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#Designer Spotlight
magazinescans · 10 months
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Designer Spotlight Barbie Doll Katiana Jiménez Limited Edition
Barbie® Collectibles by Mail - Summer 2003
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designverse97 · 11 months
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Designer Spotlight: Interview and Highlight Talented Designers from Around the World
Designers have the power to shape the world around us, fusing artistry with functionality. In this section, we will feature interviews with remarkable designers who have made significant contributions to their respective fields. Through their unique perspectives and experiences, we aim to inspire and educate fellow designers, fostering a sense of camaraderie and shared growth.
1. Breaking Boundaries: An Interview with Anna Rodriguez
Anna Rodriguez, a visionary graphic designer known for her bold and vibrant designs, shares her insights on pushing the limits of creativity, breaking boundaries, and embracing experimentation. With her passion for visual storytelling, Anna has crafted remarkable works that captivate audiences worldwide.
2. Bridging Art and Function: A Conversation with James Thompson
James Thompson, an industrial designer with a penchant for blending art and functionality, takes us on a journey through his design philosophy. From elegant furniture pieces to innovative household gadgets, James has mastered the art of creating objects that seamlessly integrate aesthetics with usability.
3. Crafting Digital Experiences: Unveiling the Mind of Sarah Turner
Sarah Turner, a talented UX/UI designer, opens up about the intricacies of designing digital experiences that are intuitive and visually engaging. She shares her creative process, emphasizing the importance of user-centric design and the role of empathy in crafting memorable interactions.
4. Architectural Marvels: Insights from Daniel Mason
Renowned architect Daniel Mason enlightens us with his architectural vision and the process behind his awe-inspiring structures. From conceptualization to execution, Daniel's approach revolves around merging form and function to create spaces that evoke emotions and leave a lasting impression.
5. The Art of Fashion: A Glimpse into Alice Parker's World
Alice Parker, a fashion designer extraordinaire, invites us into her world of style and glamour. Through her unique designs, Alice showcases her ability to blend tradition with contemporary flair, creating garments that make a statement on runways and in everyday life.
6. Sustainable Design: A Conversation with John Collins
John Collins, an advocate for sustainable design, sheds light on his commitment to creating environmentally conscious solutions. From upcycling materials to incorporating renewable resources, John's designs not only inspire but also contribute to a greener and more sustainable future.
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netflix · 7 months
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Spotlight: Adam Stockhausen
Production Designer, The Wonderful Story Henry Sugar
Oscar winning production designer Adam Stockhausen (not pictured above, that’s Benedict Cumberbatch), whose work you may know from Wes Anderson films like The Grand Budapest Hotel, Asteroid City, The French Dispatch, Isle of Dogs, and Moonrise Kingdom, as well as titles like Bridge of Spies, and West Side Story (2021), took the time to answer some questions.
Which details from or aspects of The Wonderful Story Henry Sugar did you focus the most on while adapting it to the screen? How did you meld Roald Dahl and Wes’s worlds?
The details on this one started with Dahl’s writing hut! We matched the details pretty carefully and exactly. As soon as we step outside of the hut though we start to move through the world of the story and the world of the stage at the same time. Wes had the idea of how he wanted to do this from the very beginning. My main challenge was trying to figure out how to pull it off—making the parts move and getting each to have the right detail.
What’s a small change you made on a project that ended up having an unexpectedly significant impact? 
Lots of times this happens—where what seems like a small thing at the time becomes a very significant turning point. I’m in Berlin now writing this and remembering being here scouting for East Berlin for Bridge of Spies. We were struggling to find a section of town that still felt old enough to show the early 60s, and decided to take a chance on a quick search in Poland. That quick search changed the whole production plan and ultimately gave us the look of our East Berlin.
How has technology changed the way you approach your work? 
Technology has definitely changed the way we plan the work. We used to model everything in cardboard or sometimes just plan in two dimensions with pencil and paper. We can now plan in 3-dimensional space using modeling programs and see what real lenses will do.  This allows for more accurate planning and makes scenery moves like the casino set in Henry Sugar possible.
Do you have any signature easter eggs you like to leave? Any small details that you are particularly fond of? 
I wouldn’t say there are easter eggs in this one. But there are loads of special details! I think my favorite might be the levitation boxes where we painted a perspective view of the background onto a prop box. The actor sitting on the box appears to be floating in a very special and theatrical way.
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Did you talk about reflecting the iconic Quentin Blake illustrations in production design? How would you go about doing that? 
Not really. They are such incredible drawings and I’d say they’ve been inspiring me since I saw them as a child! But for this the starting point was really the machine Wes devised to move us through the story—and pairing that to specific references scene by scene.
There is such an intentionality to the aesthetics of a Wes world. Is there a set or frame that took you a long time to get perfectly right? 
All of them! It’s a very labor-intensive process getting these frames right. Occasionally one will click right away, but usually it’s a process of refining and refining. The jungle for instance went from sketches to models to samples and back again several times before the final look settled.
If you had to present one frame that showcases the best of your work, what would it be? 
Oh my. Maybe the jungle? I really enjoyed making the jungle!
With all the moving sets in the trailer for The Wonderful Story Henry Sugar, it feels reminiscent of a theatre production. Are there distinct differences in approach between film and theatre and how much do you blur the lines between them in your work? 
I think the lines are blurred completely! Or maybe they aren’t even there. I love that Henry Sugar is so incredibly theatrical in its storytelling.  It allows us to show the artifice of the sets all the time which somehow makes them even more satisfying when they finally do line up and create a complete picture. I think the casino set is a perfect example—the pauses where it all lines up for a second are even more enjoyable because we get to see it broken apart and sliding away.
Thanks, Adam!
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milyoasis · 6 months
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hyperfixating in 2 random background characters... what lack of teasers does to a mf.
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But seriously, they look way too drippy to have just 10 seconds of screentime x(
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theshiningdiamond · 2 months
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youtube
(claps) alright, finally got to finish off this which i started back in January! Definitely one of the more fun animatics I've done with UTMV personalities!
Personalities based on original AUS and @seirindono's The Missing Scarf comic(you should totally read it!). Their character Mel joins all the boys at the game table
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fly-sky-high-arts · 6 months
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Could I suggest a design based off of the spotted lanternfly?
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I'm not able to buy designs at the moment, so feel free to put it up as an adopt if you wish!
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The Lantern Keeper
No performance goes without the lights illuminating the stage: or, in this case, the flames!
The keeper ensures there is neither too much or too little light present so the viewers may experience the atmosphere of the troupe tent in the best intended ways. The little fire lumaflies dance around the keeper, follow the instructions, rest and charge at the lanters and cast the fire and light at the command. The keeper is never without them or at least a single lantern.
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Link to the ko-fi in the reblog!
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phantom-0-writer · 10 days
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The Justice League had finally given the go ahead to officially form the Young Justice. Not that any of them were going to stop regardless of having permission. Since the Justice League had opened up their slots for more than the original six earlier that year, Batman thought it would be a good opportunity to use the Young Justice to help reach out and recruit some other heroes without drawing too much attention by going themselves. With protégés of most of the originals in the roster it was a solid plan.
They had been told about their newest "assignment" (if you could even call it that) earlier that day and they would be leaving in the morning. They were supposed to go meet a duo in Illinois (it was their base of operation even though they'd worked in other place). Phantom has been in the vigilante/hero scene for almost 10 years now, and Red Huntress started a few months after him.
Their names were well known, Dick had known of them even before he became Robin. But despite their national (maybe even International fame) little was actually known about the duo and the rumored Team Phantom that alluded to there being more than just the two. Dick had been a big fan of Phantom, and modeled a lot of his moves off of the super-powered hero.
Batman told them that they had already reached out the Phantom (Red Huntress had deferred them to him, and refused to speak with them afterwords) and he agreed to meet the YJ team and mentor them for a designated amount of time. There had been rumors in certain forums that the JLA had reached out to Phantom to be one of the original members of the league but he had turned them down. When Kid Flash had brought it up during the meeting, Batman refused to confirm or deny (which was proof enough).
The plan was for the YJ would stay in Amity Park for 15 days and learn from them, they would check in after that to see weather their stay should be extended. Specifically citing that their legendary teamwork would be incredibly beneficial to learn from to strengthen them as a team. The other plan, and equally as important, was to warm them up to joining the JLA ranks since a direct invitation hadn't been received favorably.
All that was thrown in the window when, three days in, the YJ, Phantom and Red Huntress get portaled to an unknown destination, with strange and unknown life(?) forms, with no supplies, no working communicators, and worst of all, no way back.
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thinking of them... missing them... etc...
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autisticgayplushie · 8 months
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artist plushie spotlight: Petal the sensory plush by Kayochins - currently funding on kickstarter!!
"Petal the calico cat is a 10" tall sensory plush, specifically for pressure stimulation. Her torso and head are weighed with a little over 1lb of faux beans. In order to be as human-friendly as possible, all plush undergo safety testing to ensure they're safe for everyone!"
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ultrainfinitepit · 13 days
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Guest Artist Spotlight: Claiborneart
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If you've been looking for the Heart Guardian from Angelology II or Eligos from Rainbow Demonology, you can find them in @claiborneart's Etsy shop! I also helped produce the Holy Diver from Angelology III for them.
In addition, you'll find stickers and prints from past campaigns as well as other pins and jewelry of their creation in their shop.
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inkdemonapologist · 3 months
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Y'all an absolutely surreal thing has happened... so, youtube's lil logo animation today is celebrating the Tabletop Gaming Community on youtube, which links to a spotlight video with quick clips from a lot of different tabletop-related videos........... and I DO have an animatic of a Particular Call of Cthulhu campaign's adventures on youtube.... so for like, 2 seconds in this OFFICIAL VIDEO ON THE OFFICIAL YOUTUBE CHANNEL:
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When they spoke to me about using a clip for this, I told them that there were fan elements in our game and pointed out which bits were Bendy Designs, so alas the Masked Messenger was unable to appear in this tiny clip due to his wandering sin mask being so prominent..... but since Cthulhu Joey is 100% Boo's design, CTHULHU JOEY IS NOW IN AN OFFICIAL YOUTUBE VIDEO?????????? I GOT PAID FOR 2 SECONDS OF THIS SELF-INDULGENT ANIMATIC?????????? LMAO I DO NOT EVEN KNOW WHAT TO DO WITH MYSELF ABOUT THIS
anyway if u haven't seen the Promiseland Animatic: please enjoy im still quite proud of it!!
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dertherck · 8 months
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Repost of an old favorite...
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kheprriverse · 3 days
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Did I ever tell y’all Tekoha has kids? Idr tbh but I'm doing that now lol
They’re twins; Tefke and Safiya!
More info in the tags ↓
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vanillapervert · 3 months
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bimbofies your blurr
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ihatebrainstorm · 10 months
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Ford F-150 Raptor R
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You ever decide to design a transformers character for a new commission sheet, but don't know what vehicle to choose, so you revert back to the meme? Well that's what its like to draw a Ford F-150
Bonus lines only vers:
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Comm page coming uhh- sometime soon! I hope..
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kimodraw · 4 months
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⭐ plein d'enfants de la pollution⭐
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