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mangamers · 16 days
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Not cool, FFV Wendigos. Also Bartz is in my party?
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mangamers · 1 month
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"Difficult to beat but not strong enough" - what are you trying to say, Cadash?
(Also, you get a choice if you want to play a male character, because of course.)
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mangamers · 2 months
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The box for the Systema LCD game "Hero & Princess".
They're two separate characters of course. What, you thought that the princess could be a hero(ine)?
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mangamers · 4 months
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The hero and heroine of Tinkle Pit, the Namco arcade title from 1994.
Proof that a life of destroying monsters in a maze with your weird retracting ball device is not one without equality.
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mangamers · 5 months
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Some baseball stars. Most of whom are dudes. I don't know about the mascot in the suit back there.
Also, does this mean that people can search for "SNK" and find information about arcade games again?
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mangamers · 6 months
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Wow Miura, just wow.
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mangamers · 7 months
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"It's going to be great! It still has the thrilling racing experience of our TOCA Touring Car games, but that experience is intertwined with an unfolding narrative that follows the career of an up-and-coming race driver!"
"Amazing! What's her name?"
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mangamers · 8 months
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That feeling when you're a content creator and your channel risks getting flagged because of the butts in Final Fantasy XVI.
At least it doesn't discriminate - have you *seen* the tentacles on that morbol? <3
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mangamers · 10 months
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An excerpt from the manual for Tron: Deadly Discs, starring "your man, TRON". Maybe I shouldn't be too critical if they're trying to follow the plot of the film, but a bit of character customisation could have been interesting.
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mangamers · 11 months
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Art from the Mega Drive cartridge for Burning Force, Namco(t?), 1990.
It's a fun game, but is that really appropriate attire for someone riding their jet bike through so many bullets and explosions?
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mangamers · 1 year
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Street Fighter 2: your character choice consists of one svelte female character or seven dudes of various builds
Street Fighter 6: you can make a woman who looks like she could snap the bonus stage car in two between her thighs
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mangamers · 1 year
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You did it Sonic Team. Okay, we've had Adventure before then, but still...
How many years has it taken?
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mangamers · 1 year
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Multiple stages of unfriendly repulsive earth ridden slime and the one humanoid ally is a well-endowed blonde lady in a small black dress smh
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mangamers · 1 year
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So I never realised that the Double Dragon cover for Atari 2600 was so bad because all I knew was the C64 game which just used the NES game's dumb cover art! Just wow.
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mangamers · 1 year
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Hannah's character bio from the arcade flyer for Cadillacs and Dinosaurs. Her fighting style is that of a man. Wait, what?
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mangamers · 2 years
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Dragon Buster feels like the kind of thing that would happen if the map in Zelda II: The Adventure of Link was about as restrictive as the stage selection in Super Mario Bros. 3. Dragon Buster and Zelda II share the same fundamental gameplay - move around an overworld until you enter a side-scrolling action-oriented sequence where you swing your weapon at foes and make it out of the other side where you're back on the overworld again - but the controls aren't great. The swing is a bit short-range and the jump is very floaty. From what I understand, you're supposed to go through certain side-scrolling bits on the map so that you gain enough experience to survive the encounter at the end of the map. You also gain special items you can use against encounters, but I think that the idea is to save them all for the "boss" of the map, and then do it again on the next map.
The game is generally populated by the male player character and the enemies - hooded figures that swing a staff, various bugs and creatures, and the titular dragons that need to be busted. It might have been a pretty decent time-waster if I didn't get the feeling that it would quickly become repetitive… but from what I can tell the only other character (besides the hero and the enemies) is a lady in a dress who - after a boss is defeated - walks up to the hero and… stands really close to them. I guess drawing sprites to express gratitude needed a bit more memory. Or the lady isn't grateful at all. In any case, it's another thing where the lady is the "goal" and the dude is the player vessel, because of course. Thanks Namco(t).
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mangamers · 2 years
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No men or gods, only Qwak. Not to be confused with the lightgun game of the same name, or the Acornsoft platformer of the same name, this is kind of what you'd get if you saved lemmings by playing a tile slider. And if they weren't lemmings, but ducks. And it's not like we ever get any lore regarding the gender of the ducks you're saving.
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