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#Material Ultimania Plus
risingoflights · 11 days
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HOLY.... I AM GOING FERAL, HI!
You are a part of the reason why I fell in love with Hojo and now I see you reblogging my art of him, hello??? Also, he wears a wedding ring on his neck..... ANYWAY what I wanted to ask: Maybe you have a scan of this pic/know the exact book it's from, asdfgh, I can't find it anywhere beside these gif sets!
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Sorry, I just woke up haaaaaa ANYWAY I love your art, especially the way you draw facesss!I am fangirling so hard nevermind BYE HAVE A NICE DAY
you're great!!!! keep up the good work (ESP of hojo maybe i'm biased lmao)! <3
i think those pics are from the material ultimania plus...? any friends here who might know better please chip in!
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cloud-data · 4 months
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an objective analysis of ship content in ff7 remake!
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i am a long time fan of ff7 and with rebirth rolling around the corner and ff7 fans all over the internet getting into arguments, i decided it would be a fun project to look at "shipping" content and make a judgement on which of the three most contentious ff7 ships has the most """"support""" in the current remake material!
a little background about this project: i was curious to see if there was an objective way to determine which ships of the 3 that are most commonly debated as canon (CloTi, Zerith, and Clerith) have the most content, as someone who is not aligned with any one ship. i didn't include other popular ships like AerTi and Zakkura because, as far as i know, the content for those ships is not commonly disputed! these ships, as well as the ships i did include in this post, are valid in their own right therefore this feels like a good time to explain that this is not a project meant to challenge the validity of any one ship! this is simply a thought experiment, by me, to see if there was a way that someone could objective determine which ship had the most irrefutable official content. whether you find that to be compelling enough to call one or more of these ships "canon" is not a judgement i can make. ultimately, there's no way to be completely objective. determining one scene as romantic and another as not romantic is not a purely scientific process. but i will outline the process that i used below!
how did i determine what media was included
not all ff7 content was included here. i decided to go with media i thought was representative of the remake continuity. the reason for this was to avoid doubling up on the same events, and also to be more in line with the new content, which is considered separate from the old content. i did not include the ultimania because despite this post proving the contrary, i do have a life, and going through all the ultimania plus their various translations sounded exhausting.
ff7 remake and intermission -- obviously, this was included as the central piece of media in the new continuity
crisis core -- having been recently remastered, this was included; i also felt that having been remastered spoke to its overall importance to the new content
advent children -- the developers of ff7 have noted that advent children is a piece of the new compilation as well, so it was included
trace of two pasts and picturing the past -- these two novellas told from tifa and aerith's perspective are the most recent additions to the ff7 remake franchise and were included
additionally, i included all four trailers for ff7 rebirth because of personal and fandom interest!
what scenes were included
to be as objective as possible, i looked at multiple sources to make judgements on what could be included "shipping content" for each ship. this meant browsing social media, for the most part. this way, i was not relying solely on whether or not i interpreted scenes as romantic.
initially, a tally across all 4 works yielded the following content/scene count (shown on the first graph above!):
CloTi: 54
Clerith: 35
Zerith: 30
to get this count, all scenes were included regardless of 1) whether they were interpreted for multiple ships, and 2) whether they were optional. this is simply a total of all scenes across all content.
how i narrowed it down
for the sake of maintaining objectivity, i made a few adjustments to the first tally. not all scenes could be considered objectively ship content, even with the benchmarks i was using. so additional rules were put in place and scenes were taken out if they met the following conditions:
optional: all optional scenes were removed. neither tifa nor aerith's resolution was included in the final count. the train sequence with tifa and cloud was also removed.
one-sided: this one hurt my heart a little.... but for the sake of objectivity, any scenes that were one-sided on tifa and aerith's part were removed. you might be wondering "why not cloud"? and the simple answer is because the love triangle debate about canon is centered around him. regarding Zerith, i removed scenes that were one-sided on zack's part using the same logic. i want to be clear that in no way am i criticizing any of these characters for having one-sided or unreciprocated ship scenes, nor am i of the mindset that cloud's affection has more or less value than anyone else's. this was just the best way to achieve an objective result and answer the question i posed.
multiple interpretations: scenes that can be interpreted as being for multiple of the included ships were not included for either ship. a notable example would be: cloud and aerith's scene in the park which can be counted as both Clerith and Zerith content. another example would be leslie's flower necklace, which is often attributed to both Clerith and CloTi.
the final tally
after eliminating those scenes, the new number of scenes for each ship was as follows (shown on the second graph above!):
CloTi: 33
Clerith: 22
Zerith: 19
as you can see by comparing the graphs, the results did not change much.
conclusion: based on the metric of current total romantic scenes together across the current remake ff7 compilation, CloTi has the majority of content at 44.6%, followed by Clerith with 29.7% and Zerith with 25.7%.
what does this mean? basically nothing -- a ship having the most content is not necessarily an indication of "who ends up with who". like real life, fictional romantic is dynamic and rarely ever linear. a couple that has many scenes together in the first half of a movie might not see each other for 40 minutes of run time toward the end. realistically, the same could be said here. at the same time, what is shown above could very well indicate the tone of the story moving forward -- there is no way to predict where the plot will go!
but i had fun looking into this from an objective pov and i hope you found this interesting, if not thought-provoking!
final thoughts
maths and numbers and whatnot is a fun little interest of mine, as is ff7! i am open to adding to this work (for example, calculating totals for each work individually, comparing them, etc.) if there's enough interest :)
additionally, i am opening my ask box for questions and comments! think i may have missed something? let me know!!!
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getvalentined · 9 months
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Okay, I think I've figured out the most succinct way to explain my issue with a lot of modern fandom takes and how a lot of younger fans engage with media.
The commercialization of narrative-themed meta material has caused fans to view extrapolation as anathema.
Let me explain, less succinctly.
Something can be featured prominently in the source material, but if a piece of official meta comes out that says that thing isn't true, modern fandom goes "That's not canon, then," instead of going "Whoever wrote this was clearly at-odds with the source material on this point."
Further, this leads to people saying that if the creators haven't confirmed something in this meta material, then there's no way to prove it's canon. They demand "word of god" to explain the story to them like revealing the moral of a fable to a five year old over actually engaging with the narrative as it was presented in its original form and paying attention to how implications in that narrative make the story into something cohesive, something mentally engaging, something emotionally powerful.
If two characters' interactions in the source material are built entirely on a series of literary devices used almost exclusively to indicate romantic affection and both emotionally self-destruct when they lose the other one, but the creators don't say that they're in love using the words "they are in love," then many fans insist that the relationship isn't canon. Likewise, if two characters make it excessively clear through the course of a narrative that they're not in a traditional romantic relationship, up to and including rejecting offers for dates and referring to their relationship as "not serious," but then someone involved in the development of the source material says that they are madly in love with one another, then many fans insist that the relationship is canon.
It's literally a subversion of the writing rule of thumb generally expressed as "show, don't tell." A good narrative assumes those engaging with it will do so in the way with which the media in question is generally engaged—it wants to show you, and let you understand what you're seeing. Insisting that you need someone "on the inside" to tell you what every line of dialogue and character interaction "actually" means, even if what is shown is dramatically different from what you're told, is certainly your prerogative—but it's not the way most narratives are meant to be experienced.
To relate this directly to the fandom in which I'm most entrenched, there's a clear division between the kind of fan I am and the kind of fan who waits for "creator confirmation" before calling anything canon:
I am in the Compilation of Final Fantasy VII fandom, and a great deal of modern fans are in the Final Fantasy VII Ultimania Series fandom.
Everyone engages with media differently, of course, and it's definitely nice to feel like you're "in the know" when it comes to things that aren't explicitly stated in a given piece of media. However, if you aren't willing to use simple math to confirm a specific important year in the timeline because the Ultimania didn't tell you to, you're in no place to correct people who did the bare minimum extrapolation necessary to figure out that 1950 plus 27 is 1977, or that 2007 minus 1977 is 30.
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silver-wield · 5 months
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Has anyone scanned the Remake Ultimania Plus yet? I know Shinra Arch are doing translations but I don't trust them and would rather just look myself at this point. Especially since they had huge sections excluded from their previous translation...
They're cleriths. Don't trust them. They've been caught twisting translations and lied their asses off about it.
The Remake material ulti plus is delayed until June, I think. It was supposed to be out in September, then got delayed like three times, so I wouldn't hold your breath on it anytime soon.
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churchofclerith · 3 years
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Apparently it's been said ( in the FF7R Material Ultimania PLUS) that when Aerith moved closer to him, Cloud's heart went "doki-doki" (his heart was beating quickly) ◕3◕ ❤
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finalheaven · 3 years
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Hi guys here’s Sakurai’s interview from the Ultimania Material. It took a while to edit the translations and post because of Cloti Fall Festival, but here it is! 😊
Sakurai continues to be king. You can really tell how big of a fan he is not only of Cloud, but of FF7 in general. Oh and his favorite lines including conversations with Tifa? You love to see it!
More behind the cut~
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Q: Please share your reaction when you first heard that FFVII Remake would be made.
A: In 2005, I went to Venice for the international film festival for FFVII Advent Children, and the topic of doing a FF7 remake came up during a break when I had a meal with Nomura and others. I remember at the time how they’d “like to make it a reality someday,” and I was unseemingly thrilled when they said “finally the time has come.”
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Q: How did you feel when you knew that the development of Remake’s story would be a little different from the original FF7 and FF7: Crisis Core?
A: Honestly, I was surprised. I got input on what changes they were making little by little as I recorded, but they were not just making the game beautiful with current technology, but reworking the game’s world to be reborn… I remember getting chills when I understood the meaning of “REMAKE.”
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Q: What kind of performance plan did you have in mind for playing Cloud in this FFVII?
A: Just about all FF related titles were made with the instruction and direction by director Nomura and sound producer Shimizu. This time I also had the stance of “understand the general story and the rest will be at recording”. Cloud was made by many people and I devoted myself in expressing that.
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Q: The development staff had the intention of “wanting to show an uncool Cloud in Remake”, so what did you keep in mind for that?
A: FFVII released in 1997 was text based, but I had the impression that Cloud acted cocky and young in the opening (laughs). Even in the Remake, I believe that his unstableness was thoroughly expressed. Him feeling “uncool” is up to the discretion of the player, so I’d be happy if they could see that as a human touch... Even uncool Cloud is meaningful, and quite nice.
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Q: What kind of impression did you get from Biggs, Wedge, and Jessie, who are more realistic than in the original and voiced for the first time?
A: Sure enough, the presence of these three was big. They’re a part that I, who experienced the original FFVII in real time, strongly felt once again in the Remake. The characters stood out visually and were very appealing. When looking at them from Cloud’s perspective, his attachment to them is extraordinary.
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Q: Among all the repeated “Cloud is frightened by Sephiroth scenes” in the Remake, which one was the most impressionable?
A: All the scenes with Sephiroth were terrifying, but the most impressionable was the Lifestream. I was surprised he showed up there. Players that know the progression of the original FFVII were no doubt taken aback. Suddenly an unknown FFVII is shown on the screen and leaves my eyes wide open. Is it a new future, or…
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Q: Please share what kind of things you kept in mind during the scenes in the flower field where Cloud could talk with Aerith, Tifa, or Barret on the night before rescuing Aerith from Shinra.
A: This “variables that change who he talks to [that night]” aspect is one of the real charms of the Remake. I don’t remember the details when recording, but I was vigilant for Barret’s scene. Kobayashi’s Barret flies far beyond my imagination in a different direction than I expected, so there were many times when I would get caught up with that enjoyment and end up having Cloud’s character be off… I believe that this destructive force came out from Kobayashi’s unique potential. It’s not fair that he hums the victory fanfare melody (laughs).
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Q: What kind of performance instruction was there for your rapid line of, “I don’t need your feedback, there was no other way,” when Tifa notices crossdressed Cloud? 
A: I was ready for it (laughs). Those are words prepared when assuming a situation he couldn’t avoid. He's frustrated and resentful, embarrassed, and he’s talking to Tifa; that line is a result of mixing various emotions.
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Q: When Cloud got a hand massage, that was an unimaginable reaction from his usual self, but what were you careful of when recording that scene?
A: For that scene at the massage parlor, I tried to see how far they would permit an aggressive performance. I recorded around 3 different recordings and did not know which one they would use. That’s how amazing Madam M’s technique was… how about it (laughs).
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Q: What is your most memorable Cloud line in the Remake?
A: That’d be “not interested”. That’s all.
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Q: Were there any lines and scenes from the original game that you especially wanted to act out?
A: This would also be “not interested”. Other than that, there were many conversations with Tifa, but it was fun to have Cloud make slightly out of place comments. Scenes where he’s messed with by Avalanche were also enjoyable.
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Q: Please share if you have any unforgettable memories while recording.
A: I was very excited to see the game footage while recording, even if it wasn’t finished yet. I was like, “Awesome!!” But I’d be embarrassed to expose that to the staff, so I played it cool.
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Q: After the Remake, has your impression regarding Cloud changed?
A: It hasn’t. Experiencing a massive scenario has actually deepened my understanding better. I was able to update myself a little bit with Cloud’s input.
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Q: What do you think makes Cloud so appealing?
A: Sure enough, Cloud’s cool! His appeal has increased in the Remake. I believe that being able to see his slightly off, quite human side from his existing image is a plus for him.
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Q: Please share your expectations and enthusiasm for upcoming Remake projects.
A: I’m always ready to go! I could go right now! I can’t imagine what happens next so I’m a little scared, but even so I want to know what happens! And I want to play it as soon as possible! I’m really looking forward to the Gold Saucer. I’m eagerly waiting for it!!
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Q: Please give a message to fans of the FFVII series.
A: I’m happy to be able to participate in a historical work as an actor, but my happiness as a fan wins over. I have also been waiting for this time like all of you. We just have to wait for the next one. Let’s share the joyful moments that will eventually come!
Notes:
Translated by tsubomi from FH
Edited by lockharts from FH
HQ scans provided by mayaaris from FH
Follow @finalheaven​ and @bestofcloti on Twitter for more content.
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mysticdragon3md3 · 2 years
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People posting their wishes for announcements during Kingdom Hearts' April 2022 anniversary event, and I just realized I have the most meager wish ever:
I just want a Tetsuya Nomura artbook that covers multiple series over his whole career, or at least a whole series, like Kingdom Hearts.
I don't know if anyone else is an artbook collector, but most anime/manga/videogame artists get a cumulative artbook at least by their 10-year veteran status, while Nomura has been in the business for over 2 decades now and has no cumulative artbook. Shigenori Soejima has artbooks that cover multiple Persona series and multiple Atlus franchises. Atsuko Nakajima has an artbook that covers everything from Get Backers, to You're Under Arrest, to Trinity Blood, to Mon Colle Knights, and Ranma 1/2. Hell, most series get one-off artbooks to help promote them near the time of release, no matter how small, unknown, or short a series is. I have artbooks from Devil Hunter Yohko, Slayers, and some random otome game! Multiple artbooks from Guilty Gear, Sengoku Basara, CLAMP, and Rumiko Takahashi, because they release artbooks every few years. But where are the cumulative Tetsuya Nomura artbooks? ;o;?!?
I've tried collecting Tetsuya Nomura artbooks, and his stuff is still separated by series. Even if that series is Kingdom Hearts, it's still separated by individual Kingdom Hearts games. And not all the Kingdom Hearts games have artbooks! But you know he's making lots of great art for each of those games, because of the promotional material, cover art, and guide books! ;o; Plus, it's usually hard to find an actual artbook. His Kingdom Hearts artwork is still separated over Ultimania guide books, random promotional art, and POST CARD books.
Please. I just want a Tetsuya Nomura artbook, collecting all his work over a series or over his career. Like a normal Japanese pop culture artist! ;o;!
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aitaikuji · 3 years
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Final Fantasy 7 Remake will be getting new books by Square Enix featuring another MATERIAL ULTIMANIA PLUS with new info about the game as well as a light novel featuring Aerith and Tifa, written by Nojima — Release Date: July 2021 Pre-order: on Aitaikuji
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stygiansis · 2 years
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ljaesch · 2 years
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Square Enix Manga & Books Announces New Licenses
Square Enix Manga & Books Announces New Licenses
Square Enix Manga & Books has announced that it has licensed the YoRHa – Pearl Harbor Descent Record – A NieR:Automata Story, Tokyo Aliens, and The Girl I Like Forgot Her Glasses manga, and the Final Fantasy VII Remake: Traces of Two Pasts novel. The company will also release the Final Fantasy VII REMAKE: Material Ultimania Plus book on December 13 and NieR Art – Kazuma Kōda Art Collection book…
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gfhghjopo8989 · 3 years
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[*EPUB]-> Read/Download Final Fantasy Ultimania Archive Volume 2 BY Square Enix full ebook
Read and download book Final Fantasy Ultimania Archive Volume 2 in PDF, EPub, Mobi, Kindle online. Free book Final Fantasy Ultimania Archive Volume 2 by Square Enix.
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  √PDF | √KINDLE | √EPUB
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Read/Download => https://bryandcvg-a88030.blogspot.com/?book=1506706622&m=1
 Descriptions :
Read and Download Square Enix book Final Fantasy Ultimania Archive Volume 2.Explore the art and adventure of the quintessential entries in the Final Fantasy saga with this gorgeous 300-plus-page hardcover.Collecting concept art, design notes, creator retrospectives, and more from Final Fantasy VII, Final Fantasy VIII, and Final Fantasy IX, Dark Horse's journey through the creation of the groundbreaking role-playing masterpiece continues!Dark Horse and Square Enix are thrilled to present the second of three volumes that officially translate Square Enix's detailed history chronicling the creation of the Final Fantasy franchise's seventh, eighth, and ninth games. Filled with captivating art and creator commentary, Final Fantasy Ultimania Archive Volume 2 remains completely authentic to its Japanese source material with unrivaled access for a Western audience. This prestige compendium is a must-have addition for any Final Fantasy enthusiast's collection. . 
 Final Fantasy Ultimania Archive Volume 2 by Square Enix
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pdfreaderlibrary · 3 years
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#^R.E.A.D.^ Final Fantasy Ultimania Archive Volume 3 [R.A.R]
#^R.E.A.D.^ Final Fantasy Ultimania Archive Volume 3 [R.A.R]
Final Fantasy Ultimania Archive Volume 3
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[PDF] Download Final Fantasy Ultimania Archive Volume 3 Ebook | READ ONLINE
Author : Square Enix Publisher : Dark Horse Books ISBN : 1506708013 Publication Date : 2019-6-11 Language : Pages : 336
To Download or Read this book, click link below:
http://read.ebookcollection.space/?book=1506708013
^FREE PDF DOWNLOAD
Synopsis : #^R.E.A.D.^ Final Fantasy Ultimania Archive Volume 3 [R.A.R]
The journey through the creation of the groundbreaking video games continues with this volume, featuring hundreds of pieces of concept art, design notes, and creator retrospectives from the original team behind the making of Final Fantasy X, Final Fantasy XI, Final Fantasy XII, Final Fantasy XIII, and Final Fantasy XIV.Art, commentary, and lore from a transformative era in the indispensable role-playing franchise, collected in a beautifully printed 300-plus-page hardcover. Foray into one of gaming's most iconic properties, exploring beautiful art and incisive commentary behind five of the most memorable entries in the Final Fantasy saga.Final Fantasy Ultimania Archive Volume 3 authentically translates original Japanese source material to present unparalleled access for a Western audience. This incredible tome is a must-have addition to any Final Fantasy enthusiast's collection.
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readgoodbooknow · 3 years
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[Free Ebook] Final Fantasy Ultimania Archive Volume 2 'Full_Pages'
[Free Ebook] Final Fantasy Ultimania Archive Volume 2 'Full_Pages'
Final Fantasy Ultimania Archive Volume 2
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[PDF] Download Final Fantasy Ultimania Archive Volume 2 Ebook | READ ONLINE
Author : Square Enix Publisher : Dark Horse Books ISBN : 1506706622 Publication Date : 2018-12-18 Language : Pages : 320
To Download or Read this book, click link below:
http://happyreadingebook.club/?book=1506706622
FREE DOWNLOAD
Synopsis : [Free Ebook] Final Fantasy Ultimania Archive Volume 2 'Full_Pages'
Explore the art and adventure of the quintessential entries in the Final Fantasy saga with this gorgeous 300-plus-page hardcover.Collecting concept art, design notes, creator retrospectives, and more from Final Fantasy VII, Final Fantasy VIII, and Final Fantasy IX, Dark Horse's journey through the creation of the groundbreaking role-playing masterpiece continues!Dark Horse and Square Enix are thrilled to present the second of three volumes that officially translate Square Enix's detailed history chronicling the creation of the Final Fantasy franchise's seventh, eighth, and ninth games. Filled with captivating art and creator commentary, Final Fantasy Ultimania Archive Volume 2 remains completely authentic to its Japanese source material with unrivaled access for a Western audience. This prestige compendium is a must-have addition for any Final Fantasy enthusiast's collection.
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silver-wield · 1 year
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Bad news: Nightmare has informed us that Traces of Two Pasts has been delayed to the 21st of March, and Material Ultimania Plus has been delayed to the 31st.
I saw 😮‍💨
The material ulti plus is delayed for 10 months. Fucking ridiculous.
Tifa's mature dress static was delayed four times, so I'm not holding my breath that we'll get the book in march either.
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downloadpdfread · 3 years
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EBook Final Fantasy Ultimania Archive Volume 3 [EbooK Epub]
EBook Final Fantasy Ultimania Archive Volume 3 [EbooK Epub]
Final Fantasy Ultimania Archive Volume 3
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[PDF] Download Final Fantasy Ultimania Archive Volume 3 Ebook | READ ONLINEhttp://read.ebookcollection.space/?book=1506708013
Author : Square Enix Publisher : Dark Horse Books ISBN : 1506708013 Publication Date : 2019-6-11 Language : Pages : 336
To Download or Read this book, click link below:
http://read.ebookcollection.space/?book=1506708013
^#DOWNLOAD@PDF^#
Synopsis : EBook Final Fantasy Ultimania Archive Volume 3 [EbooK Epub]
The journey through the creation of the groundbreaking video games continues with this volume, featuring hundreds of pieces of concept art, design notes, and creator retrospectives from the original team behind the making of Final Fantasy X, Final Fantasy XI, Final Fantasy XII, Final Fantasy XIII, and Final Fantasy XIV.Art, commentary, and lore from a transformative era in the indispensable role-playing franchise, collected in a beautifully printed 300-plus-page hardcover. Foray into one of gaming's most iconic properties, exploring beautiful art and incisive commentary behind five of the most memorable entries in the Final Fantasy saga.Final Fantasy Ultimania Archive Volume 3 authentically translates original Japanese source material to present unparalleled access for a Western audience. This incredible tome is a must-have addition to any Final Fantasy enthusiast's collection.
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pdfreadfree · 3 years
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EBook Final Fantasy Ultimania Archive Volume 3 [EbooK Epub]
EBook Final Fantasy Ultimania Archive Volume 3 [EbooK Epub]
Final Fantasy Ultimania Archive Volume 3
Tumblr media
[PDF] Download Final Fantasy Ultimania Archive Volume 3 Ebook | READ ONLINEhttp://read.ebookcollection.space/?book=1506708013
Author : Square Enix Publisher : Dark Horse Books ISBN : 1506708013 Publication Date : 2019-6-11 Language : Pages : 336
To Download or Read this book, click link below:
http://read.ebookcollection.space/?book=1506708013
^#DOWNLOAD@PDF^#
Synopsis : EBook Final Fantasy Ultimania Archive Volume 3 [EbooK Epub]
The journey through the creation of the groundbreaking video games continues with this volume, featuring hundreds of pieces of concept art, design notes, and creator retrospectives from the original team behind the making of Final Fantasy X, Final Fantasy XI, Final Fantasy XII, Final Fantasy XIII, and Final Fantasy XIV.Art, commentary, and lore from a transformative era in the indispensable role-playing franchise, collected in a beautifully printed 300-plus-page hardcover. Foray into one of gaming's most iconic properties, exploring beautiful art and incisive commentary behind five of the most memorable entries in the Final Fantasy saga.Final Fantasy Ultimania Archive Volume 3 authentically translates original Japanese source material to present unparalleled access for a Western audience. This incredible tome is a must-have addition to any Final Fantasy enthusiast's collection.
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