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stuffofknightmares · 7 hours
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I need a 12 Labors of Heracles game in the style of Shadow of the Colossus.
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stuffofknightmares · 7 days
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I can't believe nobody is in Hades 2
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stuffofknightmares · 18 days
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Hello, do you know of any ttrpgs where the players fight titans (or any other really BIG things), ideally in a fantasy setting? I've come across two kickstarters that looked really promising but both seem to have dropped off, Reach of Titan and Relic :(
I'm looking more for a Shadow of Colossus-style game than Monster Hunter, if possible.
Thanks!
Theme: Shadow of the Colossus
Hello friend, I have three games that I think you might like, and one game that’s inspired by Shadow of the Colossus, but has a different goal.
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Titanomachy: Legacy 2nd Edition Quickstart, by UFO Press.
Welcome to Hekaton - a jungle-covered planet where stranded colonists hide from titanic monsters.In Titanomachy, the players are survivors living among the ruins of a colony devastated when colossal titans surged out of the planet's jungle and tore apart their space elevator and advanced infrastructure. Generations down the line, the titan Gigas has just fallen after a monumental battle that devastated your families. Now you know the titans can be stopped, but your families are weaker than ever. How will you build a world where you're safe?
This document gives you a jumping-on point for Legacy: Life Among the Ruins Second Edition, letting you try out the core game rules and pre-generated player options before breaking open the full suite of options available in the main book.
As a standalone game, you don’t need to have Behemoths in Legacy, but if you want a world in which they exist, all you need to do is ensure one person is playing The Order of the Titan.
In Titanomachy, you’ll get a taste of what kind of game that might be, and the online version of it is free! Legacy is a game primarily about surviving the end of the world and the way humanity rebuilds over time, so adding in the Titans is a way of providing a major obstacle to the goals of all of the factions involved. If you want a game that places the Titans as simply a piece in a larger story, this might be the game for you.
Facing The Titan, by Nicolas “Gulix” Ronvel.
“We are the Company. Hunters, warriors, mages, scholars, nobles, barbarians, we have been brought together for one purpose: to put an end to the reign of the Titan. Let us get to know each other and rediscover each other after all these years. Tonight, let us share our experiences so that tomorrow those who survive can tell the stories of those who fall.”
Facing the Titan is a GM-less, zero-prep roleplaying game, for one-shots games of about 3 hours. It has been designed and playtested for groups of 3 to 5 people. A solo mode is also available. You will play the Company, a group of heroes whose fate is to face the colossal Titan. And to destroy it!
This game divides game play into five distinct phases, starting with the Companions phase, which introduces your characters, and ends in the Clash phase, which is your Companions’ battle with the Titan. The game has a number of various Titans available for you to fight, with six basic Titans and ten extra Titans that were written after this game was Kickstarted. All of the basic titans look to be from a fantasy setting, but some of the extra Titans may allow you to change the setting of the game!
Trail of the Behemoth, by Dan Felder & Seamus Allen.
The world is filled with monsters that tower over the hills; beings that some call gods… And they want to eat you for breakfast.
As a Hunter, you stand between the monsters and humanity. Each hunt you’ll gather clues about your foe’s weaknesses, then engage in a climactic battle against the colossal beast, a monster so big that its body becomes the terrain on which the Hunters climb. 
This is a game that is designed to run quickly, with simple rules and easy monster creation. The game comes with five adventures that can be combined for a short campaign, or can be used as standalone one-shots. The combat is designed with a push-you-luck mindset, allowing you take more actions as long as you’re able to accept the risk. Once you kill the monster, your characters can upgrade their gear using pieces of the titan’s corpse to strengthen your weapons or armor.
Autumn of Giants, by Melody Saturn.
Autumn of Giants is a collaborative storytelling game of a group of humans guiding and protecting a Colossus on the way to rest and shelter for the Winter. It tells of a desolate and gentle journey through lonely and beautiful places. And of a small group of people who will do everything they can to protect a friend.
Move from location to location, describing the broad strokes of each environment from the colossus's perspective as a group and then zooming in on individual scenes from the humans' points of view.
Describe how your characters change over the course of the journey, using the shift, carry, and shed options. Face daunting Perils or find respite in Interludes with group scenes between locations.
This game has a much calmer vibe to it, being about shepherding a Colossus rather than fighting it. The locations given are very evocative, which I think would be very helpful when it comes to helping the players describe each place they visit. The game is about change; your characters at the start will not be the same by the time they reach The Sleeping Grounds. This game is also GM-less, which might make it a good fit for a table in which everyone wants the same role.
I’d Also Recommend…
The Wildsea, by Felix Isaacs, which has large creatures to fight but is more about adventuring on the Verdant Ocean.
Hellwhalers, by BrewistTabletopGames, a game of nautical horror inspired by Moby Dick.
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stuffofknightmares · 19 days
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Incarnate: My Avatar: The Last Airbender rip-off
I like solving problems in worldbuilding. In fact, I enjoy making worlds and crafting lore a lot more than actually writing stories. Given that there aren't as many (if any) ATLA rip-offs in the wake of its success (which I am personally offended by), here is the WIP worldbuilding project I have been making on a Word doc in my spare time:
Incarnate (creative, I know).
The Lunar Republics considered themselves the pinnacle of civilization across the vast expanse of darkness that they called home. Small pockets of civilization, their entire culture was based around the Moons: feral, wild animals that became the center of their civilization, having been domesticated millennia ago.
The Solar Nomads were harvesters of the sun, who believed in the natural cycles of the universe. They traveled between sunspots across the darkened expanse, armed with shards of a sun, which they used to light the night, fight the monsters, and raid Lunar Republics, that harvested from nature and gave little in return.
The Lunar Republics were never united, nor were the Tribes of the Sun until they decided to go to war with each other. The Solar Tirbes ignited their bodies with the sun's non-renewable flame, using it in war, against the armored Lunar factions, who could turn their skin in the armor that was on the Moons naturally. The war would have consumed all, and the Star could not care less.
But one Star, one lone Star with enough sympathy for the humans, decided to descend and bond with a newborn, one who could not turn his skin to sunfire or moonstuff. This child became the Incarnate, one who would learn to do both, and also discern and read the stars for humans, allowing them to further figure out prophecy and navigation. He stopped the wars, and kept the Republic and Tribes in peace, being born in them in cycles.
The Incarnate was shunned by the other Stars, for he had chosen mankind over his own. That did not bother the Star much, as he bonded with humans, and reincarnated again and again.
However, the balance that the Incarnate had created yielded a new problem. As Tribes and Republics became more multi-ethnic, there was a time when the Incarnate was born to Solar Nomads and Lunar Republicans, but within the same country. As four generations of Incarnates did the bidding of one nation, cursed and influenced by their propaganda, someone had to kill the Incarnate.
A covert team of Solar Tribesmen and Lunar Republicans alike snuffed out the Incarnate and the Star was before he could be fully realized, making sure to slay the Star through an old esoteric ritual. But stars don't die easy. They are reborn in their place in the sky. But without an Incarnate, the powers of the world stabilized and then grew corrupt anyway.
Soon, Moons, both feral and domestic, reached the brink of extinction, as one Solar Warlord caused republic after republic to fall. Now, in this world, study and academia about Stars can allow you to communicate with them. Any well-read scholar could discern what the Stars just as well as the Incarnate. It was time for a new Incarnate to be engineered.
However, Stars are like people. They can be good, they can be evil. They can have hatred and be the subject of hatred. So when an overeager star heard about the human conspiracy to engineer another Incarnate, he jumped at the idea.
Fusing with a mighty scholar of the Solar Tribe, the Star thought this was the beginning of his reign as the ruler of mankind, only to find his host, carefully chosen to be incorruptible, given that humans were quite aware of the hatred that Stars had for them, and how they could misuse a human host.
So, the Scholar embarked on a quest to restore balance to the world, as he wrestled the Evil Star in his heart, and negotiated with it to help him aid the humans. He did end up slaying the Solar Tribes Men, restoring one Republic after the other. At the end of his life, he wondered how this could another Incarnate could cause the same problems as before, and decided to create a pact with the Star, he would be given the original fief of the Solar Warlord to keep, as long as he was never born in a nation until every nation had had an incarnate.
To keep him in check, the Scholar also used the Star's knowledge to invent Aether, the Dark Matter between spaces, that also surrounds the soul, to bind all future Incarnates to the Star, including himself. This was made to keep the Star in line and to advise the young Incarnate along his way.
However, binding the souls of the mortals to the Star gave them a level of immortality, a way to influence the events of the future. This sort of created an Incarnate cycle that was more concerned with its own long-term goals for humanity rather than maintaining balance.
And that is mostly it. I might add to it going forward, or I might not, but it's just fun to figure out the lore and the history of the world. It might not be consistent, or even make sense, but I have enjoyed working on this, and hope y'all got some kick out of it as well. I would be happy to answer questions in the comments, and...I guess that's it! I'll post more ideas when and if they come to me.
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stuffofknightmares · 2 months
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What Disney has been missing lately.
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stuffofknightmares · 7 months
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CHALICE OF THE GODS SPOILERS!!
Iris mentions that she would like t watch WandaVision with Blanche. If Percy is 12 in 2005 and 17 in chalice of the gods, that means they are in 2011 AT BEST.
They are stil in the phase 1 of the MCU some one make it make sense.
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stuffofknightmares · 7 months
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I still think about @stuffofknightmares' Manga as Penguin Classics posts a lot, so I decided to contribute.
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stuffofknightmares · 8 months
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I'm not the only one who thought this, right?
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stuffofknightmares · 9 months
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Manga, Comics, Light Novels and Webtoons as Penguin Classics 6
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stuffofknightmares · 1 year
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Animation networks were really up to something during 2010-2013
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stuffofknightmares · 1 year
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Was just watching Empire, and Yoda says he has trained Jedi for 800 years. Yoda was 900, and Grogu is 50, does that mean he is going to have a growth spurt and start talking and acting like an adult in Din's lifetime??
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stuffofknightmares · 1 year
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Writer Issues
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Writers Corner for more writing memes.
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stuffofknightmares · 1 year
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this week in Pedro Pascal + his tv kids…
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stuffofknightmares · 1 year
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For what it's worth, despite all the issues that exist, I really enjoyed these shows. In another world, they continued and are very fondly remembered and have spawned so many other reboots. I am gonna be happy with that and move on.
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stuffofknightmares · 1 year
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MidJourney Art
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These six paintings have been completely generated by an AI. The prompts for these were 'War of...' followed by the animal that you see in art. It's so fascinating that you could get such complex artworks in minutes!
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stuffofknightmares · 2 years
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stuffofknightmares · 2 years
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Stuff kids on tumblr better relearn
1. You are responsible for your own media experience. 
2. There is such a thing as a healthy level of avoidance towards topics that make you feel unwell or even (in a real-life clinical definition of the term) trigger you - but you are the one to actively take care of what you view.
3. Avoiding does not mean policing others.
4. You have no right to tell artists to censor themselves - you may criticize what others do, you may dislike it, that’s fine - but actively asking for censorship when you could easily unfollow or block a person just makes you look incompetent in your use of the internet.
5. Do not give people on tumblr or /any/ website the responsibility for your emotional well-being. Because these people do not even know you so no, you have no right to ask them to take care of you.
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