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#I don’t tend to play with many alien sort of designs n stuff
artnerd1123 · 4 years
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Hey, it's me, yer boi, Emerald. A love NubNub's design,,,, so much,,,, Are there others, or do we have just the One™ NubNub?
If ur asking about aliens, ive jus got the one for now! My other among us oc is named bunbun, and she’s a regular run of the mill human. They r buds, even if they start off a lil shaky...
Creature design is rlly fun tho, so I might make another impostor oc should fancy strike me,,, I’m glad u enjoy nub’s design ;w;
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teratoscope · 5 years
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Unbounded Lands postmortem
 this takes a kind of circuitous path and gets heavy fast.
The fall before I started Teratoscope, my brother and I were in a car accident.
The morning of, I made a stupid turn that put a headlight out of commission and mangled the fender pretty badly. It was the first time I’d ever really fucked up a vehicle. Every forty-five seconds or so the car would make this brief scraping noise. I had a good three-hour drive ahead of me that would take me through St. Louis and, I would quickly discover, a torrential rainstorm. Stupidly, I pressed on anyway. I had to pay rent that day. I was full of miserable thoughts about how much it was going to cost me to get the headlight replaced and the body work done, about what might happen if I crossed paths with a cop, you get the idea. I had this recurring imp-of-the-perverse notion that if the car got utterly trashed at least I wouldn’t have to worry about getting the damn thing fixed.
Because I was eager to put a long convoy of semis behind me, I spent a lot of time in the left lane and above the speed limit—way too far above for the amount of water on the asphalt and the crap visibility. Eventually, I got to thinking I was clear on the right; anxious to get back to a reasonable speed, I started to change lanes.
There was somebody coming out of my blind spot; I caught them coming and started to course-correct. We were on a pretty dramatic curve in the highway, or coming up on it, on approach to an overpass.  I started hydroplaning. I panicked, not remembering how to stabilize, and the car spun out.
I don’t have a great sensory recollection of what happened next, but this is what the bystanders saw. The car threaded the needle between two semis, tore through a good ten feet of highway railing and a lamppost (just barely clearing the concrete nub it was bolted to), and ground to a halt after slamming into the hill the overpass was built into. It was sitting mostly on its side, with bits of hill stuck in it.
My brother and I were completely unharmed, aside from some unpleasant bruises.
What I remember from the accident is the sudden, overwhelming loss of control, the terrible lurch I felt as everything outside the car blurred together into an unintelligible slurry, and then the smell of gunsmoke and my hands clawing in horror at this vast volume of gray, thinking this is what death is like, then.
It was the airbag.
These are things that snuck up on me in bed and in the shower for many months afterward. I don’t get the flashbacks anymore, but when I’m not distracting myself with work or stories I’m susceptible to this visceral awareness of my presence as a body in time. I can feel myself hurtling through the fourth dimension, and it feels a lot like being in that car.
It forces me to reckon with big questions about death and consciousness and embodiment. Which is what got me thinking very seriously about sizes of infinity and negative spaces—not just in space but in time and possibility.
I don’t think I started Teratoscope as a way of coping with my trauma and the existential challenges it forced me to acknowledge, but looking back on Unbounded Lands it’s hard to ignore that they’re in there. The Unbounded Lands are, to an extent, a vision of the world as riddled through with existential anxieties as I am. It’s a place with negative possibility space bleeding into it, with multiple ambiguous pasts and futures looping back around into the now and forcing it to confront the moral exhaustion of perpetual being.
I don’t think I’ve fully reckoned with this stuff. That DNA’s carried over to Freestar One; if anything it’s only going to get more so in the next series.
On a lighter note, design!
I did a lot of wavering back and forth about damage and lethality; it’s something I’ve struggled with designing monsters before, partly because I’m lethally allergic to “strategic balance.” Challenge Rating as a concept can eat my whole ass. Generally speaking I think of D&D as in large part a horror game, and so I tend to lean towards lethal critters, but as wary as I am of turning into a 4e-style fight clockmaker, I’m equally concerned about the “Killer DM” rep that so much OSR design carries with it. This is definitely still a problem I’m wrestling with—I think the root of it is that, much as I love the mode of tabletop these critters are for, I don’t get to play it much with the regular group I’ve got. We’re more of a storygames crowd in practice.
Something I mostly tried to avoid while writing Unbounded Lands was giving critters “spell-like abilities.” Something I fucking loathe about later editions of D&D is the way it sucks the mystique out of its own design by making the bulk of its game effects modular. Now, there have always been monsters with spell lists in D&D, but I think it’s gotten progressively more egregious with each subsequent edition. A lot of the problem has to do with feature bloat and the need to turn away from the monster stat block to look something up; in my opinion a tabletop game should be designed such that one needs to do as little cross-referencing as humanly possible. On a related note, whoever came up with giving monster writeups long lists of feats should be caned.
That being said, I should note I’ve broken my own rule a couple of times in Unbounded Lands—the Catalyst Sprite and Slinn are both pretty clear examples of this kind of design. I’ll admit they were ideas I liked, but didn’t have elegant mechanics in mind for them at the time. I’ll likely revisit them in one form or another one day, once I’ve built up a sufficient stock of critters that no longer appeal to me as they did when I first conceived of them. Like a “Misfit Monsters Revisited,” but, you know, for a system I find bearable.
Finally, I figure it pays to rattle off a bit of an “appendix N” for Teratoscope—readings and extracurriculars that played an inspirational role in developing the setting:
any of China Mieville’s Bas-Lag novels. Mieville’s a fucking legend when it comes to whipping up critters; Iron Council is the overall best of the three. Also, his essays and lectures on variations upon the uncanny are absolute must-reads for any teratologist.
A Storm of Wings by M. John Harrison. The Unbounded Lands are a bottomless time abyss, not dying by degrees like Harrison’s future-Earth, but the ontological crisis/alien invasion that forms the central plot of the second Viriconium novella is a very appropriate sort of horrible thing to happen there. As a side note, I would kill for a game with Soulsborne-inspired gameplay and Viriconium’s genre sensibilities.
Fire on the Velvet Horizon. My most direct inspiration for writing a monster manual, period. My resolution at the start of Teratoscope was that if I could create critters half as fucking baller as Patrick Stuart’s and then bolt some pretty serviceable mechanics to them, I’d have succeeded.
the artwork of Alexander Kostetsky. There’s a lot of art references I could drop in for Unbounded Lands, but Kostetsky marries the ludicrous scale, kaleidoscopic palette, and feverish organic form that I think is integral to the setting to this sense of bleakness, patience, silence, openness. Which is a fucking challenge, and also suits Unbounded Lands quite well. The barren stretches of Manmonumeq and sunken spires of Old Hyrkonia are his.
YT//ST - Yamantaka Sonic Titan. My brother once summarized this album’s sound as “being sung at by a sea witch and her army of clothes dryers with bricks thrown in them.” He’s not wrong. It slaps. Put on Crystal Fortress over the Sea of Trees and go fight the Hecatoncheiropolis.
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ladytygrycomics · 7 years
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All You [N]Ever Wanted to Know about the Biology of Freeza’s Race. . .Probably
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Disclaimer:
I will begin by saying that I feel it is in poor taste to explain world-building outside of a narrative because that is something that should be achieved within the narrative itself (however subtle or apparent it might actually be).
Still, this particular topic is a popular one and so many of the private questions I get are in relation to it that I feel I should post something, if for no other reason than to establish a precedent that yes, I do come up with this crap on my own. I’ll still address it, just as I intended, within the story itself, but I thought an infodump might be fun. After all, it’s going to take me years, at my current pace, to tell the entire story.
Finally, I post this only because this is the type of thing about which I geek out (but only to a certain point). I say it all in good humor and with a gentle reminder that we’re talking about a universe with energy blasts, flying people, and filthy wish dragons. Being legitimately mean-spirited about disagreements regarding fictional characters, their anatomy, and so forth? GTFO. ^_^
Oh, and hey, if this sort of rambling appeals to you, or if you just want to read some Freeza fanfiction, you can follow my webcomic here~
My Background: I’ve been an animal geek since I was a child back in the (gulp) 80s. I loved to read nonfiction about creatures and watch nature documentaries. That love has never died. I had nearly every type of pet of growing up but my first love was always reptiles.
Like so many who shared a fascination with the beings who inhabit our planet, I assumed that I would pursue a career in veterinary medicine. On two separate occasions, I sought out veterinarians to shadow professionally and both times, I knew that it wasn’t the field for me. Oddly enough, it seemed that one would need to adopt a sort of callousness (compassion fatigue) to survive in the career. Animal abuse and neglect were more common than I could stomach; I hated the idea of having to develop that sort of attitude just to do my job.
Despite choosing a different career path, my hobbies continued to reflect my interest in animals: dog obedience, animal training/behavior, equitation, falconry. . . the list goes on. As an undergrad, I worked as a department lead for one of the few pet store chains that has some integrity, e.g., spending hundreds on surgery for something like a six-dollar hamster in our care was not unheard of.
Specifically, I worked in exotic pet care and I was the go-to person for herps (reptiles/amphibians) and psittacines (parrots). I am by no means an expert on the level of a focused biologist in the field. I offer this information only to show that the biological decisions I’ve made in representing a fictional, alien race come from at least (some) experience and study.
Arcosians: Before someone gets their panties in a knot, I’ll touch on the name I use to denote Freeza’s race. For everyone who points out that “Arcosian” is exclusive to the Ocean dub, yes, I know. To anyone who says that the aliens depicted in this filler, who first contract the saiyans, are not the same race as Freeza’s clan, yup, I agree with you. Freeza didn’t even exist as a known concept when that was animated.
I had to pick a name to avoid being catachrestic. Clunky phrases like “Freeza’s clan” and “Freeza’s race” are jarring to the ear.
When I first entered the fandom, most people called them either Icejins or Changelings. “Icejin” makes my inner etymologist squirm (though this is the term I still use when talking casually). “Changeling” denotes something else.
“Arcosian” and “Arcos”, even given the source, have been the most satisfying choice for me. Rest assured, I don’t personally get hung up on anyone using the other terms (or having different head-canons, in general). If we can follow what the other person is trying to communicate, there’s little point in being pedantic (and it tends to reflect more poorly on the person acting like a dick than the person who is “wrong.”)
Commonalities:
Sexes:
For storytelling purposes and for simplification, I stick with two (male and female). It’s boring and uninspired but I can work with it without having to spend a lot of time establishing new information. Hermaphroditism in higher species is rare and while there are some instances of intersex in reptiles, I wasn’t interested in trying to focus on this.
Omnivorous:
While you get the occasional, herbivorous oddballs like uromastyx, many reptiles are carnivorous/insectivorous. You get omnivorous species as well so depending on which creature you’re using as inspiration, there’s a lot of room to make up information for a fictional species that shares reptilian attributes. I imagine that Arcosians are primarily fish and meat eaters. Veggies aid digestion. Fruit is a treat. Grains would be the least tasty meal for them.
Noises: The only reptilian noise I’ve adopted is “purring” and this is loosely based on crocodilian behavior that males use to attract mates and establish territory. I’ve taken some major liberties with this one in that it’s used as an involuntary indicator that a male of the species is feeling especially amorous. Look for it to be used for comedic effect later.
Scents: Those big eyes in the center of the face typify predators and the Arcosians are no exception. While primarily a visual species, there will be some instances where scent comes into play, particularly in a breeding behavior involving scent glands under the tail and an ability to perceive female receptiveness (in their own species and in some others). Have you ever wondered why human females are discouraged from owning male iguanas? It’s not pretty on the rare occasions that something goes REALLY wrong. <.<
Oviparous: Honestly, I think it’s more likely, given some of the dissimilarities I use, that Freeza’s race would bear live young (like some reptiles). I needed them to be egg layers for a narrative decision that won’t become apparent until much later in my story. I did take advantage of this though and go with the tendency that some reptiles have their genders determined by temperature during incubation (so these fancy aliens have the technology to choose the sex of their offspring by the time Freeza is born).
Dissimilarities:
Sexual dimorphism: This is the fancy way of saying that males and females can be visually distinguished from each other and in a way more telling than having a look under the tail. I wanted to play with this a lot more than I ended up doing but the key difference I use is that black lines on the face are a male trait (perhaps serving a similar purpose as those on a cheetah) while colored markings under the eyes are a female trait. Defined lips are a masculine trait.
Bio Armor: I waffled on this for a while because of how ambiguous Freeza’s first form looks in terms of being either organic or technological. I ended up going with the former which seems to be the common head canon anyway.
Endothermic: This is the fancy way of saying they’re warm-blooded. The simple explanation is that Freeza has proven he can survive in space, though I imagine he would adopt a defensive state of torpor, even when healthy, i.e., not cleaved in two. Surely he should have SOME vulnerabilities, right?
Most of the fandom assumes the species is cold-blooded but here’s the fun factoid that many don’t seem to know: cold-blooded animals DON’T sweat. More specifically, unless I’m forgetting some exception, only mammals sweat (and not all mammals do).
While the similarities between reptiles are intentional, I also don’t want to be TOO on-the-nose when it comes to drawing those similitudes. Toriyama (likely unintentionally) establishes that Freeza’s species shares mammalian traits (apart from other physical similarities, of course) by making him sweat like a pig in his fight with Goku.
Mutant traits: “[Cold and Freeza] are the only ones [of their race] who possess an abnormal level of battle power and cruelty”—so said Toriyama in an interview about Bardock. I treat most Arcosians as being comparable to strong humans—they can’t fly, manipulate energy, etc. I decided to make transformation a purely mutant trait as well. There are elements of Freeza’s suppressed forms present in other OCs of the species but this is solely because I wanted to better differentiate characters.
Asexuality: From the same Bardock interview, Toriyama commented that Freeza was born from his father alone. In context, the phrase modifies Freeza’s traits as a mutant. Did Toriyama actually mean that the species is asexual? Maybe? Probably? It would be fitting for a perfect life form but at the end of the day, there just aren’t a lot of female characters in DBZ. It would not surprise me if this were a potential means to include procreation without needing to include another character (which Toriyama has certainly done in the past). Still, I’m ignoring the hell out of this, regardless of intent/correctness, for narrative reasons.
"Biogems”: I haven’t yet decided on a specific term to indicate the shiny carapaces that sit on the heads, chests, forearms, shoulders, and shins of some Arcosians. But you know what I mean.. . I’ll probably just continue to say “carapaces.” I had some fun with this one and I imagine that these are something wholly alien about the species. They serve to regulate body temperature in all parts of the body and protect important organs (namely the brain and guts). For the chest bit, I used a bit of bird geekery: it will also serve as a brood patch during natural incubation.
Genitals: (because everyone loves the naughty bits). I don’t have an established head canon on how their junk looks. The NSFW stuff I draw varies and will likely continue to vary unless there is a lot of interest in seeing an 18+ version of the steamy scenes (at which point I’ll commit to a design). Until then, expect to not get a clear look in the public version of the comic.
All I can say is that the males keep their equipment stored in the base of their tails until it’s needed (just like most reptiles). I did have a laugh about giving Freeza some hemipenes or some other type of weird-looking reptile gear (and boy, is there ever some out there) but if push comes to shove, don’t expect something too alien.
I think that covers it. . . Did I miss anything? Let me know your thoughts. And hey, if you like this sort of thing and want me to do more, let me know! Otherwise, I’ll be content to keep quietly turning out comic pages. :3
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