If you ask the chain for their worst/ most annoying enemy
Time: redheads- I mean Redeads
Twilight: *stifling a laugh* Shadow beasts
Four: *deadpan* Gibdos
Legend: *can't think of anything challenging* I'm gonna say, umm... *shoots a teasing glance at Sky* Sleep
Wild: definitely Guardians
Sky: Demon lords with long tongues
Hyrule: *looks at Sky* not even gonna ask about that one, but Octorocks. They're everywhere in my world
Wind: I was gonna say Octorock too! But specifically Big Octo, those are the worst
Warriors: ...
Warriors: SO WHAT AM I THE ONLY ONE WHOS GONNA SAY GANON
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Okay, my brain refuses to think about anything other than Murderbot, so I looked at every use of the word "friend[s]" in TMBD and... created some pie charts. Normal human activities.
Some Thoughts™ I had while putting this together (under the cut):
In All Systems Red, Murderbot notes that the PresAux crew are all close friends (twice! and goes on to explain their internal relationships which I think is very cute). This is pretty much the only use of 'friends' in ASR, except for when Murderbot says that SecUnits can't be friends with each other.
It seems that this may be one of the first times Murderbot has ever really been around a group of friends before? Murderbot notes that this is not the norm for its contracts and admits that the fact that they are all friends and the way they interact with each other make it actually enjoy that contract (before!!!! the hostile attack, so it already enjoys this contract before they start seeing it as a person etc ghghhhh). [Inference: Friendship seems enjoyable.]
The first character that calls Murderbot its friend is ART in Artificial Condition. Murderbot immediately refutes this (and then goes on to call ART its friend to its clients for the rest of the book). [Inference: Maybe ART is Murderbot's friend. And maybe that is... agreeable]
Rogue Protocol has more than twice as many instances of the word 'friend' as any of the other novellas. Why? Miki. Friendship and its implications for non-humans are a central theme because Miki is friends with everyone. Murderbot initially scoffs at the notion that Miki and Miki's humans are friends. At the end of the book, after witnessing how desperately Don Abene tried to stop Miki from trying to save them, and her grief after its death, Murderbot has to admit that she had in fact been Miki's friend. [Inference: Humans can be friends with bots and can sincerely care about them]
In Exit Strategy, Murderbot tentatively uses the word "friends" for its humans for the first time (several times actually). It questions whether it can actually call them its friends or not and later realizes that it had been afraid what admitting that the humans are its friends would do to it. At the end of the book, Mensah tells Murderbot the PresAux crew are its friends, which is the first time a human has directly said that to it (at least on-page). [Inference: Humans can and want to be Murderbot's friends]
In Network Effect, Murderbot seems to be more habituated to the word 'friend', confidently calling ART and Ratthi its friends, like it is no longer just trying the concept on unsure if it fits. There are many instances in which other characters refer to MB as ART's friend or the other way around and Murderbot's humans refer to Murderbot as their friend several times. Generally, there seems to be less hesitancy, because yes, all of them are Murderbot's friends, why wouldn't they be. [Inference: SecUnits can have friends. This SecUnit has friends. They care about it a lot.]
Conclusion: The Murderbot Diaries tell the story of a construct that does not seem to consider the possibility of friendship for itself and is fine with that - until it accidentally starts caring a little too much and suddenly more and more people annex it as a friend (ew) to the point where it can no longer deny that this is happening and has to begrudgingly admit that yes, it has friends now and maybe that is actually not a bad thing.
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DL (sfs, no ads)
With all the plantsims on the dash recently, I figured it's high time I finally release these badboys. They have been sitting, more or less complete, since about 2021. Unlike my last mushroom cap, this set has 0 original meshes. All 8 mushroom cap shapes have been ripped from in-game objects. Yes, there are 8 shapes!
They are found on the hat slot ONLY, and are available for all ages, infant-elder. There are 53 swatches per cap, all modified EA textures. Each cap has a normal and glow variant, which will slowly pulse a friendly warm light. Infant through child ages have only 1 tilt option, because EA only provided 1 shape of hat chop for those ages. Teen and up have 2 tilt options per cap: one that lies fairly flat, and one that tilts back much more noticeably.
They come in one big merged package only. Custom thumbnails for all ages and genders. Shouldn't be enabled for random, but I have no idea anymore.
This is a hefty pack of ~80 CAS parts. Everything is fairly low poly and has all LODs, but you've been warned.
Check below the cut for a gif preview of the glowing effect!
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The Ghaxgø descend from peoples who were semi-nomadic and hunted and cultivated in the southern river valleys of the Kantishian Mountains. They were conquered, forcibly settled, and partially assimilated by the Ghøwout, but remained problematic provinces of the Empire until the end of 5th dynasty, when the Ghaxgø peoples freed themselves from the Ghøwout. Ghaxgø culture retains a lot from its time in the Empire, from borrowed words to the tailoring of their clothes.
[Text from the image:] They are, according to their neighbors, the least civilized of Ghøwout's children, wearing pelts and hunting like the "barbarian" Am-Wiek tribes and kingdoms to the North. Conquered late in Ghøwout's history and never fully tamed, the Ghaxgø were among the first to free themselves of the failing empire. They have returned to semi-nomadic ways and rely on a mixed economy of summer agriculture and winter hunting and fishing. The Ghaxgø are proficient lumberjacks and trade timber for tin to the Ghøwout Empire to the south and the Oubixwø-Oi living in the mountains and plateaus above the treeline. Although the Ghaxgø lack tin to make their own bronze, they remain expert metalworkers, working iron as well.
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