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#(Pestilence and Conquest)
ninten-draw · 6 months
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Harbingers of the old faith
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deathmoe · 9 months
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horsies :3
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cerberus253 · 7 months
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Close-ups, more or less. Ignore any mistakes, I have learned.
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(At my Rebecca-style conspiracy board) Okay. So we know that Lincoln is the keeper of the three of the seven. Now (from some very quick research- idk much about this stuff haha I'm just goofing around but bear with me-) the four horsemen "appear with the opening of the first four of the seven seals that bring forth the cataclysm of the apocalypse" (X) and the fourth horseman in particular, Death, "is the obvious effect of the previous three: conquest, violent warfare, and famine" (X) THEREFORE Lincoln is Death the fourth horseman in this essay I will-
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sophiethewitch1 · 21 days
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has anyone thought about the 141 as the horsemen of the apocalypse or are my horny thoughts so incredibly niche i must suffer them on my own
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bebemoon · 1 year
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PESTILENCE .
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thefourchimes · 3 days
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Can you tell me more about the Four Chimes AU?
What paths did you originally have planned for Robin? I wanna see how close my own ideas are lol :D :D :D
And tell us more about the Chimes themselves please? Like what are they like? What kind of abilities do they have? I may need some ideas for a fight scene... hehe
so. four chimes au my beloved. the reason why my url name is the way it is, even when im an encanto centered blog AHSFUIAHSF but yeah, here we go then! also, finn mentioned you can send him asks too, he would love to answer you about this as well yeye
anywho, lore dump time! made with a tag team between me and finn
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Can you tell me more about the Four Chimes AU?
the four chimes verse is essentially an amalgamation of my want—need—for badass max, max angst, elumax angst, just general party and co angst, apocalypse four shenanigans, several unexplored character interactions and dynamics, the four horsemen of the apocalypse concept, and everything else that comes with this plus things i wasnt able to mention its very self indulgent ngl
but yes, it's about the apocalypse four (max, patrick, fred, and chrissy) and how they get turned into the upside down four horsemen of the apocalypse aka the four chimes of catastrophe by vecna, and they become his way of furthering chaos and destruction in hawkins, while also using them to get rid of his thorns aka the party and co
nobody's having a fun time lol
i've already got a lot of it planned out, i just need to write it lmao asufhaishdf
its funny because this all started when finn sent an ask to his friend about how the four victims of vecna are paralleled to the four horsemen of the apocalypse
on top of me already thinking about this, i saw the ask and pretty much ran with it
also, here's a bonus just for you! the following are the arc names of the og four chimes au (and technically still the general arc names regardless of the sub aus, tho ofc with some differences here and there):
pre-shattering
during catastrophe - the four chimes
during catastrophe - contact to familiarity
during catastrophe - jailbreak
during catastrophe - void dark
during catastrophe - escape the dark
during catastrophe - resonance
during catastrophe - the end
post-apocalypse
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What paths did you originally have planned for Robin? I wanna see how close my own ideas are lol :D :D :D
so robin is very feral yes AHSIFUHASf
im pretty sure i explained it a bit before but robin got hit by an arrow that was meant for nancy in the ciquest au, and because of nancy, she's able to find the will to fight back against the infection instead of succumbing to it, making it her own
One and the chimes sees how she's evolving and don't like it, so lence's suggestion of getting nancy takes priority, and so it happens
nance becomes quest and now the battle is on
robin is obviously devastated and the gang is slightly in shambles because of how much nancy brings to the table, and now she's gone—no, worse, she's being used for the other side
so robin steps up to the plate in multiple ways, trying her best to fill the void nancy was forced to leave behind
the burden on her is so heavy considering she got a power she technically never expected to have nor wanted, but now it's on her to make the most use of it
she usually questions why it was her who was in this situation and literally not anybody else who she thinks could definitely do better
lots of questions and wondering for her
now, unlike with renegade, she doesn't lose herself technically, but she gets close, like a lot
though should i mention that there was a little kidnapping that happened? the person who was kidnapped in question being someone who is very important to robin and may have caused a some strain and conflict for her and the chimes?
yeah, the chimes kidnapped steve to lure robin to them so that they can take her down
it was conquest's idea :)
robin was very much not happy about that btw
lots of things happen and as said, robin was very much close to losing it so many times but she doesn't for a couple of reasons
renegade is a completely new take and direction of ciquest and just four chimes in general, and im so interested in seeing where it goes, so very interested <333
i feel like im not able to tell robin's full story here, both because we want to keep some things hidden and also because my brain is kinda not working rn AHSFUHASF mb on that one
but yeah, that's generally it, tho if you got more questions, feel free to send an ask to either me or finn, and if we remember something in particular, we'll make sure to mention it
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And tell us more about the Chimes themselves please? Like what are they like? What kind of abilities do they have? I may need some ideas for a fight scene… hehe
here's the longest part because...lore dump yes
the chimes our beloveds <33
so the chimes. in our 68600 messages (as of the moment) of a four chimes dump, we've built up the characters and personalities of the chimes, and somewhere in this thread is the scattered information on them
now, i unfortunately dont have the time and patience to go through the thread to find all of the little information, but we'll do our best to give a good rundown of their characters
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here you go with the characters and personalities first:
famine
wields throwing knives
very loyal to One (meaning he gaslit her so much for that loyalty to come to be, a consequence of being his first chime)
wants to be the leader because she thinks (and is gaslit to think) that she deserves it (One really likes to cause discord between his chimes)
having no prior connection to the main gang—or thorns as they call the gang—besides eddie who is dead and a spectre here, so she's the one who has the least moments of "remembering their past life" before
is very brutal and ruthless and likely the one the gang got the most injuries from in a general sense
death
wields a large scythe
my secret blorb
most likely to actually defy One, and fun fact, he has an au called the runaway au where he, a chime in the middle of the battle between the upside down and right side up, got to run and escape from One before certain things happened, which then causes a chain reaction in this au ofc
he's a coward, and this plays a lot into his actions and interactions
technically had a connection with nancy in the gang, but with conquest here, it gets harder for him to connect, but robin actually steps up to the plate here
war
wields a sword
is the most balanced out of everyone when looking at his loyalty and his defiance to One, in the middle of the pack in that sense
his past life of abuse shows up a lot when it comes to One, so he tends to throw others under the bus to not get caught in the crossfire (not that he wants to do this, but he also doesnt want to gain One's ire)
just generally very chill, the most chill out of every one here
is the medic of the team because of how he's the personification of war
has a connection with lucas in the gang, so that's something that gets him to "remember" some stuff in a way
pestilence
wields bow and arrows
finn and mine's blorb
leader in og, former leader in ciquest/conquest
if you can only see the rambles we have on her…it will take days to get through
will take the bullet for the other chimes when it comes to One's ire
vec has a tighter hold on her because she's max
literally connected with everyone, will have a lot of moments where she feels familiarity (and will subsequently get punished for it later)
second most gaslit by One in a way, which is big oof
conquest
wields a sawed-off shotgun
the leader in ciquest/conquest aus
very protective of all the chimes and especially lence
vec also has tighter hold on her because she's nancy
last one to fall, was suggested by lence to be taken
more aware of things than the other chimes, but still completely controlled by One
same case as lence, but even more so considering she's been there since the start of it all (does her best to take most of lence's punishments as her own when One goes after them)
gets very hyperfocused with robin (vaguely aware the thorn makes her weak in some sense but quest doesn't care), but is frustrated she cant hurt her too much because lence will get hurt too (and maybe another reason deep down, but she doesnt acknowledge it)
all of them
they're all dog coded
One can summon them/call them whenever and its shown through the shivering cold in their necks, like what happens with will
One wants them to be just the way he wants them, meaning the way they died and got transformed into chimes must be how they are no matter what (this includes clothes, hair, weapons, and everything in general)
the only new addition he accepts them to have are new scars :')
the chimes have such a complicated relationship, but at the end of the day, post-vec, they love each other
note for them individually: there's a lot more that i want to add but my brain is blanking a little and i am probably forgetting some things, but here are some of the important things to note (remember this is incomplete to everything we wanna add ASFHUIASFh)
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some relationship notes (by pairs, groups are another story)
min clashes with death when it comes to lence, but otherwise are fine with each other, neutral in general but are connected as the first two chimes of One
min and war are not quite friends, more distant than friends but closer than allies… (very interesting when you note how they were in their Before)
has a very one-sided antagonistic rivalry with lence, especially when it comes to the leadership position (this changes a bit when quest is in play as she's the leader, but there's still the rivalry with lence despite not being leader in ciquest/conquest), will be very callous in a way with her, but they actually work well together, especially as the similar twin concepts of famine and pestilence
quest is able to take min's bitterness mostly in a stride and keeps her in check from being too antagonistic when it comes to leadership roles and just generally (helps because quest understands them in a way, though she doesnt understand why she does)
death and war are more or less chill with each other, most cordial relationship out of every single chime relationship and the least tension filled, just vibing so real (though war knows death is a coward and death knows that war knows it)
death and lence are surprisingly close, only second to quest for lence (and death too technically, which is inspired by their Before), this relationship is due to the fact that in canon, max got to see and technically interact with chrissy, patrick, and nancy, but never with fred, so we saw it and ran with it and now they're close here
death and quest are more or less okay with each other, and their Before helped them understand each other better, unlike the other chimes' Before affecting their relationships in another way
war and lence are complicated, since war throws lence under the bus the most (especially in og) to avoid One's ire, and lence understands why, because of her own Before (and it doesnt help that she takes bullets for the other chimes), but they're both fine more or less
war and quest are similar to min and lence with the similar concepts, war and conquest, fire and lava, war follows quest to the T (just like he does with lence in og but more so here with quest), and they work well together because of their similar concepts
lence and quest are the closest out of everyone, helped by their Before and their instincts with each other, confides with each other a lot and are just helping each other no matter what, tho ofc this comes with the consequence of One seeing this "weakness" of theirs and using this bond between them to punish them when he sees fit
although here's a note about this too: finn said "honestly tho their relationships r So complicated its hard to capture in a few sentences", and i agree, what you just read is just some general thoughts on their relationships, but god is there so much more to them all, and if we want to really show you the relationships in full, we would have to ramble it all out ASHUFIUASHF but yeah
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here you go with their abilities:
famine
knife throwing, very fast and precise
the fastest of the chimes
can cripple the energy and power of a person
takes down the food supply and wilts crops
can take the energy and vitality of a being and/or object
death
scythe proficiency
is the slowest of the chimes
everything related to death
teleportation through the shadows
summon bone beings
forming shadow tendrils kinda
exudes the ambiance of the end of life, striking a deep sense of fear
war
fireeeee
flame sword, very proficient with swords
second fastest of the chimes
use the molotovs and flamethrowers against the gang because fire for real
hot skin, literally
can cause a sense of crisis and rage in those near
lence
causes sickness (through arrows) and disorientation of people (through aura exuded)
poison arrows
has a balisong (one she had as max—this is an hc we have) and uses it as an extra weapon
second slowest of the chimes
infect people to insanity or to do her bidding
also wilts flowers and plants in general
aura vision (she's blind because of her interrupted transformation due to el but she can see the sort of "auras" of beings, especially the upside down ones)
quest
gun proficient (obviously)
very precise shots
her gun can either fire in a scattered way like a shotgun or only one bullet at a time, it depends on quest herself
lava (we were thinking mix of fire and earth for conquest, hence lava)
also hot skin, literally
in the middle of the fast and slow spectrum
can summon different types of guns, smaller guns takes less energy for her actually, but One doesn't like that so she doesn't do it much, if at all
all
sort of intangibility (only works when they're full on chime mindset, if their anchor selves start waking up and breaching the surface, they become vulnerable and the intangibility doesnt work)
connected to One's power
summoning their weapons
connected to their hounds (their horses)
faster healing
technically immortality (as long as One is around)
and bonus!
robin
connected to lence, draws power from her
trying to infect her even more causes robin to grow stronger and lence to grow weaker (this is important to note heheheh)
means she's a bit more feral though (she gets close to losing herself but doesnt fully)
becomes more durable and stronger and the best at dealing with the chimes in the long run
also faster healing
another note: i am very sure i forgot some things so yeah, assume this list is incomplete AHSFIUHASF but thats what we can remember off the top of our heads
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anywho, yeah! that's pretty much a lore dump and a half, except i also know its not complete and there's still so much more we want to say but are unable to mention it for several reasons
but maybe those are asks for another day (wink wink, go check out @lumaxramblings' askbox too yesyes)
thank you for the ask! and i hope this helped with the renegade au yesyes <33
see ya around
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starridge · 1 year
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working on a character design project for my portfolio, horsemen magical girls, this is pestilence :]
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ryunumber · 1 year
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The 4 horsemen of the apocalypse?
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The Four Horsemen of the Apocalypse have a Ryu Number of 2, except for possibly Death/Pale Rider/the Grim Reaper, who may have a Ryu Number of 1.
(clarification below)
I've no idea whether or not treating the Grim Reaper and the horseman on the pale horse as the same entity is sensible. They have both been mononymously referred to as Death, but I'm a little hesitant to say with any confidence that identity is transitive.
The rest, thankfully, are comparatively straightforward. While the horseman on the white horse has been known as both Conquest and Pestilence, the White Rider moniker helpfully sidesteps the issue entirely.
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characternerdocs · 22 days
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This isn't a trick question or one that "has right answer." I'm just curious to see what the general consensus is.
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ninten-draw · 11 months
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deathmoe · 10 months
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i like these guys
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betweenlands · 7 months
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fifth horsemen
#deceit smp#loonymc#taneeshahogan#yt#deceit#art#orig#tags out of the way -- here's your solar explanation!#there's a concept around the traffic/life series fandom that you can map each winner#to one of the four horsemen of the apocalypse somehow#and while personality-wise it doesn’t always fit i do think the aesthetics have some merit. SO#deceit has had the exact same duo win twice in a row#now the thing about this duo is they are smart and they are relentless. deceit is a game of trust and betrayal#tan and loony take loyalty very seriously or not at all seriously. you can see that in the Campfire Crew oath#but what matters here is that they are utterly relentless in their winning states even when they’re there by accident#and the thing is -- there’s sometimes said to be a fifth horseman#generally takes the place of pestilence but that’s neither here nor there. the other horseman is Conquest#born of war and born of want -- to impose power over others; to prove one's strength#to conquer all others before you#and that's the thing about conquest isn’t it? it doesn’t stop. it cannot stop. it can make allies of convenience but not keep them.#loyalty to empire only gets you so far; loyalty to each other leaves you as the last ones standing until you turn on each other#...so! campfire crew! anyway the sword halos are for their kills in s1#four each; two people each they completely conquered in as many words#every single pvp kill in deceit s1 was the traitors! aint that somethin.#anyway i hope they win again in s3 yes i am biased#also okay TECHNICALLY loony should have SEVEN swords in his halo (counting the kills the crash erased + legundo)#but the four swords were already giving me a hell of a lot of trouble so i ain't doing seven#you can picture them being there anyway if you want
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chaosgene · 1 year
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“I have been around ever since the plagues of Egypt and long before your ancestors knew what was happening.”
Plague! Yami in accompaniment to a long time drawing I did for Death! Atem. Finally got to redraw Plague after a long while of not returning to it.
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somthing-lavender · 1 year
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I just realized why Tristan is Pestilence (or why Nabaka chose to assign him the white horseman character, in universe idk)
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nixonverse · 8 months
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Harbingerz ^__^
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