i've already made posts about this so many times but every time the raven queen's ascension gets brought up and its talked about like she did it for immortality or purely for power it makes me go a little insane because the story of her being a follower of the god of death before her and taking his place specifically because he didn't respect death is one of the best things about her lore in my opinion. that one of the biggest differences between her and those who failed attempts at ascension is that she did because of faith and not to spite it.
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only human
[ID: Two page comic in color of Vash and Wolfwood from Trigun Maximum. The first page has a black background and the upper half, behind the panels, is splattered with stylized red blood, scattered bullets, and lifeless hands. In the first panel, it focuses on Vash's boots, showing him stepping through the panel and into the bloody scene. The second panel shows his bloody footprints and the third panel shows his face, his down-turned eyes looking downwards. It's a neutral, vague expression with confliction. At the bottom of the page, the back of Wolfwood's head and shoulder is seen, blood dirtying the white color of his shirt and side of his face. Vash's hand reaches out to him from the right side of the page.
The second page shows the entire scene in full, half the page in light and the other in solid black. At the center, Vash leans down onto his knees as he wraps his arms around Wolfwood's shoulders into a hug. Wolfwood's back is turned away from the viewer, his left arm holds onto his bloodied punisher and his right hand sits on his lap. Light casts from the left side of the page, showing the bloodied surrounding, but the held up punisher casts a shadow on the both of them, shielding them from the light. END ID]
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Man now I'm thinking of like. You know that one lady who made a marble gravestone of her and her wife embracing because they couldn't get married legally at the time or something? Just that but your boys because I was thinking sbout how you draw fabric and characters interacting, how you mentioned there was supposed to be a bad ending or something for your plot, and then The Laws Of That Time
(I keep missing all the plot posts somehow lmao really gotta check it all out)
I find myself thinking of this a lot:
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In honor of the @rw-ship-showdown I wanted to write about Artihunter as someone who jokingly slapped them together pre-downpour and still thinks they are actually very compelling. Just not in the super soft love wins kinda way (Although I get why people like that more)
And the only way I know how to do that is talking too much so heres a far too long slug essay-
Obviously the slugcats don't offer a ton of characterization but theres not nothing to work with. Their stories, whether by their roles in it or the overarching themes do provide a backbone to work with. Even gameplay itself can provide a bit. (for some more than others)
Hunter, to me, is ultimately a story about selflessness. The goal is to revive Moon, which is very much an act of kindness from both Hunter and NSH. But the weight of that action is much more significant for Hunter- Hunter is deeply sick. They're on the clock, and for all their skill in combat none of that will ultimately help them to survive longer than their body can hold out. Moon is a close friend of NSH but that means little Hunter- Hunter really gets next to nothing out of helping them, and ultimately pays quiet a bit spending their limited time alive fighting to deliver that neuron so that someone else can live.
To spend ones limited days on helping another, in a game that very much stresses the unwavering cruelty of the world and nature- is pretty notable. (And you could even say that Hunter being the Hardmode of Rain World adds another layer to this)
And then we have Artificer. A storyline that very much stands out to people as more… villainous (so to speak) than the other slugcats. Artificer's story covers a lot of things. Trauma, violence, revenge, etc. Revenge is a bit of a selfish desire- That need to see someone hurt as they have hurt you. A punishment that ultimately does not fix whatever harm was done- but feels good to see because you were hurt and now those responsible share that pain.
Artificer's actions are founded in that need for revenge, their pups killed for overstepping boundaries they didn't know existed. Is it not fair for them to be angry at that, to punish the scavengers for their violence with their own? Why should the scavengers ever be forgiven when they and their pups were not? And that's how you get that loop- Harm for harm over and over.
The original action has been lost in a spiral of violence for violence. And here stands Artificer- their very spirit scarred. Not just because they sought revenge, but because they never ceased trying to scratch that itch for violence as an answer. Artificer only has two paths for their story- killing the scavenger king (Someone who, really, has little to do with the original 'crime' of the scavengers, but represents an important individual to them- as did the slugpups to Artificer), locking themselves as karma one for good and spending the rest of their life chasing creatures that no longer even fight back in a warped sense of closure- or to dissolve themselves in the acids of the void sea because they're too far gone to find any real peace.
They can't meaningfully recover from that state, not alone, twisting in on themselves. Even if they halt their actions, they've been using violence as a feeble defense against their own pain- violence that no longer has any real direction or basis. Artificer gets no real closure from killing the scavenger king. All they can do is continue the cycle, or try to scrub it away. No real peace in a prison of their own making.
So you have a creature, who even with a strict timer on their life- a body that will crumble to disease, spends its last bit of time on saving another. And another who was so caught up in the pain of loss that were eaten alive by their own anger, poisoned their own soul on such a deep level even self-proclaimed gods have no solution for them.
What peace can they offer each other? For Hunter, its only a fleeting moment of happiness- of selfish love, before their own body fails them. A bit of indulgence in something for themself. For Artificer, its a single, comforting thread to ground them again, something tangible to protect and care about again.
But thats a thread that will ultimately be snapped under the cruel indifference of the world. Hunters timer will tick down regardless of if it takes another with it. Its a tragedy- its doomed to end badly. Whatever good it offers to either of them to find each other will only provide the fleeting comfort of a band-aid that will be ripped away too early.
But all that can be worth indulging in anyway, if only for the moment. It doesn't change the ending, but the ending was never going to be happy.
Its can so yuri
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The thing I respect most about Griffith Berserk is actually how ridiculously unsubtle with his hitting on Guts he is. Just IMMEDIATELY going up to him and literally grabs his face like "I realized I WANT you, now let me tell you exactly why." Like this isn't your typical suggestive homoerotic innuendo, this is just what he actually says. To the point Guts is just like, oh you mean like, in a gay way? And Griffith's just like... "*gay silence*" like idk you certainly can't blame the frustrating star-crossed lovers mutual piningness of their relationship on him being a bit too ambiguous about things or too cowardly to shoot his shot lol
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