So... the time has come for me to make one of those bad boys.
Some of the best examples of my works - [Locations] , [Humans], [Monsters], [Loops]
More examples can be seen on my tumblr or my [Youtube]
I wanted to update my hardware for a long while now to improve animation workflow and if you like my works this would be the best way to help out a bit.
If you wish to commission something or have any questions - DM me here or on my Twitter
Could I, in theory, use a model from a videogame as a model (i.e. something I could lift from models-resource(.)com) for a 3D printer? If so, would I have to take the color off the model first? Would re-topographizing make the progress smoother, if the model is low-poly?
I didn't at all expect to ever get to 700 subs but here we are! I know it's a thing that a lot of people say but i really appreciate everyone who helped me get to this point
I have alot planned for this year (That ill hopefully actually finish) so stay tuned!
KO_OP is hiring 3D artists, animators and character designers for upcoming game!!
$83,040 CAD/yr with 4-day work weeks, 25 days annual paid vacation, unlimited sick and personal days, and benefits! Applications close January 24th:
https://ko-opmode.applytojobs.ca
this is an project I'm doing for animated school, I like more 2D, but this semester is just for 3D ☠️, also this is the reason my Madokas fanarts will be out later.
Last month I finished a master's degree in 3D animation. Here you have one of the animations I did for this degree. It's an acting shot with an audio that my teacher chose for me :)