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#Len'en
memorisleep · 3 days
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FumiIyo (Request)
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gzpxllztt · 8 months
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unknownpebble · 2 months
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"and that's how I got here"
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yabutsuba · 3 months
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EMS Stage 1
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blind-void · 4 months
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tsurubami
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stanwixbuster · 9 months
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jynx absolutely fascinates me as a game dev because they're like. inspiration but in the opposite way of literally everything they've ever done
jynx decided they want to make touhou-like shmups, and decided to approach this by building most patterns around extremely fast bullets relying entirely on player reaction or having already seen a pattern before, infamously the most disliked and player-antagonistic way of approaching bullet hells
jynx added a great iteration on touhou-like shmups with flash bombing, an infinitely regenerating way to clear bullets if you put yourself in active danger in contrast to the use of bombs as a safe but finite resource, and then made sure you could only use it if you aren't focusing your shots, which you spend over 90% of a touhou-like doing
jynx created "absurdly extra" stages just as a complete fuck you to the player. half of them are humanly impossible to complete
jynx's version of character development is to add more characters. jynx will drop one of the most fascinating backstories you've ever heard that has groundbreaking and sweeping impacts on len'en lore, yet somehow being entirely consistent with it, and then proceed to do literally nothing and minutes later introduce another character with one of the most fascinating backstories you've ever heard. len'en has 40+ characters and all of them have been in perpetual Big Things Are Coming hell for over half a decade
jynx has spent over an alledged 15 years working on the world and lore in mugenri and the outside world, desperately wants to share this and continually mentions the short stories and lore dumps they write, which we never see, because they have somehow convinced themself the only way to show this story is through touhou-likes, which are notable for showing "story" as an excuse for people to shoot bullets at each other
jynx treats feature creep like an arms race. there isn't a single idea they come up with that doesn't end up in a game or is planned to at a later date. len'en 4 is still technically unfinished despite it having enough paths to dwarf all the previous len'en games combined thrice over and featuring the entire cast of the series in it (i will stress again, 40+ characters), and they've promised a dlc with even more stuff to do
jynx wanted to make a mobile cafe management simulator after having made nothing but bullet hell shmups on pc, just because it sounded fun, realised their previous tools couldn't make mobile games well, realised they'd be going in entirely blind on a new tech stack, realised they'd be going in blind on a genre they have no experience with, decided to tag on a second entire game to the cafe management with a turn-based rpg, realised they also have no experience with that genre, continued anyway, learnt how to use unity from the ground up, realised the multitude of issues unity development brings, decided every single character also needed to be in this one with unique boss battles, realised the problems of having 40+ character assets and 5min+ music themes in a mobile game that very infamously is a platform you need to stick to strict asset and tech limitations, decided to stream in assets from a server, made it a live service game because it would be online and that was an obvious next step, stuck through it, totalling in five years of dev time to make a full "gacha" game that is generous beyond belief and makes them a net zero in ad revenue vs server costs
jynx iterates nothing. literally everything you see in their games is the first go and if it sucks, too bad
jynx creates all their music with default fl studio sounds and the touhou trumpet. everything's unmixed. they earnestly believe that loud = better
jynx, allegedly, "blacks out" when making music after hitting some kind of flow state, and wakes up with a complete track. like everything else, these are never iterated on
jynx wrote the entirety of len'en 4's 100,000+ word script in one week. i don't even have a funny comment for this one
jynx doesn't think len'en would fit the format of a visual novel despite the fact len'en 4 has a 100,000+ word script
jynx refuses to collab with anyone for any reason. motives unclear
jynx did three 12 hour back-to-back livestreams crunching to finish book of the cafe. literally no part of this is a good idea
jynx is like the quintessential representation of everything you shouldn't do as a game dev. they should have burnt out years ago and been remembered as nothing but a random quirky touhou ripoff that was an interesting yet janky interpretation but ultimately went nowhere and YET here we are coming in to len'ens decade anniversary
how the fuck is jynx a real person. why am i so obsessed with everything they've ever made
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naoiikumo · 4 months
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chikafumikou · 2 months
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拒絶反応
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kwiwiiwiwiwu · 5 months
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art dump 2
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older art ^^^
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and these i made today ig
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azrielfiend · 6 months
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ITS STILL 11/11 HERE OK. HI HAPPY 10TH ANNIVERSARY LENEN PROJECT!!!!
thank you jynx for 10 years of lenen project we love you keep up the good work you are AWESOME i properly drew a finished shaded art piece for it this year so awesome sauce delicious yummers
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tittletattles · 4 months
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secret santa for a friend in a discord server!
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gzpxllztt · 1 month
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unknownpebble · 2 months
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tenka
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yabutsuba · 4 months
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Loved by the Gods Though the Way Home is Lost
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blind-void · 2 months
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Horrorbami Commission for @tsubakura-enraku
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ieilaf · 7 months
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I am in love with the design so much
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