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#Amaranthe Darcelle
ventrue-rosary · 4 years
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Made some Queens in picrew
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felleyan · 4 years
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DUNGEONS AND DRAGONS | AMARANTHE DARCELLE
outfit lineup commission for the lovely @barovias-sweetheart of their half elf blood hunter amaranthe darcelle 🗡🩸
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dungeonqueering · 4 years
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For the dnd tarot: Her name is Amaranthe Darcelle, a half-elf Order of the Profane hexblade blood hunter. She's the Queen of Evermeet, mostly retired after surviving Barovia and marrying a tiefling barbarian she met there by the name of Balthazar. She's the mother of two sets of twins: Winter and Autumn, Spring and Summer. Intelligent and compassionate, she is a fair ruler of her people, but is always up for some mischief and fun!
Your first card is The Devil. This typically denotes a greedy, materialistic, selfish person. One who has disregard for others. Beware of someone who tries to control you. You may be caught in an unhealthy situation. This may represent sexuality in a negative way, or otherwise impulsivity. On the other hand, however, it may be wise to judge by values, not by appearance.
Your second card is The Chariot. This is the card of success, of confidence, of determination. This represents victory over all your problems, be those enemies or illness or finances, etc. Your goals are achieved through self control, willpower, and discipline. Take satisfaction in these accomplishments, but guard against arrogance. This is where respect is earned and reputation is established.
Your final card is The Star. This is the card of inspiration, insight, and hope. Your dreams for the future will come true. You may establish contact with someone who will dramatically change your life. You may find, or reinforce, strong love. Share your good fortunes.
Taken together, with what you’ve given me, I see a darker past. Personally I would suspect this had something to do with how you came to your powers. Or Barovia. Still, it ended well. You triumphed over your troubles, and gained more than you thought could possibly have. Your prosperity will continue, your relationships will flourish, and you must share this good will with those around you.
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ventrue-rosary · 4 years
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Made Amaranthe in Baldurs Gate!! She’s supposed to be Blood Hunter Order of the Profane Soul Hexblade but alas pact of the fiend warlock will have to suffice for now...
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ventrue-rosary · 3 years
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character dnd class aesthetics
I'm bored and saw this tag game saved so thought I'd do it for my half-elf blood hunter Amaranthe Darcelle
Rules: bold what definitely applies, italicise what sometimes applies
Amaranthe
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𝙱𝙰𝚁𝙱𝙰𝚁𝙸𝙰𝙽 »   toothy grins, stories around the campfire, clothes covered in pet hair, hot temper, old jeans, heartbeat in head, potatoes and steak, beaded jewellery, bruises like galaxies, mementos, backpack stuffed full, craigslist furniture, spontaneous road trips, air ripped from lungs
𝙱𝙰𝚁𝙳 »   homemade bread, white lies, easily excited, trying on hats, band geek, pep talks, no impulse control, sunsets, vintage fashion, long showers, selfies, following dreams, rosy cheeks, song mash-ups, pink lemonade with tequila, loves easily, animated storyteller, full of comebacks
𝙲𝙻𝙴𝚁𝙸𝙲  »   list of wishes, biting their tongue, band-aids and neosporin, shoulder to cry on, morning sun, necklaces, trial and error, homemade quilts, formal clothing, astrology fan, messages in bottles, pleated braids, speaking up for friends, feathers, motivational quotes, vivid dreams
𝙳𝚁𝚄𝙸𝙳   »   bird watching, shy kid, wind chimes, trying to whistle, summer camp, apple orchards, lost in their head, glow-in-the-dark stars on the ceiling, hoodies, thrift shopping, saving worms off the sidewalk, pig latin, bare feet, thunderstorms, numb fingers, braided hair, naming potted plants
𝙵𝙸𝙶𝙷𝚃𝙴𝚁   »   goosebumps, leather jackets, adventure, chewing nails, cares deeply but can’t show it, bronze locks, no sleep, taste of iron, netflix binges, never forgets, combat boots, stories behind scars, table for one, official soundtracks, sore calves, trusts themselves the most
𝙼𝙾𝙽𝙺   »   always trying to be better, wanderlust, meditation, sweat pants, old photographs, yoga, sleeping in hammocks, nostalgia, minimalist design, a breath of fresh air, baby animals, volunteering, perfectionist, doesn’t care about fashion, healthy snacks, noticing the little things
𝙿𝙰𝙻𝙰𝙳𝙸𝙽   »   school uniforms, thick jackets, sleeping with the windows open, logical advice, scrapbooking, compasses, i fight for my friends, sculpture gardens, cold morning air, big soul, likes routine, secret romantic, last to get jokes, sunflowers, practical presents, misty weather
𝚁𝙰𝙽𝙶𝙴𝚁   »   herbal tea, smell of rain, blinking away tears, camping trips, collecting bones, swiss army knives, first impressions, anxious thoughts, bobby pins, burnt marshmallows, too competitive, clothes lines, messenger bags, holding grudges, gets along better with animals than people
𝚁𝙾𝙶𝚄𝙴   »   flirtatious sarcasm, candid photos, lost phone chargers, adrenaline rush, picking dirt out from beneath their nails, social chameleon, clashing clothes, self-deprecating jokes, claw machines, sits in chairs wrong, smudged eyeliner, has too many sunglasses, eats nothing or everything
𝚂𝙾𝚁𝙲𝙴𝚁𝙴𝚁   » infectious laugh, family trees, shivers down their spine, lipstick and roses, mood swings, clumsy, believing in destiny, high expectations, sleeping in darkness, collection of nail polish, passionate, good grades but never studies, poetry books, blowing kisses, not knowing their own strength
𝚆𝙰𝚁𝙻𝙾𝙲𝙺   »   knowing everyone’s secrets, backpack covered in pins, envy, being in walmart late at night, earl grey, selective memory, conspiracy theories and cryptids, key smashing, need to know basis, can’t cook, shadows/bags under eyes, experimental art, flickering bulbs, black clothing all year long
𝚆𝙸𝚉𝙰𝚁𝙳   »   piles of textbooks, cat in lap, keeping a diary, indecision, scented candles, studying alone in a café, lingering touches, museum dates, unanswered questions, taking on too much responsibility, collections, chalk dust, comfy robes, unnecessary apologies, coming home after a long day
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ventrue-rosary · 3 years
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17: Your character is about to go try to rescue two party members from two of the BBEGs of the whole game. They have reason to believe they might not make it out, but are also on a time crunch. Their partner texts them that they need to talk. What does your character do? for whomever you wish to answer for
Not sure I really understand that last part, but here we go:
She would not go alone, she would either muster together the rest of the party, or see about leveraging her position as Crown Princess of Evermeet to hire mercenaries of some sort. Perhaps both, just to make sure there is enough of a force to level out the playing field a little
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ventrue-rosary · 3 years
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D&D Ask Meme: 14, 2
(I’ll answer these as though I am playing Amaranthe, as she is my favourite)
2) A powerful warlock has assassinated a group of important people, including your friend’s father. However, she is your childhood friend, and is clearly not in control of her own actions. How does your character treat her?
Since she is not in control, Amaranthe would set aside her anger and work with the party to discover the root cause of the issue. She would advocate for covering for her, as in from the law, and probably vouch for her, presenting whatever the cause was a evidence if needed
14) Your character draws from the Deck of Many Things, and gets a card that lets them choose to have any first or second level class feature from a different class. What do they take?
Probably an eldritch invocation. A boost to eldritch blast or smth like that. Profane soul blood hunter, so it would work
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ventrue-rosary · 3 years
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https://www.patreon.com/posts/undying-queen-44805099?utm_medium=social&utm_source=twitter&utm_campaign=postshare
D&D goodness up on patreon for tiers fledgling and above!
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ventrue-rosary · 4 years
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[A battered journal entry bearing scribbles and several tear stains. The edges are dog-eared and scorched, though judging from the clearness of the writing, ink was out to this paper in recent days]
Blood hunters are taught the only way to kill a monster is to become one ourselves. We take curses into our bodies, alter our very genomes and make pacts with otherworldly entities with dubious intentions. We do this because we believe there is no alternative. We do this so the common people can rest easy from the threats prowling the shadows of their nightmares.
But then, aren't we also monsters? We straddle this precarious line between human and creature, and by doing so forsake some of our humanity. Some of us transform, manifesting this beastial nature on the outside. For the rest of us, it dwells within our blood, our minds, our souls...
We are not human. So is it in vain we cling to our compassion and our humanity? What waits for us at the end, whatever that means for us? When we put down the blade and drop the moniker of hunter, are we man or monster? The answer to me used to be clear as water, but those waters are now muddled with the blood spilling from my hands.
The things I have done to survive to this day haunt my dreams. And I see it in the eyes of my companions when they look at me. In their eyes, I am the monster hiding in the shadows, I am the demon with fire in my footsteps, I am the vampire watching from the spires. Every step I take, every word I utter, ever action tightens the noose around my neck.
Perhaps I should succumb and become the monster they believe me to be, just to rid us all of uncertainty. But, whatever part of me that remains human stays my hand, even as it drifts closer to my blade ever since Zariel spoke to me. Am I really willing to pay the price she asked of me? Let the rest of my compassion fall away in red droplets, and I would be granted what I crave the most.
Ironically, I wish Balthazar were here. I'm not sure if he would have wisdom to impart, but he would make me laugh, and right now, I think that is what I truly need.
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ventrue-rosary · 4 years
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Not to sound like a raging bisexual but Amaranthe's thighs could save lives
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ventrue-rosary · 4 years
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Made some power couples in picrew
Rosary and Bartholomew, Vampire: the Masquerade
Amaranthe and Balthazar, Dungeons and Dragons
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ventrue-rosary · 4 years
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'you haven't seen what Ive seen' Amaranthe?
I DID IT GUYS I FINISHED A PROMPT. Hope y’all are ready for some angst
Ko-Fi
Commission me!
Rain falls, soddening the hard earth to slick mud. The downfall drowns her. She can't breath. Her lungs pull in air, yet she suffocates.
Help...someone help...her breathless voice can't carry the words, but they repeat in her mind like a mantra. 
But there is no help. The sound of battle echoes in her ears. They can't help her. Only she can.
Amaranthe's hand slaps the wet mud, sinking in half an inch as she turns over onto her front. You can do this. Just stand. Get up. Get up!
Her hands slip. She lands face down in the mud. The strength flees her body. One sounds cuts through the haze. Footsteps.
Amaranthe raises her head enough to see the heavy chainmail boots. She raises her eyes to the face. A blur of colours.
'Who…' She is so tired. Even speaking is a herculean effort.
They kneel and offer their hand. The sun breaks through the clouds, haloing the stranger.
She weakly raises her hand, eventually reaching it. When she stands, they are gone. Perhaps they were never there. A dream induced by her mind to spurn her body to action. Because the fight is not yet over. 
She fastens both hands around her sword, and rallies herself with a battle cry as she runs back into the fray.
There is a part of war all the novels and plays skip over--the aftermath. When the victors stand amidst the remains of the battlefield, searching for other survivors and witnessing the destruction of war. Men and women missing limbs, trying desperately to tuck spilled organs back inside, clutching at their wounds, crying out for their parents or God. But there are no Gods in such a place. There can't be. Battlefields are playgrounds for the demons. Each horror surpasses the last, but Amaranthe forces herself to look at every single one. She needs to see what this war wrought. She needs to be reminded of the cost.
Several hands reach out, grasping at her boots or tail coats, silently beseeching aid. The only help she offers is a dagger through the throat.
She reaches a rise, giving a vantage point over the carnage of broken bodies and abandoned bodies. The rain had long since stopped, and everything seemed to still and silent. The dying were now dead and she stands alone in a sea of ghosts. 
The sword slips from her limp fingers. There is no need for steel anymore.
'Are you proud of me?' She whispers, unsure who she asks. Herself, her patron, her parents…
A wet choke draws her attention. Someone still clinging to the vestiges of life. She picks up her sword, limping down the hill to the survivor. A sun elf, fair of skin and gold of crown, mud and blood staining his fine armour. The hands reach for her, even as his emerald eyes widen with horror. She places the sword back in the sheath.
'Traitor,' she says. Her voice lacks venom. She's too tired for hatred. 
Theodrin coughs. The gaping wound in his neck bubbles as he gasps for breath.
'No barbed insult? No bigoted slur?'
He splutters something. Amaranthe leans in closer, ready for the customary greeting of "bastard" or "half-breed".
'P-please...kill me…'
Amaranthe leans back. She stares at her Uncle as he hangs in limbo between life and death. She had ghosted her way across the battlefield, killing the dying like the reaper of death. Yet she offers Theodrin neither sword or dagger. She gives him only time.
He wheezes another plea.
'If only someone was here to save you, Uncle.' She brushes his hair back from his bloody throat. 'I was hoping to see you on the battlefield. I wanted my hand to be the one to slay you. But now, given the opportunity, I no longer want to.'
Another wheeze. His gaze is accusatory.
'You always said I was a good for nothing bastard. I suppose in the end you were right. Take comfort in that as you find your way to your grave.'
Amaranthe watches the erratic rise and fall of his chest, the flow of blood pulsing from his wounds until he expires. His chest stills and the wound runs dry.
Her legs give out. She fallsprone, staring up at the grey sky choked in smoke. The sun begins eking out as her eyes slide shut…
The war ends, but its memory clings to her, visiting every dream. The gore, the stench, the horror...she never escapes it. She questions who the true victor was that day. Dying is easy. It's living that is hard. Continuing on after everyone else leaves, learning to live with oneself, and what they have done.
Amaranthe thought for a moment she expired on that battlefield, when her eyes peeled open to the pure, dazzling light. Her eyes, dry and tired mistake blurriness for clouds. The fog clears to the white and gold marble of the palace. Not heaven, home. 
'Welcome back, Princess.' The healer smiles over her. A benevolent and gentle man who only sees war through the injuries he heals.
Touched by age in his thinning hair and drooping skin, but not by horror and trauma. 
'I'm home…' she mumbles. Voices still roar in her eyes. Her hands are empty. Her fingers twitch, longing for the comfort of cool steel, knowing soon it would grow hot with blood. But it's not in her hands, no by her bed where where WHERE. She has to find it...she needs to be ready…
'Princess, please. You need rest.' He pushes her back against the pillows.
'No, no no. I can't rest, you don't understand--'
'I promise you Princess, I do. The ordeal you and the other survivors endured leaves you restless and paranoid.'
'You can't possibly understand. You haven't seen what I have seen.
'No. I admit. But I have seen soldiers return from war try to adjust to peace. Let yourself be at rest. There is no one left to fight.'
'You are wrong. There is always someone left to fight.'
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ventrue-rosary · 4 years
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Bored and procrastinating my so here are a few of my OCS rated on how good they are at being a wingman:
Amaranthe: honestly doesn't want the job. If pushing you in their direction and goading you into talking to the them doesn't work she herself will march up to them, jab her thumb in your direction and say 'X is interested in you but lacks the courage to admit it. 2/10
Autumn: her heart is in the right place but she doesn't really understand what the job entails. Instead, she ends up being your distant, secret hype-man, offering thumbs up and vague hand gestures behind their back from a few feet away. Who knows, maybe that's the boost you need. 4/10
Rosary: the lady can flirt...which would be good, but now they are more interested in her then you. You end up being a miserable third wheel, right until she asks them 'Mind if X joins us?' So not only did you get to hook up with your crush, you hooked up with your sexy glam vampire friend. Yay? 8/10
Camilla: spends the entire time chatting them up about how wonderful you are. You think maybe you are in for a shot with them now, hurrah! As soon as she leaves to buy another round, your crush leans in. 'Wow, she sure has the hots for you, huh?' Before you can argue, she returns and they decide to give you private time. 0/10
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ventrue-rosary · 4 years
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Some picrews I've made over the past few days! From top left to bottom right: Amaranthe, Rosary, top iterations of a Lacey (can't decide on a design) and an new unnamed tiefling OC
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ventrue-rosary · 4 years
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Before and after of my blood hunter Amaranthe Darcelle and my vampire Rosary Quintelle! Puberty and vampirism make for hella glow-ups!
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ventrue-rosary · 4 years
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♪ Amaranthe and Rosary uwu
Thanks!
Amaranthe
Amaranthe - Nightwish
Queen Dies - Ignea
The Wolf and the Swallow - Mikolai Stroinski 
Death - Cellar Darling
The Monarch - Delain
Rosary
Enjoy the Silence - Lacuna Coil
A Girl Like You - Edwyn Collins 
Thieves and Kings - The Peach Kings
I Want Love - Akira Yamaoka, Edgar Rothermich 
Black Wedding - In This Moment, Rob Halford
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