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#HELSMITS
helsknight-daily · 2 months
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You know what. Sharing my Helsknight gif collection cause. I think he's neat
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Part one of two I think. Tumblr image limit
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colliewolfdraws · 9 months
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Yeah? Yeah ok
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manyminded · 6 months
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is this anything
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fence-time · 10 months
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Hels design :D
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lindentree · 5 months
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Something something about the helscape and how it's the opposite of the Overworld
and the universe said I hate you and the universe said you have failed the game and the universe said everything you need is beyond you and the universe said you are weaker than you know and the universe said you are the heartless sun and the universe said you are the soulless night and the universe said the darkness you fight has become you and the universe said the light you seek is beyond you and the universe said you are alone and the universe said you are separate from every other thing and the universe said you are the universe scouring at itself, ripping your worthless life out, throwing you away and the universe said I hate you because you are hate.
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kingiune · 1 year
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void brother designs
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silverskye13 · 1 year
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So, the thing about being damseled, Welsknight is rapidly realizing, is you don't really have to be a damsel to do it. Or have it done to you, that is. Being damseled isn't really a gender thing, like all the old knights tales would have him believe. He doesn't have to have long blonde hair, or a princess dress. He doesn't have to make deals with obscure fae gods or spirits, doesn't have to know how to weave golden thread. Heck, he doesn't even have to be locked in a tower. Damseling -- that is, the state of being a damsel in distress -- is a much broader scoped state of being. It's not so much a trope or a role, and more of... An essence. A vibe. If one can be trapped and helpless and in need of a knight in shining armor to save the day, one can in fact be damseled just fine without any of the key fairytale hallmarks.
How does Welsknight know all this? Well, because he's managed to damsel himself, of course.
Welsknight is trapped. He should have known better. Well? Should he have known better? Eh. Even if he should have, he definitely shouldn't have expected to. He's new to Vault Hunting.
Iskall and Stress made it sound so easy. Yeah! Just go find a vault, gear up, don't be afraid to run for your life. Nothing can go wrong if you're careful. Beware the curses and traps and tripwires. Don't eat anything growing on the walls. Fight. Survive. Win! They do it all the time, with their adventuring teams and alone. Whatever suits their fancy. Just don't anger the gods and do run screaming if something way beyond your skill level wanders into the room. Cowardice? Nonsense! Vaults aren't duels, they're thrills. Thrills that sometimes glean cool treasure, and treasure, while awesome, can't challenge your honor and isn't worth your life. So go, kill some monsters, have fun, run when you need to. It's low-high stakes, choose your own adventuring at its finest!
And Wels is a knight errant, alright? He's slain dragons. And withers. And, yes, rescued a few damsels. He's good at what he does. So when he and Iskall went for some drinks at a local tavern, and Welsknight whined that he was getting bored of escorting mining parties and killing oversized lizards for neglectful nobles, well, Iskall had smiled and pointed him to the Vaultlands. And Welsknight, bored and stupid in his boredom, had decided raiding vaults was a great idea.
"If I get out of this," Welsknight vows in his most solemn, oath-binding knight's voice, "I am going to punch Iskall right in his grinning, stupid face."
He is barricading a door with anything he can find, all while the screams and shrieks of some persistent undead challenge his fervor from the other side. The undead here are different than they are outside the Vaults. The slow, lumbering, hollow things that amble blindly around deep caves and unstable mines don't hold a candle to these creatures. These are malevolent undead, things that seem to hate Welsknight personally, inhabited by the dreams of sleeping gods that were, probably, sealed in these Vaults for a freaking reason. He's pretty sure one of them is jibbering with the voice of his dead brother, which is, honestly, demonic scales of unfairness. And he would know demonic unfairness. Welsknight has fought exactly one demon, and while he certainly isn't an expert, he knows more about how much they cheat and torment than he had ever wanted to know. And anyway, how is he supposed to kill that kind of malevolence in the undead? He's not! For heaven's sake, he's faced fae with less personal malevolence, and the fae court is the most petty place on earth!
Welsknight kicks his barricade with an armored boot, making sure it'll hold. The stack of pilfered detritus shakes but stands firm. Somewhere in that lot is his broken sword, barring the door shut. The blade shattered in four pieces when he was tackled by some wight-creature, not because the creature was that strong, but because he'd just used it to fight some sort of corrosive slime, and really, the fact that living acid slime exists in the Vaults is unfair, and something Iskall really should've warned him about. At least it hadn't gotten on his armor.
Welsknight backs away from the barred door, listening to the angry screams of what lay beyond it. There's a lot of name-calling going on. "Come to your death, coward!" And "Brother please! Help me! Don't let it take me!" And "Sleep with us forever knight! Aren't you tired?" Screech and groan through the air as though the door and barricade aren't there to muffle it. There's hysterical cackling as well, which is kind of typical. He can't tell if the loudness of the noise is supernatural, or if it means there's another entrance to the room he hasn't noticed yet. As unsettling as the supernatural option is, he kind of prefers that right now. Weaponless and exhausted, he's not sure how well he'll manage if the undead just start pouring in from a side door somewhere.
Welsknight blinks, and belatedly realizes he's blinking back tears. His hands shake as he wipes them away. Yeah, okay, maybe the screaming-with-the-voice-of-his-dead-brother thing was getting to him more than he thought it would. He's a knight, not an iron golem. He still has feelings. He tries to be detached and gentle about it. He knows what fear is. The first time he fought a dragon, he cried. He cried a lot, actually. After it was dead he lay on the ground sobbing for a good hour, which had been terribly inconvenient at the time, since it had broken one of his ribs. Terror kind of just, does that to him -- makes him cry. He learned a long time ago not to be ashamed of it, no matter how badly timed it could be.
"Right," Welsknight croaks into the room around him. "Cry about it later. Escape now."
It's not a big room that he's trapped himself in. It has the trappings of an ancient hall, with some newness to it, indicating he isn't the first adventurer to stumble in here. Rotting boxes and chests are tumbled against a collapsed wall, the smell of damp rot wafting off them. One has candles and two plates on it, someone's makeshift dining set up, and there's the scorched remains of a campfire. It looks pathetic compared to the massive columns and reliefs it sits beneath. Maybe this place was a temple? It sure seems kind of temple-y, but Welsknight has yet to encounter an altar to any Vault Gods -- which is probably good. Iskall had mentioned those were guarded by scary creatures, and if "malevolent undead who steal the voices of your loved ones from your memories to torment you while they devour your flesh" hadn't registered on Iskall's "scary creatures to warn Wels about" index, he really, really doesn't want to know what insane creatures might guard the altar chambers of the Vault Gods.
"Probably like, undulating tentacle demons with acid breath," Welsknight mutters out loud as he meanders the chamber, searching for something useful. "Or maybe the Gods themselves just come down and use you as a hackey sack until you prove your worth or die. That sounds about right."
The cold stone walls make no comment, which is probably for the best, since given current trends, they would probably talk back with the voice of his disapproving parents, or maybe the old knight he'd been squired to, which would really start straining his already stressed out psyche right about now.
He can still hear his brother's voice calling to him through the door.
For as impressive as the room is, there really isn't much in here of use. The boxes from the old expedition have let the moisture in the room in. There's old, indecipherable food inside that is now mostly black sludge. The candles might be useful if he had anything resembling a tinderbox to light them with. Everything else in here is far older, and mostly carved stone too heavy to pilfer. This place has obviously been picked over before. No relics are on the walls. The one chest he finds that is (probably) older than the boxes contains only a single glorious cobweb as a prize. Welsknight has just about submitted to his fate to die in obscurity in a random Vault somewhere, when he encounters a corpse. It is not reanimated dead, though he does give it a few good kicks to make sure it doesn't feel like crawling to life and talking with ominous voices.
"Well, at least the ambient necromancy going on in here has limits," Welsknight sighs, squatting down on the balls of his feet to pick the corpse over. "Well, friend, I don't suppose you've got anything helpful on you?"
Their chainmail is rusted, their features, save for a few whisps of black-brown hair, are decayed away. He manages to find a coin purse with some woefully old looking coins -- so the chances of some other adventuring party stumbling to his rescue are quite small then. He picks up a shield from them that, though dry rotted, looks like it could block one or two more hits before giving up the ghost. On their back is a scabbard so rusted, it looks like the sword might be fused inside. Welsknight grimaces, then shrugs and concedes that even a brittle sword is better than none. Still, it doesn't make prying the sword belt off the old bones any more pleasant. There's a lot of brittle cracking, and a lot of wincing on Welsknight's part, before he finally manages to get it free.
"Sorry friend, but I think I need this a little more than you do."
The skull rocks a bit on the floor as it settles, but otherwise doesn't seem to care. The sockets aren't even facing his direction. Welsknight takes that as his sign that he isn't horribly cursed... Or at least no more so than when he first got trapped in here. Welsknight rubs at the blade, trying to see how much of the rust is superficial. A bit chips off beneath his fingernail, revealing bright silver beneath.
"A silver scabbard?" Welsknight raised his eyebrows at the corpse, "Well, weren't you a glamorous fellow?"
Welsknight grimaces and, taking ahold of the hilt, draws the sword. It pulls a lot easier than he thought it would. The rust holds it for a moment, and then smoothly releases, revealing bright steel underneath. The sword unsheathes with a ringing hiss.
"--ON'T SHEATH THE SWORD YOU IDIOT!"
The scream is right by his ear. Welsknight lets out a startled yelp and turns to face the voice, tripping over his feet and landing in an inglorious heap on the floor.
Standing in front of him is a knight garbed in black armor, a fiery plume rippling from his helm. His back is facing Welsknight, and he stands with his shoulders hunched, one arm reaching forward like he's trying to stop someone. The knight takes a step back, surprised, then rocks on his heels.
"Oh." He says, then looks down at the skeleton by his feet. "Oh."
He stares at the skeleton for a long moment, shrugs, and then gives the skull a hard kick, sending it clattering off across the room. "Serves you right, you asshole!"
Welsknight is crying again. He can't help it. He's scared and overwhelmed, and this knight is so, so terribly familiar. From the armor to the way he stands, to his voice. And when the knight turns to face him finally, the face is familiar too.
"Hels?" Welsknight whispers.
Helsknight, his definitely-dead brother, looks down at him with uncomprehending eyes. Then he scowls, "Nope. Sorry."
"I-- but--"
"I am the Spirit of the Sword," Helsknight cuts him off, rolling his eyes petulantly. "I serve the wielder of my blade, loyal in death, as I wasn't in -- blablabla. I take the form of the protector, the guardian, the comforting, and yes, I'm used to the whole "oh you look just like my dead loved one" thing. So let's skip the unnecessary angst, okay?"
A particularly loud shriek from the ghouls outside echoes shrilly through the room before Welsknight can even attempt to gather his response. Helsknight spins to face the barred door and takes a threatening step towards it.
"Oh would you SHUT UP? We're in the middle of something!"
The sounds behind the door fall abruptly silent. Welsknight stares in bafflement, feeling just confused enough to stop crying. The Spirit Of The Sword That Looks Just Like His Dead Brother offers a hand to him.
"Come on, get up." He says as he pulls Welsknight to his feet roughly, and then gives him a long, appraising look. "Well, you look like you might know how to swing my sword, so there's something at least."
"I'm-- I'm a knight errant," Welsknight tells him, trying to recover some of his senses. "What-- are you another trick of this terrible place?" Anger starts to bubble underneath everything else he's feeling, and his fists clench. "I'm tired of the stupid mind games and the trickery, and everything screaming like Hels and---!"
Helsknight holds up his hands, looking something between annoyed and appeasing. "Aye, yes, I understand. My last wielder did die in this Vault. No I'm not a demon, or an evil spirit -- unless you intend to use my sword for evil, in which case, I'm evil by proxy." Helsknight ushered to himself. "The enchantment in the blade turns me into something you're familiar with. Whoever I am, I don't have his memories or his mannerisms--" his lip curls in something like disgust as he adjusts his breastplate, "--or his taste in armor. Really, what's wrong with some nice high mobility chainmail? Or leather? Leather is amazing! It's quiet and doesn't feel like I'm carrying a whole damn armory around."
Welsknight screwed his eyes shut and breathed. Alright. Alright. He's okay. He can deal with this. He can-- well at least he can ignore the specter of his brother following him around for as long as it takes to get out of this Vault. But when he gets out ohhh, oh Iskall owes him six pints at the nearest tavern and a damn good explanation.
"Sword Spirit," Welsknight asks after another set of calming breaths, "can you fight?"
Helsknight looks down at his hip where a sword is sheathed. He draws it, tests its weight and shrugs. "I'd be a poor sword spirit if I couldn't."
"Alright then," Welsknight picks up the magical sword from where he'd dropped it and walks towards the barred door. "Let's get out of here, then."
Well, there is one good thing about being damseled at least, Welsknight thinks bitterly as Helsknight begins moving the debris. Someone always sends you a knight in shining armor.
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fantarain · 10 months
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What if. Ariana Griande was Grian’s evil hermit/helsmit
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mystilotls · 4 months
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1 year old redraw
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Glitch ver + 2022 ver under cut
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weaselmcdiesel · 1 year
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finally went and did it 🥰 made a hels!mumbo
and his name? poppycock :)
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helsknight-daily · 8 months
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Day 16: WHEEZE
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Transparent version below in case anyone wants to use it as an emote
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ladyvalikage · 7 months
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Every time I see people talk about the helsmits they always mention WormMan as being Zedaph's Hels counterpart when Zedeath is literally standing right there.
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kr33perklown · 13 days
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twitter gave a hermit, i gave a helsmit
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introboy · 11 months
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Would you stop looking at me like that?
Redstone and Skulk, Chapter 10, by @silverskye13
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lindentree · 17 days
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Thinking about the helscape not having a sky. It's like the nether, so the closest they have is the cavernous netherrack ceilings. The only weather they have is ashy smog and the occasional rain in warped forests if you're lucky. All anyone knows about the sky is rumors passed down from the few people who have made it out and back again.
Imagine getting out. You'd heard of the sky, of course. Everyone had. You knew it was blue in the day, and black with white specks at night. You knew about the sun and the moon, about clouds and weather and storms.
What you see still completely stuns you.
You've seen blue before, in warped trees and the occasional lapis vein. This is completely different. It's so many different shades of blue at once, and so vast it goes on forever. Clouds float lazily across, fluffy white and welcoming. The sun is bright and warm, and you have to stop yourself from staring at it. It's all so vibrant you can hardly believe it's real.
Oh, and sunsets! The sky is pained with every color at once! Red to orange to yellow, a thin line of green, then blue to purple to black. The colors stretch for miles, and if you didn't know better, you would've thought it was one of those rainbows you had heard about. And as the sun sinks deeper, pinks and golds dance across the clouds and cast shadows above them. You stare and watch for hours, until the sky is completely dark.
The description of the night sky was the most lacking, you think. The stars - white dots was no where near a good enough comparison - dash all across the sky. If you look close enough, some are even different colors. Some make pictures, you remember vaguely. You don't know which ones. You make up your own, and it's endlessly fun. Where stars cluster closer, the sky turns different colors. Indigos and purples and navy blues. You wonder how such colors can even be made. It seems magical.
And as you sit and stare, you know that none of this was meant for you. This sky belongs to a loving universe, and to the people that it loves. You do not belong here. Your home is a hateful universe, where pain and death are ever looming. Where the closest thing you have to a sky is the far away ceiling and the closest thing to clouds are the ghasts that float by.
This sky will never be for you.
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pughat · 11 months
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Someone who can draw should use shitty two sentence horror stories for prompt ideas for Helsmits
Examples.
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“I was kind of scared when the bee landed on me”
*Xisumas outline can be seen in a shadow*
“I was even more scared when I realized it was a scary bee”
*A nearby light turns on and it’s Evil X*
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