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lentsius · 5 years
Audio
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lentsius · 5 years
Video
A funky spaceship right there.
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lentsius · 5 years
Video
A thousand legs can run a thousand miles.
Fun project I made for #godotwildjam a months back.
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lentsius · 5 years
Video
Curved UI design will forever remain a pinnacle of fun in terms of UX design for me.
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lentsius · 5 years
Video
Prototyped music puzzle game. Colours correspond to music which helps you ‘hear’ what coming at you next. Sometimes you need to jump onto a platform which you can’t see but only hear with the corresponding colour.
Diggin’ its aesthetic and narrative.
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lentsius · 5 years
Video
Vortoj the game got a main menu aesthetic overhaul and many new options for players to tinker with.
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lentsius · 5 years
Video
Implemented a shader based fog portal in Godot engine
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lentsius · 5 years
Text
Zame. The game that shows how Godot can communicate with ZeroNet through the ZeroFrame addon
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lentsius · 5 years
Video
An important lesson. Reading several Discworld series lines.
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lentsius · 5 years
Photo
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Modelled and rendered this Mercedes beauty! My all time favourite.
Blender - Cycles
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lentsius · 5 years
Video
People have asked for it and who am I to say no? Here’s a short video showing the rig I had made for the little creature.
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lentsius · 5 years
Video
Animated this little fella on a commission. The creature was to be a mix of several animals and fire was later added around it. It runs well!
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lentsius · 5 years
Video
This is a team project of a game called Power Tower!, in which I am the creative - lead (for most things unless someone comes up with just the most amazing idea) This short preview is of the current intro and main menu.
Graphics/UI - me Audio - Kyle (Irmoz)
https://sternflowers.itch.io/power-tower
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lentsius · 5 years
Video
Pasxklaku! Gameplay. Each game is exactly one minute long. Two players face off one another on two dancepads. Hella fun, hella hard, hella skill.
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lentsius · 5 years
Video
Pasxklaku! A game I’m working on was in need of a hand drawn intro. Blender 2.8′s grease pencil and a mix of Godot’s internal animation editor were user to achieve the seen effect. Used an ancient Wacom tablet which was fun as hell to play with!
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lentsius · 5 years
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Sometimes... 
...you need to leave your comfort zone and do something otherworldly. Such as a ZeroNet addon for Godot! I recently teamed up with a brilliant programmer who coded the addon whereas I designed the UI which can be seen above.
For those...
of you who don’t know Godot is a Game engine, a good one if I may say so myself! Not only is it welcoming to newbies it also offers an amazing amount of flexibility and growth potential for the individual.
This ZN addon/plugin allows your game to communicate with a site on zeronet (a zite) and get/send data. ZN being a serverless network means that everyone helps everyone by seeding the files and the download speed is extraordinary too!
Revolutionary? Perhaps. 
New? Check.
AFAIK this is a new concept in games which I haven’t met before. One of the reasons may be ZeroNet’s relatively low user base and almost non existent marketing where although they have something amazing going on, not many people know about it yet.
So much potential, I love this.
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lentsius · 5 years
Video
Video of a main menu from a Pasxklaku! A game I am working on.
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