Hey hello hi!!!! It's me, CurrentlyImHyperfixating, my old account was terminated for absolutely no reason, so I made a new one!! Just wanted to let you know, seeing as you're one of my favorite mutuals!!
Hey, I love your AU but how does Douma eat? Does he just change diet to eating some other kind of being, still keeps it a secret, or is the lady just cool with it?
Douma still eats humans! It's kinda messed up! :D
If she knew about it she definitely wouldn't be okay with it! One fateful night, Kotoha decided to announce herself before opening the door.
And since then, Douma has taken his meals somewhere else so she won't ever find out.
As it turns out, your Main Pawn can be befriended by/"fall in love" with your Arisen (the Main Character).
Pictured below: my Main Pawn fawning, aka: the blushy boy
(i play on the lowest settings to save frames, bear with me)
Look at this dork! :'D
I accidentally got him in this state by spending waaay too much gold on him at the Clovis's Barberie (the hairstylist), but you can also gain affinity with your Pawn by:
high-fiving them after fights, spending time with them by drinking at the taverns (beer mug icon on the map), waving at them every-so-often ("hail" interaction) and talking with them from time to time (small talk/matters of import)
So - by treating Pawns like real people, they can become more… human?
Just wanted to draw Selene the Witch, my favorite character from Dragon's Dogma. I was already drawn to her design, but after getting to know her story I became attached to her. Kinda hope the upcoming sequel will have a witch like her in it as well
Okay, a few years back I made this graphic to explain the Great Cycle. Now that I've mulled over DD2 for a few days, I'm updating it. Some of the same assumptions as before remain: The Dragonforged fought the dragon, his weapon broke, he tried punching it (lmao), but he did survive without killing the dragon, possibly there was a second Bargain offered in the face of his determination. So you don't have to kill your dragon to survive it. Also still assuming that different classes become different types of drakes because I just like that detail, even though we see nothing to confirm it in DD2 (except maybe for the wyrms in the post-game, I hope that's what those are, just a bit redesigned).
But this time, I'm making some NEW assumptions: A Great Dragon can be manifested directly by the Seneschal's will (I'm guessing this is why our DD2 dragon doesn't have a name, I suspect this dragon was created after Rothais defeated his - he didn't become a dragon OR Seneschal so it had to come from somewhere). The challenge a Seneschal poses to the Arisen can be anything; Savan gave us the opening of the Everfall and unleashed a ton of powerful monsters upon the world; but Pathfinder gave us what the world would look like without a Seneschal to oversee things. My assumption is that the Colossal Dragon that appears out of that final red pillar of light IS the Pathfinder (possibly using his will to force order back upon the world) and when we kill it, our Arisen becomes Seneschal (because Pathfinder says he won't be there to see the new world that's forming). So the challenge can be anything, not just the Everfall. I'm curious what happens to our pawn after that fight, though. And it's a much better Seneschal fight than the one against Savan, sorry Savan.
I'm also assuming that (given we see the Pathfinder rewind time and rewrite the world) the Seneschal can simply will the world into a state of being that suits them. This includes wiping memories of events. Though I like to imagine that our Arisen-turned-Seneschal didn't wipe memories of themselves or of the apocalypse-world. There was an entire plotline going through this game with Rothais and Phaesus where mortals are trying to get rid of the Seneschal and so it makes sense that they need to remember what would happen without the Seneschal's presence.
Anyway, thanks. I'll probably have more thoughts later, but this is the part that gets me most. I like to know how things work so I wanted to sort the Cycle out.
Man Dragon's Dogma is so cool. The game may be unfinished, but it's tight as hell. In order to actually see any of the world building, you actually have to engage with the world around you--which is the whole point of the game. That life and will and love is NOT meaningless and is worth protecting. And there's a stark contrast in brutality. You go from finding and nurturing vulnerability in the world to a marathon of full-scale gladitorial battles with monsters ten times your size.
All so you can earn the right to mend the hole in the world and take care of the world which you love. A right which the god before you WANTS you to have and believes you to be worthy to have it. You just have to step up.
My one Boostle wish is to see just how far “Bro’s before heroes” goes. We’ve been exposed to a plethora of superheroes with varying stances on killing, but what I want to see is Boostle get pushed to the literal limits. How far would they go to save/keep the other? What distinguishes them from the bunch? Michael tore time apart and Ted was willing to die, but will they fight and claw their way back to each other? What if their love was all-consuming and never ending?