Clutch #3468 - Areca/Gingko
Mated On: 2024-01-19
# of eggs: 3
Hatched On: 2024-01-24
Progeny:
Hatchling 9228 (Magnolia) - Banescale Female, Brown Laced/Jungle Safari/Shamrock Plumage, Rare - 15,000 on 2024-03-09
Hatchling 9229 (Agarita) - Banescale XYY Female, Taupe Savannah/Peacock Edged/Peacock Fans, Uncommon - decided to keep and regene
Hatchling 9230 (Aspen) - Banescale Male, Clay Laced/Thicket Safari/Emerald Plumage, Unusual - 15,000 on 2024-03-09
Comments:
4 notes
·
View notes
The June Catalogue is here! I’ve got a ton of fun, new hatchlings, including this super-matchy Primal girl!
Chokecherry Wine Gaolers and Moths to the Flame Aethers are also making their debut this month. Box of Chocolates, Salted Caramels, Blood Ghost Dahlias and Limited Edition Flavor will be arriving in a few days too.
L!nk to the hatchery is in my pinned post!
3 notes
·
View notes
Okay I love adult banescales but I absolutely can't vouch for hatchling banescales I'm sorry. Such a bad choice when trying to convince people to like ancients more. Literally any of the other baby ancients would have been better... and now that I've said that, everyone please consider: Baby Gaolers
21 notes
·
View notes
Tell me about Cake! (The dragon, not the food)
CAKE is a rowdy lady who upon hatching from the whole Banescale-eggs-frozen-in-time thing was adopted by the clan. Her favourite thing ever were BIRTHDAYS and she decided it is her life's goal to make sure EVERYONE feels as awesome on theirs as she always did. She is a party planner of many talents, capable of organising anything from a small hatchling's cute themed party to a music-blasting teenage shindig to a ''respectable'' do for the elderly.
Her party trick is 'lighting the candles'...HER candles that is. She can shoot water jets out of her quills HEHE
(when I was thinking of this epic idea I thought she was fire flight so that she'd have flaming candles LOL oops oh well)
she is a lesbian and her partner is RAT
52 notes
·
View notes
Hi! I just blasted through your blog because I love the way you draw FR dragons, and I’m super interested to hear about your non-canon banescale lore, if you don’t mind sharing? (Nbd if you don’t tho)
You've opened the door and I'm sashaying through it
This is going to be a little incoherent, I've been writing buckets of little stories with my dragons and sort of stitching the fabric of their world around behind them lmao.
So in my fake reality I'm fudging the facts a little and really running with the whole song of the ancestors thing - the key players in my lore are all from the first awakening, but I'm leaning heavily into the idea of genetic memory for their culture. So here's just, a whole mess of random notes I've been making over the past couple of days.
Weirn
Top of the hierarchy, controls the territory and all of the rooks within it.
Weirnan
Can refer to marked/members of the weirn's family or the dominant member of a rook; weirns don't (generally) interfere with who is weirnan within their territory or how the weirnans run their rooks.
Rook
Active settlements within a weirn's territory. Rooks that grow too large either splinter into satellite groups or expect their weirnan to challenge the reigning weirn. If an oversized rook does neither, the weirn will deal with it directly (undesirable, and a sign of weakness in the social fabric of a hierarchy - weirns that don't have the respect of their weirnans open themselves up to challenge from within and outside of the territory).
Rookery
Where clutches are laid and hatchlings stay until they're strong enough to fly with their parents back to their rook. Locations are salient and follow the movements of the weirn, a place is only a rookery as long as there's eggs/hatchlings within. Infants are delicate, and parents don't leave the clutch until it hatches - protecting the next generation (and slowly starving adults) is the most important responsibility of the weirn.
Failing to defend a rookery will always result in the weirn being challenged, and likely killed.
Coalition
Low-level alliance between weirns. They might defend each other, might not, but generally trade freely and allow (some) movement within each others borders.
Covenant
High-level alliance between weirns; any aggression or insult towards one must be answered by the other.
Weirns who ignore the call of a covenant will be killed by their weirnans or neighboring weirns; it's one of the only circumstances where the laws of challenge are put aside.
Challenge
Ritual combat that includes a weirn or a weirnan. The only way to depose either is through a properly recognised challenge. Combat between weirns and weirnans, wiernans and wiernans, and weirns/weirnans and contenders is rarely to the death.
Combat between weirns is more often than not.
Rules of challenge:
The challenge must be answered.
The challenge must be witnessed.
Interference with a challenge is grounds for on-the-spot execution; at which point the challenge will resume.
Marked
Tattoos are a biiiig part of the culture, and because they're literal dragons and shed their scales every few years they're used very liberally. A mark is just a denotation of some kind of relationship/event, so you can get a pretty good idea of who someone is at a glance from their marks (who is their weirn, who are their children, who is their partner, have they won challenges, etc.).
As bonds ebb and flow marks are either refreshed or allowed to fade, with the exception of the marks exclusive to weirns - those are scarification, with toxic herbs mashed into a poultice and cauterized to ensure it never fades. Ride or die baby. Definitely die.
I don't have a word for this yet lol (two-of-one/flame)
Exclusive to weirns* and those who are beginning the climb to become one
Physical and emotional commitment to the death - reserved for romantic partners and allows marked companions to participate in challenges with their weirn.
I don't have a word for this yet lol (two-of-one/body)
Exclusive to weirns* and those who are beginning the climb to become one
Martial/advisor - 'my right hand/second', often undertaken by direct kin like siblings, cousins, aunts, uncles, etc. and allows marked companions to participate in challenges with their weirn.
*There isn't anything stopping non-weirns from making the mark, but there's zero benefit and a very heavy price
Weirns can have one or the other but not both (the main conflict in my progens story and why everybody hate her nobody like her) because each mark is a literal* to-the-death commitment. They also really need to have one or the other, because their challengers almost certainly will, and 1v2 is a guaranteed loss.
*Literal as in if one dies the other must follow. There's a whole bunch of rituals to go through first, and how they handle the death rite depends on if it's the weirn or mark that dies. It's considered incredibly shameful/pitiable to not have been killed by whatever killed your mark, and refusing to properly conduct/trying to run from the death rite is culturally one of the worst crimes that can be committed
There's... so much more, but that's stuff specific to my characters rather than my general lore vomits and would require an even longer screed than this already is 🌝
13 notes
·
View notes
Okay, I finally thought of a thoughtful ask (hehehe). I'd love to know how your normal residents think of Ancients. Revered, feared, neutral, etc?
Its going to vary depending on the individual dragon. But for the most part Ancients are treated like any other breed. With the majority of members feeling pretty neutral on their existence. There is however one notable exception.
Kaleidoscope as a whole are pretty protective of their banescale members. The fact that there were no banescales for so long and that they are so cut off from their history pulled on the heartstrings of many in the clan. The clan as a whole feel like parents to the group of banescale hatchlings that they managed to rescue when the egg chamber broke open. This paternal feeling is extended to any banescale of that first generation whether they are part of The Chorus or not.
3 notes
·
View notes