Jeremy Deller
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Hito Steyerl
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Village of Masset, Haida Gwaii
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#benfrost #aircraftcarrier #music
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Tsarskiy Kurhan, Crimea, Ukraine
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Left X and IG, going back to old school TMBLR
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Andrea Branzi, 1969, Research for “No-Stop City” theoretical project of a diffuse metropolitan system
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Gareth Damian Martin, Postcards from The Continuous City, 2018
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Wang Zigeng, Manufacturing Human
at Shenzhen Bi-City Biennale 2019
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MORITZ VON OSWALD: AKKLAMATION / ANTENES / BRITTON POWELL
live at ISSUE PROJECT ROOM on Sat 1/18/2020
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[ ] LAKE SHORE DRIVE APARTMENT_MIES VAN DER ROHE_1948_CHICAGO
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JG (v2)
Graphics demo by Arthur Rakhteenko features interactive 3D scene which is rendered using Impressionist painterly strokes as particles (in the video below, the effect appears three minutes into it):
The “painted” effect wasn’t planned. Originally I only had an idea to render a natural scenery of a certain kind, and I wasn’t ready to spend a whole lot of time on it. It became clear to me, a “realistic” approach won’t work, resulting in either very mediocre visuals (due to engine limitations and the complexity of real-time vegetation modeling), or a whole year of trying to catch up with Crysis. So it wasn’t the way.
What I really wanted is to preserve the atmosphere, the feeling, avoiding ruining it with technical limitations.
A demo for PC can be downloaded here
More background on how this was technically done can be found here
[H/T: @fluate]
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