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novaceresart · 8 hours
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kicking my legs and giggling at the sleepover. can my OC who I've never drawn or talked about play with your OC who you've never drawn or talked about
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novaceresart · 8 hours
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"Path is a girl? Blink is a boy?" No. They are warforged. They dont have time for gender they have a job to do
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novaceresart · 9 hours
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Ultraquick V1 doodles ----------------------------- 💜BuyMeaCoffee💜Patreon💜
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novaceresart · 18 hours
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if u want more sneak peeks bc im a little shy with tumblr you can look at my tw-tter where i also am shy but slightly less
i hope you guys like this next artpiece im testing out a new style
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novaceresart · 18 hours
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"Path I think we have to kill this guy"
"Damn... :("
i hope you guys like this next artpiece im testing out a new style
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novaceresart · 23 hours
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Happy Earth Day 2024 🌿💕
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novaceresart · 1 day
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so many queer ppl will be like "deviating from social norms is part of who we are" and then gleefully participate in fatphobia/diet culture and nearly make being skinny an entire ideology and identity
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novaceresart · 2 days
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i hope you guys like this next artpiece im testing out a new style
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novaceresart · 2 days
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i hear a good lyric and start mentally holding up blorbos like im in the home depot paint aisle comparing swatches
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novaceresart · 3 days
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I dreamt that I went to a store and bought like four different versions of Wall-E for different media types(?) (like, VHS, DvD, Bluray) and I was so excited to scour them for special features and then I woke up.
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novaceresart · 4 days
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💧 (old totk art i never posted from last year + a recent scribbly one)
twitter | ig | inprnt | patreon | store
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novaceresart · 4 days
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novaceresart · 5 days
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it will happen again. btw
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walking onto my tumblr, rambling about robots for way longer than typically acceptable, and promptly fucking back off into monthly posting
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novaceresart · 5 days
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(i have a feeling this poll will get way more views than some of my other ones so I am once again asking you to fill out https://forms.gle/66bRngwjD2fzWX7p6 if you know anything about the character)
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novaceresart · 5 days
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walking onto my tumblr, rambling about robots for way longer than typically acceptable, and promptly fucking back off into monthly posting
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novaceresart · 5 days
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novaceresart · 5 days
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This ask actually made me put thought into Path's (PT-3552) production group, as before this I didn't put too much thought into it. But here they are.
Since this post is getting long, info about each sibling under the cut.
RI-3553 or Ray - The eldest and the most level-headed, Ray is a modified footsoldier, intended for repair and retrieval and is able to clear heavy debris and open bunker doors if need be. They have a great respect for authority, and are always reminding their siblings to stay in line, stay still, move this and that way, etc. This often causes spats between him and Ace about factory protocol, much to the other siblings' chagrin. Yet, despite the arguments and scolding, Ray cares deeply for each of them. When injuries occur, Ray is quick to help with repairs (though no amount of grumbling will keep him from berating them over their recklessness). 
AE-3554 or Ace - The second oldest and the most reckless, Ace is a long-range marksman that has a track record of defiant behavior. With a hole in their head and messily-painted markings, Ace continues to ignore orders to "repair the damaged faceplate" and "remove unauthorized identification streaks", even when Ray scolds him for it. Given that both Path and Ace are marksmen, the pair are usually found in battle together. This has caused a variety of incidents though, especially when Ace encourages Path to do something reckless with them. Despite the recklessness, Ace does care about their siblings, and won't hesitate to put themselves in harm's way to keep the others safe.
LR-3555 or Leer - The middle child, Leer is a smaller footsoldier with modified arms holding various blades. With a more light-hearted personality, Leer tends to tease and joke with their siblings, even while fighting. This attitude is especially noticeable towards Path and Can, who receive the majority of Leer's jokes. Though they lack the seriousness that Ray has, they respect their authority, and will often help bring the other siblings into line. 
CN-3556 or Can - The fourth oldest, Can is a modified footsoldier intended for supply runs and support. With a close-to-abnormal energy value, Can is prone to hoarding tendencies, among other quirks. Much to their siblings annoyance, this has manifested as Can hoarding, well, cans- often causing some very confusing mix-ups between ammunition and Can's can collection when passing out supplies. Despite this, Can is quick to correct their mistakes, and even helps the others with repairs as reparation (or Ace with their paint) during downtime.
PT-3552 or Path - The youngest, Path is a standard marksman with a somewhat naive personality and high admiration for their siblings. This, unfortunately, tends to cause them to be caught between Ace and Ray's conflicts. Respecting both Ray's authority but enjoying Ace's fun "adventures", their participation has caused many arguments when Ace suggests a plan that's particularly reckless, and Path tries to step back out of it. They're also the most outwardly caring/selfless, and like Ace will put themselves in harm's way to help their siblings.
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[Ask from Discord]
Both Path and Blink do! However, it is more of an analog then a direct copy of human emotions. When the first warforged were made, they had ways to calculate positive and negative influence, usually through fluctuations of reward-focused feedback. A conversation that was deemed "good" (constructive, helpful to a customer, etc) would provide a reward signal, which acted as an analog to our own positive feelings. This created the first sense of happiness/sadness, though moreso in relation to just interactions.
Over time, the warforged became more complex, inevitably gaining more complex calculations and factors as the technology improved and the need for emotions became prevalent. For example, a soldier that could feel distress when its sibling was hurt was more likely to bring it back to the repair center- and a soldier able to experience hatred was more likely to be efficient. This, inadvertently, caused the "sibling phenomenon" in the warforged, where the robots through code and production began to consider each other siblings. In a sense, this is very simulated, though to the warforged it is incredibly real.
While warforged of the same type (ex, footsoldier, marksman, scrapper) will still consider each other siblings, warforged of the same model and similar production date will usually have much closer bonds. Personalities were also an offshoot of this model-specific bonding- it was found that encouraging warforged to form smaller groups (where sibling bonds were felt strongest) within the larger groups, alongside randomizing the emotive susceptibility, produced soldiers with greater efficiency. These smaller groups were able to think differently and solve problems independent of the troop, rather than all warforged following one method.
They can't, however, turn off their personalities nor emotions. This is in part to prevent any rogue units causing severe damage via turning off compassion, or similar traits.
...However, they can, through significant force, have the personality values be changed to the extremes. For example, the events Path endured resulted in abnormally high aggression values and abnormally low tolerance. Typically, this would be reset (or Path would be scrapped), but with nuclear winter setting on the horizon, little was done about the now "rogue" unit. While Path and Blink are not from the same groups (being entirely different models), neither of them have seen another sibling in decades, and effectively act like they are from the same group as a result.
(There's also a whole thing I can talk about on how they ID each other- different markings, signal types, how the ID's work, the different models- again, hyperfixation fueled OC lore)
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