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judy-exe · 5 months
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Look I didn’t mind the porn blogs hitting a follow cuz all I had to do was just go to settings and block ‘em. Easy.
But I sure as hell don’t appreciate them showing up on the dash simply because they’ve added followed tags when I know for a fact it has nothing to do with said tags. Tumblr what in the shit.
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judy-exe · 7 months
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the sluttiest thing a man can do is do whatever the hell thomas cresswell is doing
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judy-exe · 8 months
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• An Oxford comma walks into a bar, where it spends the evening watching the television, getting drunk, and smoking cigars.
• A dangling participle walks into a bar. Enjoying a cocktail and chatting with the bartender, the evening passes pleasantly.
• A bar was walked into by the passive voice.
• An oxymoron walked into a bar, and the silence was deafening.
• Two quotation marks walk into a “bar.”
• A malapropism walks into a bar, looking for all intensive purposes like a wolf in cheap clothing, muttering epitaphs and casting dispersions on his magnificent other, who takes him for granite.
• Hyperbole totally rips into this insane bar and absolutely destroys everything.
• A question mark walks into a bar?
• A non sequitur walks into a bar. In a strong wind, even turkeys can fly.
• Papyrus and Comic Sans walk into a bar. The bartender says, "Get out -- we don't serve your type."
• A mixed metaphor walks into a bar, seeing the handwriting on the wall but hoping to nip it in the bud.
• A comma splice walks into a bar, it has a drink and then leaves.
• Three intransitive verbs walk into a bar. They sit. They converse. They depart.
• A synonym strolls into a tavern.
• At the end of the day, a cliché walks into a bar -- fresh as a daisy, cute as a button, and sharp as a tack.
• A run-on sentence walks into a bar it starts flirting. With a cute little sentence fragment.
• Falling slowly, softly falling, the chiasmus collapses to the bar floor.
• A figure of speech literally walks into a bar and ends up getting figuratively hammered.
• An allusion walks into a bar, despite the fact that alcohol is its Achilles heel.
• The subjunctive would have walked into a bar, had it only known.
• A misplaced modifier walks into a bar owned by a man with a glass eye named Ralph.
• The past, present, and future walked into a bar. It was tense.
• A dyslexic walks into a bra.
• A verb walks into a bar, sees a beautiful noun, and suggests they conjugate. The noun declines.
• A simile walks into a bar, as parched as a desert.
• A gerund and an infinitive walk into a bar, drinking to forget.
• A hyphenated word and a non-hyphenated word walk into a bar and the bartender nearly chokes on the irony
- Jill Thomas Doyle
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judy-exe · 8 months
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Are We Inherently Evil?
No? In the past few days, I have realized that even though we, human beings, aren't inherently evil. The human nature, on the other hand, always leans towards savage and sadistic qualities. It is in the very essence of our society. We aren't inherently evil, but we grow to be.
Although I am a solid believer that love is the foundation of any emotion. Every single emotion we feel sprouts from love. Does that mean that evil and hatred sprout from love? I believe so, yes. Evil and Sadism evolve from love for chaos, love for oneself, and love for dominance.
Back to my point, society and our constant contact and influence from people, spreads the sickness that we call evil. To the point that, nowadays, being a good person is a hard choice. We aren't inherently evil, but we have it in us to be. We have this chaotic nature. This savagery and hatred to order.That makes it so easy for us to be evil and sadistic. You can even see it in toddlers and babies, with their tantrums and screams. Society tries so hard to push us to be good and selfless,but it has backfired. It is because of that order and law that we have become sadistic and evil.
Which brings me to my ultimate point: Being good is a choice. It is a very hard choice indeed. Being a good person means choosing to be a light in the midst of utter darkness. At the end of the day, you may burn yourself. In the midst of our fast-paced life, we need to become a force that lets people stop, and see you. A force that makes people look at you with awe.
Be good.
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judy-exe · 8 months
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“In the realm of existence, one delves into the essence of life, wherein resides the eternal dance of conflict and conquest: the relentless battle between passion's embrace and the demands of duties.” ~ A random facebook comment
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judy-exe · 8 months
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first it was girls' locker rooms vs boys' locker rooms then it was the feminine urge to vs the masculine urge to now it's girl dinner vs boy dinner when will it end when will we escape i feel like maybe some of you guys dont even want to escape doesnt anyone else want to escape
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judy-exe · 8 months
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saw someone refer to not knowing how to keep track of your money as "girl math" ......why are we in this weird era of treating women like idiots but repackaging it to sound cute and quirky. We All Need To Stop
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judy-exe · 1 year
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judy-exe · 1 year
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What makes you a bad person ?
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judy-exe · 1 year
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reblog to drop this anvil on the post below
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judy-exe · 1 year
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Same istg its like am underwater EVERYDAY
sometimes i kinda wonder if i have asthma
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judy-exe · 1 year
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january is one of those months where you experience every feeling on the human spectrum and you just have to go about your day like that isn't happening
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judy-exe · 1 year
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one thing I like about my brain is how if i'm interested in or thinking about multiple subjects at once, I inevitably end up synthesizing them all into a new idea even if it doesn't immediately make sense to put them together
I'm thinking about this backrooms vid and also thinking about lawns, American urban planning, and Minecraft.
My preferred take on the Backrooms is that it's a compelling concept when (and because) the place itself is the monster. The core of the idea's interest, to me, is imagining a (seemingly) "man-made" environment that is indifferent and arbitrary in the same way a geological formation or a cave system is indifferent and arbitrary. 
This place looks like a building, but there is no trace of purpose behind its structure and composition. This place isn't designed to be used or lived in by humans. It's not for people. It's not for anything. It inevitably doesn't provide for human needs or accommodate human life, and that's why the Backrooms is scary—it's as purposeless and "un-designed" as a wilderness, but the lifeless nature of such man-made structures makes it desolate and deadly.
It is a lot similar to the way the procedural generation of structures in Minecraft often creates buildings that seem bizarre and useless in their layout.
"Almost unmistakably man-made object or place with elements of illogic and randomness that increasingly rule out the possibility that actual humans built it on purpose" is a great concept in horror.
I think it is linked to a real characteristic of many (particularly American) man-made places. The contemporary world is increasingly full of places that are not "for" humans or human needs. A building communicates messages to us. A building has a purpose; it is used to fulfill a human need in some way. The design of a building reflects what it is "for." Architecture can, like anything, be a form of art that is more aesthetic than practical, but this is still a purpose.
And as we are surrounded by structures whose purpose is more and more abstract and disconnected from the needs of humans—commercial buildings that exist to generate profits, vast parking lots that exist to hold cars, concrete courtyards that exist to take up space, lawns that exist to make a house look well-maintained, dead malls that are being maintained despite the absence of usefulness and relevance—the idea of the Backrooms becomes more resonant.
The ultimate example of this is "hostile" anti-homeless architecture in cities. These structures make it clear that a place is not for humans.
"Purposeless structures" in horror, apart from being deliciously uncanny, highlight the way contemporary landscapes are designed to separate us from the things we need for our survival, not to provide those things—and at best aren't designed with meeting human needs in mind at all.
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judy-exe · 1 year
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no am actually quite busy today (ill spend atleast 3 hours building a farm on Minecraft)
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judy-exe · 1 year
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i will not lie, friends in my phone, i have been imagining affection from time to time
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judy-exe · 1 year
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Always in a constant state of "hmm maybe I wasn't as normal in that conversation as I thought I was"
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judy-exe · 1 year
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“source?” i can feel it in me bones
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