t even call in. He seems fine, but he’s still adamant about staying at home. Okay you do you.
(Joey sends Susie to hang out with Norman, as his inside woman and also because the Norman vs. Susie perception of the world will be nice when more things just. C h a n g e.)
The team has two big leads for trying to find Alan Leroy: Chandler Kreel and Amanda Cornish. Both of them are apparently good friends with him, and with addresses in hand, they split up to try and track down the danged clarinetist that they probably need to get to.
Jack and Sammy drive downtown to a bunch of law offices with apartments above, searching for Amanda. They’re able to get to her door pretty easily, but Amanda isn’t the one who answers. Her sister does! Luckily Jack’s there to run introductions because otherwise Sam’s scowling face probably would have just been turned away at that point. Sitting in the waiting room, Amanda soon joins them and admits that the last time she saw Alan was at a christmas party they went to… but seems to be kind of standoffish about any other information.
After some more charming by Jack, it’s revealed that she thinks he might be in trouble with the mob, and uh, Sammy… looking the way he does……. Maybe made her think they were the mob?? But with confirmation that, no, they super aren’t the mob and in fact are trying to find Alan before he possibly gets in trouble with a mob or two, she’s a bit more relaxed. Something weird is happening, because Alan really doesn’t seem like the type to be in trouble with the mob. And the last weird thing she remembers happening with Alan was… well, he got freaked out over some book she gave him for the holidays!
What’s so scary about a book? It was a pretty interesting read, here she’ll go grab it for ya!!!
Sammy is looking away Sammy is looking away Sammy refuses to look in any direction near Amanda as she, indeed, brings out a little black book with the Yellow Sign on it. 
Jack immediately feels it wiggle into his head. But at least he’s able to wrap up the conversation with her in a… semi-normal manner? While Sammy’s eyes, darting anywhere else, find a photo on the mantelpiece that features Alan Leroy and friends, hanging out at a party scrawled with the note: Skinner Place, May, 1934… and Sammy is CERTAIN he recognises the man.
Oddly, his clarinet in the photo is missing one of the extensions he'd expect for a professional player...…….
Joey and Henry take the brown Mercedes to check out Chandler Kreel, who luckily lives in a nice part of the city that feels like a Mercedes might be somewhat… less… easily noticeable. 
He answers the door but seems extremely nervous, like Amanda was. Leroy is great! So good at clarinet you wouldn’t even know he was down a finger!! Also totally a swell guy who shouldn’t be in any trouble so why are you heeerree?? 
Through Joey’s uh, storytelling skills, and Henry's good calming daditude, they get the idea he’s a loyal friend who wants to make sure he’s helping his buddy and not handing over information to the mob or any other parties that might be after Alan… Which means, he probably has information on where Alan is. Since it’d be suspicious to just plain ask, Joey goes the heartfelt “please reach out to us we’re here to help,” direction and hands off contact information. 
While returning to the car, Henry and Joey find someone oogling over it… and this time it’s not some girl trying to declare herself Henry’s lifelong love, but the pale-faced man in a black suit that’s been seen everywhere recently. Their conversation is short, as the man mentions looking for a “wandering player” that needs to be returned to his place, and he walks off after some vague threats about what happens if you are in his way. Or if you lie to him, don’t do that either.
His mask-like face doesn’t move while communicating any of this.
Henry tells Joey once they’re alone that he thinks that guy is Fowler. He has the same nervous fidget Fowler used to…
Jack and Sammy go to stop by Norman’s on the way back, and find that… his place is apparently a block down from where it used to be!! 
GREAT!!!!
When he answers the door and is immediately and frantically questioned about this, he takes a look around and confirms, shrugging and simply stating “it seems like I’ve moved.” 
He invites them in for a housewarming party.
Susie and Norman have been playing cards. There’s no updates on Avadon. Jack and Sammy update them about the few tidbits of information they’ve found, and Norman finds a piece of junk mail to hand off to Jack before they head out. Since… the address on there seems to have changed too, so if Norman ends up moving again, well… they’ll know where he is!
The four of them meet back up at JDS to exchange information about Alan Leroy, and also eject the yellow sign from Jack’s head asap. Sammy's still worked up about this clarinetist's missing E flat extension, but Joey dismisses this as old news -- obviously; he's missing a finger. Keep up, Sammy. Peter has kind of also met back up with them, leaving a message on Joey’s phone talking about sightings of the masked man going through some magic shops in the city. And the fact that despite all his digging, he really can’t find anything about where this Leroy guy came from…
Joey tries to call Peter back by memory and it doesn’t work. We’re not going to talk about the fact that Joey has Peter’s number memorized. Pulling out his phone book, indeed, Peter’s number on paper has changed and that one DOES work. 
Before they get much of a conversation going at all, Joey hangs up on Peter to try something. Instead of dialing a number in, or looking one up… he just wills himself to dial a number in to call Alan Leroy.
It kiiiindaaa works.
Joey manages to call Alan Leroy’s phone, but the same servant picks up and insists that Alan hasn’t returned home. Joey hangs up on him. 
Peter gets a call back. Okay so there’s those Magic Shops he wants to check out, and also he has a lead on the gangster guy who shot the gun during the charity event. To keep Peter from doing nonsense alone and probably being abducted to Carcosa, Jack and Joey decide to go with him to investigate magic shops, while Sammy and Henry uneasily go to the bar to find info on the gangster guy, once Sammy is reassured that this won’t be like last time and all he has to do is eavesdrop. This surely will only go well.
At the bar, Henry casually brings up the charity dinner shooting while trying to fish for information, and maybe he talks a little too much, because suddenly all eyes are on him. What! Sammy wasn’t doing any talking so Henry was just trying to… do….what Joey would do? Henry trying to do what Joey would do has never gone wrong before…
Sammy and Henry are in a mob car, only kind of against their will. They are escorted to a restaurant, where they meet the extremely average looking Italian mob boss, Johnny Nero, who wants to know what they know about this pale masked man. At first it seems like they’ve made another great terrible get-yourselves-kidnapped-by-a-mob mistake, but the boss seems surprisingly rattled, and after some grilling from Sammy, Nero admits that… he’s seen some stuff that shouldn’t be…
… and Sammy hits the nail on the head when he asks, have you seen the y͟el͜l͘ow sig̵n?
Henry steps in and decides to offer to help him… to get him on our side, and understand that we are not a threat to him, we’re simply trying to remove the same thing from the city. After some pressure, Nero is convinced, and goes through the extremely normal process of Henry writing eldritch symbols with his own blood to remove the sign from him. After the nightmare has been yeeted from his brain, Nero turns out to be a wee bit nicer: he gives us all the info he has, but insists that if we find whatever the pallid mask guy is looking for, to give it to him so he can use it to get the guy gone.
And then he kicks them out without even offering them a ride back to their car at the bar.
Wrow.
What an extremely average super not classy even mob boss. 
That’s gonna get you a terrible review on yellowp my dude.
Meanwhile, on the other side of town, it’s time for
✧・゚: *✧・゚:*SHOPPING✧・゚: *✧・゚:*~~!!
The first store is called Cool Jewel Skull. It has cool jewels and skulls. Surely that’s exactly what it says in the book, because it’s extremely not a legit shop, and Jack spends the entire walk to the next shop dunking on it to keep Joey's spirits up. They did find out that not just the Phantom but Leroy had been through it though!
The next stop is an apothecary, and it does seem a lot more actually occult stuff. The guy recognizes a photo of Leroy and confirms he came through looking for protective charms, but when he went to buy one, he dropped it upon touching it and immediately left?? Then the Pallid Mask guy came through later… Not much info on him, except that he was creepy, but we already knew that. The interesting thing is though, the charm that Leroy dropped? It has the same symbol on it that Henry uses to expel the yellow sign from people’s heads. So… weird that he didn’t take it with him…. And seemed allergic to it as well.
The three leave and try to go to the last shop on the list… but the address is missing from the paper now. Like… completely gone. Joey gets the great idea to try his “I'm going to will myself there” trick and closes his eyes, imagining a route to this store he’d never been to before, and giving Jack directions to drive there. Suddenly Jack slams on the brakes and manages to keep from completely smashing into… a man in a suit… and a pale mask…. There’s definitely a dent in the bumper now though, because Jack wasn’t that quick, and apparently a moving car is not more solid than this thing is. 
Joey immediately starts cursing him out, but he insists that Joey called him?? before going around to the side of the car and opening the back seat door… where Peter is sitting. Not having this AT ALL, Joey tries to beat him out of the car with his cane, only to be thrown back against the dashboard. 
With Jack frozen in terror and Peter having an oddly difficult time moving to even the other side of the car away from this pale jerk, Joey immediately decides he cAN AND WILL RIP THIS ASSHOLE OUT OF EXISTENCE. 
And… somehow, it works.
It sure tears something into him alright, and manages to boot him out of the car, giving enough time for Joey to demand Jack step on it. And Jack, panic stricken, somehow manages to follow the command and at least not run into anything else as they drive off into the night – But just as he’s hit the gas pedal, he does feel the cold of both glass shards and … something else, as  he gets touched by a hand smashing through the window in the last second. 
Luckily Jack bought the first car on the market in the US that had safety glass so he’s not going to be fucked up much from this in the physical department, except for his wallet maybe.
Mentally though? Memories flood in… 
memories of a time he visited a dream with his eyes closed, and almost had his head removed.
After they’re at a safe distance, a shaken Peter manages to pull the door closed. 
And thank them.
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inkyvendingmachine · 2 months
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[BatIM Cthulhu AU] A couple of doodles from session two, which UNSETTLED SAMMY A LOT ACTUALLY...
There have been small changes, throughout New York -- doors opening on the wrong side of the street, houses ending up just a block away from where you remembered them -- but the only people who can even tell seem to be those who remember Carcosa. Joey, Sammy, Henry, Jack, Peter, and Norman all experienced the strange shifting realm when a Mardi Gras party attempted to bring dread Carcosa to New Orleans, but Susie wasn't there. She can't see the changes we see, and the entire rest of the city agrees with her. That door was always there? The car was always that colour. That's where I remember the address being before, and there's no record it was ever different.
She trusts what the boys are reporting must be true, that maybe there are changes she can't see or remember, and both she and Sammy are terrified. These are only little things, but as more and more of the city slips into the world of the King in Yellow, what else might be rewritten...?
Anyway EVERYONE'S HAVING A GREAT TIME. If you're here for Out Of Context Quotes from our session, I have some of those too, here, under the cut!!
[Sammy is played by me, Joey is played by Boo (inkyvendingmachine), Henry is played by Maf (inkcryptid), Jack is played by Mochi (whatyouwantedmetosee) and Thren (haunted-hijinxer) is our GM!]
[Jack] I love how detective Pete is for a guy who is NOT a detective. [Sammy] He just got assigned that by Joey Drew and now it's true. [Joey] Exactly! That's how it works.
[Sammy] The idea of JDS having its own employed detective is really funny to me. "Why do you need that? You're an animation studio." "Well, you know, things come up,"
[GM] Everybody went home I believe, except Joey went to the Studio, which is like home,
[Sammy] Do we have any plan, other than just go in to work, [Jack] I though you were gonna say "other than go insane"...
[Joey] If Prophet's not the one going for the ink, then why is Sammy going for it?! Do they have a SECOND prophet situation??? [Jack] PROPHET...... TWO!!! [Henry] Prophet 2: Electric Boogaloo [Sammy] *tiredly* We don't need any more Prophets..... We don't need any more Sammys..... we have enough.....
[Jack] You just need to sip some ink and tell them it's the wrong number. Like, you've got the wrong guy. [Henry] New stone, who dis?
[Sammy] It was the false king who called through the ink, not our Lord! [Joey] Interesting... [Joey] Joey's going to ask Bendy if he can... feel this? Is he getting calls? *dad voice* Is someone calling you? Don't put your number on the internet!
[GM] Bendy says he wasn't made to be a receiver the same way Sammy was. [Jack] So technically, it's "New Sam, who dis"!
[Joey] Okay, Joey's going to note this all down in his... Notebook Of Nonsense That Plagues Them,
[GM] I'm choosing to believe that whenever Norman called in, he gave some sort of outlandish excuse, and whoever answered the phone didn't... write it down... [Sammy] Like the heckin', grian excuses-- [Joey] "I'm cutting my grass, with scissors" [Jack] Yeah!! He's cutting his grass! With scissors! In winter!!! [Sammy] And then Sammy's like "Do we know why he called out?" and the receptionist is just like "No We Have NO Idea" [Jack] With the most tired sigh. Second only to Grant.
[GM] Fun fact, Norman would answer the phone. [Sammy] Norman actually was just like, "ohhhhhhh i know THIS is some supernatural bullshit happening, I'm gonna stay home"
[Joey] Joey's going to ask Estelle if he looked like-- and give a vague description of Avedon. [GM] .............................. [GM] She is SO impressed that you knew this. [Joey] *delighted cackling*
[Jack] I love how cute Joey is about this kid. Just like... the cool Bendy Uncle! He's not related at all, but, [Joey] I feel like this is kind of how Joey just gets around kids? Maybe Joey does really want kids, just, y'know, doesn't know how to do it when gay? [Sammy] Obviously that won't happen, so-- [Joey] Yeah, [Sammy] --so then you START AN ANIMATION STUDIO, that's the only other option! [GM] Yeah, then all kids are your kids!
[GM] Alright, you've made many phone calls. [Joey] Yeah, [GM] And you only rudely hung up on one of them!
[Sammy] Sammy can surely track that down; he's used to digging up musicians. [Jack] Jack's there to assist with the Talking to People in a way that makes them want to cooperate with you, and not run in fear!
[GM, speaking for Peter] *lists all of the information Peter's dug up* And that's about what he managed to get, today! [Joey] And nothing weird has been happening... to him? [GM] WELL, OKAY. ABOUT THAT,
[Peter] Could you describe again, the strange person who was at the party? What was that guy like? [Joey] *thinking very hard* Which... strange person...? I mean... Denis was there?
[Norman] Try not to fall in a swamp this time. [Joey] I'll let you know if I find one! [Sammy] There's fewer of those in New York, so, I think we're good. [Jack] I mean, you never know,, [Sammy] ...yeah, that's true..... [Joey] HEY, Joey will let him know if he finds one!!! [Sammy] If LAKE PONCHARTRAIN opens up in the MIDDLE OF NEW YORK CITY, that will certainly be something to let all of our friends know!
[GM] Make a social-type checks to have a word with them beforehand! [Sammy] I don't know, if I should do that,,, [GM] SAMMY can make an Appearance check! [Sammy] *laughing* LETS SEE IF IM HANDSOME ENOUGH to get let in!
[GM] Everybody's like "You guys!" You're greeted with nostalgia, and eagerness! and people are trying to small talk you, I'm guessing Sammy's not going for that. [Sammy] I mean, you can try to small talk.... AT him... [Sammy] He doesn't... y'know... it's like playing a game of catch where you throw the ball to somebody, and they just hold the ball. [Sammy] Like.... okay! [GM] I did the thing! [Sammy] Cool, catch successful. [Jack] No give, only throw!
[Sammy] Look, I was trying to drink ink this morning, so I feel like this is a step up.
[Sammy] Sammy will enjoy it! We should do this more often! [Sammy] "We should do this more often" says man who will always be too busy to do this more often,
[GM] They're impressed that, at a job where there was a gunshot right in front of the stage, the thing you want to ask about is where they sourced their music. [Sammy] I LOVE that Sammy's reputation is such that this makes perfect sense to them.
[GM] His name is Alan Leroy. [Sammy] Okay, Leroy works, because then I'll remember it, because of Leroy Jenkins. [GM] This is what's been going through my head the entire time, too...
[GM] They say he's a crazy-talented musician who blew into town a year or two ago? He's really nice and easy to get along with, and when he really gets going he can make sounds come out of his instrument like you've never heard! [Sammy] These... are all.. compliments that would be really impressive except that they can all be interpreted in really concerning ways.......
[GM] If Jack wants to look harder, he can.......... [Jack] I'm doing it, Jack can make little a bad decision! He hasn't made any yet this season!! [Jack] *rolls* That's an extreme success. How much sanity do I lose!!
[Henry] We're ghost hunters. The, the pale guy is a ghost, we're goin' after him. Ghost hunters. [Henry] ...This is why you don't let Henry lead the conversation!!
[Jack] It's occurring to me that we don't know if this guy is alive??? [Joey] YUP! This is a good time to find out! [Henry] Fun! [GM] When have you EVER gone up to somebody's house and found them dead inside? [Jack] Jack hasn't yet... [Henry] The very first scenario! [Sammy] Yeah it was a pretty bad situation as I recall, we were briefly accused of being involved! [Jack] Maybe you guys. Jack's different, though.
[Joey] We wanted to make sure he was doing alright. .....does that need a Fast Talk roll? [GM] Yeah, I was about to say-- [Joey] *rolls* *STARTS CACKLING* [GM] What did you do, do you roll a three again? [Joey] I DID ROLL A THREE! :D THAT'S EXACTLY WHAT I ROLLED! [GM] I thought it was the Three Laugh!
[Henry] Henry is tired. Henry rolled a 93. [GM] Well he's out late, you know, he's a family man! He has normal hours, he hasn't been staying up late, living at the studio for the last few years! [Henry] He's regretting not accepting Joey's offer to just go home. [Joey] *muttering* See, Joey knows best!
[GM] Okay, so you guys notice, right off, that the car isn't there. [Sammy] UM. HM. [Jack] Which car did we take again? [Joey] The Mercedes... [Jack] *relieved* Okay good. [Jack] .... I MEAN, NOT GOOD, BUT...
[Joey] No, no I think it's OUR car... it's just... more yellow now... [Jack] I don't like that that means it's getting yellower... [Joey] ...........................So when do we take the sanity hit? [GM] Yeah, that would be now!
[GM] The woman says she's looking forward to when he has his own ship, and they can sail away together! [Henry] [Henry] ...I'm married,...
[Joey] Joey has his face pressed to the window-- no, he probably has the window down, it doesn't matter how cold it is -- and... CAN the window go down? Hold on. [Joey] *sounds of typing* "Car... door... window... down... history... when."
[Henry] Okay, these dice are BANNED. I rolled a 90! [Jack] What if you subtly replace the dice...? [Sammy] With slighty yellower dice!
[Joey] OKAY! There ARE rolling windows, so Joey does have the window rolled down, and he's intensely watching the colour of the car. [Joey] AND ALSO, he's STILL sitting in the middle seat, he's just going to lean over someone to do this. [Sammy] Ah. It's probably me.
[Jack] No, no, Pete and Jack can get kidnapped later and take some massive sanity damage together. ✨Cute date ideas!✨
[Joey] Joey's going to inform Norman that they're going to come over, they need additional eyes on something, [GM] Well, he's good at keeping eyes on things! [Joey] So they'll be over soon. [Sammy] I like how Norman gets a heads up, but with Peter we just show up at his apartment. [Joey] Exactly! [Jack] That's because Joey's kissed Pete. When Joey and Norman kiss then that's -- not good for Sammy, probably. [GM] At least Pete and Sammy are neutral. Non-reactive. [Sammy] Norman and Sammy are "it's complicated" on Facebook.
[Sammy] Okay, we gotta go get Linda, so Susie's not alone, [Jack] We're just playing "how many NPCs can we force Thren to play at once!" How many can we shove in the back of this car.
[Jack] Jack's gonna get home and find out his cats are different colours, [Sammy] Oh NO, [Jack] Comes back and Beans is a tortie now. [Sammy] Or Beans is just an orange cat, [Jack] Oh no! Her braincells! [GM] She needs those! She has all of them!!
[Joey] Depending on who's the affected party, Susie or them, it is actually useful to have a second, like, [Sammy] Someone to compare with? Yeah. [Henry] We don't know WHO the control group is, but ONE of us is the control group!
[Joey] As trusted as Norman is, he isn't one of Joey's... white-knuckle-clutched-keepsakes of a person,
[Sammy] *sarcastic* Okay, everyone ready to go to sleep? That's not a scary prospect right now, right? That's something that we're all really confident about doing? Cool, that's great. [Henry] Yeah, yeah, that's definitely not gonna, it's gonna go great...! [GM] Nobody's even cut their hand on a slick stone! It's fine! [Henry] NO ONE BETTER CUT THEIR HAND ON A SLICK STONE! We got enough problems!! [Joey] (Looking at you, Prophet!)
[Henry] Is Joey,,, sharing this plan with anyone? [Joey] ouo Has anyone asked him?
[Joey] Let's send Henry then! [Henry] Alright. Send Henry to Carcosa! [Sammy] *exasperated* yeah that's fine.... [Joey] It's not FULLY sending him there! It's just making a connection. [Joey] A little bridge! [Sammy] Uggghhhh... Sammy doesn't think we need any bridges to Carcosa. [Sammy] We've got enough Carcosa. [Sammy] Put some back.
[Sammy] This is what happens When You Give a Joey a Dream Spell.
[Sammy] We can't actually guarantee that New York isn't going to sink. That's not out of the question. [Jack] Is the Joey Drew specialty NOT "promising things that aren't necessarily things you can promise??"
[Henry] Actually, before Henry leaves he's going to give Joey a hug. [Joey] He doesn't get to leave. [Henry] Oh. [Joey] But Joey will take the hug!
[Henry] You know this man gives good hugs. You're getting a good Henry hug. [Jack] Gonna crunch all of Joey's terrible, very bad bones. [Henry] He's gonnna try not to crunch all of Joey's terrible bones! [Henry] But, I dunno. [Henry] Roll for damage.
[GM] The lurker knows this is serious, but he's also excited, because he has heard what a slumber party is from Henry's kids.
[GM] Now it is Friday, the 28th of December. [Sammy] Okay. Cool. Let's all make an effort to not ring in the New Year in Carcosa. That's MY New Year's Resolution: Don't Be In Carcosa.
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inkyvendingmachine · 3 months
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Moving Pieces Season 4, Episode 2
💀 Call of Cthulhu: Haunted Hijinx Masterpost 💀 Call of Cthulhu Season Four Masterpost (Coming Soon)
Warning: This campaign is an edited version of  a Call of Cthulhu scenario from the Tales of the Crescent City book. While a lot has been changed, there IS spoilers for it throughout these posts.
The boys are going through a normal one.
Can you tell I recently played Betrayal for the first time,
Art Credit: @inkdemonapologist : sketching + inking @inkyvendingmachine : concept + colouring
Joey wakes up to Sammy bursting into his office and demanding an explanation of why he didn’t come home last night. Bendy happily lets Sammy know that Joey tried to do a dream spell, which just sets him off more. They go back and forth some, Joey confirming that yes, he did that, but he was just trying to see what the general feel of Y was right now… and he doesn’t seem to be like Moonlight had been before. It seems like he’s just… doing his thing, discussing possible options with some dream-version of his sister, and not that he’s specifically scheming or anything. 
While they’re doing their usual arguing dance, Sammy is suddenly interrupted by Prophet… urging him not to submit to the call of the yellow king. This is when they both notice that Sammy had actually been going for the ink faucet in Joey's office???
Joey takes this opportunity to turn the argument around on Sammy, asking if Prophet isn’t going for the ink, then why is he being called towards it? IS THE INK GOING BAD?? DID SOMEONE MESS WITH IT AGAIN!?!??
Bendy clarifies that the ink isn’t tainted, but it does seem to be resonating with something nearby… and that Sammy is sensitive to it. Sammy calls Prophet out to confirm this, as well as confirming it’s def yellow king stuff, before fading again. With that as solved as it could be, Sammy heads to Music to catch Jack up on these developments, while Joey goes and info dumps all the same info on Henry. During this he kinda talks himself thru realizing that maybe Y’s sister is not as dead as they expected… since they don’t really know what sorts of immortal properties come from making yourself an ink body.
Joey goes back to his office and gets in contact with Peter to make sure he’s still alive, gives him a command to check in at the end of day and immediately hangs up as Peter is trying to complete a response. Sammy and Jack try to find Norman to get him up to speed, but find he's called out for the day. And of course, he gave some outlandish excuse, so nobody really knows why he’s staying home. Joey calls Norman and, surprisingly, he actually picks up?? Norman admits part of the reason he’s staying home is because he’s noticed some weird shit is happening again. Joey gives him an update, which is cut off by him asking, “So when’s the trip to New Orleans? That’s where it started, right?”
That’s… a good point. 
Joey hangs up on Norman and calls Grace Fowler. He plays off the reasoning as wanting to thank her for the holiday gift, and catch up with her daughter Estelle, who’s also interested in catching up with him.
Especially because between an odd dream Estelle had, where her father showed up and told her to both be careful and stay away from New York, and that night of yellow mist, she thinks Joey’s calling because there’s something weird happening. Joey confirms this, he’s not gonna lie to a child that he likes, and manages to learn from her that a strange man had also been asking her about odd happenings recently. Joey asks if he looks like how he remembers Avedon, and Estelle is extremely impressed that he’s exactly right. 
So maybe this is why Norman is waiting at home for a call…
Joey promises to send her a present and tells her to keep up the good detective work, along with reinforcing not to worry her mother and stay safe and all that stuff. (the present is going to be a very good quality notebook that he gets Henry’s help to doodle Bendys and Friends on the page margins throughout it, and an engraved pen to go with it.)
Their strongest lead, at least as far as Sammy's concerned, is that weird performance of Sammy's old improv last night -- so with half a day of work done, Jack, Sammy and Susie head out to one of the clubs they remember some of that band from the charity event tends to frequent. They manage to easily get in, being recognized from their speakeasy days and Jack and Susie being their usual charming, talkative selves. People probably tried to talk to Sammy too, but he’s just interested in chatting with the Jumps after their set. Until then, they get to grab some drinks, sit back and actually enjoy the music for a while. It’s actually… kind of nice? No terrible haunted songs being played, no ink spread throughout the city gnawing in the back of Sammy’s head, no gun fire.
When they do get to talk with the band after the show, it’s immediately apparent that the clarinetist from the charity event is not there. That’s… interesting, since Prophet’s prophecy mentioned a “black wood” and Jack has noted that could be slang for a clarinet instead of a forest… Jack does remember some of these fine folks though, and starts off the conversation, only for Sammy to interject during a lull and ask where they got the music from the other night.
Everyone laughs and agrees that Sammy is still Sammy - A whole hecking gunshot weird cultist nonsense goes down and Sam’s here asking about where they sourced their music. Well, to answer that question, yes it came from a guest they were playing with that night, and yes it was the guy playing a mean reed. His name is Alan Leroy, and they’ve got a lot of nice things to say about him that can also be taken in an extremely concerning way, like how he can make sounds come out of his instrument they’ve never heard before.
Yay! That’s exactly the kind of descriptions of musicians we love to hear about!!!
Jack manages to get the information for where Alan lives, along with some of his friends. Sammy is content with this and attempts to head to the door (in entirely the wrong direction) while Jack winds down the conversation… finding out that also they haven’t been able to contact Al since the other night. He’s probably at home??? But he seemed so shaken up by that guy yelling nonsense at him…
Jack and Susie catch up to Sammy to lead him to the right door, but when Sammy opens it, it… IS the right door? Susie thinks so at least, but it seems odd to Jack, who thinks that they definitely entered through a different door, and Sammy isn’t sure what to think. Things like this haven't been reliable for him for an exceedingly long time, and he can't tell if this door is any different. Something might really be wrong if Prophet’s navigational skills are working with him and not against him…………
But outside, everything seems chill. Normal… Susie even thinks this is the same door, but Jack is very sure they were not on this block earlier. And when he turns to head back to the car, he notices a certain unmoving, pale face in a different car passing down the road. And it’s looking right at him.
Joey and Henry do a tour to check in with people after work, starting with Peter. He’s gotten in contact with his old paper and confirms the weird mist was down in NOLA. He also talked with the police and got confirmation that the shot was fired by some gangster named Johnny Nero, and some places they could look into to find out more about him.
Oh and also there was this weird guy. Peter saw him across the street during lunch, unnaturally pale, dark suit… but he didn’t get to see much more before he just up and vanished. Just a wee bit odd fella, that’s all.
Neither Joey nor Henry are feeling good about this info.
Maybe it’s time to install the buddy system again.
Joey also ends up just calling Norman instead of stopping by, from Peter’s phone of course, and updating him on what’s been going on, as well as asking him if HE knows what’s Avedon up to. Norman says he hasn’t been able to get ahold of him, but it’s good to know he’s out and about. 
The other three meet up with them at Peter’s place late that night and updates are had all around. We keep splitting up so you’re gonna hear that sentence a lot this season I feel. This is what happens when our DM has given us multiple NPCs we enjoy so we keep forcing her to take them along with us. c:
Anyways, between all these comparisons, Joey is starting to think that maybe their previous experiences in Carcosa-like situations in NOLA is perhaps giving them a different view of events than say, Susie, who’s very sure that the door they left out of was the same they went in. With this information in hand and a pretty good inkling that apparently things are moving around and there’s a weird pale guy following them, the boys decide they want to go and try to talk with that Alan guy tonight.
Arriving at a pretty nice house in a pretty nice neighborhood, the boys all shuffle out of their new fancy red Mercedes to go wake Mr. Leroy up in the middle of the night. Instead they get his… butler? Who is not too happy about our middle of the night bothering. After some standard Joeying Up, he admits that Alan hasn’t been home for a few days, but also that’s not unusual. He can give us some information of friends Al usually stays with and stuff, and Joey hands over a number to be called if he returns home soon. (A number for a second phone line he got installed over the last year. It goes directly to his office and is listed under an alias, specifically for situations like this where maybe he doesn’t want to lead every gangster and cultist back to JDS right away.) 
While Joey is doing his Joey thing, the others start hearing a lady around the side of the house chatting excitedly. Perhaps in a conversation with a beloved? But it seems to be just one side of it… like, WEIRDLY seems to be just one side of a conversation.
The group heads out from the house, around the corner and finds… the car isn’t there. However, there is another Mercedes up the street. Almost the same exact car, just parked somewhere different and now a stunning new colour!
It’s brown.
(well i guess they were out of blue ones.)
After closer inspection, they confirm that it is indeed their car. This is just a wee bit disorienting, and while four boys puzzle over this, Henry tiredly notices that apparently a lady has wandered up to him in the meanwhile. She takes his arm and starts talking about how she’s looking forward to when he gets his own ship, and when they sail away to spend their life together.
Henry just mumbles back “I’m married..?”
Jack and Sammy recognize her as the lady they heard earlier. Joey feels like he’s on the edge of remembering something about her, but none of them actually know who she is so. Uh.
TIME TO LEAVE.
Everyone awkwardly shuffles into the car, since it seems about as safe as anything else around them now, and drive off as the lady continues to monologue and wave Henry into the distance. 
Joey asks Jack to drive directly away from the water, and watches the car as they move out of the mist.
It’s still brown.
(also Joey is still taking the middle seat as he usually does, he’s just leaning over Sammy to stare out the window.)
While they could head out to the other addresses in the middle of the night, it’s starting to feel not very safe to be split up and looking for clues with these sorts of changes happening. They pull over and Henry makes a phone call to Linda, telling her he’s not heading home tonight since it feels like eldritch nonsense may or may not be following them, and they’re gonna stay in the studio tonight. He also sees… a familiar pale face in a black suit… reflected in the glass of the phone booth… but of course, when he turns, it’s gone. The group makes their way to Norman’s, wanting to check on him and Susie in case they’re actually getting Carcosa’d.
When they get there though, Norman and Susie seem to be perfectly fine, and don’t understand why Joey is insisting on them looking at the car. It seems to Norman a very odd midnight activity, to have him look at their new paint job.
Susie’s confused. Paint job? It’s always been brown.
Welp. That seems to confirm the suspicions. Whatever’s going on, it seems only those who touched Carcosa in some way have been able to tell that things are different. Anyone else is seeing these changes as if that reality had been true from the start. Susie isn’t pleased about being kicked out of the Oddly Affected Club (or the Oddly Unaffected Club?), but it is nice to have someone they can get reality checks from. Joey states they’re gonna go back to the studio for the night, but Norman declines the invitation. He’s still waiting for a call.
Alrighty, good luck with that.
The group gets back to the studio and starts pulling some cots out of storage, Jack sits down with Lurks and chats some, while Joey goes and starts to prepare a dream spell. When Henry questions him on this, he talks about wanting to try and reach out to Fowler?? Like… up until now, they had been running with the idea that Fowler wasn’t able to be communicated with at all. But if he reached out to his family through their dreams… then maybe Joey can reach out to him in his?
Henry offers to help, because he’s actually had dreams and communication with Fowler in the past, and they both have a sort of understanding with each other. Joey can’t deny that it’d probably work better than him trying on his own, so he sets up the spell for Henry.
And Henry finds himself in a very misty dream. There’s really nothing to see, except three lit corridors going off in different directions… Henry calls out to Fowler, and sort of hears someone in the distance call back? So instead of walking into any of the lit areas, he follows the voice into the fog, and calls out once again, letting Fowler know it’s Henry…
And suddenly, from all around, a very loud booming voice shakes Henry to the core, telling him to get his family out of New York, before it’s too late.
Henry sits up from Joey’s lap and immediately goes for the phone, saying he’s sorry, he didn’t get much information but he needs to call Linda. Telling Joey what he heard as he dials, a freshly awoken Linda gets an exceedingly serious sounding Henry telling her to get the kids packed up and get out of New York ASAP. of course, her first question is about whether or not he’s coming too. 
“No.”
“How do you know you’re going to be safe then?”
“I’m not.”
JOEY SNATCHES THE PHONE FROM HENRY,
and gives her an actual explanation of the situation. Something’s following them, tied to Henry, they’re trying to get it untied from them but the longer Linda and the kids stay in New York the more likely they might also get wrapped up in it which will be worse for everyone, Henry included. He’s not doing any dumb sacrificial bullshit, and Joey promises he will do everything in his power to keep Henry safe.
She knows he wouldn’t let anything happen to Henry if he could prevent it.
With that all actually said, Joey hands Henry the phone back, and he’s able to apologize for being dramatic instead of informative. With a soft I love you exchange, Henry hangs up.
And he goes and gives Joey a hug.
[Next Episode] (not yet released)
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inkyvendingmachine · 3 months
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Y'all an absolutely surreal thing has happened... so, youtube's lil logo animation today is celebrating the Tabletop Gaming Community on youtube, which links to a spotlight video with quick clips from a lot of different tabletop-related videos........... and I DO have an animatic of a Particular Call of Cthulhu campaign's adventures on youtube.... so for like, 2 seconds in this OFFICIAL VIDEO ON THE OFFICIAL YOUTUBE CHANNEL:
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When they spoke to me about using a clip for this, I told them that there were fan elements in our game and pointed out which bits were Bendy Designs, so alas the Masked Messenger was unable to appear in this tiny clip due to his wandering sin mask being so prominent..... but since Cthulhu Joey is 100% Boo's design, CTHULHU JOEY IS NOW IN AN OFFICIAL YOUTUBE VIDEO?????????? I GOT PAID FOR 2 SECONDS OF THIS SELF-INDULGENT ANIMATIC?????????? LMAO I DO NOT EVEN KNOW WHAT TO DO WITH MYSELF ABOUT THIS
anyway if u haven't seen the Promiseland Animatic: please enjoy im still quite proud of it!!
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inkyvendingmachine · 4 months
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T'was The Night Before Crisis... Season 4, Episode 1
💀 Call of Cthulhu: Haunted Hijinx Masterpost 💀 Call of Cthulhu Season Four Masterpost (Coming Soon)
Warning: This campaign is an edited version of  a Call of Cthulhu scenario from the Tales of the Crescent City book. While a lot has been changed, there IS spoilers for it throughout these posts.
WE'RE BACK. After over a whole heckin year of 10000 RP logs, we have returned with our final season of Cthulhu! It's been not just a year out of game, but a little over a year worth of in game time has passed too, and they boys are indulging in a chill, at home seasonal celebration... for now! Surely nothing weird will happen, nothing ever does around holidays for these boys obviously.
:)
Happy Holidays!
Art Credit: @inkdemonapologist : sketching + inking @inkyvendingmachine : concept + colouring
A week. Two weeks. A month. A season. A year.
A whole year and a couple of months go by without any crazy outside force trying to rid the boys of… anything really. The time isn't exactly calm or empty… but compared to recent events, for a while, things were… kinda normal?
Well, except for when Joey got Peter to help him meet with Y secretly to prevent the gang from continuing to mess with JDS, or when Sammy and Henry realized mid tennis match that a version of Henry had slashed him right through the center. Or how the Prophet can just pop out now without ink. And how Susie has been brought in on all this, and perhaps brought in on even more than just the supernatural content as her bonds with Sammy and Joey grow tighter. And how Peter is actually moving to New York City now and ends up visiting Jack just as Beans goes missing and now there’s many little Beans kittens. And the summoning spell to ask the spirit that helped them in Haiti what will become of Sammy and Prophet. And the other summoning spell for Prophet to get his instructions from the Masked Messenger. And Sammy still can't tell where he's going half the time after uncovering some of Prophet’s memories. And Joey is still a bit hesitant to leave the studio if not being actively distracted. But other than that! It's been normal!!
And the boys have made it all the way to Christmas. Joey's received some parcels in the mail, from the Fowlers and Nicole. The Fowlers actually sent each of the helpful boys uh… 1000$?? That's a thousand. EACH. IN THE 1930s. For helping out… which I guess if stuck eternally in soul lake hell, wouldn't have that money anyways. But still, that's quite a lot for the time.
Meanwhile, Nicole has had time to move on from her heartbreak, and is ready to start a new chapter in her life, and as thanks, leaves Joey both the keys to her old apartment (the lease being paid up for a few years already) and to her previous car, with a guarantee she's giving these things up for better, not to worry about her. And totally not because maybe all the occult scratches and bullet marks in the wall makes the apartment hard to rent, or the fact that her car is an extremely recognized Mercedes, or that both of these assets were hounded by gangs for a bit after her magical mistakes…
It probably is actually all out of good will and appreciation, and these things will come in useful, especially if they do need to deal with more mafia or what have you. Joey doesn't need them tracking Henry's car home to his family or back to Jack's house.
With those gifts out of the way, the actual holiday is spent in Jack's house, with a big potluck meal. This holiday celebration includes a small group of friends and their families, namely, all the people Jack has befriended and also would be okay with the Lurker partying with em. The event goes well, Sammy gets to play through the night, Henry’s children get to hang out with a real Bendy and also a buncha newly grown-up cats, Henry gets to eat as many cookies as he wants… 
That… slows down when Henry sees a yellow sign in a ribbon. But as soon as he tries to not lose his entire cool and freak out, it disappears… the ribbon was just a ribbon the entire time. Perhaps golden ribbons shouldn't be their normal holiday decor… 
Meanwhile, Peter feels eyes on him and decides to move away from the window maybe, especially because it feels like he suddenly knew exactly which star in the sky holds Carcosa at the same time… surely a fine coincidence to have happened at almost the same time. But nobody else is acting weirdly, sooooo.
The night wraps up, with Susie and Norman heading out first, followed by Henry and his family. Sammy also heads home after being socially exhausted and desperately needing his alone time, and Peter helps Jack clean up some before heading out too. Jack heads to bed, only to find an already asleep Joey with a Spark sprawled on top of him, probably after he “closed his eyes for a moment” a little earlier. 
The next day, there's technically work, but it's a short day because what's actually happening is a charity auction and party. A collection of “originals, signed by the creators” has been donated to help raise money for relief efforts in a few warring European countries, as well as the “entertainment” for the evening (Bendy cartoons, of course), courtesy of JDS, which means of course all the stars who signed the auctioned items were invited to the party as well.
Yes, even Sammy. 
(And also Jack, Henry, Susie, and Joey of course.)
The event is being held at a yacht club, advertised to the wealthies of the city midst the great depression, with live music playing and glittering evening wear, and uh. Denis.
Y'know, Denis?? That rich guy from NOLA who invited us to the masquerade?? That Joey casually name dropped his legal name to in order to keep him from tracing himself and Sammy back to JDS, when they didn't know who or how dangerous their initial information gathering was.
Anyways, a quick little talking him in circles by Joey corrects that past mistake, as well as gets him the information that Denis is actually related to one of the people who put the entire event together. Ha. Good to know.
Of course it's difficult to shake him afterwards, since Joey is one of the few people Denis knows all the way up in New York. At least Joey actually has a fancy car to talk about now.
Meanwhile, in the quietest, emptiest corner he could find, Sammy notices something odd about the song that's currently being played live. It sounds familiar, and while surely there's been some Bendy music played this evening…. This particular song is not that. But it WAS composed by Sammy.
In NOLA.
When he was improvising with some random music on the street while hanging out on the balcony of his and Joey's hotel room. Properly freaked out by having a song from a very scary time literally come back to haunt him, Sammy runs to find someone, (Joey is still busy with Denis), and comes across Jack first. But before he can fully explain, the entire party is interrupted.
Chatter turns into hushed confusion as some pale man up near the front starts speaking in tongues. It's hard to tell if he's trying to perform some ritual or just incoherently rambling, but it doesn't matter! Because very quickly there’s a gunshot!!
And the Prophet? He's awake. He knows what that gunshot was. He's been waiting for this.
It has begun.
Of course the entire party breaks out in panic once the gun goes off. Joey doesn't know what sort of Eldritch nonsense was happening up front, but upon scanning the crowd and noticing Jack and Sammy together, beelines for the snack table to grab Henry and search for Susie.
As everyone is being rushed out, some of the boys manage to notice that not all of the panic is simply from the mad ramblings and sudden bullet, but also we've got some people in the crowd bleeding from their eyes. How festive!
Upon getting outside, the Yacht club is of course already being surrounded by security and the police, as the sudden gun shots quickly alerted locals to the nonsense going on. Nobody is allowed to bolt until an investigation is conducted and people are questioned, but of course Joey managed to sweet talk his way over to a telephone to make a very important quick phone call.
To one Peter Sunstram! 
Turns out, between all their arguments, there are a few things they can agree on, which includes quietly spying on suspicious parties even though they should probably not be doing that if they actually wanna be safe but surely everyone will understand when they find out IT'S FINE.
Anyways Peter’s been keeping an eye on Y, and earlier in the day Y seemed to be performing some ritual before having some kind of … breakthrough? Revelation? Peter had told Joey of it, and in good faith Joey agreed to keep an eye out for WEIRDNESS, hoping that Y was upholding his promise to not be interfering with JDS anymore. But now this episode seems to have specifically happened, right at their exact event for the evening, so Joey does his best to pass along as much info as he can in that moment to Peter. As well as set up a backup plan in case anything else happens to them before they can escape the Yacht Club.
After some interviews with the police though, they’re allowed to go free. Listening to other partygoers' recollections they’re able to pick up a few more names here and there – the one who fired the gun up front by the bandstand is said to be another local gangster by the name of Johnny Nero, and the band playing on that bandstand one Red Leverett and the Jumps – but no evidence that really points the crew in any sort of serious lead. (including more commentary by Denis wHY ARE YOU STILL HERE UR NOT PART OF THE GROUP)
So having managed to collect everyone together, including Prophet returning Sammy to the front for the interview thank the lord (not that one)(not that one either)(maybe that one) the JDS crew head over to their very safe and secure hide away to talk about what just happened: that’s right, they’re going to Peter’s apartment.
And staying there through midnight! Listen, the last time weird shit started happening like this, everything popped off at midnight and there were panics all around. It’d be nice to know where people were this evening. And while they’re all sitting around waiting for that to pass, Henry and Peter can even talk about the really weird things that happened last night! Yknow, where Henry saw the yellow sign for a moment and Peter felt something watching him from space? Those very normal Christmas activities?
The group also gets informed about how Peter maybe has been keeping an eye on the Y that still hangs out in the city, and how Y was excited over some weird ritual. While he goes over that and also Joey and Peter guiltily kinda admit to their secret spying tendencies, Henry gets info from Linda when he calls to explain why he’s not home yet and how he won’t be home for a little while still. She’s remembered some research that crosses over with the prophecies they had gotten a month or so after the last big event like this. And Jack and Sammy bring up how they had been theorizing over who’s and what’s in the prophecies… for instance, that which the Phantom seeks, who bears already the scars of following the Mender’s lead….
Is it Peter? He followed Jack into the weird ghosty world. Is it Joey? He’s followed the Mender in other ways, and also literally bears scars caused from Jack’s healing. Or is it somehow Y?? Who seems… involved in this somehow, despite promising he wouldn’t be fucking around with stuff that might step on JDS’s toes again.
With no real conclusions, but midnight having come and past, people start to head home. Joey has someone drop him off at the studio, as after weirdness happened with any sort of occult stuff he’s interested in checking in on Bendy and the Stone. Since, those tend to be targets for this kinda creepy thing. Bendy is perfectly fine though, and hardly even noticed anything going on… So Joey picks up some of his notes and… finds himself unable to leave the studio. For some reason it just seems like the wrong idea… so he spends all night up researching, unsettled by how many non-leads he has into what will possibly happen next. It’s starting to feel like Haiti again, knowing that something bad is coming but really having no idea where to fortify with this information.
But he does have something new… 
He has plenty of things new now, including his dream spell. 
Peter’s not the only one who can spy, and while Joey is sure he’d hit some kind of barrier trying to peek in on Y’s dreams… just knowing whether the man was still alive, or possessed by some eldritch nonsense seemed like a good place to start. Maybe his excitement at the ritual earlier was coincidental…
The thing is, defying all reason, Joey’s able to step into Y’s dream just fine somehow.
This is probably not something he’ll regret doing later, surely.
[Next Episode] (not yet released)
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inkyvendingmachine · 4 months
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inkyvendingmachine · 4 months
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OH WAIT its imperative that i share this convo from the Have Your Cake And Eat It Too sammy/susie/joey rp
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inkyvendingmachine · 5 months
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[BatIM Cthulhu AU] I'd suggested that, while Sammy is trying to get over his nerves around music and performing after the events of Season 3, he might offer to play songs for Henry's kids as a low-stakes way to ease back into performing, and Maf immediately assured me that if Sammy came over to the Stein household, Henry would invite him to stay for dinner. THIS IS SO CUTE TO ME..... Sammy would be very socially unsure but like, he is not going to turn down homemade bacon soup.
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inkyvendingmachine · 5 months
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Lost and Found (CoC AO3 Update)
[ BatIM Call of Cthulhu Masterpost ] Joey: @inkyvendingmachine Jack: @whatyouwantedmetosee GM: @haunted-hijinxer
Lost and Found
Jack's ex-ex Peter Sunstram is moving back to New York, but his arrival at Jack's is disrupted not just by Joey's prodding, but by a much more pressing emergency -- Jack's cat Beans is missing.
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inkyvendingmachine · 5 months
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YESSSSSSSSSSSSS YES ITS TIME!! Cthulhu AU's Beans is a proud mama!!!!
to anyone who noticed all the little comments about Jack's cat Beans hiding away more often and getting a lil bigger and thought "I wonder if Beans is pregnant" -- CONGRATULATIONS! there's baby beanses now...!!!!! we've been calling them THE BEANITOS while talking about kitten headcanons because I saw this word on a package of chips and lost my mind at how cute it was
A couple extra scribbles and specifics/names/kitten headcanons under the cut; most of these were developed by Mochi and the relevant adoptees:
The lil calico pattern kitten who takes after her mom is Lentils, named by Jack; he'll be keeping her. She is a Vicious Hunter!!! and a bit of a little gremlin
The white kittens are Grace and Gavin! Grace will be adopted and named by Susie, and is the one who keeps stepping on her brother. Gavin is named and adopted by Peter, who talks to him like he's a coworker and his meows are helpful feedback on work. Gavin also might steal ties.
Spark is Joey's name for the little black-and-white tuxedo ("a spark of inspiration"), whom he is DEFINITELY not getting attached to, no way!!! Spark, on the other hand, has absolutely chosen Joey as his Person.
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Before picking names for them we just referred to Spark as "wobble kitten" -- the little kitten Joey saved has turned out to have a mild case of Wobbly Cat Syndrome, which means he'll need some extra care and will worry Jack sick -- but it's nice, for once, to have a scare that turns out to be perfectly okay; Spark is a determined lil guy who cannot be stopped!! (if you haven't seen a wobbly cat before, internet cats Breakfast Sandwich and Tumbleweed are real life examples)
And lastly, Quill (named for a writing quill, which fits as the beanitos' tails become more floofy and feathery) is the lil grey tabby, named and adopted by Henry, who brought the kids over to Jack's to see the kittens and was not supposed to come home with one of them but, oops. Most of the beanitos are loud meowmeowmeow kittens but Quill is more quiet and sleepy and just wants to be purring on a lap or a shoulder. She is a good girl but she is VERY pampered.
Bonus: grown up
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inkyvendingmachine · 5 months
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Lost Shepherd (CoC AO3 Update)
[ BatIM Call of Cthulhu Masterpost ] Joey: @inkyvendingmachine Sammy: @inkdemonapologist
Lost Shepherd
Sammy is forced to confront the fact that his strange disorientation since the ritual doesn't seem to be fading any time soon... and Joey admits to something he's still carrying from much, much longer ago.
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inkyvendingmachine · 9 months
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a WHOLE BUNCH of minecraft au doodles I keep forgetting to post,, please enjoy this weird smorgasboard:
Sammy can use trapdoors in builds but, with his sculk sensor's redstone signal clicking them out of place whenever it goes off, tHEY'RE A LOT MORE TROUBLE TO WORK WITH
JACK IS VERY GOOD AT JUMPY... AND HES PROBABLY STRONG... mochi mentioned the concept of Jack scooping Sammy up in his arms to whisk him away and that was TOO GOOD TO NOT DOODLE
We've been thinking Norman might be turning into an elder guardian......
as demonstrated by Jack, you can build up more than one type of corrupted data, so.... What If Henry.... Sniffer......
wanted to draw Jack, Joey, Henry in a non-blocky style
also bonus susie
I realised I hadn't drawn Pete in VEX KILL MODE yet so obviously i had to do something about that
initial doodle of trying to ponder what snow golem prophet would even look like
i dont have any context for this i just think its funny that you can shear snow golems LMAO
flower crown........
maybe it's easier to enjoy music once Sammy gets the calibration device.....
[Sammy and Prophet are mine, Jack is @whatyouwantedmetosee's, Joey is @inkyvendingmachine's, Pete and Susie and Norman are @haunted-hijinxer's, Henry is @inkcryptid's.]
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inkyvendingmachine · 9 months
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i was having trouble deciding what ship i wanted to draw last night, so i figured, why choose? ive been wanting draw a parody of the "Go for it, Nakamura!" manga cover for a while now anyways
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inkyvendingmachine · 9 months
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Minecraft AU Linda!
The world of minecraft doesn't really have a concept of monogamous relationships as such, but nonetheless she and Henry are awfully dear to each other, regardless of all the strange changes in the world lately, and she has for the most part settled down in the village he protects. Linda's an experienced explorer and crafter with a penchant for metalworking, and she doesn't notice at first when she's able to handle things that should be burning hot without taking damage... just a touch of Blaze code...
bonus doodle under the cut:
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Fortunately, Linda's good at repairs
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inkyvendingmachine · 9 months
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The most recent Cthulhu chapter hAS SOME STUFF GOING ON.... the boys have summoned the spirit who merged their ghosts back with their bodies wayyyyy back in Haiti, with Henry volunteering to get possessed by said spirit in order to let them all talk and find out if anything can be done about the Sammy/Prophet situation, because things are a little different this time -- Sammy doesn't want them to be merged into one person.
This conversation has mostly been going okay except for the brief moment where Sammy had to be reminded that hE SHOULD NOT BE RUDE TO THE TIMELESS SUPERNATURAL BEING HE IS ASKING FOR HELP.....
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inkyvendingmachine · 9 months
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Prophet in Minecraft AU claims to be a combination of Sammy's lost data and the old, scrambled data of an ancient player he resembled; one who lived in The End City in the days before everything went wrong. I've always liked the idea of tying him to an Eye of Ender and was thinkin about that again lately.......... something being Wrong under the mask is obviously great, it looks cool and it's another thing connecting him to The End, but it's also a fun thought for Prophet's inability to navigate -- no matter where he might try to go, he always finds himself led back to The End.
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