The Baba Is You modding community is sort of the exact opposite of every other video gaming modding community in that the troll levels are actually more interesting and accessible than the ones that purport to take the game and its design principles seriously. The "serious" level packs are like "here's a level that expects you to keep track of thirty plus unmodifiable rules and accepts exactly one valid solution which obliges you to carry out a two hundred step procedure to pile six different instructions on top of each other and exploit an obscure text stacking priority mechanic in a way that's deeply counterintuitive but technically base-game legal", while the "troll" level packs are like "let's see how long it takes them to notice that the pause button is an interactable object", and I'm 100% prepared to argue that the latter is more true to the base game's driving ethos than the former.
"We don't want to and won't argue this with you. We've now explained our stance and we won't be providing a platform for you to distort our position in order to feed an irrational and paranoid narrative. You can do that elsewhere, where we won't care enough to read it.”
Gotta love Nexus Mods’ post on this, which is the best kind of response!
here's some art i've made for my upcoming custom slugcat mod for rain world, the corrosive!
if you're interested in learning more about it and in seeing in-game footage, keep reading under the dropdown! i'm hoping to release this very soon, so keep an eye out!
the corrosive is mainly carnivorous, but ISN'T able to use spears - instead, you have to bait predators into biting you! by being bitten, you'll release a deadly poison into your assailant, allowing you to eat it instead once it stuns it! however, you need to manipulate them very tactically, as being bitten by a creature while you're still recovering from another bite will always kill you. being taken into a den will also always kill, as usual, so you need to lead them into a spot where you know they won't reach their destination in time.
while lizards may be less of a threat due to your poison, you still need to watch out for other environmental hazards! notably, water kills you. if you're in water for more than a few seconds, even if you're not holding your breath, your poisons will wash away out of your body and into the water. luckily, the corrosive's campaign takes place before the collapse of the waterfront facility, so you'll be seeing far less water in your travels. it's also before the collapse of the garbage wastes, which is your home; you can swim in its dangerous acid just like any other slugcat can in water.
additionally, you can also craft using your bodily chemicals! if you swallow a piece of rubbish, it'll be dissolved and congealed into a slimeball. you can stick slimeballs onto a wall to climb up it, making up for your inability to use spears for traversal. you can also stick slimeballs onto creatures to slow down their movement, potentially buying you more time before you get taken into a creature's den. be careful with these as well - once you spit them up, you can't swallow them again, and they melt in water in the same way that you do.
how will you turn the tables on the world?
thanks for reading! if you're interested in playing this once it releases, i'll be posting the steam workshop link here on tumblr very soon. i'll also soon be needing playtesters, so if you're interested, send me a message!