I donno it usually depends if there’s different scenery, the amount of times that a characters movements need to be updated, the number characters to be done etc.
i’d say the one with the cutscene to get to school was the longest to do since I had to have a lot of things moving especially the background.
Out of curiousity, are you one of the team memebers of deltarune develop team? I really hope you are because I wish deltarune has a decent, smooth animation like your works.
Not really ^_^’
just doing these for fun I guess
Have you ever tried remaking sprites from Deltarune in your style?
I have thought about that but unfortunately alot of things are in my backlog
and that is one of them :(
A good shortcut you could use is reusing or rediting some frames in older animations you’ve made towards making new animations to save time :)
What references would you give someone who knows exactly nothing about pixel art, but would like to start learning?
This is a good place :)
I know you have to pay for this but it’s worth it for the tips and tricks
also check this out: https://graphicsgale.com/us/
graphicsgale is free but I usually aim towards aseprite for ease and efficiency.
Have you ever done sans with your own spin on it like you did on the last animation?
Never thought about that
I’ll keep that in mind :)