jajceglava

jajceglava

Grampa Karl

Lover of science fiction, peppermint tea, and your mom.

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Fun Fact

The company's tagline is "Follow the World's Creators".

jajceglava·2 years agoChat
friend: I have no friends
me: ...
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jajceglava·2 years agoText

tonibraxtons3rdbankruptcy:

willcolbykettles:

Gay culture is wishing you could go all the way back and be yourself from the beginning

Yo, I really dont think straight people understand that a lot of us were robbed 15-20 years of our lives if you’re lucky and didn’t commit suicide or stay in the closet untik you were in your 30’s, 40’s or later.

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jajceglava·2 years agoText

punk-in-the-beerlight:

emerald-coquette:

miseducatedmelanicmuse:

🗣🗣🗣🗣This is your reminder to put that debit or credit card down. You don’t need that shit. Why you always buying shit you don’t need? I thought you was saving? You out here telling everyone you saving and now you spending the last $50 you got. Go read a fuckin book you undisciplined savage.

drag me

First of all, how dare you

HOW DARE

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jajceglava·2 years agoText

mybpdblog:

peridotsofficialtwitteraccount:

IF YOU CANT HANDLE ME AT MY WORST, JUST REMEMBER THAT I HANDLE ME AT MY WORST AND THAT MAKES ME STRONGER THAN YOU

Oh my goodness this makes me feel powerful I hadn’t even thought of it like this.

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jajceglava·2 years agoText

h-cilantro:

mageknight14:

theaustinstollhaus:

theaustinstollhaus:

celticpyro:

libertarirynn:

firelxrdazula:

firelxrdazula:

idk why do firebenders lose their bending during the day of black sun but dont lose their bending at night like thats also dark bitch wtf

I don’t think it’s just the darkness I think it has something to do with the blocking of the sun spirit’s energy something something magic something moon something. Like how Katara is a more powerful bender depending on the moon and the tides. Plus I’m pretty sure firebenders tend to be weaker at night, but not completely powerless.

Firebenders are strongest during the day because of the energy they get from the sun.

Waterbenders get their energy from the moon and their power rises and falls with the tides/lunar phases.

An eclipse is a big ball of water energy covering a big ball of fire energy, meaning the moon is 2x strong against the sun.

Firebenders don’t lose their power at night because moonlight is refracted sunlight.

Seriously, did no one think of this? When Iroh tells Zhao, “Don’t kill the moon spirit, we need it too” what did you think he meant?

Zhao was that much of a fucking idiot.

Zhao looked at only the first few responses to this post and went on his merry way.

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jajceglava·2 years agoPhoto

sketchshark:

I drew a series of graceful animals recently. Here are my favorites.

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jajceglava·2 years agoText

asksecularwitch:

baduhennasraven:

justaqueerwitchy:

I wonder why people decided they wanted to remove the vowels from a word or sentence before they make a sigil for it?

Does removing the vowels do something that leaving them there, or removing the consonants can’t do?

Who did it first anyway? I know I’ve seen several people and books say you should, but I don’t know what the true source of it is, and I may have to do some research now? Lol

Sigils originated in the Chaos Magic and Ceremonial Magick. The point of sigils was to make a symbol for what you wanted to achieve, charge it, put it in a drawer or box somewhere and forget about it even existing. The forgetting part was actually the most important part of sigil craft. It was part training your mind and part trusting that whatever forces are out there would do the work for her.

This is why taking out the vowels was so imoortant. You’re trying to create a symbol that is no longer recognisable so that when you do find it again, you still can’t remember what it was for. Which is why you take out the vowels and break up the letters.

I gave a class on sigil magic ten years ago when it was still only practiced by Chaos- and Ceremonial practitioners. Our circle found it very complicated, especially the part where you train the mind to forget about what you have made. I must admit, it was really weird seeing that sigils have become such an important part of modern witchcraft!

This is my understanding as well. Though, expanding on the forgetting a bit, that the way I got it was that the sigil becomes alive in you. In your brain cells, powered by your literal life. So thats why any outside representation isn’t ready or isnt powerful/as powerful. But this is from the Chaotes that I knew.

It is very similar to Bind Runes where duplicate letters are also removed from the Rune because the symbol is already there.

I pause to say that there are a lot of sigils that are up and coming that are not word or sentence based but rather image based or picture based, is more like some of the folk art which was also magic based. Like a talisman or a spell. Though totally 100, all sigils could be considered art in of themselves regardless of content. I am just saying that those remind me of folk art more than word sigils.

In essence its (art, sigils, etc) based on a longer history of highly visible magic.

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jajceglava·2 years agoText

deerhoofandrabbitsfoot:

Witchy Christmas/Yule Idea ⛄️

Go to the cemetery.

Build snowmen.

Invite the souls of the dead into said snowmen.

Snow golems.

Command your army of the dead.

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jajceglava·2 years agoText

bowandbat:

The Rule of 3

There are 3 things your character needs to survive, no matter what the situation is: food, water and shelter. Well, and air, of course.

The Rule of 3 means that a human can only survive.

  • 3 minutes without air. If your character can’t breathe, if they’re drowning for example, they can’t draw in the oxygen their blood needs, but most importantly, they can’t expel the carbon dioxide that is slowly poisoning them.
  • 3 hours without shelter. I know this may seem trivial compared to food and water, but in extreme conditions, like freezing in the Arctic or baking in the desert, it wouldn’t take much for the environment to kill your character. Finding shelter protects your character from the elements. I would even go as far as to include fire and clothing in this section. Anything your character can use to protect themselves from the brutality of nature is going to increase their chances of survival.
  • 3 days without water. Dehydration is a nasty, painful way to die. Without water, their body slowly starts using what fluid they have in their urine, their blood, and their sweat to keep their motor running. Eventually, that fluid runs out, their organs fail and they die.
  • 3 weeks without food. Everybody knows we need food to live. It provides your character with the energy they need to secure everything else on this list. Without food, your characters body will essentially start to cannibalize itself. It digests the nutrients from parts of their body to fuel the other parts. Your character can go longer without food than water, but without the energy to find water, your character is doomed either way.


In the following weeks I will be making master posts highlighting all of these things with example scenarios and suggestions for getting your character out alive.

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jajceglava·2 years agoText

bookgeekconfessions:

Didn’t write a single word today. I simply reread what I have so far like God on the sixth day – nodded and said: “it was good.”

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jajceglava·2 years agoVideo
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