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jennamoran · 13 hours
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Checked Ianthe's advice. Ash was falling. There's not much covering haiku.
I have adored Nobilis for at this point the majority of my life, but it's always had a particular sticking point in playing it: I have no idea how to GM it. I've read the books front to back and I continue to find that aspect impenetrable. Are you aware of any resources on GMing this wonderful but dense game?
Not specifically!
The Glitch NPC (miracle point equivalent) pool is based on a trick a friend of mine uses when running it, which is to say, rather than worrying about what each individual NPC can do, just keep a pile of points around that everyone interacting with the PCs as anything but an ally will use. The big thing that does is keep you from stressing too much or too little about the way the world outguns the PCs.
It was always my general vision that you’d get a look at the PCs’ Estates and then just kind of play to that, throwing thematic stuff at them and letting them figure out what parts of that are difficult and what parts of that they handwave away with a miracle for themselves.
Ianthe’s advice in 2e is the best I could do at the time.
I tried at one point to build a paint-by-numbers system for GMing Nobilis, which grew and grew and grew and then shrank a bit until it became Chuubo’s Marvelous Wish-Granting Engine; if you ignore the parts of that engine that directly overlap, what you have is just the idea of “if they’re giving a lot of speeches, get them to take action and let them get in over their head with it” (the blue stuff in Chuubo’s), “if they’re listening to you but not doing much, throw a building mystery at them” (the red stuff in Chuubo’s) … and so on, for the other six colors. But ultimately that’s just generic GM advice for trad games, really, not Nobilis-specific.
These days, for Nobilis, I personally think the most important thing is getting players to do at least one or two actions a session each that they, you, and the other players take seriously. If your players are regularly stopping to go, “OK, watch this,” and willing to pull back into relative quiet after that to let you frame consequences and the other players act, you’ll be good.
Most of the burden there, of course, is on the players and not the GM, with the only thing the GM has to keep in mind is to keep angling for it. That may be why people think GMing is complicated, because they’re not trusting their players—correctly or incorrectly—to do their part there.
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jennamoran · 2 days
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looks at her promotions tab in email
Save big on ... Share with friends and ... Will you make a contribution ... Ready to time travel? New book release ...
anyway, if you're ever stranded in time, make sure to check your promotions tab I guess
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jennamoran · 5 days
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me: is the oven supposed to be on? friend: yeah, it's roasting the beef me: my brain: my brain: OVENS MASTURBATE?!?
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jennamoran · 9 days
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drop bears are just regular bears with a purpose
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jennamoran · 10 days
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For those who need to order them for whatever reason instead of a pharmacy trip, I have always been pretty happy with https://kollecteusa.com/collections/face-mask and their Evergreen Cleantop KF94s.
so i do actually want to start masking again now, but most of my old masks are worn out and were oversized and difficult to use in the first place. any recommendations on where to buy good ones? i've been feeling self-conscious about no longer masking for a while and i figure now's the time for a change if a boy with perfect hair is telling me to
you flatter me. but, really, i'm glad i can inspire you to change. i'm not sure where you are, but n95-type masks can typically be found at your local pharmacy, and those usually come with clips to adjust to the size of your face so that they fit comfortably.
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jennamoran · 10 days
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I *think* your opponent's body is considered part of the prize, but I might have been misled by boxing AU fanfics.
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jennamoran · 10 days
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why do people always assume bears don't know that they can win the match legitimately and THEN eat you
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jennamoran · 10 days
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me: *closes my bedroom door, for any reason* cat: neko ni naku koro ni
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jennamoran · 13 days
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Love the fortitude rats from what you’ve shown of The Far Roofs - where else do they appear?
They're probably most central in Fortitude: by the Docks of Big Lake, but also appear in Fortitude: the Glass-Maker's Dragon.
(They're also mentioned in the Chuubo's Marvelous Wish-Granting Engine RPG and its Halloween Special.)
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jennamoran · 13 days
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jennamoran · 15 days
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It's world rat day!! I wish I'd known, I might have kept the kickstarter going until today. ^_^
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jennamoran · 17 days
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ONE HOUR LEFT!
A bit under $3k to the free ebook stretch goal!
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TWO HOURS LEFT
Everyone who backs at $1+ gets a free copy (digital and at-cost print-on-demand voucher) of my game, "The Flood."
Another $5k and a bit and everyone who backs at $8+ gets three free digital novels!
... also it's a really good game imo ^_^
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jennamoran · 17 days
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It is my cat's birthday
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Happy birthday mystery potato!
I have no idea which birthday it is, I think around 9? We don't actually know her proper birthday but the vet figured around April and because I didn't know about the booping yet making it April 1st seemed too mean. ^_^
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jennamoran · 17 days
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TWO HOURS LEFT
Everyone who backs at $1+ gets a free copy (digital and at-cost print-on-demand voucher) of my game, "The Flood."
Another $5k and a bit and everyone who backs at $8+ gets three free digital novels!
... also it's a really good game imo ^_^
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jennamoran · 18 days
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Hi!
I'm a big Nobilis fan and I've been working on a bunch of player aids to help entice my friends into playing it with me. The biggest project so far has been a fully automated character sheet/character builder, I thought you might be interested in it so here is a link.
You are welcome to do whatever you like with it! You are not obligated to any response but if you have any feedback I'd be glad to have it.
Thanks!
It has been a while on this, I think---my inbox was inaccessible for a couple of years due to a tumblr bug and my being busy enough that "I can't access my tumblr inbox" was more a cause for relief than anything else---but I don't think the link is showing?
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jennamoran · 18 days
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It seems like Nobilis Antithesis is no longer available on DriveThruRPG. Is there anywhere else the pdf can be bought, or is it no longer being sold in general?
There is not a place where it can be bought at present. I should probably make it available but like ... half of it is beautiful, half of it is dated, and while most of the artists are friends or at least acquaintances several of the artists that I'd have to repurchase the art from to do a non-Eos release are beyond my means to contact. It's tricky!
I'm sure I'll manage something eventually, but not as of yet.
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jennamoran · 18 days
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I have adored Nobilis for at this point the majority of my life, but it's always had a particular sticking point in playing it: I have no idea how to GM it. I've read the books front to back and I continue to find that aspect impenetrable. Are you aware of any resources on GMing this wonderful but dense game?
Not specifically!
The Glitch NPC (miracle point equivalent) pool is based on a trick a friend of mine uses when running it, which is to say, rather than worrying about what each individual NPC can do, just keep a pile of points around that everyone interacting with the PCs as anything but an ally will use. The big thing that does is keep you from stressing too much or too little about the way the world outguns the PCs.
It was always my general vision that you'd get a look at the PCs' Estates and then just kind of play to that, throwing thematic stuff at them and letting them figure out what parts of that are difficult and what parts of that they handwave away with a miracle for themselves.
Ianthe's advice in 2e is the best I could do at the time.
I tried at one point to build a paint-by-numbers system for GMing Nobilis, which grew and grew and grew and then shrank a bit until it became Chuubo's Marvelous Wish-Granting Engine; if you ignore the parts of that engine that directly overlap, what you have is just the idea of "if they're giving a lot of speeches, get them to take action and let them get in over their head with it" (the blue stuff in Chuubo's), "if they're listening to you but not doing much, throw a building mystery at them" (the red stuff in Chuubo's) ... and so on, for the other six colors. But ultimately that's just generic GM advice for trad games, really, not Nobilis-specific.
These days, for Nobilis, I personally think the most important thing is getting players to do at least one or two actions a session each that they, you, and the other players take seriously. If your players are regularly stopping to go, "OK, watch this," and willing to pull back into relative quiet after that to let you frame consequences and the other players act, you'll be good.
Most of the burden there, of course, is on the players and not the GM, with the only thing the GM has to keep in mind is to keep angling for it. That may be why people think GMing is complicated, because they're not trusting their players---correctly or incorrectly---to do their part there.
83 notes · View notes