An update on the release schedule for RWBY Volume 8 from Laura Yates
Text version for text-to-speech
I’ve been fortunate to get to know a lot more of you this year, but for those I haven’t yet met, my name’s Laura Yates and I am the Lead Producer on RWBY Vol. 8 and 9! I’d like to share an update in our programming schedule for the remainder of the year.
Every Volume, RWBY sees a mid-season break, but this time it will be a little longer than you’re used to. In order to continue making the show as good as we know it can be, and to truly support our team, following the release of Volume 8: Chapter 7 on December 19th, we will go on mid-season break, resuming with Chapter 8 on February 6th, 2021.
As you may know, we’ve been working remotely since March. This was our first foray into a fully remote workflow; we’ve long been accustomed to working on the show together in person. Without precedent, the team has had to work quickly to adapt at almost every stage of the pipeline… and they’ve done an incredible job. I can’t speak highly enough of how adeptly CRWBY has risen to the challenges we’ve faced this year, and how they’ve continued to create a truly fantastic show. Vol. 8 looks and sounds as good as ever, and I’m so thankful for the hard work, talent, and dedication that have gone into making that possible!
A reality of working from home, though, has been a general slowdown in shot production. Each step takes just that much longer to complete, and it slowly adds up over time. We are committed to maintaining a work/life balance as a studio; a need that feels all the more significant in the current year. This mid-season air break ensures CRWBY has the time needed to maintain that balance. The team will continue working on the show throughout, but it will allow us a comfortable finish for the back half of the season.
Thank you for everything you’ve done to support CRWBY - there wouldn’t be a RWBY without the FNDM, and we appreciate you so very much!
A wip bar 😅 for a fic that I wanted to do art for
(Look at me trying backgrounds again woo!)
Ozpin: There are no strangers to love
You hate the rules not I don’t
A restraining order is what I’m thinking of 🎶
alright so last night i made up something that will change my method of perspective grid. don’t want to open sketchup and screenshot the angle of the perspective grid and past it in clip studio? no problem this will eliminate the need to use any other programs for perspective
now you have to ask why not just put the perspective grid in clip studio?
this is why, the reason why i don’t get those wonderful coloured lines like i do in sketchup is because its entirely of lines and there fore don’t come out so well in obj
that was a problem for so long but then i decided to give it anouther go with a different approuch
the new one has an actual mass to instead of pure lines (i coloured it just because)
so i done the same thing as i done before and multiplied the square into a dozen squares to make up a bigger one.
so i went and made a box that was’nt crazy big but big enough to be used for what i need it to adn then went to an online 3d file site so i can make the model into an obj. with the obj i pulled it into clip studio and done some work on it
and got this
best part is you can register it as a materiel so you can just pull this from your materials onto any file no problems thou it is best to keep the file of the grid handy just in case something happens
so now i have a 3D perspective grid with perspective rulars attached to its angles perfectly that i can pull on any new piece willy nilly.
so now for some examples
this new grid has certainly changed how i do perspective in clip studio
i’ll defiantly share this grid with artists i know and see how they goe with it
pretty sure you can make your own grid, the one i did in sketchup was piss easy
thou some advice if you are going to make your own be sure not to make the grid too big cause the online converter will take forever if the file is like 100 MB or so
hope this help some
The more I look at Ironwood’s right half the more I realize it’s really kind of disturbing and a what happened to him way. I mean I just looked at his back and noticed that the spine, I thought it stopped at least along his back but I looked at the concept art again and it goes all the way to his skull. And I’ve always been bothered and away about how they had to cut into his clavicle to add a piece of the sternum. Not to mention the inner connections and the state of his organs.
Fuck as far as we know Ironwood’s left foot could be a prosthetic.
Looking at Ironwood closer, it’s always concerned me with just how much damage was done to him. Like, off the bat, he would be missing his right lung, half of his intestines, his liver, one of his kidneys, his gall bladder, and his pancreas. That’s a lot of things to just straight up lose, and they’re not something you can just replace with machines.
Add onto what you’ve just said, it’s honestly a miracle that Ironwood survived, but that could just be because Remnant’s medical field is so far ahead of our own that people can be saved from usually deadly situations.