one of the better recurring uchikoshi bits is "character loudly expresses they have no clue what the fuck is going on post-insane endgame twist reveal"
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One of the largest projects I've been working on is this typeset and book version of 999: 9 Hours, 9 Persons, 9 Doors, one of my very favorite video games. (Which later became the first game in the Zero Escape franchise.)
The game is a visual novel and escape room game combo with multiple routes and endings leading to a true ending. So this version is structured like a Choose-your-own-Adventure book where you flip to different pages depending on your choices.
I also made it possible to skip all the less linear escape/puzzle sequences because they don't read very cohesively. But they do contain a lot of funny or revealing lines so I didn't want to eliminate them entirely.
I should also mention one of the reasons for doing this is that I wanted to preserve the original text of the game from the Nintendo DS version from 2010. When it was remastered/ported to PC and Switch a lot of the dialogue was rewritten very much for the worse. As well as making the novel sections optional, which destroys a lot of the point and atmosphere of the game.
The book is a full leather casebind, with stenciled titles. The leather was honestly a little too thick and required a lot of paring, which is terrifying because any slip could ruin it. And the final satin finish I put on made a lot of the leather flaws look worse and more obvious, which is annoying. It was my first time doing faux raised bands on the spine, and they came out nice.
My printer decided to fuck with me while printing this one and the color alignment is off. This is my second attempt at printing it and it's better than the first but still not great. But I wasn't gonna waste so much paper again.
And no, I'm not planning on doing the sequels. I can't imagine trying to deal with VLR's 28 endings when doing 6 was this challenging and annoying. And the sequels are perfectly represented by their existing playable versions, unlike 999.
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she’s the protagonist she’s the antagonist she’s the villian she’s the hero she’s a bystander she’s a victim she’s vengence she’s a scared girl she’s going to save the world she’s meant to die she’s immortal she’s the saviour of the world she’s going to burn it all down she’s an extremist she’s pragmatic she’s optimistic she’s divorced she’s faithful she’s a prisoner of time itself she’s trapped eternally she’s free forever she’s dancing across the 4 dimension she’s playing games we will never understand she’s alive she’s dead she’s the observer she’s the cat in the box-
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some 999 sketches from a while ago bc I'm watching a playthrough again :') it's just one of those games I always think about
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And they say brunettes with dimples can’t stabilize the reactor core 😏
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