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repecca · 2 months
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Happy Year of the Wooden Dragon! Here's a risograph print on off-white speckled paper, it was my first time using gold metallic ink ✨ Available on my etsy
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repecca · 4 months
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Another riso print I did earlier this year 🌼 I started working on this one in June but didn't get a result I really liked until November 😵‍💫 SO much trial and error with this one. Also available on my etsy!
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repecca · 4 months
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My etsy has reopened for anyone who was interested in purchasing this print!
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Miku riso! 3 color print. I put references to vocaloid classics that I grew up listening to. Will be available at #lightboxexpo ! I will be putting leftover prints on my etsy after the con :)
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repecca · 4 months
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Eastside Nocturne, 4 color risograph print on off-white cardstock, printed by Risolve. I challenged myself to make riso that had a sense of depth and atmosphere (if youve worked in riso you know how hard it is to get the values right!) Inspired by night walks in LA.
Available in my shop which has just reopened!
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repecca · 6 months
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Miku riso! 3 color print. I put references to vocaloid classics that I grew up listening to. Will be available at #lightboxexpo ! I will be putting leftover prints on my etsy after the con :)
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repecca · 7 months
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I made this gilded 2 color riso print for the Art for Maui charity show at Gallery Nucleus this weekend. Non-gilded copies of this print are now available on my etsy
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repecca · 8 months
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I'm on bluesky! Just throwing it out there in case any of you are on there as well
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repecca · 9 months
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Printed a larger version of this riso design from last year with aqua ink instead of sky blue, edition of 35 available for purchase on my etsy!
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repecca · 1 year
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Hi, I just saw your ask about visdev and was wondering if you could please elaborate on your second and forth points? The one's about your work fitting into the pipeline and being applicable to the animation industry? Thank you! :)
I think those two kind of go hand in hand, all it means is if you're applying for a feature visdev job, at least some portion of your portfolio should be formatted like a feature visdev portfolio (obviously there are exceptions though). Show a practical understanding of the visdev design process by approaching a personal visdev project as though you were making a movie. This also ties into "showing your process" which is something I've heard a lot of recruiters say. This might look like: 1) Thumbnails 2) Beat painting 3) 3/4 cutaway 4) Breaking the environment down into props/materials etcetc. These are not requirements or anything, but any of this stuff would inform a recruiter that you understand the kind of ideas/information that a visdev artist is expected to provide on a job. I also want to stress that this is way more about format/content than it is about style. Keep in mind that visdev encompasses A LOT of things (early ideation, props, colorkeys, environments etc...) and your portfolio doesn't have to include ALL of those things, lean into what you enjoy the most and expand on it.
The are a lot of exceptions to this though, so if this does not sound fun or cool then please do whatever you want. There are established artists who's portfolios aren't typical for 3d animation production, but they are usually hired just to work on pre-production art and usually don't stick around past doing early concept work. There are also people who have switched industries (like from games to animation) who have portfolios that are not totally geared towards animation visdev, but their body of work demonstrates enough transferrable skills that they can still be hired in animation. All of this is to say....there are no hard or fast rules!! (fr!!!!) so take all of this with a grain of salt 😜
Another tip that might be kind of obvious is to look at portfolios of people who have successfully gotten visdev jobs, you'll be able to get a sense of what kind of format/content works and try to apply it to your own work.
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repecca · 1 year
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Any hard and fast rules for doing Vis dev in the animation industry? I love your work, and wanted to know if you have any guidance for breaking into the industry??
There are no hard and fast rules 😀 If you get enough exposure on your work and are ready with a good portfolio at the right time and place, you'll get a job. Ultimately it comes down to luck and timing though. The animation industry has been particularly dead as of late with ongoing layoffs, even people who have already "broken in" are having a hard time finding jobs so nothing is ever a guarantee.
In terms of building a feature visdev portfolio:
Lean into your strengths, don't include things you're not proud of
Show exactly how your work would fit into a pipeline
Work in the kind of style/genre you want to do for a living
Curate your work with the job you want in mind, make sure most what you're showing is relevant/applicable to animation in some way
Don't be afraid to be self-indulgent with personal projects, a lot of people get jobs because of personal work vs. professional work
Have fun with it!!!! (seriously!)
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repecca · 1 year
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Just realized I never posted this here! 4 color risograph print inspired by Taiwanese tile designs, edition of 60 available for purchase here 
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repecca · 1 year
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⭐My Etsy shop has reopened! ⭐
I’m selling prints from my own shop for the first time, including risograph prints. There are also older prints for sale that are heavily discounted. Please take a look! 
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repecca · 1 year
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did you work on pixar movies in the past? :)
I did! I'm credited on Onward and Turning Red.
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repecca · 1 year
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I drew this for a friend’s bday a few years ago, feels appropriate for the season 🍁
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repecca · 1 year
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I tried my hand at risograph printing a few months ago, super fun! This is a 3 color print, yellow, fluorescent pink, and sky blue. Last image is the og digital drawing. Prints be available at designercon in a few weeks for anyone attending!
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repecca · 1 year
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Hii! How long did it take you to be comfortable drawing characters without difficulty? Is it only possible to draw characters perfectly if you master anatomy? I love your art so much btw!💕💕
Hi! I still have difficulty drawing characters sometimes so I can't answer your first question lol. I don't know what you mean by "perfect", but to me as long as the anatomy is not wildly off to the point where it's distracting and the overall gesture is appealing you're good. There are certain features people will pay more attention to than others though, like faces and arms/hands.
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repecca · 1 year
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Hello 👋, I love your art, there's so much life in it 💖. Can you tell us anything about the early versions of "The Sea Beast"?
Thank you!
If I recall correctly...there was no Maisie, instead there was a baby that Captain Crow had abducted from a widow (who's husband had been a crew member of the Inevitable) in Three Bridges. Crow wanted the raise this baby to be his heir after his near-death experience. Jacob spends most of the movie trying to return the baby to his mother with the help of Red who becomes emotionally attached to the baby after not being able to have offspring of her own. I think that's the gist of it!
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