Since I see people worried about whether or not Kris’s friendship with Susie will survive the whole “ghostly possession” issue, or if their friendship is even real at all when Kris is being possessed...
Here’s a list of things that show Kris wants to be friends with her outside of our influence:
To begin with, this is one of the more obvious actions Kris takes by themselves, that the player can’t influence at all. They choose to save Susie on their own.
And that action, which I think showed Susie beyond a doubt that Kris actually cared about her (an idea she seems to struggle with initially in friendships), causes her to break out the F-word. And...
It’s after Susie calls Kris a friend that they begin to call her a friend as well (which, again, is something they do on their own).
They also get progressively more pissed off here:
When MK (noted bad judge of character...) says she sucks.
...which later is called back when Susie defends them.
Another thing that may be interesting:
When Susie offers to fight them, the option for “let’s not” is highlighted for a moment, regardless of which choice you were about to make. This is still present as of the Ch 1 Dad Stream.
I’d also hazard a guess that Kris might have been wanting to be friends with her since before...
...because apparently they looked shocked upon being accused of wanting to get her expelled.
Slight tangent here, but...
...is thinking a person’s hair is nice, appreciating super sharp teeth (in general), mutual weirdness, food goblin habits, and a tendency to self-isolate, a good foundation for wanting to be friends with someone? Hell yeah.
In Chapter 2:
...they won’t make this dialogue option sound negative.
Susie’s tea heals Kris the most out of anyone’s (120 hp), indicating that not only do no hard feelings about the past exist, she’s their favorite friend.
After the Spamton fight, and either being hugged by Ralsei/offered his scarf...
...Kris tries to either get a hug from Susie/get her cool jacket (which...probably would not even be that warm. it’s sleeveless)
Kris also smiles at her joke (and shows that this particular brand of humor isn’t unwelcome to them; they actually appreciate it).
Kris declines a drive home to spend time Susie (also, they broke out the F-word on their own again).
At the lake:
If you don’t move here for a few seconds, they both wordlessly sit down and hang out for a little while.
If you call Toriel before washing your hands...
(apparently their friendship is advanced enough for trolling to begin...)
And during the last cutscene, there’s the conversation they have about the festival:
If you choose Noelle or Ralsei, Susie says, “What!? Why are you saying it so confused?” (or if neither, they just stare at her). This is the only option that they say without confusion.
Also, at the end... among the other two oddly specific things Kris does here (open door, turn on tv) that probably have something to do with setting up the Dark Fountain “correctly"...
...they also check in on her, for some reason. Is it important that she doesn’t find out they’re the one who made it? Is she part of the reason why they did? Who knows.
Worth mentioning is a bit of broken dialogue that’s meant to play during the Acid Lake cutscene (apparently the flag for who you give the gift to gets reset here, which skips it)
Ralsei asks Kris what they’re thinking about, and if you gave the gift to Susie, says:
If you just select “?” (no matter who you gave the gift to) he says:
So...yes, not only does their friendship exist outside of our influence, it basically exists exclusively outside of our influence.
Susie is friends with the real Kris, and they really do want to be friends with her, and they really do genuinely care about her. No matter what ghostly possession thing is going on.
9K notes · View notes