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#Indiedev
ravenstargames · 2 days
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We are looking for voice actors! [PAID]
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The time has come! 💜 We are looking for eight voice actors to bring to life our main cast and a secondary character for the upcoming demo of Lost in Limbo, a dark fantasy-romance visual novel!
DEADLINE: April 10th!
Reblogs are extremely appreciated ; v ;! Thank you all as always for the unending support you give us!
⭐Check the audition info here! ⭐
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fieldsofmistria · 2 days
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Meet Dell, Celine's younger sister and Mistria's resident adventurer-in-training! 🌟
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Mipa! a main character from an upcoming VR game i'm making with a friend!
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bank-story · 9 hours
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minionsart · 22 hours
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Good old icicle shader, one of my first vertex color effects :3
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with-share-job · 1 day
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on-subject · 2 days
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levc-egm · 2 days
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THE TALES FROM THE OTHER SIDE DEMO IS OUT!
Have you ever wanted a turn based RPG that mixes both "Mario & Luigi: Superstar Saga" and "UNDERTALE"??
An RPG/JRPG where timed button presses and engaging funny dialogue is the way to solve your problems?
FULL of secrets and weird things gallore?
WELL THIS MIGHT BE THE GAME FOR YOU! A GAME MADE BY ME, LEVC EGM.
THE DEMO IS ON STEAM, ITCH.IO AND IN ITS OWN NEOCITIES WEBPAGE! (How relevant! How cool!)
ENTER THE GATE
(all links detailed in its main webpage!):
(NOTE: sharing it with people that are fans of the M&L games or UT would help A LOT!)
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chroma-game · 2 days
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So, I've been working on the main character of the game for a good while now. This here is Dominic! name may change later
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And this is how he started. I'm no master when it comes to modeling robots but I decided to get the proportions and basic idea down with a rough sculpt.
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Rest is history retopology.
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I ended up not liking the original design's face colors so I made him cuter with... white irises? It somehow works.
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vikintor · 3 days
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Animantion still stiff but I love how a combination of Game maker's shaders can make it looks more cool.
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qkayoostudio · 2 days
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I'll make official character files for everyone once all the sprites are finished but until then--
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adhd puppy (left) and standoffish cat (right). both in their work attire.
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omeletcat · 3 days
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I made it so that the player appears behind the bush whenever you walk above it at a certain point! because of that the enemies now do target the player's feet to attack, but ehhh i'm not gonna shame them for it.
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molegato · 2 days
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Today on #wireframewednesday I bring you Beelzebub 😈
(Also, give a wishlist to Frogun Encore, where he may or may not come back…)
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pixel-maytch · 3 days
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Okay last experiment before I put it to one side: preset length single-char babbles that don't last the whole dialogue, which change pitch depending on emotion, can alter char to suit different npcs better (like S for snakes). Just need to differentiate the emotions more.
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moralanxietystudio · 3 hours
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Massive thanks to GIC for releasing my talk on Roadwarden's pyramid of design. I was very happy with how it went.
Soon, I'll have quite a few new updates to share with you as well!
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devsgames · 2 months
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I saw someone be like "It's still as good a time as ever to take a risk and make your indie game into a breakout success, just look at Lethal Company!"
Let's just be clear that "massively unpredictable viral success making an ungodly amount of money" does not equal "realistic and attainable benchmark" for almost any other indie dev.
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