πππ πππππ ππππ!! β ββ οΈ Dropping to Zero Hit Points β βI have always been a little unsatisfied with the rules for death and dying in 5e. This is my revision to the SRD that I may playtest in my next campaign. Itβs nothing revolutionary or ground breaking but I wanted to share it to encourage theory craft discussions and critique. My intention is to make characters feel more heroic and give them opportunities to avoid going unconscious (which I always feel is boring for a player). I attempted to balance this out by having the death saves hidden from the table, adding some lingering consequences, and by also making it a little harder to bring a dead character back to life. (The damage element was inspired by a comment to a story on my Instagram and I canβt find the individual(s) name to give credit :( please shout out if it was you.) β βAll critiques and comments are encouraged, welcome, and considered! Please point out and unintended consequences or balance concerns!! My homebrew is continuously revised based on follower feedback and playtesting. The full document for this house rule and a few others can be found for free on my Patreon (link in bio). Thank you so much for the follows, likes, and inspiration. β β#dndhomebrew #dnd #dnd5e #dungeonsanddragons #ttrpg #dndart #gencon #criticalrole #criticalrolefanart #0hitpoints #rpg #d20 #dndmemes https://www.instagram.com/p/CT2J2ODFnZs/?utm_medium=tumblr