Tumgik
#5e spells
irlactualdm · 3 months
Text
Spells for your Wizard. Read my spells, boy!
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
7 notes · View notes
sephirajo · 7 months
Text
Okay putting out this for other ppl who mod their game, something has gone south with the new update of 5e Spells. I have had it CTD hard, no logs no error message anything every time I've tried to use a dialog option you have to roll for. The author is being kind of a shit about it too, IMO
Rolling back to the previous version of the mod fixed it for me, but putting the warning out there.
Tumblr media
4 notes · View notes
ecoamerica · 15 days
Text
youtube
Watch the American Climate Leadership Awards 2024 now: https://youtu.be/bWiW4Rp8vF0?feature=shared
The American Climate Leadership Awards 2024 broadcast recording is now available on ecoAmerica's YouTube channel for viewers to be inspired by active climate leaders. Watch to find out which finalist received the $50,000 grand prize! Hosted by Vanessa Hauc and featuring Bill McKibben and Katharine Hayhoe!
3K notes · View notes
Text
Tumblr media
created a new thing as a nod of gratitude to the spell most dnd parties need sooner or later!
 it’s also up on my redbubble
10 notes · View notes
dungeonofthedragon · 11 months
Text
New Spells? New Spells!
Tumblr media
1 note · View note
lonksadventures · 8 months
Text
Now that every Startouched subrace is finished I can finally post all six sheets together!
Keep in mind that any lore or art I’ve made is meant as a building block for y’all’s ideas and characters and can be thrown out the window if you want! 💖
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
I just want to say thank you to everyone who has supported this homebrew project over the last year. The suggestions, ideas, questions and art that you guys have shared have helped me keep up the motivation to finish these guys and I hope you all like the final piece 💖
In the future I may make more dnd homebrew stuff but for now I’m gunna go lie down-
1K notes · View notes
Text
Tumblr media
Oooooo...I like this!
JeromyTV does something like this on SpellShots but since my character has amnesia we learn a little bit more about Key's past whenever they're near death (which ends up being quite a bit)!
349 notes · View notes
brewerssupplies · 8 months
Text
Tumblr media
A necromancer finds a variety of uses for the remains of the dead, even those they can't raise to their command.
Classes: Cleric, Sorcerer, Warlock, Wizard
468 notes · View notes
nailsofvecna · 4 months
Text
Tumblr media
Never piss off an archdruid, lest they decide to rewild your house.
335 notes · View notes
rollforimagination · 4 months
Text
Spell Idea
Cozy
Description: For 6 turns, you make your target feel like they are in their bed with a hot blanket around them, making them feel so cozy that they don’t want to move or do anything that could make that feeling disappear.
Functionality: If your enemy fails a Constitution saving throw they lose half of their movement speed and have disadvantage to all their attacks or actions that require moving (ex: spells with a Somatic component) and will have to roll 1d20 to see if they feel like doing it (ex: before drinking a health potion). If somebody uses a sleep spell against that same target they’ll have disadvantage on the saving throw required to escape from it.
Inspiration: It’s me, I’m cozy.
159 notes · View notes
cervinayyy · 6 months
Text
Are you new to D&D? Think caster classes are complicated and hard to learn? Do you want to understand how each caster class works in one easy analogy? Then this is for you!
Let's think of casting spells as cooking. When cooking (casting spells) you need to:
1. Have a way to learn the recipe. (Known Spells)
2. Prepare the recipe. (Prepared Spells)
3. Eat the recipe. (Spell Slots)
The way each caster class does spells is different, but they can be categorized into 3 separate groups:
Prepared Casters, Spontaneous Casters, and Wizards.
With this in mind, we can categorize them by how each class learns their recipes (known spells) as well as how they get ready to make them (prepared spells).
Prepared Casters: These casters have access to any recipe they could ever need. Think of it like having access to Google, or Pinterest (known spells). If they want a recipe, they just spend their morning finding what they want, grocery shopping and getting it ready (prepared spells). They can make any food you give them a recipe for.
Spontaneous Casters: These casters don't have internet. They do, however, have a few recipe books (known spells). They have few really good recipes that they like, and have basically memorized these recipes. They always have the ingredients to make their favourite things (prepared spells).
Wizards: A grouping of their own, they are somewhat a combination of the two. Wizards do not use Google or Pinterest, they're better than that. Any recipe they like, they compile into a recipe blog (known spells). Their recipe blog is pretty full, any time they find a new recipe that they like they can add it to their blog, though adding new recipes can sometimes be costly (they need materials to copy down the recipe). That said, like prepared casters, they do their grocery shopping in the morning, when they'd decide what recipes they're going to make that day (prepared spells).
The next section is spell slots. If you make the food, you have to eat it too, right? Spell slots are basically how much a given caster can eat.
All full casters (Druids, Bards, Clerics, Wizards, Sorcerers) have the capacity to eat a decent amount of food.
Half casters (Paladins, Rangers), can only eat a portion of the food that they make.
Warlocks are weird, the food they make is always top notch, but they can't eat very much of it (they cast their spells at the highest level they can and don't have many spell slots). That said, their metabolism is beefy as hell and after a few hours of rest they can eat again.
I'll probably add a section to this later to explain regaining spell slots. If anyone has any additions they wanna make, please go for it!
180 notes · View notes
hexed-padlock · 7 months
Text
Hi. As requested by a few people, here’s a fic of my AU/Headcanon where Tav killed Strahd but keeps it a secret from the party. I’m planning a few different scenarios of the reveal, but here’s the first (and most serious). Next ones are gonna embody the original premise more. Couldn’t get this scene out of my head though. Also a bit of Astarion x Tav here.
Takes place as you meet Cazador, where he starts mocking Astarion.
-.-.-.-.-.-.-
“Do the cattle not know you?”
They were below the Palace, facing Cazador as he readies the ritual for his Ascension. 200 years of torment and this is where it all ends. Here and now.
Astarion tenses, seconds from lunging. This was his tormentor, the bastard who robbed him of his freedom, the monster who destroyed thousands of lives. A vampire hundreds have tried and failed to kill.
The room grows colder as Cazador continues to humiliate, to mock, to belittle.
Astarion’s jaw clenches and-
Tav laughs, loud and mocking. They’ve barely reacted thus far, and the sudden noise catches everyone off guard. Their eyes glint, one natural and the other burning with fiery, infernal magic.
“I’m sorry, but I can’t take you seriously anymore. You truly are pathetic.” Tav taunts, head tilting as a lazy smirk crawls onto their face.
Cazador’s own mocking grin turns down into a sharp frown as he finally turns his attention to Tav. “Just what makes you think you can speak to me that way? You’re nothing more than a lamb led to slaughter. Cattle to be consumed. An animal at best.”
“Are all vampires this delusional?” Tav voices the question to no one in particular. Cazador seethes, and the party tenses.
What was Tav doing? Were they insane?!
Astarion moves to grab Tav as they take a couple steps forward, but misses as they smoothly sidestep away from his grasp.
Tav pulls out a sword hilt from the pouch on their hip, testing it’s weight in their hand absentmindedly. The party never understood the significance of this old sword hilt. Sure, it was beautiful, made of an elegant platinum, but it has long since lost it’s blade. Dammon once offered to forge it a new blade but Tav politely declined.
“I’ve met another vampire before you. He was always prattling on and on about being all powerful, lord of the night… something something.” Tav pauses to shift the sword hilt to their left hand. Slowly, deliberately, Tav locks eyes with Cazador (pointedly ignoring their party). “He’s dead now, of course.”
For a moment, Cazador pauses, before the same mocking grin returns. “A spawn is hardly considered a vampire. Though perhaps to you, worm, you see no difference.” Cazador then begins speaking slowly, as if communicating with a child or an animal. The mocking grin grows. “Allow me to enlighten you-“
“I never said ‘spawn’,” Tav cuts off Cazador. “Maybe your old age is finally getting to you, leech.”
Tav shifts the sword hilt back to their dominant hand, subtly maneuvering the hilt into a proper grip. “Maybe you’ve heard of him. His name eludes me. Forgive me, but it’s been a few years. I think it starts with an S.”
All the while, the party is flabbergasted. Sure, they’ve seen Tav do some questionable things over the past few months such as walk straight into a goblin camp, lick some spider meat, and even taunt Mizora—but this is a new level of insane.
Astarion tries to get their partner to stop, because for the love of everything, shut up. He’s never seen Cazador this mad before. Sure, they’ve survived some pretty dangerous situations before, but taunting a vampire lord is madness. However, each time he tries to move or speak, his voice dies in his throat. He’s terrified, he’s rooted on the spot. He’s afraid of Cazador yes, but he’s even more afraid for Tav. The brilliant, shining light of his life. The one person who showed him kindness, love. He’s afraid of Cazador, but he’s more scared of losing them.
Before Astarion could try to intervene again, he feels Tav send a wave of reassurance through the tadpole. They glance back at him for a moment, narrowed eyes softening, before turning once more to face Cazador.
Tav hums for a couple seconds as they pause to think. “Samael? No. Maybe it was Seraph?” They huff for a bit as they make a show of wracking their mind for the name. “Aha! I remember now.”
They brace for combat and the Sunsword answers its wielders call.
Tav’s smirk turns into a cold sneer. Their eyes glow as the hilt in their hand erupts in a fiery plume, a blade of radiant light now burning in the darkness. “It was Strahd.”
————————
Idk… if anyone wants to be notified of a new fic in this AU/series you can let me know?
Anyway, next these will all be independent of each other. Each will be an alternate take on the reveal.
I haven’t written anything besides D&D backstories in literal years so please forgive me if this is rather rough. Always open to constructive criticism.
379 notes · View notes
ecoamerica · 15 days
Text
youtube
Watch the American Climate Leadership Awards 2024 now: https://youtu.be/bWiW4Rp8vF0?feature=shared
The American Climate Leadership Awards 2024 broadcast recording is now available on ecoAmerica's YouTube channel for viewers to be inspired by active climate leaders. Watch to find out which finalist received the $50,000 grand prize! Hosted by Vanessa Hauc and featuring Bill McKibben and Katharine Hayhoe!
3K notes · View notes
heehoothefool · 1 year
Text
Tumblr media
@ghost--bot
Why? Why do you do this? What could possibly be this thrilling and relevant to both of our interests that you fill my notes with direct pings?
Tumblr media
Ah.
I see.
Yeah alright.
@evilwizard You didn't ask for this but you wrote these words and therefore must be subjected to this hell.
Power Word Glomp
7th Level Enchantment
Casting Time: 1 action
Range: 60 ft
Target: One creature you can see within range
Components: V
Duration: Instantaneous
Classes: Bard, Sorcerer, Warlock, Wizard
You speak a word of power that can compel one creature you can see within range to pounce upon another creature nearest to them. If the targeted creature has a Wisdom score lower than 15, it must use all of its movement to reach another creature nearest to it. Otherwise, it has no effect.
Upon entering melee range, the affected creature must use their action to attempt to grapple their target. Should the target evade or escape the grapple at any point, the affected creature will continue to attempt to grapple them again.
The affected creature must make a Wisdom saving throw at the end of each of its turns. On a successful save, this compulsion ends.
782 notes · View notes
nite0304 · 4 months
Text
Tumblr media
A Project I've been working on for a while now, a guide to creating custom spells for D&D In-Game!
It has things such as recommended time for research and development, possible cost of materials, and of course rules for all kinds of effects for your spells.
And best of all, its free for everyone up on DMs Guild!
If you like things like these, I have a patreon! You can support me over there, and every cent gives me motivation to continue doing this. Thank you very much :)
121 notes · View notes
rennybu · 1 year
Photo
Tumblr media Tumblr media
Loam leans back to gently hold Tzipporah’s face and look at him. His hair is longer, dishevelled. He looks tired.
This is already - dangerous. You should go.
(a moment from @jawsandbones dnd campaign - Tzipporah is her oc.)
1K notes · View notes
lonksadventures · 8 months
Text
Tumblr media Tumblr media
Sunscorched, the 6th and final subrace for my homebrew dnd race ☀️
This subrace is based on the solar eclipse and are just spooky little guys
165 notes · View notes
thehomebakery · 2 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media
A collection of Ocean themed spells for dungeons and dragons.
(Fun fact, Balthazar will be making a comeback for Patreon's pirate month this year)
61 notes · View notes