the sims 4 highschool pack stream
CAS
-along with new body hair we can enable growing hair & shaving lengths
-acne breakouts but only via washing or not washing face
-new teen specific aspirations
-a new "socially awkward" trait
-NOW WE HAVE SEXUAL ORIENTATION for lesbian/bi/gay & ace+aro
-the team said they're working on trying to re-write the game code to include space to add nonbinary people and other genders but the sims 4 has really old base coding now that makes it hard (personally i think if they ever make sims5 it'll be a base game option from the start)
BUILDING
-new town with the amusement park /boardwalk, some teen hang outs
-some really cool decorations like LED lights
-changeable phone cases, as well as the phone interface looking more like an app
- sims version of twitch streams & youtube that you can watch on a new dual monitor
-cute canopies, boho egg chairs, couches with throw blankets
-we finally have curved walls that windows will adapt to
-school lot can be bulldozed and re-created
-shack in the world that has ghosts and further urban myths hinted at
GAMEPLAY
-sims version of facebook that you can use like irl with text/photo posts, tagging people, dm's, reactions
-npc's can ask you out or break up with you now
-selfie poses!
-new sitting poses!? including ability to sit on the ground
-you can sneak out of windows on the first floor or second if you have a ladder
-pillowfighting
-you'll get rejected if they aren't your romantic type
-thrift store (in partnership with depop) that has a trending program where you create an outfit to hype up as "trending" via selfies that can affect npc teen clothing if the outfit takes off. the more followers you have on social media helps this. you can then sale the outfits for hopefully more money
-new death options including Bloody Mary?? ala urban myths
-photobooths! romantic or friendly pictures
-crushes will be added as a sentiment
HIGHSCHOOL GAME PLAY
-school calendar
-the school is a full building that can be switched between like the careers
-locker can be customized
-you can ask people to prom as friends, not just romantically
-you can get highschool rivals?? not sure if this is sports team related only
-prom!posals can include leaving a note in someone's locker, big signs, asking each other to skip prom
-two classes per day, exams, valedictorian
-can get ready for prom like practicing dancing, going over to friends to get dressed
-prom is customizable via decorations and name
-you can actually vote for prom royalty/jester
-prom has afterparties!
-events can be snuck out to otherwise you have to ask parent, and can be caught
WORLD
-ferris wheel is rideable but not viewable inside
-go karts, ice cream stand, haunted house
-woohoo options for the rides, but if you're caught woohoo'ing on them you'll be banned from the pier for a few days
-the thrift store has bubble tea and sims can drink through straws
-haunted lot
-lore of the playable default characters includes bisexual, lesbian, asexual teens
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You know what, while I'm doing hot takes. And this one may be obvious considering I'm actively contributing to hosting the Solarpunk Aesthetic Week event but like.
Dear everyone who's constantly deriding the aesthetic portions of the solarpunk movement/genre; do you just not understand that being able to visualize the future you want is immensely important to being able to work towards it? Being able to get other people on board with it?
When I first got interested in Solarpunk, it wasn't for the hot leftist takes about the top ways to dismantle the government for the people, or top tips on how to build your own solar panel apparatuses. What brought me in? Visions of a hopeful future. I learned and began to love the rest as I dove deeper into solarpunk circles, but there is no denying that my first intro to it--and likely many people's first intro to it--was via the art and aesthetic spheres. The term 'solarpunk' was literally coined to refer to the aesthetic movement, and we've been building up from there ever since.
'When are people going to realize the aesthetic parts don't matter and what really matters is praxis--' dude, the aesthetic parts do matter. Inspiring people does matter. Showing people visions of a hopeful future is immensely important, it's why so many people join this movement. We see glimpses of what a hopeful future could look like, through beautiful art or riveting stories, we're inspired by things like stained glass and organic designs and statues and fashion concepts--and then we think to ourselves 'how can we help make this future happen?' And we learn the praxis and we work towards the goals and we share it with others because that's just how we work.
Seeing isn't always believing, but sometimes in order to believe in something with your whole heart, it helps to be able to visualize what you want. For yourself and for others.
So yes. The aesthetic parts of solarpunk do matter. Thank you for coming to my TEDTalk.
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