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leftski-art · a day ago
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messing around with the concept of an Oread Oracle whose clouded vision curse manifests as everything appearing as though being seen through a prism or kaleidoscope
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littlezas · 2 days ago
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Digital painting commission of an Aasimar character for @apathetic-tiefling! This was such an incredible design to work with, Thank-you!
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we-are-knight · a day ago
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Alexsi of Rogarvia by Everwho
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probablyfunrpgideas · 19 hours ago
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Dragons as forces of nature.
Not metaphorically “oh my wings are a hurricane” but real forces of nature. This earth is flat, so winter is caused not by crooked rotation but by the ice wyrm waking up and breathing out a sky full of blizzards.
Imagine the night sky filled with stars, except for a dragon shaped void where the sun should be. The Night Dragon flaps its wings once in 24 hours, covering the world in darkness when it blocks the sunlight. Astronomers say it’s gotten closer over the past century.
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dungeonmapster · a day ago
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Patreon Post
A friend recently suggested that I make a map of an "airport," which got me thinking about what something like that might look like in Dungeons and Dragons. Inspired partially by a terrific Paraglider mod for Skyrim and the home base of the aspiring aeronaut, I made this map. The small cliffside gazebo is littered with supplies and a few prototypes of aerial technology.
Alas, one of those prototypes didn't work out quite as successfully as he might have hoped, but his base of operations, and the flying contraptions laying there unclaimed, are ready and waiting for any adventurers eager to try their luck.
More stuff, on my patreon
Instagram
Twitter
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eluvisen · 2 days ago
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Commission for @ronqueesha of Iona!
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tabletopresources · a day ago
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Environments by nin9a
Check out Tabletop Gaming Resources for more art, tips, and tools for your game!
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goadventuremaps · a day ago
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Hi Hi There. On this map there is a strange entrance near some Egyptian-looking ruins. when lifting the tombstone you can see some stairs that descend deep into the arid sands of the desert and towards a path between the rocks from which to take refuge from the sandstorms. which path will you choose? the exploration of the tunnels of the desert or the passage between the rocks. maybe you'd rather just explore the ruins a bit, who knows what you might find .
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There is much more on my Patreon , if you liked the map do not forget to take a look at my other maps: https://www.patreon.com/m/GoAdventureMaps
By supporting me you will receive for each map: high quality images, special version for Roll20, map tokens, color variations, versions without props.
this is a preview of this map tiers: https://i.imgur.com/1citNWC.jpg
You can download the free map here: https://www.patreon.com/posts/desert-entrance-55076903
Now you can get my maps in Roll20: https://marketplace.roll20.net/browse/publisher/510/goadventuremaps
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thebeeknight · 13 hours ago
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Got commissioned to make a painted character sheet for a Pathfinder character! Super proud of how it turned out!
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zetrystan · 7 months ago
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Technically true.
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antisociiaal · 10 months ago
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Hear me out
What if elf ears worked like puppy ears where when they're young they're kinda floppy and bend over and then they get fully pointy when they're grown up a bit more
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tabletoptrinketsbyjj · 2 months ago
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Hotlinks to all Tables: A complete list of every trinket table for quicker access compared to scrolling through the entire blog or sifting through the archive. This also functions as the easiest link to reblog or save for reference purposes as it’s updated with each new table. Now with 116 full d100 loot tables, category specific rolling tables a working rollable Omni Loot Table.
---Note: The links sometimes don’t work on mobile devices or some apps. Try using a desktop or browser extensions if they aren’t working. 
-The Omni Loot Table: A loot meta-table that allows the user to roll randomly on the 116 tables this blog has collected. This grants a DM literally millions of unique trinkets, equipment and items that players can find to enrich their world and playing experience.
-Character Creation Loot Generator: This generator creates an sample of five trinkets, curiosities and loot, pulled from a wide list of other tables that is meant to provide the player with some items to encourage engaging roleplaying with perhaps a minor boon to the odd dice roll. The generator is meant to be used by character's of Level 1 or higher at character creation to help them with ideas of what their character have been or have done.
-All Unique Armors: Splint mail, studded leather and sturdy shields of all shapes, sizes and mysterious backgrounds. Distinctive armors that can serve as the basis for family heirlooms, legendary artifacts and magical or masterwork weapons.
-Unique Armors, 1
-Unique Armors, 2
-Masterwork Armor Bonuses: Over a dozen homebrew armor improvements, enhancements and modifications created though superior craftsmanship. These masterpieces though more powerful than ordinary armor would not be considered “magic” or “+1” objects. 
-All Unique Minor Magic Weapons: A collection of flavorful weapons of artifact level quality suitable for low level characters. Much like the Minor Weapon Enchantments that some of them draw inspiration from, they provide small bonuses and combat options that are restrained by limited uses, niche situations or come with risky drawbacks. 
-Unique Minor Magic Weapons, 1
-Unique Minor Magic Weapons, 2
-Unique Minor Magic Weapons, 3 
-Unique Minor Magic Weapons, 4
-Minor Weapon Enchantments: A collection of minor bonuses that are weaker than a standard +1 weapons, as they come with trade-offs, risks, prerequisites, limited uses or niche benefits. These enchantments provide feat-like bonuses, low level class abilities, modify damage types, provide short bursts of power or replicate the effects of low levels spells. Rollable Minor Weapon Enchantments Table. 
-Random Weapon + Random Minor Weapon Enchantment.
-Random Unique Weapon + Random Minor Weapon Enchantment.
-All Minor Magical Items: Semi useful magical objects (If not always useful to an adventurer) that have little to no drawbacks associated with their use and are perfect for low level characters.
-Minor Magic Items, 1    /   -Minor Magic Items, 2
-Minor Magic Items, 3    /   -Minor Magic Items, 4
-Minor Magic Items, 5
-All Unique Weapons: Blades, bludgeons and bows of all shapes, sizes and mysterious backgrounds. Distinctive weapons that can serve as the basis for family heirlooms, legendary artifacts and magical or masterwork weapons.
-Unique Weapons, 1   /   -Unique Weapons, 2
-Unique Weapons, 3   /    -Unique Weapons, 4
-Unique Weapons, 5   /    -Unique Weapons, 6
-Unique Weapons, 7   /   -Unique Weapons, 8
-Unique Weapons, 9   /   -Unique Weapons, 10 
-Unique Weapons, 11   /   -Unique Weapons, 12 
-Unique Weapons, 13   /    -Unique Weapons, 14
-Masterwork Weapon Bonuses: Over 20 homebrew weapon improvements, enhancements and modifications created though superior craftsmanship. These masterpieces though more powerful than ordinary weapons would not be considered “magic” or “+1” weapons. Compatible with Pathfinder, D&D 5e and other D20 systems. Rollable Masterwork Bonus Table
-Running the Numbers: On Balancing Homebrew Masterwork Weapon Bonuses
-Random Weapon + Random Masterwork Weapon Bonus.
-Random Unique Weapon + Random Masterwork Weapon Bonus.
-Wild Magic Surges: A collection of Wild Surge options for DMs and PCs who find the published tables limiting, repetitive or boring, three things wild magic by definition, should never be. Rollable Wild Magic Surge Table.
Unique Metamagic Options: The practice of learning, preparing and casting spells is often considered Art rather than religious fervour, academic knowledge or inborn skill. An expanded list of metamagic options for PC's and DM's to use in their games and as a resource for other tables on this blog. More than just a list of effects, each Metamagic option hopes to provide a vivid description of exactly how the caster is deliberately warping the nature of the spell to achieve their goal. Rollable Unique Metamagic Options.
-All Sealed Glass Vials: Faulty potions, weak elixirs, alchemical supplies, spell components, ritual elements, enchanting materials, crafting ingredients and magically preserved biological samples.
-Sealed Glass Vials, 1   /    -Sealed Glass Vials, 2
-Sealed Glass Vials, 3   /    -Sealed Glass Vials, 4
-Sealed Glass Vials, 5   /    -Sealed Glass Vials, 6
-Sealed Glass Vials, 7   /    -Sealed Glass Vials, 8 
-Sealed Glass Vials, 9
-All Books: An eclectic library of dusty tomes, fictional textbooks, pocketbooks, paperbacks, hardcovers, booklets, leaflets and magical manuals.  
-Trinkets, Books, 1   /   -Trinkets, Books, 2 
-Trinkets, Books, 3   /   -Trinkets, Books, 4
-Trinkets, Books, 5   /    -Trinkets, Books, 6
-Trinkets, Books, 7   /    -Trinkets, Books, 8 
-Trinkets, Books, 9 
-All Rings: Enough rings and bands to wear three on every finger and toe while still having dozens to spare. These small circular pieces of gems, metal, wood or bone always add more to the story than the sum of their parts. 
-Trinkets, Rings, 1   /    -Trinkets, Rings, 2
-Trinkets, Rings, 3
Crowns, Circlets, and Coronets: Resting on the noble head of the mighty king or regal queen are the physical manifestations of their wealth and power. The symbols of their right to rule, these various headdresses are often tailor made to serve as metaphor for the monarch’s personality or that of their kingdom. 
-Crowns, Circlets, and Coronets, 1
-All Cloaks: A collection of unique descriptions of cloaks for DM’s to give to their players as magical or mundane loot and for players to use during character creation to help flesh out their personal style.
-Cloaks, 1
-All Necklaces: Pendants, amulets, lockets, chokers and other “Neck Slot” jewelry that grant an immediate glance into the bearer’s personality, wealth, rank or social class and often serves as an iconic part of that character’s look. While a locked metal torque can instantly mark the bearer a penniless slave and a string of lustrous pearls mark their owner a flauntingly wealthy noble, so can an adventurer's necklace mark them as a creature to bestow quests upon.
-Trinkets, Necklaces, 1   /   -Trinkets, Necklaces, 2
-Trinkets, Necklaces, 3
-All Artifacts: Artist masterpieces, rare magics and opulent combinations of jewels and precious metals. These objects can be found in the throne rooms of kings, the demiplanes of archmages and the pinnacle of a dragon's hoard.
-Trinkets, Artifacts, 1
-All Valuables: More useful than regular trinkets, these items have either a clear purpose, a reliable ability or are made from a fairly costly material.  
-Trinkets, Valuable, 1   /   -Trinkets, Valuable, 2 
-Trinkets, Valuable, 3   /   -Trinkets, Valuable, 4
-Trinkets, Valuable, 5   /   -Trinkets, Valuable, 6
-Trinkets, Valuable, 7   /   -Trinkets, Valuable, 8
-Trinkets, Valuable, 9   /   -Trinkets, Valuable, 10
-Trinkets, Valuable, 11
-All Trinkets: Interesting baubles or semi magical items that have little to no practical in game or mechanical use for an adventurer.
-Trinkets, First
-Trinkets, 1   /   -Trinkets, 2   /   -Trinkets, 3
-Trinkets, 4   /   -Trinkets, 5   /   -Trinkets, 6
-Trinkets, 7   /   -Trinkets, 8   /   -Trinkets, 9
-Trinkets, 10   /   -Trinkets, 11   /   -Trinkets, 12
-Trinkets, 13   /   -Trinkets, 14   /   -Trinkets, 15
-Trinkets, 16   /   -Trinkets, 17   /   -Trinkets, 18
-Trinkets, 19   /   -Trinkets, 20   /   -Trinkets, 21 
-Trinkets, 22   /   -Trinkets, 23   /   -Trinkets, 24
-Trinkets, 25   /   -Trinkets, 26   /   -Trinkets, 27 
-Trinkets, 28   /   -Trinkets, 29   /   -Trinkets, 30
-Trinkets, 31   /   -Trinkets, 32   /   -Trinkets, 33
-Trinkets, 34   /   -Trinkets, 35   /   -Trinkets, 36
-Trinkets, 37   /   -Trinkets, 38   /   -Trinkets, 39
-Trinkets, 40   /   -Trinkets, 41   /   -Trinkets, 42
-All Worthless Trinkets: Vaguely interesting garbage, vendor trash and junk loot. Not magical or mysterious like regular trinkets or worth anything more than a copper piece or two even if you could find someone to buy it in the first place.
-Trinkets, Worthless, 1   /   -Trinkets, Worthless, 2 
-Trinkets, Worthless, 3   /   -Trinkets, Worthless, 4
-Trinkets, Worthless, 5   /   -Trinkets, Worthless, 6
-Trinkets, Worthless, 7   /   -Trinkets, Worthless, 8
-Trinkets, Worthless, 9   /   -Trinkets, Worthless, 10 
-All Mottos: Whether they're called adages, maxims or creeds, these simple statements are essentially promises made to oneself, family, or institution. A character's motto can be a goal in itself or a moral anchor that centers his life and guides his action. A mixed collection of real life and fictional mottos that can aid a DM to quickly expand the history of the campaign or to aid a PC in a richer character creation.
-Mottos, 1   /   -Mottos, 2   /   -Mottos, 3
-Mottos, 4   /   -Mottos, 5   /   -Mottos, 6
-Mottos, 7   /   -Mottos, 8   /   -Mottos, 9
-Mottos, 10   /   -Mottos, 11
-Battle Cries: Simplistic and bone chilling warcries, complex and inspiring calls to arms and primal wordless screams of rage that shakes the enemy down to their iron-shod boots. A collection of simple phrases, threats, insults and violent promises for creatures to yell before and during combat to add verbal spice to each attack.
-Battle Cries, 1   /   -Battle Cries, 2   /   -Battle Cries, 3
-Battle Cries, 4   /   -Battle Cries, 5  /   -Battle Cries, 6
-Battle Cries, 7
-All Reference Tables: When a trinket calls for a Random Weapon, Random Color or Random Godly Domain and you can’t think of one offhand, just go here and either roll a die or select one of your own choosing.
—Keep reading for all reference and resource tables.
Random Weapon Tables: Sometimes you just need a weapon and literally anything mildly lethal will do the trick. These lists give a DM the ability to quickly look through different options when generating loot or as a paired resource when an trinket from another table asks you to “Roll a Random Weapon”. Rollable Random Weapons Table.
-Random Sword Table
Random Godly Domains Tables: Depending on your system and in-game universe, there may already be a pantheon, singular or lack of Gods. However, people are superstitious wherever your players go and these tables allow a DM to generate a domain, theme or patronage to quickly flesh out a trinket with a “Random Godly Domain”. Rollable Godly Domains Table.
Random Nightmares: Unspeakable, nonsensical night terrors, worse than the strongest of bad trips on mundane hallucinogens, exist to prey on adventurers who have seen more than their fair share of trauma. A cleric’s healing words can mend the flesh but nothing truly mends the mind from the aberrant horrors, monstrous beasts and undead abominations, whose defeat is an adventurer’s main source of income. Rollable Nightmares Table.
Random Musical Instruments Table: There are a surprisingly large number of ways to pluck a string, blow through a tube or hit something with a stick. This table represents a collection of real life instruments all capable of being created with pre-industrial techniques. Furthermore they are all small to medium sized and could be easily be stored, carried, maintained and played by a traveling adventurer. Rollable Musical Instruments Table.
-Random Color Table: Pretty self explanatory and it’s basically only here because many of the trinkets reference it. Roll for colors or just use it as a reference while handing things out if you don’t have a color wheel handy. Rollable Random Colour Table.
-Random Creature Type Table: A quick guide to the various creature types for reference purposes. Rollable Random Creature Type Table.
-Book Descriptions: A short list of quirks, physical descriptions and eccentricities to add additional personal characteristics to the book trinket list. Rollable Book Descriptions table
Glossary and Common Terms: A collection of terms and lingo that are frequently used in D&D and other tabletop games, along with terms written by me specifically for use in this blog. Some words used in this blog are purposely written as “catch all” ideas or “Common Terms” that can easily be adapted to any game system.
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vaults-n-wyverns · a year ago
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Things I Include In My D&D Games That My Players Don't Know About
If they hold a wooden bowl and walk into a locked door, they'll phase through it like it's Skyrim
If they attempt to jump backwards up a set of stairs, with a high enough dex roll, they will launch up the stairs, through the roof, and into the upper atmosphere
There is an Anti-Tarrasque.
Trolls have 12 different blood colors, with only 2 existing in aquatic troll varieties.
If they enter a new area fast enough, they can catch the birds flying without moving anywhere.
Trees DON'T make sounds when they fall and no one's around, there's just no one around that can prove that
Lazer guns exist, they're just shy
If you get knocked prone on a sloped surface, there is a 1% chance of clipping into the terrain
There's a 1% chance of the textures in someone's face not loading correctly
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we-are-knight · a day ago
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Dark knight by mannequin-atelier
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oooocleo · 6 months ago
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my first warforged and it was such a lovely concept ! for @thehedash, thank you v much!
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thegmsighs · 7 months ago
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Memes from the group chat
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flamingflamingoz · 3 months ago
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The Cosmic Collection Kickstarter https://www.kickstarter.com/projects/flamingflamingo/wild-earth-dice-the-cosmic-collection?ref=e8ynln
In the Pillars of Creation, white swirls of astral vapor intertwine earthy copper and oceanic aqua.
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tabletopresources · 2 days ago
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10 Fantasy Villages - For every major trade city, for every capital and for every glimmering bastion of power and wealth there are dozens of smaller towns and villages along the roadside. If you want them to feel like fully-realized, organic parts of the setting, these 10 villages each come with a map, notable locations, unique NPCs, a brief town history, and a handful of whispers and rumors to act as the catalyst for side quests!
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redtallin · 3 months ago
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Alina - a frosty cleric of Auril, the goddess of winter.
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b-lake · 3 months ago
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i like to think demon wings take a bit to grow to their full size <3
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