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#[combat tools]
a2zillustration · 2 months
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I'm stupid.
I'm stupid and it made all these cutscenes awkward I'm so sorry Wyll.
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[[ All Croissant Adventures (chronological, desktop) ]]
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aho-dapa · 2 months
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Side note, because I'm watching a video essay that's pretty much saying everything I've been thinking about about,
With sjm's writing, what separates it from a typical romantasy not to take seriously is that post ACOTAR, the author suddenly says to take it seriously.
Feyre's Calanmai Hall scene isn't about Feyre not wanting Tamlin's advances, but that she does, she's just doing the typical romantasy protag thing of rejecting what you really desire. Think about how this contrasts with Rhysand's scenes utm, she doesn't want them and its not given enough detail, but this changes after Feyre and Rhysand get together. For example, the CoN scene. The fucking mid air thing. The telepathy sexting that can happen at anytime without true consequence. Very exhibition. Much voyeur.
This is literally sjm's fantasies played out through Feyre and Rhysand, and even through Feyre and Tamlin.
Despite how much I like Tamlin, he only really became a truly nuanced character in hindsight for me because of sjm's unintentional manipulations of her own narrative. In ACOTAR, he's also built around Feyre the same way most characters are in the first book.
He is built to fit into Feyre, he's meant to parallel her acceptance of her own desires, her own beast through him, because submitting to him is submitting to herself. That's why Feyre's themes get mixed up post ACOTAR, she loses that beast like quality to become a star to suit Rhysand. And sjm brings that back in ACOWAR with the Mirror (although it doesn't hit like it once would have because instead to fitting Rhysand to Feyre, sjm wrote Feyre to fit Rhysand).
The thing that's frustrating is that sjm is the one that is saying these are just not her fantasies on page, she's the one that brought mental health into it, brought up abuse and neglect, and handled it all so poorly.
It's this thing where sjm still wants to have the upturned-nose high ground in her books, she wants to be right, she doesn't want Feyre to be questioned or truly be in the wrong because Feyre is her fantasy. sjm likely writes Tamlin to not like human slavery, not want to be like his father, and with a self sacrificing personality while keeping his beast like qualities for the steamy parts. Because he's written to have that middle ground most people looking for that fantasy can still enjoy while not being too disturbing for our modern sensibilities.
That's why some people not looking for this find Tamlin and Rhysand's actions strange and gross, but people who already indulge in those fantasies were okay with it. And there's even people who think that ACOTAR is too vanilla (me). Anyway.
Basically, ACOTAR is not meant to be taken seriously, its literally another romance book with a fancy (?) cover. Post ACOTAR is not tho, so sjm makes a big deal about taking it seriously because she wants that middle ground with Rhysand when honestly, Rhysand could have been a dark romance ML and no one would have batted an eye. But that wouldn't work for the precedent sjm established with the middle ground, she needs that 'he's feral and sexy and toes the consent line but it's fine because xyz' in her books, and that's why the fandom is so divided. We can't decide whether or not to take it seriously or not because sjm switched up.
Her fault as a writer is that she didn't do this well at all.
I mean, this is also coming from the same woman that briefly had another one of her characters entertain their sovereign right to colonization in goodwill, so. This woman should never have been taken seriously. Unfortunately, she insists upon herself. So in order to actually discuss these books, we have to take her silliness seriously.
(Which is why I stopped because it's an endless cycle of saying sjm wrote something silly and because she's saying it's serious, now we gotta be serious about bat birthing or whatever)
Never forget how I saw a bat get birthed just to actualize how stupid the *gets shot*
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anna-scribbles · 2 years
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guess who stayed up all night binging one does not love breathing by @wackus-bonkus-maximus​
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akimojo · 1 month
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i just saw someone call ffxiii overrated like? what?? it's literally one of the most hated games in the franchise wym "overrated" 😭
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what do you think of a campaign in the style of games like Left 4 Dead and Vermintide(fighting through hordes of enemies while completing a series of objectives)?
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DM Tip: Against the Horde
Friend, let me tell you the tale of the time I was playing in a game where the DM decided it would be a great idea for us to fight 200 zombies. This wasn't because we were the appropriate level, that many zombies amounted to a challenging encounter for a party twice our strength, 200 just felt like a nice round number that would appropriately communicate the idea of a horde.
That fight (and the five hours it took) was one of the most valuable lessons in dungeonmastering I ever received, because it showed me nearly every problem that emerges from d&d's combat system when you put it under stress.
To set up the stakes, it saddens me to say that there were none: the zombies emerged in a village we had never heard of and would never go to again for no reason what so ever. This was in no way part of or relevant to any plots, before or after. It was purely an excuse for the dm to have us fight 200 zombies and that fight had no bearing on anything. We didn't even get XP for it.
Now let me share what I've learned:
Like all of its other systems, D&D combat is not fundamentally fun or meaningful, it becomes fun and meaningful when the combat is used to tell stories the party already has stakes in. Sure, it's enjoyable to throw some dice around and roll big numbers but if you're going to do that without a story attached you might as well be playing a boardgame with more refined mechanics like Heroquest or Gloomhaven
The base combat system of d&d is fundamentally clumsy, which makes sense given that it's a bastardization of wargame rules from before they invented fun. "roll to hit vs ac, roll damage vs hp" might've been snappy back when creatures and characters tracked hp and damage in 1s and 2s, but as the numbers bloated combat slowed to a crawl. Not only does a player now need to wait 10-40 minutes between their chances to do anything, that chance can be entirely wasted by a bad to-hit or damage roll, especially when you don’t have an ability to buff your damage.   Because d&d operates on the concept of attrition and we were forced to fight so many zombies, our entire party was down to making basic attacks after the first few rounds. Our turns became almost meaningless by the end: whether or not we hit, it generally took 2-4 swings to down a single zombie, and then another shambling corpse would take its place. This is to say nothing of the damage they were doing on us, or the healers desperately trying to keep everyone up when it became inevitable that they’d be downed again before their turn came around.
People who complain about players steamrolling encounters or that modern classes feel like “superheroes” have failed to recognize that cool and borderline overpowered abilities are what save the game from being a slog. Combat lasts about three rounds because that’s about how long it takes for the players to burn through their reserves of cool shit and start having to throw rocks at their opponents. Fighting on an empty tank can be poignant once or twice a campaign, but if it happens every time you roll initiative people are going to start tuning out. This is why the professional games have big fights sparingly and generally reserve entire episodes for them.
It is likewise the DM’s job to set up cool and borderline overpowered opportunities within the combat space to supplement the party’s own, just like it’s their job to come up with interesting challenges for the party to overcome. That’s just a standard of good combat design, and while smaller fights can be simpler, it should be equally mandatory for big fights to have just as much thought put into the party’s options as the enemy team’s composition.  
My most important lesson that campaign taught me is this: No d&d is better than bad d&d. I could have skipped that session and spent five hours doing anything else and i’d have been better off... I likewise could have skipped that campaign and have been spared the grand finale where the DM pulled that sort of shit again, running an “epic” multi-unit fantasy LOTR style battle where we got to watch as they spent 95% of the time smashing different armies together like single player warhammer.
I want to say sorry to the Asker for stumbling into one of my old war stories. Figured it’d be a good baseline to have while I circle back to the more specific advice: It’s fine to have a setting where enemies are everywhere, but prolonged combat vs overwhelming numbers of foes simply breaks the game. L4D and Vermintide are game systems that are mechanically built to feel good engaging with that many foes (and have the benefit of computer processing powers) where as D&D works best on small scale skirmishes.
Art
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ilovebeingaturtle · 11 months
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Does anyone else remember the episode of 87 called “The fifth turtle” where Venus de Milo was introduced for the very first time? And how she went on to permanently join the main cast after that? Gotta be one of my favourite parts of the original cartoon for sure!
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jinxxedcorvid · 1 year
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wanted to try whatever the fuck this shit is again
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prototypelq · 5 months
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Wonder if Larian's games could have been better if like, at least 20% of content from them had been cut.
Listen, listen, before you say anything - I love Larian and their mentality. This team is making incredible games, and the amount of creative energy that is poured into each of their releases is incredible. Playing their games is a joy, and hilarious and amazing.
But, but.
There can be too much of a good thing. And I don't think Larian's ever learned that...
Do you know the average percentage of players that actually finish the main story in games? 30-40% if we look at achievements across different platforms. That is 60-70% of players who never saw the end of the main story.
I've been replaying DOS2, and it's a Joy to play through, however the 'joke' that tutorial level takes about 10-15, maybe even 20 hours to complete is...not a joke. There is beauty in hiding some content, so that only the dedicated players find it, but this doesn't exactly work for RPG systems that heavily depend on level&equipment of your player characters, now does it. This basically forces players to clear out the entire map to be able to progress the story further, and while the tactical aspect of this game is big, I doubt your average player can use it to beat difficulty&enemy level curve.
I had a big DOS2 phase before, my last memories of the game are Beast's quest (BEST COMPANION WHY IS NOONE TALKING ABOUT HIM) in Arx, soo I've been somewhere very near the end of the game. I never finished it because I was frustrated with a lack of direction for the main story for a long time, and Arx was the point where I jumped games.
So yeah, I believe cutting at least 20% of content from each of the acts of that game would have helped keep the main story in focus, plus the time to complete the game might have been more affordable.
Another thing is, from the documentaries on DOS2 development, and with the Larian saying that BG3 production took the studio much closer to the edge of closing, Larian seem to have a systematic problem of forever chasing their ambitions without really caring about their costs. DOS2 development was described as 'trying to build a plane as it is taking off', a lot of features for the game have been added last minute, and BG3 release players are sort of in the same boat. So yeah, some content cutting would have helped out the studio themselves quite a lot, or let them have more time for quality testing and polish.
tldr: I believe Larians are amazing but also head over heels in their production, their games are huge and the nature of their rpg mechanics forces player to play through everything,or never finish the main story, plus the studio have a history of releasing arguably unfinished games*, so I believe they should consider cutting content for future releases both for the studio's sake and to improve the player experience
*don't @ me, DOS2 and BG3 were arguably unfinished on release. That said, Larian's 'unfinished' and Average Game Industry 'Unfinished' are very different instances, I meant that Larian clearly would have benefitted for some polish time before release
btw why the Hell are there built-in Larian-approved player modifications for the games, however Turning Them On is a crime that disables achievements??? Larian, my guys, why.
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adahlenan · 7 months
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I'm gonna be evergreen.
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mollypaup · 1 month
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the struggle of wanting to play more horror games but hating survival horror
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knightlysnowy · 1 year
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Whassup Doc?
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ikemenomegas · 8 months
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Ideas for the megumi's alpha
They're from the Kyoto school
Either in the same year as him or a year higher/lower but no more than an 8 month age difference
Was supposed to become an assistant manager
Has decent combat skills, but doesn't really want to become a full sorcerer
As mentioned in this post, is kind of a crybaby, like will cry while doing something, but will also do it anyways. Megumi hates that he finds this both endearing and somehow a good character trait (the determination. they way their tears just stop once everything is fine/they're done freaking out is both relieving and disturbing)
Hates bugs, will cry if one is seen, will also squash them with a straight face. Megumi also hates bugs, so Alpha the one dealing with it rip. Asks Megumi to make the dogs eat them.
Eventually admitted they don't want to deal with jujutsushi and really wanted to go to college instead, but aren't sure if they're able.
Megumi finds out about this and forces them to study for the entrance exams. (Megumi is familiar with this story from bits and pieces he's found out about Gojo's alpha over the years, who also considered ditching jujutsu after Nanami left, but never was able to try and get out to do normal people things.) They take an extra year to study, but do end up going to university.
Where they get make themselves very tired studying environmental sciences, going on to get an advanced degree, occasionally moonlight as one of the "window" teachers at Jujutsu high
Not a dog person, but loves and adores Megumi's animals because they're not messy (they're curses so mess disappears lol)
Might train a dog-shaped curse as a pet shikigami for Megumi at some point. Since he lost White Jade. It's not the same but it is actually like a pet. It's their dog, they're the "we have a dog" couple
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mav-the-artist · 11 months
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I thought this one part in a Doom comic from 1996 felt extremely fitting for Hank, so here :)
Original below cut:
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I also based Torture's design from how Krinkels drew him here!! :D
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l1mit-breaker · 7 months
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GOD FINALLY HES DONE OH MY G O
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i present to you my favoritest time travel boi
extra dumb rants from me utc .
chris ( me ) after watching horror videssays while drawing at midnight
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they are so lovely but i do not need to be jumpscared by WHEELS and DOORS AAAA ( kane pixels “the rolling giant” for context ) shakes fists ………
i wouldve got this post out sooner if the art arted better but well . SIGH . i also realized i accidentally kind of made him colored like fucking steve from minecraft and now im . i make bad decisions .
anyways ! heres a thing for whoevers still reading; design choices ! because i actually think sometimes ! woo !
i have all the uh , color pallet stuff (???) of the characters saved and i try to use as much as the colors on those as possible because (1. its a pretty cool challenge , and (2. iiii am horrendous with coming up with my own pallets !! ahaha ! for roman i had it in my heart and in my soul ( for some reason ) that he has wavy/fluffy brown hair . i added the highlight things because . uh . colors . and it looks cool . AND WHY NOT :D i put him in a very simple outfit because he is a prisoner ( /j ) and the gloves are for coolness points and because of ✨THE LAB✨ . safety and all that jazz wAIT I SHOULDVE GIVEN HIM GOGGLES GODAMMIT- ahem , anyways the side doodle is just yknow regular evil time travel bull . i think thats it . i probably wouldve done more if not for my brain being half turned off and the fact ive been procrastinating on this ever since i finished cyril .
i also want to mention how badly i want to make an animatic of the time travel experiment log video . but hell knows id never be able to finish that if i tried .
anyways thanks for reading have a great time !
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thewebcomicsreview · 10 months
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There's a Genshin Impact character I dislike
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shyflameweasel · 2 years
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Roommate grunts but grunts are small compared to humans, like only barely coming up to knee height. Picture this;
an ever feral gremlin that can get into impossible places in the house(including vents) or knocking shit down just for the hell of it(kinda like a sentient feral cat)
peepaw still somehow managing to be the superior of the house despite the size difference and would scold the others for doing something stupid or reckless and getting hurt (that also includes the reader)
deimos and Sanford working as a team to get to places in the house they cannot reach easily now, 9 times outa 10 it’s just to steal snacks or for Deimos to say “who’s the big man now!?” To the reader from up top the fridge.(it’s usually Deimos who bothers Sanford to help him do this)
bonus brainrot here is me imagining Sanford still trying to help the reader with chores or cooking when he can despite being small
Deimos most likely asking to ride around on the reader’s shoulders and would just keep annoying them until they let him(hank on the other hand would just pounce on them from where he is when he wants a free ride)
Doc still insisting to do checkups on the reader despite only being a forth of their size
This got a chuckle out of me so thanks for that.
Honestly it's up to interpretation on the guys height, since I always leave it pretty open ended on if grunts are shorter or taller than humans.
Hey at least Reader doesn't have to worry about how to house these guys anymore since they're so small. Well except 2B because that is 2B, he get's his own room solely to make sure he doesn't murder the others in their sleep.
A normal sized Hank would do all of that. A knee sized Hank is crawling through Reader's walls and eating all of the drywall. Reader can try to use a broom to stop his reign of terror but there's a very good chance he'll break off the broom head all while staring dead at Reader's face. Hank clings onto Reader 's shoulder, metal jaw resting on flesh covered bone, staring at everything. Very likely to bite Reader's hands if they try to move him up or take him off their shoulder.
2B can be the size of a Reader's hand and he'll still be in charge. You do not disrespect the Peepaw. Never pick him up or there is a very good chance that there is going to be a lecture that lasts hours with a small possibility of loosing a non essential organ or two. He may be tiny but hey, free healthcare so who really cares if you can pick the man up like a football.
You cannot tell me for a second that the duo don't try doing the 'two kids in a trench coat' gag for shits and giggles.
Jokes on Deimos, lil shit is gonna stay up there. Got himself into that mess he can get himself back down. Unless its serious Reader is not going to lift a finger, watching as the fire starter debates if he can jump to one of the cabinets or aim for the fridge handle. If he is ever on Reader's shoulders they better hope he doesn't get bored because its Ratatouille time. Gonna try tugging Reader's hair in a attempt to 'pilot' them. It doesn't work and he's laughing his ass off at the sorry state of Readers hair. Up until Reader puts his cigarettes where he can't reach them. Revenge ya troll.
Sanford however can get from place to place a hell of a lot easier since its a matter of throwing his hook and climbing upwards or using it to lower himself down to ground floor. Second to Hank in how well he can traverse this giant world. Cooking is a bit annoying but as long as he has those small utensils he's good. Gonna order Reader around how to cook what.
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