A picnic for two
Painted this a couple of weeks back and completely forgot to post it!
I just realised the multiplayer update means you can now really do a picnic for two! YEEESSSS
Couple of virtual plein air practise pieces, can’t resist bringing some colour into them!
My voxel garden pack was published on the Unity Asset Store! I think it came out looking pretty cute!
Oh man, I really have been neglecting my poor art blog! My other work’s been pretty busy, but here’s a pet portrait sketch commission I finished off last week! Was a pleasure to draw these cuties~
Um, I think I accidentally cast “Summon Bird” after my last painting because this little lost cutie just found its way to our place. It’s a tame orange (Red Factor?) canary.
Looking for the owner and taking care of it until we find them.
The Bird House
Autumn/Fall leaves always come late where I live in Australia, we’re just getting into Winter and the last deciduous trees are just starting to drop their leaves.
Sorry for this life-stuff post being so late in coming, I was going to write about it early in the year, but it just didn’t seem like the time when Covid 19 hit.
So mid last year, Stirfire Studios shut down. I’d worked there as lead artist, then creative director for 7 years. It was a small, close-knit team and I owe them so much for putting their trust in me as an artist. I’m super proud of the games we made together, and just gutted with how things fell apart. Surviving as an indie dev team is just so much harder in the current environment.
Early this year, the liquidation went ahead. It’s been good to have some closure. The good news is I was able to get ownership of the games that were my original IP.
So almost eight years since signing over the rights to Freedom Fall… I actually own it again, which feels bizarre but good! I also now own Symphony of the Machine on Steam (though not on PS4, because *complicated Sony things*). I also have the rights to two more games that were my concepts but never finished, would love to do things with those one day. =)
Right now I’m balancing freelance work (games, illustration, graphic design), my online store and just giving myself some time to heal and figure out what’s next. I still love making games and have a couple of projects on the go.
The rest of the team’s doing okay, employed elsewhere and mostly still in roles related to game dev or teaching, which is great to see. John Robertson/Robbotron has ownership of The Dark Room, which is just as it should be (he’s also doing Twitch streaming these days, in case you’d ever like to be yelled at by Mr Dark Room in person).
So everyone else just sort of stands there awkwardly when Cloud takes a rest? I object!
Just have to share my latest project with my partner!
You can even check it out in person if you like! http://shadowmint.com/swancon2020/
A local convention had to cancel due to Covid19. Swancon’s the first convention I ever went to - it’s a small non profit speculative fiction convention run by fans.
They mentioned they wanted to do a small online con and I jumped at the chance to help out! My thought was to make a 3D gallery space for all the amazing artists and it just grew from there.
You can dress up and see others in the gallery, but it also works as a hub for other events. There’s ‘panel room’ doors which link out to the various video streams and a programme guide built in.
My partner, Doug (shadowmint) helped out massively by doing the coding & networking, while I tackled the art. It was a great chance to skill up in Blender! I must have made about 100 quick models for the character creator and environment. As it all runs in a browser, everything needed to be as paired back, few textures and such, so I went for a low poly flat colours look.
At the last minute one of ladies helping organise asked if we’d like to do an online Masquerade, so I added in dance emotes and a dance floor! We all tuned in to a shared playlist of geeky tunes, danced and chatted - It was just super lovely!
There’s so much we’d love to add for future events and I’m hoping to help out other small conventions and events if I can.
Here’s the little game we made for Ludum Dare 46 (a game jam) over the weekend! The theme was “Keep it Alive” so we went with being a cultist and feeding a baby c’thulu style monster.
You can even play it online here: http://shadowmint.com/ld46/thulu/
(WASD + E to interact, arrow keys + . for player 2)
My partner Doug did all the coding, Sam (https://recsketch.tumblr.com/ You should check out her art! It’s super pretty) painted the super tasty looking food offerings and I did the character art, environment, animation and level building.
We didn’t *quite* finish - the monster can’t actually die even if you’re a bad cultist parent. We might do a little more work tonight as the jam’s technically still going one more day.
The Running of the Corgis - I finished my epic corgi picture! It’s designed as a wrap around mug (and of course, my corgi Halley’s on there too!).
I know there’s plenty of corgi fans out there like me, so I’ve popped the design up on my Redbubble account: https://www.redbubble.com/i/mug/Running-of-the-Corgis-by-risachantag/45943076.9Q0AD
If you’re also based in Australia/NZ then I have a couple of mugs left in my online store with cheap shipping: https://lisarye.square.site/s/shop
Wednesday & Matilda kitty portrait for tman72999, loved painting these two with their contrasting colours and personalities!
Work’s been pretty scant, so I’m opening pet portrait commissions again! Just drop me a message if you’d like one.
Me: I’ll draw a little corgi wrap around mug design with Halley on it and ask my corgi group FB friends if any of them would like to have their corgi as one of the other five on the design.
Also me: OH NO 100 RESPONSES HALP I CANNOT FIT ALL THE CORGS.
My partner introduced me to Reddit Gets Drawn, so I’ve been popping in to do some portrait practise from time to time!
Ice cave & creature design painting in Procreate
Big (and small) cat studies
Top of the world (and of course, there’s a Koruk)
More experiments with pixel-like voxel art. Sculpting clouds is so much fun, love the cloud renderer so much! <3 Added a few details and combined a couple of renders for the final picture.
Sorry for all the voxel spam lately (I swear, I’m doing normal 2D paintings too =P )
Farewell Qinni, your art was so inspiring, full of emotion and beauty. Rest in peace, we will miss you.
My partner and I made a game for the Global Game Jam! The theme this year was “repair”. You play as a little demon who is tasked with fixing up a dungeon before adventurers come to smash everything again.
You can play it online here: http://shadowmint.com/ggj2020/
Controls: WASD to move, spam “E” to repair things, space bar to jump. Switches open grated doors and set traps. Try not to walk on traps you’ve set though. =P
Doug: All the coding
Me: Art & level building
One door has a naughty pit trap (whoops, not intentional). Would have loved to add more things, but I think we did okay for a 48 hour jam!